Game Scoop!: The Ultimate Mario Trivia Challenge | Live at PAX East 2026
65 min
•Mar 27, 20262 months agoSummary
Game Scoop hosts a live PAX East 2026 episode featuring gameplay discussions of Pokéopia, Tomodachi Life, Resident Evil Requiem, and Marathon, followed by video game trivia and character guessing games with audience participation.
Insights
- Pokéopia succeeds by offering flexible gameplay that accommodates different playstyles without punishing players, contrasting with traditional life simulation games that force specific mechanics
- Extraction shooters like Marathon can thrive in niche markets by prioritizing intentional design and developer vision over mass-market appeal, even if they sacrifice broader audience reach
- Nintendo spin-off games like Pokéopia and Tomodachi Life demonstrate stronger technical execution and creative direction than mainline entries, suggesting potential future franchise direction
- Live podcast events create unique engagement opportunities through audience participation in games and trivia, building community connection beyond traditional audio content
Trends
Shift toward flexible, player-agency-focused game design in life simulation and creature-collection genresExtraction shooter genre gaining critical acclaim despite limited mainstream adoption, validating niche-focused multiplayer designNintendo prioritizing spin-off titles as vehicles for franchise innovation and technical showcase over mainline sequelsLive gaming events at conventions becoming key marketing and community engagement channels for major publishersIncreased focus on character interaction and personality systems in simulation games as differentiator from competitorsCross-media Nintendo IP expansion with Mario Galaxy movie releasing alongside game announcementsGame developer intentionality and creative vision emerging as key differentiator in competitive multiplayer marketAccessibility through optional mechanics and difficulty customization becoming standard expectation in modern games
Topics
Pokéopia gameplay mechanics and design philosophyTomodachi Life remake features and island customizationResident Evil Requiem speedrunning and difficulty modesMarathon extraction shooter mechanics and endgame contentNintendo Switch 2 game announcementsSuper Mario Bros Wonder gameplayMario Galaxy movie release and Nintendo cameosRPG Maker HD 2D pixel art toolsVideo game character identification and triviaLive podcast audience engagement strategiesCreature-collection game design trendsMultiplayer game balance and player retentionNintendo franchise spin-off success factorsGame difficulty and accessibility optionsPAX East 2026 gaming announcements
Companies
Nintendo
Multiple game releases discussed including Pokéopia, Tomodachi Life, Mario Wonder, Mario Galaxy movie, and Switch 2 a...
Bungie
Marathon extraction shooter game discussed extensively as example of intentional design prioritizing niche audience o...
Game Freak
Developer of Pokéopia, praised for creating engaging creature-collection experience with flexible gameplay mechanics
Capcom
Resident Evil Requiem discussed as horror game with speedrunning potential and challenging boss encounters
Xbox
Partnership with Trolley for 25th anniversary celebration with in-game content and gaming hardware giveaways
Monzo
Financial services company sponsoring podcast with investment and banking services advertisement
National Rail
UK rail service advertised with fare freeze promotion through March 2027
Trolley
Candy brand partnering with Xbox and hosting Game Scoop live episode at PAX East with product sampling
Cumberland Farms
Convenience store chain offering World of Warcraft in-game items promotion with Hyper Freeze purchases
IGN
Media company producing Game Scoop podcast and hosting multiple podcast recordings at PAX East 2026
People
Damon Hatfield
Primary host of Game Scoop episode, leading discussions and moderating trivia games with audience participation
Nic Lamont
Co-host discussing Marathon gameplay, Resident Evil Requiem speedrunning, and participating in trivia challenges
Miranda Sanchez
Co-host discussing Pokéopia, Tomodachi Life preview, and participating in video game character identification games
Quotes
"I have about 70 hours. Oh my gosh. I play every free hour I can get. I'm obsessed."
Miranda Sanchez•Pokéopia discussion
"I think they might have made a very difficult game, but feels like it's a game. Like I think one thing that really shines through with Marathon is Bungie made a game that they want to play."
Nic Lamont•Marathon discussion
"It's such a nice breath of fresh air for the franchise, right? Yes, it's gorgeous."
Miranda Sanchez•Pokéopia praise
"I'm a shoe first, ask questions later, kind of girlie, you know what I mean?"
Nic Lamont•Marathon gameplay style
"The thing is, is I think coming out of like Crimson Desert and jumping into Pokéopia, it's a little bit weird to say, but I think the game just immediately felt good to move around in."
