Nintendo Indie World Showcase Live Reaction & Review - Kinda Funny Gamescast
62 min
•Mar 3, 2026about 2 months agoSummary
The Kinda Funny Gamescast team live-reacted to Nintendo's March 2026 Indie World Showcase, covering 18 minutes of indie game announcements including shadow drops, release dates, and ports. Hosts scored the showcase between 7-8 out of 10, highlighting standouts like Mini Shoot Adventures, Rotwood, Mixtape, and Blueprints while noting the absence of anticipated titles like Hollow Knight: Silksong.
Insights
- Nintendo's indie showcase strategy prioritizes developer visibility and community engagement over blockbuster announcements, creating value through curation rather than major reveals
- Shadow drops and surprise releases (Rotwood, Mini Shoot Adventures) generate significant enthusiasm and differentiate indie showcases from traditional direct presentations
- Switch 2 port quality varies significantly; some games like Midnight Walk translate well while others (Mixtape, Dead Zone Rogue) show noticeably degraded visuals compared to PC/PS5 versions
- Co-op party games remain a strong category for indie publishers, with titles like Heave Ho 2, Rotwood, and Unrailed 2 driving engagement through social gameplay
- Release date announcements for long-anticipated titles (Mixtape May 7, Konbini April 30) validate Nintendo's indie ecosystem as a viable platform for indie darlings
Trends
Nintendo Switch 2 becoming primary indie platform with exclusive shadow drops and day-one releasesIncreased focus on cozy/relaxation games (Woodo, Japanese Rural Life Adventure, Outbound) targeting casual and family audiencesRhythm-action roguelikes gaining traction (Ratatan, Mini Shoot Adventures) blending musical timing with combat mechanicsEarly access-to-full-release pipeline for indie titles (Blueprints, Moonlighter 2, Ratatan) extending player engagement across development phasesRegional content differentiation with Japan-exclusive games (Little Witch of the Woods, Homurohime) expanding global indie discoveryMetroidvania and souls-like action games saturating indie market, creating fatigue among core playersHandheld optimization becoming critical differentiator as Steam Deck and Switch 2 compete for indie mindshareCross-platform multiplayer (local/online) as standard feature in party and co-op indie titlesPixel art and hand-crafted aesthetics (stop-motion, clay animation) commanding premium positioning in indie showcasesGame Pass integration driving discoverability for Xbox-published indie titles
Topics
Nintendo Indie World Showcase March 2026 CoverageSwitch 2 Port Quality and Performance OptimizationShadow Drop Release Strategy for Indie GamesCo-op Party Game Market TrendsRhythm-Action Roguelike Game DesignEarly Access to Full Release Pipeline ManagementMetroidvania and Souls-Like Genre SaturationHandheld Gaming Platform CompetitionRegional Content Differentiation in Indie PublishingGame Pass as Indie Discovery PlatformCozy/Relaxation Game Category GrowthDeveloper Visibility in Indie ShowcasesCross-Platform Multiplayer ImplementationPixel Art and Hand-Crafted Aesthetic TrendsRelease Date Announcement Strategy
Companies
Nintendo
Host of March 2026 Indie World Showcase; primary platform for featured indie games with Switch 2 focus
Klei Entertainment
Developer of Rotwood, a side-scrolling co-op brawler shadow-dropped as Switch 2 exclusive during showcase
Drinkbox Studios
Creator of Blighted, a Metroidvania action RPG; known for Guacamelee and Nobody Saves the World franchises
Beethoven and Dinosaur
Developer of Mixtape, narrative-driven coming-of-age adventure launching May 7 across multiple platforms
Undercoders
Developer of Densh Attack, train-based action game with June 17 release date and Steam/Switch demos available
Fireshrine Games
Publisher of Densh Attack, opening game of the Nintendo Indie World Showcase
Infinite Fall
Developer of Night in the Woods spiritual successor Midnight Walk, stop-motion dark fantasy adventure
Nomada Studio
Creator of Woodo, cozy puzzle game with hand-crafted diorama aesthetic launching summer 2026
Devolver Digital
Publisher supporting multiple indie titles featured in showcase including rhythm and action games
Bandai Namco
Publisher of Ratatan, rhythm roguelike spiritual successor to Patapon launching July 16
Annapurna Interactive
Publisher of indie titles featured in showcase with strong track record in narrative-driven games
Blumhouse Games
Publisher of Grave Seasons, horror-mystery farming sim launching summer 2026
Polytopian Games
Developer of Blueprints, dice-award-winning puzzle game launching on Switch today
Spicy Horse
Developer of Moonlighter 2, early-access dungeon crawler launching 1.0 later in 2026
Flat Tree Games
Developer of Mini Shoot Adventures, Zelda-like shoot-em-up shadow-dropped today on Switch/Switch 2
Thunderful Games
Publisher of multiple indie titles featured in showcase with strong indie portfolio
Raw Fury
Publisher supporting indie games featured in Nintendo showcase ecosystem
Factor
Meal delivery sponsor offering 50% off and free breakfast for a year with code KindaFunny50off
People
Greg Miller
Host of Kinda Funny Gamescast; scored showcase 8/10, highlighted indie developer-first approach
Mike Minotti
Co-host; came in with zero expectations, left pleasantly surprised, scored showcase 7.5/10
Roger Picorni
Co-host; scored showcase 7/10, expressed disappointment at absence of Hollow Knight: Silksong
Kevin Ochoa
Producer/researcher; provided real-time game information and Japanese Indie World Showcase details
Andy McNamara
Reviewer who played Moonlighter 2 early access extensively; positive on the title
Kit Ellis
Game critic who selected Mini Shoot Adventures as game of the year 2024
Jim Guthrie
Composer for Blighted and previous Drinkbox titles; creating eerie soundtrack for horror-action game
Quotes
"I came in with apprehension. I came in with zero expectations and really zero desire to watch them. And I'm now leaving with a smile on my face because I was pleasantly surprised."
Mike Minotti•Early in showcase reaction
"It was pretty good. Shadows of Absalom is a great title for an expansion pack."
Mike Minotti•Discussing Rotwood
"I love indie games. No shocker there if you pay attention. And I thought this was one that was littered with stuff that if I didn't want to play i was like oh i see i know who this is for."
Roger Picorni•Overall showcase assessment
"This one made me smile, Greg. This one had a demo during steam next fest. And I'm now leaving with a smile on my face because I was pleasantly surprised."
Mike Minotti•Discussing Densh Attack
"I love how your brain starts creating these fantasies. The whole narrative. Oh, you want to know about Susie and Mike Jr.?"
