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Companies

PlayStation/Sony Interactive Entertainment

Mentioned in 5 analyzed podcast episodes across 3 shows

Episode Mentions

Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Apr 7, 2026

PlayStation Wants to Put YOU in Their Games - Kinda Funny Games Daily 04.07.26

Launching Player Base program to scan fan likenesses for inclusion in Gran Turismo 7 and future PlayStation Studios games

PlayStation Player Base ProgramAI Data Scraping and PrivacyStar Wars Eclipse Development
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Apr 2, 2026

How to Fix PlayStation - Kinda Funny Gamescast

Primary subject of episode; analyzing strategic challenges, market position, and recommendations for improvement

PlayStation Hardware Strategy and PricingFirst-Party Game Development Cadence and Scope ManagementLive Service Investment and Failure Analysis
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Feb 26, 2026

PlayStation Backing Away From Single-Player PC Exclusives? - Kinda Funny Games Daily 02.26.26

Considering backing away from PC ports for single-player exclusives; strategy shift discussed based on Jason Schreier reporting

PlayStation PC Port Strategy ReversalGaming Media Layoffs and ConsolidationLoot Box Regulation and Gambling Mechanics
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Feb 24, 2026

PlayStation's Wolverine Release Date FINALLY Revealed! - Kinda Funny Games Daily 02.24.26

Announced Marvel's Wolverine release date for September 15, 2026 via Instagram with minimal promotional material

PlayStation's Wolverine Release StrategyMobile Gaming Market ExpansionMultiplayer Game Viability and Player Retention
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Game Scoop!

Game Scoop! · Feb 20, 2026

Game Scoop! 845: What Was the Point?

Shut down Bluepoint Games after acquisition; discussed poor track record with studio acquisitions and live-service mandates

Studio Acquisitions and Integration StrategyLive-Service Game Development FailuresRemaster and Remake Market Demand
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