Nic Lamont•Game comparison
Full Transcript
Idol money lies in your current account picking crumbs out of its belly button wondering, should I eat them? But when you start investing with Monzo, your money's always busy. It turns on regular investments, invests your spare change and tops up your stocks and shares ICER. It even helps you make sense of risk and return. Monzo, the bank that gets your money moving. You could get back less than you invest. Monzo current account required UK residents 18 plus T's and C's apply. Attention! Oh, there you go. Attention! Rail travellers, platform paces, window gazers and armrest negotiators. Have you heard? The big rail fare freeze is here. Railfares have been frozen across England until March 2027 on standard class tickets, including off-peak, anytime and season tickets. For more information, visit nationalrail.co.uk slash fares for ease. Season C's next conclusions apply. What's up everybody? Welcome to a very special iGen Gamescope here at Peck's Geest at the Trolley Sour House. They're hosting us for this special episode. I'm your host, Damon Hatfield. Joining me here are Nic Lamont. I'm back, baby. And Miranda Sanchez. Hi, hello. It's feeling kind of sour. It is feeling very sour in a very good way. Everything has been candy-fied here. We've got a great show for you today. We've got some fun and games planned. Every time we do a live show, we like to have some fun here. And we've got some headlines to discuss. But first, Trolley has partnered with Xbox to celebrate their 25th anniversary by giving you the chance to devour different flavors, especially marked Trolley Sour Bright Crawlers and Trolley Gummy Pops. Purchase, participating Trolley and Trolley Gummy Pop products to unlock free in-game content for Xbox games like Forza Horizon 6, Diablo 4, Lord of Hatred, and World of Warcraft Midnight. And in addition to the in-game items, up to 10 grand prize winners will receive an Xbox gaming package, including an ROG Xbox ally, handheld gaming device, Xbox wireless controller, Xbox headset, and digital codes for Forza Horizon 6, Diablo 4, Lord of Hatred, and World of Warcraft Midnight. And up to 15 first place winners will receive digital codes for the three featured games. Visit trolley.com slash Xbox for more details, plus the kind folks at Trolley and Xbox have even given us an Xbox ROG ally and digital in-game content for us to give away. And as a special bonus, we're also giving away some more exclusive World of Warcraft in-game items courtesy of Cumberland Farms to some folks here at PAX and a few of you folks at home watching. Just visit ign.com slash rewards for a chance to win. If you missed the codes, you can head to Cumberland Farms and other EG America locations from now till April 28th and get entered for a chance to win an ROG Xbox ally by purchasing any size, hyper freeze, and a bag of trolley for $3. Check out details in the Smart Rewards app. But if you're here at PAX C, come find the trolley sour house, grab some samples, and watch GameSoup and Podcast Unlocked, which is happening tomorrow Friday, 1pm. 1pm. Catch that one tomorrow. And here we are. On the show floor. All this talk of trolley, man. You got me hungry. Nick is just cracking into it. Did anyone like some trolley sour bright crawlers? I think I'll hold off for right now. Hit me. Hit me. Hit me. The blue and red ones looking a little tempting. The blue and reds my favorite. I like digging them out of the bag. I only eat those. And then I'll consider the rest. We're here on the show floor. We've got a good crowd here. I wanted to show you. He's walking. You serve. You serve. We got some here wearing a really, really cool, a very cool T-shirt here. Excellent shirt. Working one, obtained a shirt such as this. I made it from whatever company is on the back tack. Homemade, yep. I want one. I need to have this shirt. It says, does your character wear a hat? Real quick, Damon. I don't mean to put you on blast, Matt. I don't mean to. May I? May I announce something for you? It's a special day. It's a very special day over for Matt with the great shirt. It is his birthday. So happy birthday. Happy birthday. Happy birthday. Very happy birthday to you, Matt. Thank you so much for spending your day with us. We really appreciate that. OK, let's kick things off. What games have been gaming? We said on the show earlier this week, Nick, that we're going to be starting Pokemon, Pokopia would be our playing game. We did it. Promises made, promises delivered. I played it a lot. You've been playing it. I love it. And I'm not a Pokemon guy. Yeah, I love it. And I am a Pokemon guy. I love it. And I am a Pokemon gal. Yeah. Through and through, tattooed, committed Pokemon person. So I was really surprised, Damon, that you played because again, everyone's been raving about it, Justin, Sam, and my son has also gotten into Pokemon lately, so I wanted to check that out. It's too much reading for him. Yeah, it's a lot. I think he was actually a little bummed with how much reading it was. I've been enjoying it. It's like, you know, it's got a very chill vibe. I like the vibe to it. It's like it's kind of post-apocalyptic. Yeah, it is. Like what happened to all the humans in your. It's kind of a bummer. But then just the the gameplay loop, you have a laundry list of things to do. You check something off, five more things get added, and that's not a complaint at all. That's like it's it's really engaging and it keeps me. I don't want to put the game down. I think it was like late last night. I was like, I got to go to bed, but I want I need to like I need to build some more habitats for these Pokemon. Dude, I'm the same way. I was supposed to sleep on the plane and that was 100 percent. Just I was locked in and I could not stop playing. The thing is, is I think coming out of like Crimson