Greg Miller•Discussing Woodo cozy game
Full Transcript
Be like me and head to Factormeals.com slash KindaFunny50off and use code KindaFunny50off to get 50% off and free breakfast for a year. Eat like a pro this month with Factor. If you want to get our shows ad-free and our exclusive shows, go to Patreon.com slash KindaFunny. What's up everybody? Welcome to your kind of funny games cast for Tuesday, March 3rd, 2026. I'm one of your hosts, Greg Miller, alongside the master of hype and the man who hates indies, Snowback Mike. Good morning, Greg. It's great to see you over there. Of course, the tastemaker, Roger Picorni. Hi, I have two cups. We would never make fun of you for that. I don't know. Never. We're making toast. Burning toast every day. You burn toast? No, I just use the toaster oven. And then he's like, so I'm burning toast in here. and I'm like, I'm just using the toaster oven. I'm not burning. It's because there's crumbs in there that make it smell a little bit. I like my toes dark, so I like, you know. Yeah, and it wasn't even dark. I make sure not to. But then Mike. I like my toes. This fucking bloodhound nose. Yeah, bloodhound nose. That's one way to describe it. Out of pug nose where he's like, he can't breathe and you hear him doing everything. Everybody, welcome to your Kind of Funny Gamescast. It's a special one. If you aren't aware, we just spent the last 20-so minutes reacting over there to the Nintendo Indie World Showcase for March. Our live reaction is up, of course, on youtube.com slash kindoffunnygames as part of this gamescast if you wanted to go see that maybe you're an audio listener maybe you're catching us later we just wanted to say thank you for your support because this is the kind of funny gamescast each every weekday we run you through the biggest topics in gamings whether they be reviews previews or reactions we're always here for you as part of our live programming schedule on twitch.tv slash kindoffunnygames youtube.com slash kindoffunnygames and podcast services around the globe if you are watching live i need your reactions to the Nintendo Indie World Showcase. What are you excited about? What did you not like? What did you love? What have you already bought? What did you pre-order? And hey, what would you score it? On the Kinda Funny review scale. Of course, thank you to our Patreon producers on patreon.com slash kinda funny. Carl Jacobs, Omega Buster, and Delaney the Somme Twining. We couldn't do this without you. For now, though, let's jump into what is and forever will be topic of the show. everybody we just did it we ran through and watched the nintendo indie world showcase showing a multitude of indies across 18 minutes of content out there uh before we went live i asked for hype levels roger of course six seven he made a big deal and he turned his hat sideways But more importantly, Mike said zero, zero. Mike, we're on the other side now. How do you feel about this Nintendo Indie World Show? Greg Miller, I came in with apprehension. I came in with zero expectations and really zero desire to watch them. And I'm now leaving with a smile on my face because I was pleasantly surprised. There's about five to six games in there that I really enjoyed and smiled. I got some release dates for games like Incombeni and, of course, Mixtape. Mixtape on my birthday, too. Shout out to my guy. What's his name? Johnny Galvatron. Johnny Galvatron. It's your boy, Snowbike Mike. Give him the one. To another jabroni dude, you are so right about chicken nuggets, okay? The boot-shaped chicken nugget is the superior-shaped chicken nugget, okay? If you're not rocking with the boot-shaped, Johnny Galvatron. Legitimately, I have no idea what the fuck you're talking about. I don't know. At the Dice Awards 2026, Johnny Galvatron spoke about the boot-shaped chicken nugget throughout the entire night when he got brought up. Got it. No. Because I'm dialed into the Dice Awards. Who watches the Dice Awards? I'm dialed into the Dice Awards, you know? But like I said, I walked away with a smile on my face. Got some dates for two important games in Konbini and Mixtape that I really, really enjoy and I'm looking forward to. And they're right around the corner. And got some games that are dropping today that I can't wait to play. That little shoot-em-up Zelda-like. Meaning shoot-adventure. Put me down on that one. Of course, Super Chatting in, Snake Eater says, I recommend Mini Shoot to literally anyone. It is a Zelda-like, and it's awesome. I called that when I saw it, and I'm very excited about that. I will be playing that right away. Rotwood, a side-scrolling brawler. We are in the shadows of Absalom, as Roger brought up. We are looking for another fun co-op game if you love Castle Crashers like me. And that game dropping today, very exciting. I'm in on that one, right? And so, yeah, we just kind of got some games where it's like, oh, that's a surprise. That's a nice stealth release drop right there. Blueprints rounding it out today. You can't be mad at this. It was pretty good. Shadows of Absalom is a great title for an expansion pack. So just heads up. Call me. Call me. Call them up. You can rent it. Mike, on the Patent and Kind of Funny Review scale of our 20-point scale, don't listen to anybody when they say it's 10 points. Jordan Midler, he doesn't even know what he's talking about. Where would you place this Nintendo Indie Showcase? I'm going to give it. I mean, I'm settling in between seven and eight. like it was a good time and I would say it was pretty great right so I'm going to give it a 7.5 it was a solid all capital good indie showcase okay okay I get choked up sorry I expected higher scores from Mike where would you put this on the scale and talk to me a little bit at top level for me I'm very much where you're at when it comes to the Nintendo Switch I love my Nintendo Switch 2 it is probably my favorite console I've ever owned honestly I use it all the time I just adore playing all my games on the Switch too. Even when, you know, I could be playing Yakuza at 60 FPS at fucking 4K on my PC, but playing it on this thing, it's like, that's the way I want to play. That is where I want to play. It's so light. It's awesome, especially with the kill switch. I love my Switch too. So with that all said, I love the ports here, right? Like all of these games, like Mini Shoot Adventures, even Blueprints does something for me, right? A game that I had on my Steam Deck that I was playing that I enjoyed, but I just didn't want to play my Steam Deck for extended periods of time. And now we're at the moment where we're like, okay, the hype has died down a little bit it's on the switch too what if this is something that i can pick up and and and tool around with over the next few months so that of course with denture tech with all of these other games here uh mini shoot adventures i will keep on going mini shoot adventures right that's yeah yeah that inconvenience fuck yeah dude i'm very very happy with this but i still was i was waiting for where was the the silksong dlc where is you know maybe fields of mystery and i will say i i even though it's a really good showcase fields of mystery brought it down for me. I wanted that game here. Now you hyped yourself up for that. I know. It's not against them, but it's against myself. So when I have to look at this, I would say a 7 out of 10. 7 out of 10? Good. It's a good one. For me, I land on an 8. I came in with 8 expectations. I feel like I got 8 out of this. I got a great show. Again, I love indie games. No shocker there if you pay attention. And I thought this was one that was littered with stuff that if I didn't want to play i was like oh i see i know who this is for i know why they want to go do this you know you would jump back to that partner direct we did with that goddamn dinosaur game that was for that was for mike and i turned up i beat him in one sitting i know you had to do it for the people you're a real tough guy out there you know what i mean real cool but this one i thought was colorful it was lively it was fast 18 minutes and it did what i love and that's putting developers first let's get them out there let's show you the people who are making your games let's let them have some fun run through it i had a great time with this and yeah i am open on my store page over here on Nintendo again shout out to Nintendo for doing this and then of course you open up the Switch store guess what there it is Indie World bam you click on them they're all right here that you'd wish list you could buy you could do whatever you want to for the ones that are there and yeah Rotwood and Mini Shoot Adventures are coming home with me today of course and we're hopefully doing a party more for Rotwood today we'll see I think we need multiple Switches though I don't think we all have four Switches I mean only if you guys live close you know what I mean if only hey you said that you know what let's put that down as a strong I would like to play this game Roger we We'll figure it out. Let's shine a light on an indie developer. A hard-working dev team out there that needs some help. We can do it any time. We'll figure it out. He wants to go play a repo game. Nobody cares about it. Old news. I fucking hate it here. I know you do. Kevin, does Blueprints coming to Switch do anything for you? Hell yeah, get me codes, Miller! I'm playing in a bed! How many hours did you put into Blueprints? Way too many. I don't know. There was a glitch and it stopped me. It was awful on PlayStation. So you're ready to go back now? Yeah, absolutely. But I put in a lot of hours. Probably around 60, I'd say. But that was in a week and a half. Can I be honest? I'm intimidated to go back to Blueprints. How deep did you get into Blueprints? Very deep. I was knocking on the door. I was knocking on him in the door. And then I took a week off and lost every sort of motion into it. and I could never get the motion back. And that's a game right there where you need to be in the flow. You have to be in the flow state. Night one, night two, night, you kind of got to like keep going. And then, yeah, when I went back, it was jarring to the point where I was like, I can never do this again. Apparently, room 46 is like just the beginning. That's what they say. Yeah. Now we have, of course, breaking news. Oh. That's not breaking. But as you know, usually Tim gets to host. I get to run through all the press releases, get all the things gathered. Two super chats I'm going to bring up. Kev, I'm going to need your help on this one. Okay. Kevin's see Barry three, two, eight says there's a game. This is, I think sent before we were, we were, when we were live reacting, there's a game. I'm really excited for Greg to see just a heads up that there's a different game that ends the Japanese broadcast. Stop it. Also too many drops today. And then bander SN says there, there are more games on the Japan direct. Check out Nintendo life. I'm going to go to Nintendo life. Kevin, if you could bring up the Japanese version of the Nintendo Indie showcase. I'd love to see what they ended with and see what's going on differently here. Can you imagine? No. Just to piss off Roger. And I know that's a hard one. I'm on Nintendo World now. I'm scrolling through to see a game that I'm sorry, Nintendo Life. I'm on NintendoLife.com. Okay. There's blueprints. Oh, okay. Japanese Indie World March 2026 bonus announcements. Oh, okay. Oh, man. As well as the games outlined above the Japanese Indie World Showcase also packed in a handful of games that did not appear in the Western presentation, including a shadow drop that's available worldwide. Wow. Below we've listed these extras. This one is in Japanese. It's on Switch 1 and I don't know what it is. Then, ooh, comes to Switch 1 today. A bomb caterpillar big adventure. Ooh, is a charming yet mysterious exploration puzzle platformer where you discover creative ways to use bombs. Little Witch of the Woods comes to Switch 1 in 2026. Schrodinger's Call comes to Switch 1 May 28th. Japanese Rural Life Adventure comes to Switch 1 today. That looks like you, Roger. Is this it? Yeah, this is a good job, Kevin. This is 27 minutes. Well, so yeah, they added extra games. This is what I'm talking about, so leave it here while I read this. Japanese Rural Life Adventure is a relaxing, slow-life simulation where you can experience the charm of traditional Japanese countryside living, all in beautifully crafted pixel art world. Okay. I would play this. I like what I'm seeing here. You can play that. Oh, I like the cooking. I hope this is coming to the English world. But that's exciting. Let me keep going here until we get to whatever the shadow drop, I assume, is. Magical Girl, Witch Trials, comes to Switch 1 July 9th. Homo, Homo Rohin. We talked about this. Nailed that. We talked about this in the rundown recently. It's coming in 2026. I thought that might have been maybe, hmm, go to the very end. Kev, thank you very much. You're killing it, Kevin. I love you. I appreciate you. Take us to the end. Okay. And then the very end. Whoa. Yeah, this is it. So this is. Oh, this game. We talked about this on the latest games cast. Every game coming out in March. Yeah. Yes, yes. Yeah, we're freaking out about this one. Horomurohime is, and I'm putting too much H on the heme, I know. Yeah. Oh, seriously. Homurohime is an anime-style 3D action game, merging exhilarating thrills with the tension-filled gameplay of Bullet Hell. Players dodge hails of projectiles, unleash combos that blend close quarters and ranged attacks. and utilize dodges and parries to withstand the fierce onslaught of demons. Interesting. So is this out today then? Is this the one? No, I think it's a 2026. It said 2026 there, but then people were like, oh, okay. I think I'm just confused. Gotcha, gotcha, gotcha. Okay, great, great. Well, yeah, okay, great. But if it's, why don't we talk about it in the games coming out in March? If it isn't, is it this month? Is it March? Well, maybe it's on PC only. Ah, okay. Fair, fair, fair, fair, fair, fair play. Fair play. I like that one a lot. Okay. Some cool stuff there. I got to figure out about Japanese Rural Life Adventure. Yeah, I saw someone in chat saying it's on Apple Arcade. I don't know if that's correct if they're talking about something else. Japanese Rural Life Switch. Might be something to look into, Greg. Maybe I will. Gregory. It looks like it came up on Steam a month ago. Uh-huh, uh-huh, uh-huh. Uh-huh, uh-huh. Okay, here we go. I'm opening up the Steam page. Japanese Rural Life Adventure is in Japanese there as well. so I don't know if that's translate, but it's out over there. We can still look into it. We'll get back to you on that one. Uh, instead let's jump in to the actual one we watched. Okay. And go through your English version of the Nintendo indie world showcase for March 3rd, 2026 complete with YouTube super chats. Like I said, I want your review scores. I want what you liked, what you didn't like. Uh, we of course started with Densh attack. Yeah, this is the trade one. Uh, we've talked a lot about this. We've seen a lot about this. It's, it's gotten some, uh, you know, for me and Mike being big skate fans, I love grinding one week away from the season three, the last ride they showed, they opened the show with this one, put it out on June 17th. And of course there is a demo available today. Michael reactions. Oh yeah. This one made me smile, Greg. This one had a demo during steam next fest. Of course the demo is out now on switch two, which is cool. And it's one of those of like, I came in with a big old zero and I quickly started smirking and smiling seeing this it looks like a ton of fun i sure it plays like a ton of fun so yeah i gonna i have to jump on this i gonna have to give this a try yeah i've been avoiding the demo because it's only been on steam so now that it's on switch this is exactly what i'm gonna try it out on i hope it it plays as as as fun as uh as it looks uh dench attack from publisher fire shine games and developer under coders challenges players to become the greatest train driver in japan by competing in over-the-top battles push the limits on what a train can do in 50 plus vibrant stages across all of japan facing off against colorful cast of rivals in diverse missions all set to a soundtrack that matches the controlled chaos of a train doing a kickflip you pointed out how good the sound was the music was when you're playing it there i like that a lot yeah there's there's been like a a slew of video games for me at least recently that are like all style very little substance for me like it's just like it looks beautiful but it's like man i don't want to play this for more than a few minutes i really want this to feel like thrasher i want it to to be like oh i'm addicted to playing this game on top of looking at it sure set some high scores and get out of it yeah of course it launches pc playstation xbox and of course announced today switch to uh yes there is a switch to and steam demo available right now as we hurdle towards that june 17th release date looks dope hell yeah really really good style and a good opener great opener let's go to what is this a good second game to show my little puppy everybody uh when i when we started going i immediately went oh this game oh uh my little puppy of course uh well known to me as a man who lost his dog and uh when you say hey i have a game about grieving your dog i go yeah let's jump in there one day in doggy heaven a welsh corgi named bongu catches a whiff of his human dad in the afterlife sniff bark run and jump as you embark on a touching narrative adventure as bongu to reunite with his dearly departed dad in the story of relationships, farewells, and reunions. My Little Puppy bounds its way on Nintendo Switch digitally May 29th with a physical version with a cute and goofy... wait. With a physical version available in June. The Nintendo Switch version features costume customizations for Bongoo. Dress him up with cute and goofy dog costumes to take his charm to the next level. I bought this when I heard about it on Steam. I