Desert and jumping into Hukopia, it's a little bit weird to say, but I think the game just immediately felt good to move around it in a way that Crimson Desert did not. That's been your big complaint about Crimson Desert. But like this game, it just feels so inherently gamey. And it's from the fine folks who worked on the Dragon Quest Builders game. And this is such a natural like next iteration on of what they learned with each Dragon Quest Builder. And I just love it. And I realize it takes out the part I don't really care for in Builders. It's the like Zelda light combat. And you don't have to worry about any of that. You just get to build and like build habitats. Very Viva Pignata in that regard. Yeah, I have about 70 hours. Oh my gosh. I play every free hour I can get. I'm obsessed. So all to those points. Yes, it's like you can just do so much in there. And Damon, as you're saying, you have this laundry list, but then you can just go back and sit in something like you don't have to progress. You can take it really at your own pace. And I think the game encourages that. Another thing that I like is it doesn't really punish you for doing time travel. I personally am not a time traveler in my games. It makes me feel really bad. What do you mean? So there are in game timed elements. So say like, oh, Pokemon Center is built tomorrow. You can just fast forward to tomorrow and then it's built. So you're hacking it. Yeah. So like that was like a big thing for Animal Crossing, right? People would jump around to seasons and there's consequences for doing that. Like you turn, so spoil or like just you get bed head. And like there's like your old cockroaches, you know, there's a lot of little things. But Pokokia has like basically none of that. The only thing that will really mess up is for stamps. Like there's a daily stamp sheet. So that'll get messed up. I say this because I thoroughly tested it. But the reason people were looking at it is because there is an event that just ended the first timed event for Pokokia. So we are able to time travel and like dig into that. So I kind of like how, again, flexible it is for you and how you want to play this game. So I've had like this long list again of things to do. But I've just been building houses. Like basically all I did on the plane was building very intricate houses, like brick by brick. And I like how it's really flexible in that too, because if you're like really into Minecraft, like I was for so much time in Minecraft, I'm like, man, I just want to get back into Minecraft. But now I have this. I'm like, I don't need Minecraft right now. And so like you can like like brick by brick build houses. But if you're not into that and you kind of just want to hang out with the Pokemon, you can have them build the houses and never like really worry about that. Like decorating is totally optional. It feels like you can get things built up really well based on the elements you care about and do the bare minimum to still benefit the rewards or go all out if that's what you want to do. And I think that level of flexibility is kind of rare to find in these sorts of games just because it's kind of interesting because I always hear from people it's like, you know, I love Daniel crossing, but I don't like the building or the decorating aspect. I just want to like exist among these characters. Like that's what I'm here for. I want like that variability. And so that's where a lot of people found disappointment. Whereas with Pokemon or Pocopia, at least it has that opposite. Not a problem. It's kind of the opposite in that you can just hang out with the Pokemon and have a good time and not really have to worry so heavily about the decorating or customization. They're always so happy to see me. Yeah. I'm like real life. So like Pokemon fans, it can be frustrating sometimes, right? Because the new mainline games, there's always some issue, some technical issue. And they're never really like as like, as pretty and as technically advanced as you want. But then something like Pocopia comes along, right? And it's just like, this is just, it's such a nice breath of fresh air for the franchise, right? Yes, it's gorgeous. And I think something I've missed as a Pokemon player. So there are different people. There's like the Ash Kachums like me. And then there's like the super competitive people, which are different, like KC, like KC, KC to freedom is like a Pokemon master. She's here too. Yeah. She's she's she's on her packs. Somewhere on the show floor. Those are the people who are going to dig into like Pokemon champions, which is, I think, you know, like what you wanted to go look at here. But they're like really big into the IV training and breeding and all that. So I'm like, no, the first Pokemon of this of this type I meet is my baby. Like you and me, we were meant to be. I don't care about your stats. Like that's kind of how I play. And so although I like do like battling, I like getting into all of that, but not into the same extent. And because of that, the lack of. I took where to say like playtime features with your Pokemon, like the like gradual cutting of that interaction with your actual Pokemon through these games has been really a bummer. I really liked Pokemon Diamond and Pearl for that because they had like, you know, like the dress up contest is a poppin. Yeah. The poppin maker. Oh, I love that. There was a lot of interactivity with your Pokemon. And lately in the past iterations, it's like, do you want to like with legends? Z.A. It's like, do you want to sit on a bench and maybe throw a ball and like wave a line, which they had like before too, but it's just not, it's not a lot. Like you can't, you can just kind of like, hello. Yeah. OK. Like there's not much you can do like a dress up or like engaging with your Pokemon. And so getting