still have yet to play it because my Steam backlog is just like anybody else's Steam backlog. I'm excited to get to it and I wonder if this will be where I get to it. If it's going to be one of those games where it keeps gestating and I eventually get there for it. I didn't expect to be like monsters in this. Like, I didn't expect him, like, the dog had to, like, kind of, like... What did you think Bangu was going to do? I thought they were just going to walk around and be like, like, yeah, I'm in heaven, like, what's up? And then, like, find their thing. But no, I didn't expect that. So I'm kind of interested in, like, what the action side of it is. It's pretty neat. Yeah, of course. I mean, you know, you think that, you know, it's going to be peaceful in the afterlife. you know you haven't played a god we're going to war you don't know what's going on over there you don't know what's going on over there right uh from there we went to heave ho to mike popped off yeah i mean this is one of those fun party mode games uh that you and your friends can jump into and just have a ride of a night laughing working together it's a really good game really good game popping off for the audio listeners who can't see it swing into action reach out and offer your friends a helping hand or lose your grip and send them tumbling to a deadly void void below in this fiendish online and local multiplayer game for up to four players grab your pals and play couch co-op together or play locally and online with game share explore new gameplay twists from weightless space to cookery chaos and much more across eight themed worlds heave ho 2 launches on the nintendo switch 2 and nintendo switch this summer love the art style yeah you know i mean again i don't mike tell me i don't look at this and go friend slop this is somebody tried really hard to make this yeah i mean this was Heave Ho came out before we started using the term friend slop. So like everyone out there on the internet will just call any game that is multiplayer friend slop nowadays. But yes, this was before the friend slop era and I will consider it still before friend slop there. Looks like a lot of fun. This is why we're all lonely as like a world. You know what I mean? It's like you want to hang out with your friends and then you call it slop. What are we doing? People are just trying to connect with each other online. Have fun. Hang out. The problem is there's too many of these games, Roger that come out at that sweet perfect price point of $6 to $20 maximum and you get your friend Roger to play one night of Repo with you and they're like alright that was great I had a ton of fun I'll never play this again Roger and you're like alright cool you know what I mean it's like go and watch a movie with your friend it's whatever I look at this trailer I just I'm dreading it because I know what's going to happen you know what's going to happen Mike is that we're all going to play this together fucking Roger oh he let go and then we're going to make fun of Nick it's going to be a great time It's going to be a great time. It's Mount Your Friends with up to four little gumball looking guys. It's a blast. It's going to be a really good time. Yeah. From there, we went to one of my favorite, most anticipated, whatever you want to say, Moonlighter 2. Moonlighter 2, the endless vault. Of course, I loved Moonlighter 1. Moonlighter 2 launched an early access on PC last year. Andy and me did a review of it. Andy, having put a lot of hours into it, me very top level. Andy, positive on it. Your description reads, press release on top of the Nintendo one. This reads everything we just said, saying this though, it's heading to Nintendo switch to joining is previously announced 1.0 launch later this year, a PC Xbox series X and S with day one game pass availability and PlayStation five. So we are hurtling towards 1.0, which gets me incredibly excited to dive into the quote unquote full game. Even though I know I'm just an old head about that for me, early access. I still go, ah, and everybody else like, no, it's the game. And I'm like, ah, I want it to be done. and then I missed the thing. It's a delicate dance. It depends on the game and the style that you're playing. Survival crafting games for me is tough on the early axis because you know that's a long road ahead. You see a game like this and it's like Andy putting a bunch of hours meaning you're going to get a good time out of it, you know? Yeah. Excited for that one. I've highly recommended it. You guys were acting like you didn't know what it was. Moonlighter 1 is fantastic. Different art style. There's been a step up for this one. But Moonlighter 1, a great indie that's available everywhere as well. You should definitely pick up Moonlighter 1 if you're itching for that right now. Cool. From there, we jumped to Woodo. Welcome to Woodo, a cozy puzzle game where you assemble wooden scenes piece by piece like a 3D coloring book. Place objects in their correct spots and watch each scene slowly fill with color and life, revealing charming animations and small surprises through handcrafted dioramas. Play at your own pace while the narrator's voice keeps you company as you settle into a world that comes together one piece at a time. the nintendo switch 2 version also supports joy con 2 mouse controls for smooth gameplay widow slots on the nintendo switch 2 and nintendo switch this summer this one i'd never heard of this one looks awesome what a great art style we were watching i was like wait this is the gameplay not a trailer yeah it's gorgeous i do i look at this i'm like oh i don't think this is for me this feels like a oh my children yeah exactly like like like hey this is my kids first i'm gonna put them in the back of the car as we take a drive out to big bear and they're gonna love this game. I just love how your brain starts creating these fantasies. The whole narrative. Oh, you want to know about Susie and Mike Jr.? Oh, yeah. I apologize. They're excited for this. I just haven't seen them in a while. Yeah. Private school. Okay. See, I think for me, that looks too involved right now. I guess that's not true. Ben plays so many complicated games. I just feel like Ben wants action. Ben wants the car racing. Ben wants the skating. Ben wants the Mario. Ben wants the Pokemon. This is a coloring book come to life. That's what it is. I'll be interested. I see it more as just take a breath at the end of your gaming night, go in there and make a diorama. It kind of feels simpler than a coloring book, right? At least a coloring book is like you have to draw within the lines. This is like hey, just match the shape. I guess Ben loves a good hidden object page in a highlights magazine or in and out. Maybe it's like once it gets super complicated it levels up, but I'm just not seeing where. Well, you know, coloring book, especially for boomers coloring book apps and stuff are really big so i mean i think that's just what we're doing here right just go ahead and merge this together they still make where's waldo games they still make where's waldo everything yeah they should they should bring why doesn't he have a game i don't know where's waldo where yet give him the gritty reboot where's waldo murder mysteries unsolved he's in the tenderloin he's on a drug binge find him uh widow of course is also coming to pc playstation 5 and xbox series x when it launches this summer i'm coughing at interopportune times i feel like because it's fine and then i just get it in the when i'm about to tell you something uh then we went to our first shadow drop of the day mini shoot adventures uh this one immediately stole our heart i think out there am i right everybody yeah uh heck yeah this one was one i was like dame i didn't see this coming looks like a Zelda one. The official description from Nintendo reads, fly into a frantic handcrafted world with crisp twin stick shoot-em-up action in this modern twist of the classic 8-bit adventure formula. Fight your way from the shiny overworld to the deepest cave. Get it out. Let the demon out. You gotta say something. I mean, this game is all over. I can't wait to play this game. Like you said, a Zelda like meets shoot-em-up. Like, the art style, the color, the look. I'm so excited to duck, dodge, and dip. There's something about the shoot-em-up genre with this bullet hell that I just love so much. My thing with the bullet hell stuff is that it becomes, at least in the modern-ish era, it's done a lot of 8-bit, 32-bit type 16-bit, rather, type deals, and it hurts my eyes. I love this art style. I love how crisp it is. You can see the edges. It feels, fuck, there's this game that was published. I know Papagenda worked on it. It was a 2D. It was like a phone game and whatever. It had a similar art style. I love this art style. I love how simple it is. It'll come to me eventually. I like finding that flow state in these games where you start seeing the Matrix and your dodge and everything. What was that? Sektory. Sektory. That one should have been here. Sektory stuff right here is right. Yeah, but I do like that it's bigger than Sektory. It's like, hey, this is a Zelda-like. You're running around. You're building. It's not just stages. Chastain is five hours, so short and sweet. Oh, easy. Improve your ship and overcome dungeon bosses. Grindstone. In intense. Yes. Great call. Bullet-filled battle for the art styles. Yes, exactly. I was thinking gameplay. I was like, I remember there being a station. Art style, specifically. And rescue your friends. Explore lush caverns, ancient temples, and sunken cities where each environment is full of treasures, challenges, and secrets. Mini Shoot Adventures flies on a Switch and Switch 2 later today. Yeah, I'm playing this tonight. I'm very excited. Yeah, we're going to play this. Of course, beyond that, I have a press release. Mini Shoot Adventures is out now on Nintendo 1, 2. PlayStation 5 and Xbox consoles. I'm looking to see the clarification. Someone in the chat did say Game Pass on Xbox, but I'm not seeing that in the press release as I quickly scroll through it. Not that I don't believe you. Oh, here, I can click on this. I'm going Xbox right now, everybody. Loading the page. Oh, I'm signed out of my account. Great job, Xbox. Always helpful, Xbox. Thank you. It is Game Pass. But it is cool that this is like was a darling in 2024. I saw that rise to the people that knew they knew that was like there you knew about this yeah this was like at the top of some people's games of the year like this was a super chat from kyle says mini shoot adventures with was kit ellis's game of the year in 2024 and he recommended to me highly as a steam deck game it's a perfect game for handheld exactly so i was waiting for it i was i was like oh it's any any any day now 2025 i was like oh in back my head i was like this is going to come to switch took them a while but i'm glad that it's here i'm all about this i will be playing this that looks awesome obviously being zelda inspired is pretty rad they even call it out in their press release which you don't always see. Mini Shoot Adventures takes the straightforward frantic joy and game feel of shoot-em-ups and combines them with the exciting feeling of going on an adventure like in the first Legend of Zelda. Fly into a charming handcrafted world and live an adventure that mixes up open exploration with crispy twin stick shooter action. Crispy. I like that a lot. I love it. And I liked a lot of other games. But you'll hear about them in a second. Because remember, this is kind of funny. Gamescast, each and every weekday, we run you through the biggest topics in gaming. new scene. If you like that, of course, you, of course, should be watching live. YouTube.com slash kind of funny games. Twitch.tv slash kind of funny games podcast services around the globe. But if you really like it, pick up a kind of funny membership to keep the lights and mics on Patreon.com slash kind of funny. YouTube.com slash kind of funny games. Apple and Spotify. You can toss us a few bucks. Get every episode that we do of any show ad free. Get your daily dose of me, Greg Miller, and a series I call Gregway that I just remembered I have to upload for Cool Greg and get good karma for supporting an 11-person, 11-year-old small business. But right now, you're not using your benefits, so here's a word from our sponsors. This episode's brought to you by Factor, my go-to shortcut for great food fast. Cold days, big goals, and no time to cook? Factor makes healthy eating easy with fully prepared meals designed by dieticians and crafted by chefs. So eat well without the planning or cooking. I love Factor because I get to pick from 100 rotating meals, get them delivered to the studio and then have a meal ready to eat in those precious few minutes I get between shows. Factor uses quality, functional ingredients, including lean proteins, colorful veggies, whole food ingredients, and healthy fats. Always fresh, never frozen, ready in about two minutes, no prep, no stress. What's not to love? Be like me. Head to factormeals.com slash kindoffunny50 off and use code kind of funny 50 off to get 50% off and free breakfast for a year. Eat like a pro this month with factor new subscribers. Only varies by plan. One free breakfast item per box for one year while subscription is active And we are back in the Super Chats Nosh Nosh. Nosh. Oh. Roger, how's the caffeine cutback going? Smiley emoji. I do one cup a day now. Okay. So that's where I'm at. I would usually go like one cup a day plus diet cook plus maybe, you know, a little bit of fiber energy. But I'm trying to this week be like, hey, one cup a day. That's it. Is it working? You feeling good? Yeah, feeling good. Yeah, eventually I'm going to just not do this again. Or I'll bring in decaf, like, cake-ups. That'd be my next thing. Just have a bunch of decaf cake-ups at my desk. That's fine. Put them in your drawer. Nick will start going through. Space, a gelmon, writes in and says, Mike did nothing wrong. Hashtag Greg sucks. Hashtag justice for Mike. That's not true. And that's a reference to the buzz. I hope you all watched. We'll move on. Continue to give me your reviews, games that we haven't talked about, that you want to talk about, all that other jazz. because we're going to continue rolling through this game by game. Of course, this is us going through all the announcements of the Nintendo Indie World Direct. After the shadow drop of mini shoot adventures, we got Midnight Walk coming to Switch. From the makers of Lost in Random and Fae comes the award-winning dark fantasy adventure built entirely in real-life clay and animated in stop-motion style. Become the burnt one. Befriend a lost lantern creature named Potboy and use his flame to light your way through a handcrafted world of wonder and horror. The Midnight Walk launches on Nintendo Switch 2 March 26th. Did you ever try this one? No. No. I booted it up on VR. I think PSVR 2. I think I borrowed it from here. I was like, man, I really want to get into this. And I'm just not a VR person, so I just stopped it. Just threw it everywhere. Yeah, exactly. I almost hit my cat because my fucking apartment's so small. This game is beautiful. It's gorgeous. So I'm happy that it's coming to Switch 2. I'm happy that out of all the Switch 2 ports that we've seen, this looks very impressive. Like it doesn't look super blurry. It doesn't look like a lesser than version necessarily. The other one. So shout out to that team for making that work on the switch to shout out to that team indeed. But let's get to, I think one of the other standouts game of the show of the show game of the show says Mikey Rotwood, a side scroller brawler from of course, clay entertainment, the don't starve devs. It goes, choose your weapon, master a diverse combat system and refine your builds in this stylish side scrolling co-op action brawler from clan entertainment the studio behind don't starve battle corrupted beasts through dangerous forest arenas and play solo or with up to three friends locally or online okay you hear that locally progress comes from increasing your skill as much as your loot with challenging boss fights uh that determine demand practice and proficiency rotwood hacks on and hacks and slashes on to switch to as a console exclusive later today now hold on it says locally or online but it's doing the thing where it puts the little annotation so it says online number one so i'm gonna scroll down number one additional accessories may be required for multiplayer mode sold separately i'm thinking it might be game share locally game share i don't know if you can all just jump into the same thing but all that aside this looks fucking rad yeah yeah i mean a sweet development team over there right the team that made don't starve That's an iconic game, a game that I fell in love with and love. We are coming hot off of Absolume, right? The four-player party mode games with your friends are, like, so hot right now. And I always love a good Castle Crashers like, right? And, like, I am always in the mood for something if it can be good. And this one's kind of got the art style I'm into. Absolume, I wasn't like, oh, I'm in love with, I got to do this. This one, I got more cartoony, fun vibes I like. Yeah, I mean, it's gorgeous. I think it's really kind of wild that this is a shadow drop. Like we didn't hear about this game before, right? We never knew about this. I haven't heard about it. Yeah. Yeah. Like, let me know chat, because it's kind of wild that they're like, Hey, the team behind one of the biggest, biggest games in recent years, shadow drop right now. And it's exclusive. That's a wild one to have in an indie world, but you know, shout out to them for trying to make indie world a bigger deal, right? Like something that you can look forward to not only indies and ports, but also, you know, full on exclusives that are dropped right there. So really, really dope stuff. I don't know if this is necessarily for me, but I like looking at it. It's very, very pretty. Yeah, I mean, this is one of those, it's like, okay, drop what we're