Po-Kopia, it's all about engaging with Pokemon and getting to know them and like getting to see their quirks and how they interact with each other, abuse, surprise by things or get sad. And also I love that they keep the Pokedex entry so intense. Like a lot of the ghost Pokemon, if you read it, it's like, it's very exciting. And sometimes when they, yeah, they, they meet you, they'll be like, oh, there's no children around. I get all my energy from them. Like, what am I going to do? And so it's kind of funny to see that. And like in this Pokemon setting and let them have a voice. And one of the reasons I really like these sorts of spin off games and just being able to see Pokemon exist in a completely different way. And also in a very high quality, gorgeous way. Cause Scarlet, that was not a pretty game. It runs like a dream. It's so smooth. Yeah. And they're better on Switch too. But then yeah, Po-Kopia feels like a little bit more of looking into the future of what Pokemon can be. A couple more things I like. I like the music. I like how in order to attract new Pokemon, you have to build different types of habitats and you get hints of what to build. I love it. And you might not be able, you know, you see the pieces, but you're not not able to build all the yet. So you're just thinking, okay, I need to figure out how to do this in the future. And then there are delightful moments where an early objective is you have to water like so many blocks of dry dirt. You're like, well, this is going to take a while. But then you get your like punching mechanic and you unleash a like a rainfall and that floods the land. It's like, oh, this is so nice and satisfying. It's so clever in how it unveils a lot of its mechanics. And again, it takes a lot of what I like about the Dragon Quest builders game, removes the combat, which I don't think is particularly fun, but it adds the structure that I need for like, I'm not a big Minecraft guy. I think like I played it a little bit in its early alpha pretty heavily. I liked it when it wasn't an oldie, but I always kind of lose interest in stuff like this and animal crossing because there's no objectives like that are clearly outlined. Like I like knowing what the game wants me to do so that I can check it off and continue doing in the game is so elegant and how it goes about establishing your objectives. And then like, oh, you finished that one. Here's four more. And it's like, ooh, it feels just right. OK, Miranda, another game you can you can speak to a little bit that I don't know, you can tell me maybe it's similar to Kokopia, but this Tomodachi life very different from Kokopia, which is kind of funny because you think that would be really similar. So I can only talk a little bit about it. So we there's just some previews that have been going up. So I got a little bit of a look into it. And it is exactly what I was hoping for. So my most played game on the 3DS was Tomodachi Life, which people will be like, oh, not a Pokemon. No, Tomodachi Life. I lived in that game. I love it so much. It's chaos is beautiful. And that's what I like about it. So some people in line have like compared it pretty well. It's more like the Sims, like you're kind of setting stuff up and just letting it go and you have some control. So it's like a step or move from that. And what really excels in Tomodachi Life is its silliness. And it feels like they carried over a lot of things that were in the original or like the past, the 3DS game that we got to play and have like ramped it up. It is so goofy. Like just the way that you can just set up people like anyone and just have them go is great. So one thing I promised I was like, you know, one thing I plan to do, I guess, is I want to set up Cliff from Oh, from Crimson Desert. I promised people, but it looks like there's going to be a lot more possibilities to do that in like the right way, because like you can do face paint. You can get like really intricate with the me designer, which is cool. Well, he's going to have a personality now, though. I'm going to try to make it as flat as possible. I don't really know if I can. Like I haven't gotten to like experiment much with that at all. But I think there's a lot of potential there in seeing how things like that can go. But basically, I'm hoping I can get on every time I make something and make Hatsune Miku because I like to see her interact with people because it's just funny. And so I'm like, I can get them to like romance or something that'd be really funny. But I do like this town aspect to your point, Damon, of it being similar to Pokopia, if there is like white building and there is customization. So you're supposed to be able to customize your island. I haven't seen the full extent of that yet. It's another it's kind of funny. It's like with Animal Crossing and all these places, it's all islands. Like why all islands? But all islands. It's like, what are your favorite island games? Top 10 island games list coming soon. Well, there's Yoshi's. That's a pretty good one. That's a good one. Very good island. And so I think just again, it's so much about watching the interactions and seeing the things you set up and how they interact. It's like, it's again, just it's just interactions and seeing how silly things are. So I'm curious to see like what the long term play is because the island space is a bit different from the original, where you didn't actually customize anything. And everyone lived in an apartment building to begin with. So you had like a really tall tower. And then when people got married, they can move into their own houses. But everyone in this one is starting with houses. So it's like, how much space is there going to be? So I think I have a lot of questions still about like what the scale is a little like and also finding a lot more of the differences. I