doing today. Let's play this game. Oh, early access. Okay. They don't show new. Okay, so this wasn't early access for a while. Okay. Again, as I go through right now on the Nintendo eShop, it says number of players, single system, one to four, and then GameShare has its own line, online, local. So theoretically, we just need one copy of the game and we could be in business. We'll figure that out and see what we want. I hope they let us play with just one Joy-Con. Yeah, that'd be fun. You know, they had all the commercials about that, but how often do you actually play with just one? You need to get a kid, and you play with it a lot. You do it a lot that way. A lot of Mario Kart that way. It'll smash that way. He's at the kitchen table. He pops them off. Susie and Mike Jr. all have pro control. They're just so low. Yeah. You really spoiler kids. Yeah, that's really nice. I'll take them to the top. I'm looking forward to playing Rotwood. I'm also looking forward to playing Mixtape. Mixtape is coming to everything, of course, but this time around we have a release date for a game that has been highly anticipated from kind of funny. This is coming out on May 7th from Beethoven and dinosaur from the developers of BAFTA award winning the artful escape. Mixtape unfolds in a narrative driven adventure of three friends exploring the greatest hits of their teenage experience from the first kiss to the last dance. Inspired by classic coming of age movies and featuring like the gameplay and a varied soundtrack of popular music from artists, including Devo, the Smashing Pumpkins, and more. Mixtape spins up on Nintendo Switch May 7th. I cannot fucking wait. This game blew me away at Summer Game Fest last year. I scooped it up on Fantasy Critic and then, of course, never came out and never did it. But here we are. We finally have a date. We're finally excited. Of course, it is also coming to PlayStation 5, Xbox Series X and S, PC, and the Steam Epic Game Store and it is on Game Pass. So lots of ways to play it. And again, as somebody who has played it before, looking at the Switch 2 footage, do not play it on Switch 2. It looks way crisper on everything else, but I can't wait. Yeah, they have a few months. Maybe they can sharpen it up a little bit, but you look at that, it's not a great showing, but I don't want to see more of this game. I know this trailer seems like it's all older stuff, right? It's like the remake of an older trailer. I don't want to see any more of this game. I want it right now. It's going to scratch that itch of, you know, Life is Strange-like type deal, even though we are getting one this month, but I don't count that. I'm a hater you're gonna eat your words on that one too you're gonna eat your words on that one too I also didn't like it so I was like why do we have to go back to Chloe but I'm like yeah I'm excited to go back and eat this I gotta go do this I gotta be a part of this after mixtape we jumped into Blighted from friend of the show Drinkbox Studios of course Guacamelee, Severed, etc battle through a deadly psychedelic western nightmare to reclaim the memories of your people in this exploration driven action RPG from the creators of Guacamelee and Nobody Saves the World. The evil Sor... Sor... Sor... Sor Cisco. We're gonna say Cisco. Has consumed your village and infected the world of the deadly blight. As the lone survivor of this rampage, you must fight through the surreal, hostile environment to defeat powerful bosses and recover the memories of your people before your own blight overtakes you. Play solo or with a friend via local or online multiplayer as you uncover the mysteries of the twisted world. blight creeps on nintendo switch 2 this fall another one i played at sgf great art style i'm not the souls guy obviously it was a very early demo i had fun with it i don't know if i would commit to it for the whole way through but just because of gaming taste not so much about it i mean this team has the sauce when it comes to style and just the look of a game and i'm very excited about that like you said greg am i in the mood for a top-down souls-like experience right this moment. No, but I could be into it because I do love a good Souls-like. I love a good parry. I love a good dodge roll. I love an intimidating boss that you've got to learn their patterns on. You see the block and the parry going on over there, and it looks cool. I'd give it a try. This does nothing to me, sadly. I just want to give you a little bit more. I'm jumping in. We have the Nintendo press release with the blurbs that I also get press releases, usually from PR. I have one here from Pop Agenda, of course, my wife's company, so take my opinion on anything with a game of salt. I just said I don't know if I would play all the way there. They describe Blighted as a Metroidvania action RPG where players are either alone or co-op. Harnessing Blight by defeating enemies will change the world around you, modifying combat encounters, unlocking hidden paths, and more. Award-winning composer Jim Guthrie, Sword and Sorcery, below Nobody Saves the World, is also back as the composer on the game, lending his skills to create an eerie feel for this devastated world. It is also launching on PC at the same time as a console exclusive to Switch. Yeah, I don't know. Maybe it's something about the art style. Maybe it is just I'm so overdone with this genre. All those things we've said and alluded to. We've done so much in the last few years. I love Drinkbox at Guacamelee. And I know I don't want to, you know, take this team and say, hey, you got to only make Guacamelee, right? But that's where I fell in love with y'all. And then like every single thing since has just not really hit as hard. So I look at this and I wanted to be excited, but I just leave being like, oh man, I wish we saw another Guacamelee. Okay. Well, I hope Andy likes it. I hope so too. Ah, we went from that to Dead Zone Rogue. Step into a forsaken space station in this fast-paced roguelike shooter where every run is a heated fight for survival, solo or with friends online. Battle through shifting procedurally generated corridors overrun with biomechanical creatures. Scavenge and combine experimental weaponry to grow stronger and evolve with every encounter. Harness powerful gear, wield the elements in high-intensity combat, and push deeper into the station's heart to uncover secrets. Plus, use Joy-Con 2 mouse controls for smooth loot and shoot action. Oh, I see. For smooth shoot and loot action. Fight, revive, adapt, and carve your own path through the void. Can you survive long enough to conquer the Dead Zone? Dead Zone Rogue emerges from the void on Nintendo Switch 2 system March 17th. Didn't do anything for me. Not shocking as I'm not the first person shooter-y guy or whatever, but I also just kind of felt it looked bland. I mean, I know when I'm on indies, when they started up, I was like, oh, you're doing a more realistic, whatever you want to call it, take on this. What was your take, Mike? Yeah, Greg, I mean, I think Roger said so well. There's just a lot going on on the screen, and it seems, it looks very indie, right? It gives very indie. It looks like a fun idea with the roguelike runs and all the different permutations that you'll have on that, right? But when it comes to first-person shooters, it always will come down to how does it feel when you play? Is the shooting tight? Is the movement fun are the boss fights and the encounters a good and enjoyable time people are people want a good co-op shooter adventure right like we've seen that with hell divers we've seen that with left for dead people like these experiences it's all about how do you capture and make it fun and like the indie look of this i don't know if that does it but if it's fun and it plays well then you have something else on your hands i don't know though yeah just as i mentioned a lot of icons You look at this and it's like, I want to play this game to understand if it's good. Like this is one of those. You can't show me. You can't just be like, here's a cool trailer. Like, no, like this, I, you would need to have a bunch of friends playing it together to understand if this is going to be good. Right. You get this, this does not show off well, but March 17th. So right around the corner. Well, it doesn't show off that well. And I will tell you, it is apparently already out on PC and PS5. I have a silver J Hawkins says in a super chat, love dead zone rogue and recommend it to everyone since it's early access on PC and PS5. Kevin, I'm going to ask you if you can to get a Dead Zone Rogue PC or PS5 trailer because on the Steam page, it looks like a completely different fucking game where I'm like, oh yeah, that looks great. That looks awesome. I'm looking on the Steam page. I can send you that, Kevin, if you want. Dead Zone Rogue. Oh, sorry. We're into that. Recent reviews, very positive. English reviews, very positive. So August 11th, 2025 is what it's putting here and it looks way fast, way fluid, way more detailed on Steam. So once again, in the same vein as don't probably play Mixtape on Switch, probably don't play Dead Zone Rogue on there. As I looked at that and was like, how cute. How cute. Oh, this is a real game. This is a real first-person shooter. This isn't two people. Oh, it's so much faster. Yeah, yeah, yeah. It feels like the same trailer we saw, but like double speed. Double speed and high speed. It's like the Tobey Maguire meme of Spider-Man, right? Where he's like this. Oh, wow. Yeah. Oh, my gosh. So much more particles. Okay. Yeah. Okay. Much better. Much better showing here. It's right. Much better showing. Dead Zone Rogue, I wasn't familiar with you, and I take back some of the things I said. I apologize. Still not a game for Greg, but now I'm not looking at it going like, oh, cute. I'm like, no, this is a very competent video game that you should probably be playing on PC or apparently PlayStation 5. So go get that one. From there, we then had a little quick one, right, of montage-y stuff. Grave Seasons popped up there to say it's coming out this summer. Establish your farming, sorry, establish your new farming life and embed yourself in an idyllic town with some seriously unsettling vibes. Your peaceful life is put at risk when you discover someone in town is a supernatural serial killer. Grave Seasons launches on Nintendo Switch this summer. Roger's going to eat his words on this. No. Roger's going to eat his words on this game. I want fields of mystery. I don't want to play any other game. Roger's going to play this and get lost in the mystery. he's going to solve this murder and he's going to love this game. Oh, okay. So you're solving the murder. Well, I played this at SGF. This is Blumhouse. Of course, they are making all the horror games and doing cool shit with it. It was the idea that you are you escape jail. You take over this thing. So there's this whole thing of you have to hide your true personality from it. There's a werewolf murder or some kind of monster out there killing. I was like, damn, I respect Stardew. I respect Fields of Distria. I've tried they just don't click for me where I was like oh tossing in the horror game element of it in that story thread I think I can get into this yeah okay if you solving it I could be a little bit more I think you deducing I don know I don know It seemed like there was like here all the people And then you can cross off if they've done. Well, I think that's the people getting killed. Oh, okay. Okay. All right. I'm 50, 50 on it. I don't want a subversion. I just want the game. I mean, I want the starters. I want the fields of mystery, but it's cool. On rail to back on track was next. The chaotic co-op railroad builder returns bigger and wilder than ever. work through, work together, sorry, online, multiplayer to gather resources, craft tracks, and guide. Mike, you popped for this one. Yeah, I mean, we did a party mode just a couple weeks ago of Unrailed 1 on the Switch, right? I'm someone that, this is a Gary Witta recommendation and a Gary Witta absolute banger right here. If you're looking for a fun game with family, friends, a little party mode type game, Unrailed 2 was on PC with early access and onward, and so it's awesome to see it come to Switch 2 because it was one of those where I was telling Roger, I was like, I want to play Unrailed 2, and it was like, oh, it's only Unrailed 1, which is still a great game, but Unrailed 2 is that much better and so much more fun. So awesome to see this coming out. From there, we rolled into Toem 2, set off in a new photo adventure spurred by your awakened passion for discovering and photographing, photographing, mysterious events known as Toems. Jump and climb across new regions, lend a hand to new faces, and create lasting friendships all along the way. It launches on Switch this summer. Of course, I adored Toem number one, another game pop agenda did represent and that portillo was in but all that aside i thought it was great so i'm super stoked for another one and i'm glad we're this close i wasn't sure when we'd actually get it summer 2026 not far off at all it's like a pokemon snap type deal what are you doing this um a little bit you're giving like more puzzly stuff to do with it helping people unlocking things helping them out of their james or whatever but yeah uh kevin rolled it into there of course because this is kevin you did a great job of course this is just a very quick montage were giving the games more time than Nintendo did. In Kobini, one store, many stories. Step into the quiet glow of a late-night Kobini, that's a convenience store, set in 1990s town inspired by Japan, and discover they had enjoying daily routines. Stock shelves, explore the colorful neighborhood, and meet charming customers with stories of their own that you can help shape. In Kobini, one store, many stories, launches on Switch 2 and Nintendo Switch April 30th. again, played this at GDC, I want to say two years ago. Yes. Loved what I played and was like, damn. And I was very much of like, they were making it sound like this game was really far away. And I know two years ain't nothing to fuck with. But I'm shocked that it's here. I'm so excited that it's here. How much of this is like the stories you're shaping? Or is it like, because I just want to go in there and do the simulator aspect of it. There's a lot of simulator, but there's heart to this simulator. there's a soft story of community and tales going on when I think of community or when I think of simulator games I'm going to use the word little slop very basic to the bare bones we're just going to get this game out we're going to add as we go this is not that this is very much if we thought about the core yes you're going to be in the convenience store you're going to be stocking shelves you're going to be making those or selling that stuff at the cash register but like there's a story going on there is some community being built yeah hard to say I mean based on the demo I did or whatever but it wasn't like run outside and do this thing it was like turn the sandwiches put the thing out there he's looking for this kind of thing stock the shelf that felt good I like that okay from there we went to outbound turn an empty camper van into the home of your dreams in this cozy off the grid exploration game play solo or online multiplayer that supports up to four players and craft workstations, gather energy from natural sources, upgrade, and customize your vehicle. Grow crops and explore a colorful world. Outbound rolls on Nintendo Switch 2 and Switch 1 April 23rd. There is a free demo today. Okay. Is this simulating for you? I got a couple other simulators that are high on my list right now, but I'll keep this one in my back pocket just in case. Fair enough. Fair enough. I'm looking at their official press release. and of course it is PlayStation 5 and Xbox. It has over 1.2 million wishlists on Steam. Woo! Goddamn. Very, uh... Good for them. They're looking forward to this one quite a bit. From there, Ratatan. Of course, you know it well from Greg Miller talking about the spiritual successor to Patapon. Again, early access on PC already. Played the shit out of it on a flight back from the East Coast once. So I did like six hours of it. Loved it, but it was like, I'm gonna wait for updates. They had a big update in December. I didn't go back to it because of, you know, X, Y, and Z. but a full release i'm excited about ratatan command over 100 unique characters in this rhythm roguelike action game that blends musical timing with side-scrolling combat play solo or in local and online multiplayer for up to four players ride the rhythm when ratatan launches on nintendo switch to july 16th i am stoked i'm gonna see if i got a full press release or anything else i need to know because if you got ratatan news i need to know here we are uh yeah it'll launch PlayStation 5, Xbox Series X, Switch 2, July 16th, worldwide. Blah, blah, blah, blah, blah. We know Pat upon. Okay. Casey in the chat says, I'm in the Rattaton Kickstarter. Some news that got shared today. Switch 1 version, cancel. Oh. So. Switch 2 exclusive. Good. Don't hold us back. It sucks. I know you want it, but don't hold us back, everybody. All right? We got to go. It is what it is. We got to do the goddamn thing. And then, your one more thing, everybody. Blueprints. comes to the Nintendo Switch today. Today, Nintendo Switch 2, today. Dang. Welcome to Mount Holly, a peculiar manor with ever-changing rooms. This genre-bending, dice-award-winning game is filled with mystery, strategy, and puzzles that weave together with every room explored. Chart a path through the chambers that harbor secrets and challenges to find the enigmatic room 46. Be aware, the mansion resets every day and every doorway becomes a new choice. Plus, smoothly navigate Mount Holly with Joy-Con 2 mouse controls unravel the truth day by day step by step and room by room make every step count when Blueprint launches Blueprints launches Nintendo Switch today Kevin take it away can't wait give me more access give me something I can do