also find myself missing some of the gold music because I think some of it was a little better, but overall, still very funny, quite cute. I want to play a lot when it comes out. Nick, do you live that Tomodachi life? So I will be very upfront. I am very much a like Yvonne like Yvonne Lyme. I like reading the stories about people playing Tomodachi life, maybe not quite for me. But one thing that always happens whenever a game comes out at IGN is there's always like some sort of slack channel where people chat about the game. So I won't be participating in it, but please invite me to that slack channel so I can read everyone's very silly stories. I think the game is hilarious, especially out of context, like clips that you see on social, but not quite the thing. I always like, oh, I like to have fun, but it doesn't quite work for me in that regards. I lose interest very quickly from a play perspective. Yeah. I look forward to seeing all the silly stories. Unlike Pocopia, this Tomodachi life is definitely something you can just drop in and then drop out of so fast. Like in time progresses in that game while you're away, too. So I think that's going to be great for it. It's also great screenshot and like gifting. Like just the reactions to like weird things are so funny. So I think there will be some good stuff. I'll let you know who Cliff Romance is whenever please keep me. I'm very I need to know what happens next. What type of person would fall in love with Cliff? That's that's what we want to that's the real question. An imaginary person. Hatsune Miku herself there. You heard it here first. I think Miku loves everyone now. Yeah, she does. So well, speaking of enjoying a video game vicariously through someone else, Nick Miranda has not played Resident Evil Requiem. Oh my goodness. I don't think she plans to. No, I'm too scared. I appreciate it. I appreciate women Leon. I love like the back and forth between really scary stuff to like action. But I know I would just cry. I can't. I mean, it's scary for me. So Nick, I I defeated the girl. I'm in my second play through Joanne Casual so I can, you know, speed up no health run and no injecting of no blood. Collect yourself. Yeah, it is sick. So I defeated the girl. Then he switched to Leon in Rocking City. It was Tuesday night before I was flying here and I had an early morning flight, so I was like, I should not stay up late playing Resident Evil Requiem. I should go to bed because I have an early flight, but I want to stay up playing. But then I got to the boss fight with the spider and was like, OK, that's enough. I don't I think my time here is done. I don't know. That's not my favorite part of the game. Wait, is there like a big spider? Yeah, there's a big spider. And it's and it's fast. It's fast. Big spiders. I love spider spiders. They're very fast. Maybe you'd like this. It's a very good Resident Evil spider. Like, is something spooky? Yeah, please. About me. Yes. I feed spiders. Oh, my gosh. We had ants in our apartment. I was feeding them to a spider because I hate it. Wow. Hey, that's a good news for the spider. That's good. Just you put them on the web or how do you how do you feel? So it was like a tiny little tiny little spider, like in the corner of a bathroom. And so every now and then we just see like one random ant. So we kind of get a toilet paper or just like a paper, get the ant kind of like on it, then just put it above like the web area. And then as soon as the ant approached, the spider was just like one jet. So fast. And just and I was like, wow, nature. So that can happen. You and your needles. If I may admit something, I am afraid of spiders. So I'm sorry. That's OK. Yeah. I mean, I'm not like one of those like, you know, I always have to ask people like, hey, how do you feel about I have creepy stories. I would just rather not to tell people that I'm there. I'd rather they not touch me, but I'm fine observing them. You know, I'm fine. They don't want to touch you. Yeah, that's my relationship with spiders. I like to just keep a little healthy distance. What is the spider want from you and resin and evil to eat you? Oh, man. See, they get a bad rap, man. Spiders get a bad rap because of resident evil. Thanks, resident evil. Anyway, even though I'm playing on casual, which just turns it into more of an arcade game, yeah, the part before you defeat the girl, when you're you have to sneak around in the basement and turn on three power supplies and she's talking around. It's still scary. It's very stressful because she cheats. Yeah, she does. She has this. She has a perimeter that she, you know, stalks, but then you sneak by her and then no matter what, you reach a point where it's going to trigger. She just burst through the wall like no matter what. Yeah, she totally cheats. Well, there's also still scary. There's also like bespoke animations at play, like depending on context of where you are in the game, because when I first played through that experience, like I, you know, I had a very harrowing experience on trying to turn on the switches. But there was one point in my second play through where I went behind a desk because I was like, oh, I'm going to speed run this because I know exactly what I need to do. So I ran quickly behind the desk and I went to go push the button and then a new and like a cut scene animation happens where she grabs you over the desk and throws you across like, ah, you weren't supposed to do that that fast. And I was like, this is so good. It's so cool that you didn't like there's new things to discover every time. I love it. But you've like speed run the game. You've been in under three hours. Yeah. I know. And it's crazy. But is that part annoying? No, no, no. I mean, I think at a certain point, the only part that's annoying is spoilers for Resident Evil Requiem for like five seconds. There's a part we have to go to the orphanage as a little girl. Yeah. That's the part where I'm like, all right, let's speed this up. I'm trying to I'm trying to speed run this game. But apart from that, I think I did it in three hours and five minutes. And the achievement is doing it under four hours. That's incredible. It's very fun. And on my first play through, it took me 17 hours. So like that's how much time he cut off. It's I want to watch that version. It's one of those things where I was like, maybe I should like stream like, oh, let me see if I can get a Resident Evil run today. Yeah. Oh, my gosh. That'd be fun. One sitting. I love that game. Oh, but that's that just reminded me. I said that's easily my game of the year so far, even though we're early on in the year and I would have guessed that you're in the game of the year so far. Nick, but you shocked me yesterday. I did something else entirely. I'm feeling a little bit wacky. I don't know why. It's like, I don't even know who I am anymore. But it must be these Star Bright Crawlers. Yeah. The colors, you know. The game that I cannot stop thinking about right now is Marathon. I like I'm a little bit sad that I'm going to miss the cryo archive attempt this weekend because it's only open on weekends. And that's their like end game content that you have to roll in. You're not allowed to enter this like very specific area unless you have gear valued at a certain like minimum value. So it's going to be high risk, high reward every time you go in because if you die in Marathon, you lose your stuff and you have to do more runs to get some stuff. It's actually kind of cool. I didn't know that there was a gear limit to accessing it, nor did I know that there was a time limit either of like when they open it. That's really cool. And there's like so many like doors that you can only open with specific keys that you find throughout other levels. So it's like it's just such a clever like, see, the thing about Bungie that I really appreciate is that they are so intentional with a lot of their design decisions, whether it be the perfect Halo, you know, grenade, Melee, shoot, like loop that they've crafted and basically trademarked at this point, or whether it be their lore that they drip feed through like really fun and interesting things for people who want to dig into it. Right down to the raid stuff. Like I'm not a huge Destiny guy. Well, one thing I always enjoyed watching, I don't like to watch a lot of like streamers or anything, but I always love watching people attempt raids because it's so clever the way it feels like. I wish I could play a game exclusively of that sort of thing, because it's so involved and it's such a commitment for so many people. And it's so cool. So I'm a Destiny person and the raids having a raid group is like of such a special experience. We've had an adventure. Yeah. So we've tried to do some without guides, which is so like, you're like, oh, brandish, shouldn't you be able to do that? You're a guide writer. I'm like, yes, but these are so hard. These puzzles are immensely difficult. And so you will spend hours just trying to get to one point and like you can lose progress in other ways. But getting back to Marathon. I like that they're kind of applying some of their learnings from Destiny to this and all of their games, right? Like the shooting mechanics, phenomenal. Like you just know you're going to go in and it's going to feel. They have a battle, a Halo 2 battle rifle in Marathon. I'm like, thank God, oh, it's back. Oh, I missed you so much. Yeah. So I'm curious to see what the marathon raid equivalent is because I haven't actually seen it yet. And I'm really excited to like watch that because I don't think I'm good enough to get there. Frankly, it's so twitching. It's just, it's like one of those things. Do you feel like you play every day? Yeah, I like to wake up a little bit early before work and get a couple runs in. That's when it's serious. Honestly, I can't stop. Like I just was like, I need to bully some people online right now. Like I need to get some kills in and take their stuff. Wow. I'm a shoe first, ask questions later, kind of girlie, you know what I mean? Okay, no, I mean, in Marathon, that's the way to do it for sure, though. But yeah, like you have to be pretty realist about it. And I don't think I have the I have the Pocopia issue. I don't have the time to commit yet. At a certain point, I've learned quickly. I was like, nah, I've been on the receiving end of this before. I'm gonna lock in. I am the danger. Yeah, I love that. That's so cool. One thing that I'd really do, like the promise of how they've kind of designed the cryo archive is fascinating to me because it's the first time that you are people are boarding the marathon in years because the marathon is, you know, this titular giant ship that has like, you know, a bunch of stuff in it to explore. But the cryo archive is just a small portion of it. So it's like, what are they going to do next? It's like, what which part of the marathon is opening up next? And I'm very excited to see all of the new enemy types that continue to pop up. And, you know, are we going to see more alien stuff inside of marathon as like, are they going to invade Tau Setti 4? And it's like, all that stuff is just so exciting. And like, I don't think anyone would be able to pull this off other than Bungie. I think that they're like, the fact that they are doing this has me super pumped. Yeah. And I'm glad people are finding it and vibing with it. Because one thing I've said previously, like, this is a very niche game. Like, this is not a game for everybody by any means. And I think it's good to give it a try because you don't know if you like this kind of game until you try it, even though it is hard. It is like a very specific