remote that doesn't mean like I have to connect to my Wi-Fi I'm so stoked I'm gonna play this I'm gonna put a bunch more hours in it he was doing a lot of portals he was playing a lot of portals he was doing a lot of portals Yeah, I mean, it's a big deal. Like, just not having to be home. Don't need Wi-Fi. That's awesome. It's so much fun to play handheld. This is where it belongs. It doesn't, it's not, like, exquisite. You know what I mean? Like, in the sense of, like, it's not anything that needs crazy power. So I'm stoked. Hell yeah. And that was the direct. Do you guys have anything to say about Blueprints? I was going to ask if Roger's ever jumped into it. I jumped in for maybe six hours. I was awful at it. Again, I didn't want to play my Steam Deck. I enjoyed it. I had a good time with it. Then things came up. Do we think this is the right one to end with? Probably, right? This is the, out of all of us. I mean, a possible game of the year. Yeah, you're right. This is a heavy hitter. Okay. For a Nintendo Indie Showcase, yes. I just wonder if it's like, should we be focusing on a new game or something? I guess all of these are kind of ports, so there isn't anything brand new right there. A lot of ports, yeah. So, yeah, I don't know. I just wonder. Well, Rawwood was brand new. When I think about it of like, hey, if we're good. It's the year of early access games. The life of early access. Yeah. Okay. I just think about it of like starting off with a denture tech makes a lot of sense to me. Ending it with blueprints. Okay. That's fine. But it's also on other consoles, right? Like it's shadow drop though. Shadow drop is a big deal. You're winning me over. You're winning me over. Just want to have the conversation. Again, I think. Don't fuck. Greg. I think, you know, again, that's what my expectation for this kind of showcase is. Yeah. I know I'm getting a lot of ports, a lot of PCs and things that, but it's like we go through this list and there's so much stuff I missed or things that I've bought and I haven't played yet, but I know are great. I love seeing those get to a new audience and find this kind of love. And again, Rotwood, oh my God, that's amazing. Incredible. It's been a Rolexes. None of us fucking knew. None of us are paying attention to it. Dead Joe Rogue has been out. Well, they might have done damage to the brand by showing up. But everybody else did great. A couple of super chats before we get out of here and start kind of funny games daily. Loyal Freaks review goes like this. We got release dates for mixtape and in-con-beanie. So I see this as an absolute win. Good. Glad you're happy. The Lord Mandos says, birthday tax. Happy birthday. Happy birthday, Lord Mandos. Recently started Kaz McDonnell's book recently. That's how he writes it. Recently started Kaz McDonnell's book recently. Thanks to Greg's recommendation. And I'm loving it. Any other books similar to that that you can recommend? For the history of that, of course, there's a gajillion that are great. I just did the Animal Crossing one so check out Boss Fight books. Boss Fight does books about all your favorite games for different authors. It's awesome. It's incredible. There's a great Metal Gear one from Ashley and Anthony Birch that's just hilarious as they tear the game apart because they love it. But it's like then you got Kelsey doing Animal Crossing and it's like a thorough history and here's all the actual information about it. It's great. Shy Guy? Shy Guy, of course. Hold on. Console Wars, of course. The Sega Nintendo feud from back in the day. That's an amazing one. one yes jason schreier's work is incredible uh of course the most recent one we had done was the blizzard one play nice this is the rise fall and future of blizzard which i adored obviously very specific but of course there's press reset by jason schreier which is all about hey here's people getting laid off and what they're doing for from here on out in video game industry and then the other one play nice his first one oh sorry it's there it's all the different games and the stories about that didn't come. I just re-read it slash read it through the fucking chat. Chat, get on. Blood, Sweat, and Pixels. Thank you. Blood, Sweat, and Pixels. Another fantastic. All of Jason's books are awesome. Masters of Doom. Also. Classic. That's like the first thing. So fucking good. Yeah, I read that somewhat recently. Fucking incredible. Insane stories. Gotta read that. Peter says, Peter, Super Chat says, was really hoping to hear news on Neverway or Mariachi Legends. Broken Heart. I'm not even familiar with either of those games off the top of my head Andy drafted Mariachi Legends onto his fantasy critic game is that a Metroidvania or is that a Bloodborne I don't know that game looks gorgeous though you'll get it eventually oh damn okay yeah Mariachi Legends is a brutal pixel art combat oriented Metroidvania set in the heart of Mexico damn that looks awesome Sam Godfrey said no Witchbrook pain I feel like that's an actual proper Nintendo a direct one because that game has so much hype behind it uh jack b2 says greg you should check out under the island for an snes zelda like shout out to slime king games i have it pulled up over here on my switch right now i've seen the art before but i've never read too much into it a 2d action adventure steeped in 90s charm step into the shoes of nia the in battle fierce monsters solve clever puzzles and explore a world alive with mystery and it looks to be a young girl here with a hockey stick and then yes pixel art Zelda looking graphics that look fucking really cool. Okay. And I will be checking this out. Thank you. I appreciate that. I'm hitting the heart. Craig's got so many games. I know and I'll play but I have to play Redacted so I won't even touch it. He's got to play Redacted. There was a game called Redacted. There was a game. It was in the universe of Calista Protocol. Calista Protocol bro. Yeah. Final super chat for this show comes from Aaron Lime. Hope Rattaton does well for the studio i need them to thrive after sony shut down japan studio maybe we could have had games like that on the ps5 oh well yes i agree i love ratatine and i love patapon uh but i think again we go back to playstation sony we need lots of profit not little profit these these japan studio games make little profit if that we want big profit which sucks for i think the identity and personality of playstation but apparently is good for their bottom line maybe who cares if you want this game, support it. Buy it when it comes out. Did this Patapon Remasters come out? Huh? It was Patapon, not Remasters. Yeah, yeah, yeah. The Bandai Namco. Bandai Namco. Yeah, yeah. They did, yeah. Okay, cool. You know, an interesting choice for them. Here's all these PSP games. What a fun Nintendo Direct that was. Like the one I missed or something, too. Fucking sucks. CJ Clarkson says, is anyone kind of funny reviewing Crimson Desert? It looks like reviewers can say they have it and are playing it. Yes, we have Crimson Desert. Several of us are playing it, you will see that review next week. It's not that I'm a bargain from saying it. I'm allowed to say it. I just don't know when it is. I think it's the day before launch. Ah, it's next week's GDC where Monday's our giant GDC stream. The week after that, yeah. Yes, they were talking to the Crimson Desert people. They asked, what's up with the review day? And that, everybody, is the kind of funny games cast. Roger, I cut you off? No, I was just going to make a joke and say it'd be great if they're baiting you to break embargo again. Got his ass, bro. That's how you end it. Bring that energy into kind of fire. Dude, I want to be part of the biggest news segment ever. Yeah, I did. It's an embargo I set. I just didn't want you to do it. Broken embargo. Greg sucks, everybody. Everybody's been another kind of funny games cast. If you're watching live, we're about to do games daily. After that, there's going to be a kind of funny podcast without Kevin Smith because of these two chuckleheads. And then it's going to be a party mode, maybe where we play Rotwood. Maybe we have a real strong conversation right now about that after this. I'll download it right now. I'll pay the money. I won't even get the coat. I'll pay the fucking money. I'll figure it out. You guys are going to play this game and go non-verbal. You know what I mean? Is that party mode? Let's be honest. Let's have a conversation right now. You guys are going to go non-verbal. When we get a Diablo light, Greg, you know how we get. Repo is going to be funnier. We'll have a conversation. Non-verbal, you and I. Everybody, like, subscribe, share, pick up the membership, all that jazz so I can keep working with these idiots. You know? You love us. We love you. Maybe today's the day you don't like subscribe, share. You don't do the membership, but I lay them off. Only found her in the building. I can do what I want. Until next time, everybody. We got to go do kind of funny games daily. It's been our pleasure to serve you. Bye, everybody.