kind of challenge. And it's just like a flavor that you have to try before you give up on it. So I'm like, everyone, just give it a try. Just give it a try. Squad up. I think having some friends to squad up with is always going to be helpful. But again, there is a character designed for solo runs named the Rook. You he starts out pretty weak. But as you buy upgrades, you unlock things where it's like, oh, he doesn't bring any gear in with him. All of the stuff that he X fills with is like just converted into money. But it's like such a clever mechanic of how you unlock like for people who just want a solo experience, it is perfectly solo. Cryo archive, maybe not. But then again, there's probably some sickle out there who can solo the cryo archive. I think too, like if you're interested in the story elements of this, that's like, man, I just wish it was the single player campaign sort of thing. You can just focus on the contracts, which are kind of like some of the bigger story beats and then there's collectibles you can find. So even if you're not like caring about the gear and like the competitive nature, there's still ways to enjoy this game, I think. Yeah. The reason why I was surprised, Nick, is because you're such a reasonable guy. Yes. And then leading up to marathon, there wasn't a lot of enthusiasm for it. Next. I wasn't excited for it. It's the next game from bungee. But bungee, you know, Desi's been kind of struggling. It's they bring a marathon back, but it's multiplayer only. But now that people have spent some time with it, the reviews are coming out and it's getting excellent reviews across the board. You love it. Apparently it's great. We have some quote. This is Rhys Elliott from Alinia Analytics, head of market analysis. It says, Marathon hasn't exactly made the splash. Sony and bungee wanted, even if the game underneath the service is a masterwork of design. I agree with that sentiment. I guess the question is, did they make it too hardcore? Miranda said it's a niche game. But is it like you say you you toy you like games with friction, you like friction, but maybe it's too much friction for casuals. I think they might have made a very difficult game, but it feels like it's a game. Like I think one thing that really shines through with Marathon is bungee made a game that they want to play. And I always show I always like respect the hell out of developers who make the game they want to play, whether or not the audience wants to meet them. The other stuff that comes to mind is like, you know, the original Dragon Guard, the original near stuff that's like a little bit of juice has that friction. That I just want games to be a little bit meaner. That's why we think about like valve with like deadlock. Yes, those are not for everybody. They're hugely popular, but with a very specific kind of people because it takes so much time to be good at it. Like I played Dota for like 12, 13 years at this point. And like that I keep going back because that's a thing that I love. And I feel like people who connect with Marathon will probably feel like the same way. And I hope that Sony and others like kind of looking at. At bungee and saying we understand this is not our graders, right? I think our graders made such a splash, quote unquote, because it is very different kind of extraction shooter can be nice, where it encourages that kind of different kind of play more social. Yeah. And that's not typical of extraction shooters. And I think there is so pretty big audience for them. It's just not like Call of Duty, right? It's not a Call of Duty audience. It's it's not going to be that. That is like it's weird to say it's a call of duty is like very casual, right? You can just hop in the the ceiling is very low. It's twitchy. Like maybe you'll be bad at it, but you can still like have a good time with it. Yeah, exactly. Whereas with Marathon and if you're bad, if you're like not into like the high level of stress, as you said, or I guess I said that stress, but you said like it's it's kind of it's kind of antagonistic, right? Yeah, like it's straight up mean. Yeah. Yeah. I mean, you lose your stuff forever. It's bad at the game. And that's a reality. A lot of people don't want to acknowledge which I get it. Yeah. If it's not if you're investing your time, you lose everything and you're you're losing I'm signing on to go be mean to people. Then you know, that's the environment. I mean, I've always I've come to terms with if I have a purple backpack and I die, I don't stress about I'm like part of the game. Yeah, part of the game. I'll get back in there. I'll kill someone else and grab their purple back. Or it could be like me and take the free one every week. Like the free promotion thing. But I mean, that's the thing, right? Like how can you say that that's going to be smashed with everybody with like massive waves? And I think that's that's the delineation because people like no, right? And like obviously a lot of people like Marathon. It's like, yes, but it's not the same mobile set necessarily. These corporate executives will be looking at assets, right? So that's that's the push and pull of this kind of conversation. By all accounts, it's a fantastic game. It's found it's found its niche. Hopefully it can thrive within its niche. Doesn't go by the way of the Concords and the High Guards and whatnot. Fingers crossed. No, yeah. OK, a couple of headlines from today. The Mario Galaxy movie is out one week from today. Yes. I'm very excited. My family have already got our tickets for Friday night. But today in strange timing, the signal confirmed that Fox McLeod is indeed in the movie. What the heck? I know. Which people were guessing a few weeks ago after a trailer. They're like that elbow looks like Fox McLeod's elbow and a leg. People were guessing that. But I don't know. I don't know why they chose today one week before the movies out to confirm that. Oh, let me watch the movie, man. Maybe just let that go. But maybe that just means that there's other Nintendo cameos in it as well, that they are saving. Are we going to see Sam as Iran? They're in space. I don't know. Don't give me hope. Don't give me hope. That they could land on a Pikmin planet. That would be a while. Pikmin are. Oh, really? Yeah. Oh, I didn't realize that. What? Yeah, they confirmed Pikmin are in this movie. Oh, my goodness. I love a movie of the year. Given to your point, I think they are showing too much. I'm like, yeah, I think we're going to be popular. Obviously, I don't think anyone was on the fence. Oh, well, now that Fox McLeod is in it, now I'm going. Yeah. Now all the Star Fox fans are like, well, now I have to see the Mario movie. I'm hopeful. I went, you know, I was surprised by how much I liked the first one. And then when the first trailers came out for the second, I was kind of like, I don't know. But no, now I'm back on board. I'm back in, baby. I love it. I'm all alone. The Looner is so cute. I think they did a great job making them vicious. The little emo dude. Yeah. And then Nick, there's another headline today that's more relevant to you and I into Game Scoop. I don't know if you saw this. Hit me. This is real. This is announced just a couple of hours ago for real. Our new RPG Maker project announced. Of course. Miranda, RPG Maker was the video game, 20 questions game from a couple of weeks ago. We're talking about how that's really fun. It's it's stumped us all. It started on the PlayStation and then it's just been keep. It's been going on and on. There's like dozens of RPG makers. Yeah, just announced the latest one. Hey, respect to the people who are out there grinding on their RPG. Please release it. You know, I think some of the greatest video games like To the Moon is this indie game that came out like maybe 10, 15 years ago at this point. And I believe it was designed and created in RPG Maker. And it's this beautiful like two hour experience that tells us like tear jerky story. And it's just like, wow, someone really wet ham in RPG Maker. There's no fighting in it. It's just an avenue of telling the story. And I really appreciate how people think outside the box. You want to cry? Yeah, that's on my IGM playlist for games to cry to. Oh, it's so good. It's it's beautiful. But yeah, I was like, the RPG Maker. I know. Really? What year is this? Is it like, are they like mad now or it's like 2026? There's they're just calling it RPG Maker new project. There's no release window or platforms. However, would you like to know what the big new feature is? What is the new feature? You can now use RPG Maker to make HD 2D pixel art. OK, that's that's really cool. And I'm very excited for it's good. Someone else to design a game that I will never be played. It couldn't be me. I think if I hit me when I was like a kid, I would spend way too much time playing making a game. But alas, that those those days are gone. OK, I've been cooking up something special for you two in the trolley oven over here. What's your I'm going to I'm going to walk over to this oven and open it. I don't know if you want to track me over if that's possible. But here I go. Give me one moment. Cooking up something special. I think it's ready. And smells like it smells like it's ready. I smell something making the whole packs arena smell just delicious in here. OK, here we go. He's cooking. Here we go. Here we go. OK. OK. When everyone knows we end I Jane GameScript with a round of video game 20 questions. During these live shows, though, we find that something else works really well. Video game, who am I? I've selected a famous video game character for both of you. OK. And you will have you can ask as many yes or no questions as you need to determine who you are. And I and anyone that's here can help you help you. So that that all makes sense here. Yeah. Yeah. Let's let Miranda go first. I'm a little bit stressed about this. Why? Why? Because every time I've had to do this in a live audience, I'm like, I think I couldn't get Donkey Kong and I.G. and live also. So I forgot everybody who existed in video game. I'm a fake gamer. Oh, OK. I mean, for for both of you, close your eyes for one second. Both of you. OK. Here we go. Here we go. Here. OK. All right, we're going to have Miranda go first. So Miranda, keep your eyes closed. OK. Nick can open. Great. And let's see who Miranda is. OK, here we go. Here we go. All right. All right. Everett, you're on board. Yeah, I got it. It's all of packs on board. Yeah. If you guys are watching from the fan area, come to the front for this one. Yes, please. Come help me. OK, OK, Miranda, you may open your eyes. We all know who you are. We will help you determine. OK. You guys all got that, right? You saw who was. OK, OK, no cheating, no cheating. No one yelling out. We're all helping her. We're all helping her. There we go. OK. Are they aquatic? No. No. Are they very popular? A little too. They have their audience. They have their fans. OK. Are they gendered? Yes. Yes. Are they female? Yes. Female? Yes. OK. Do they wear a dress? No, I don't think they were a dress. Not really. No dress. No dress. Are they humanoid? Yes. Yes. Are they from a Nintendo game? Nintendo game, yeah. Well. Do you think in the way that she's thinking of a game? Are they on Nintendo systems? They are. Yes. Are they in are they a multi platform character? Yes. Yes. Multi. Multi platform. Oh, God. I'm not really hoping myself here. I think. Do they have magical powers or? Do they have magical powers? Yes. Yes. Yes. An astounding yes. Oh, God. This is really hard. Hard. Yes. So no dresses. No. No. Female, humanoid. Magical powers. Do they use a gun? Oh, yeah. Do they use a gun? Oh, yeah. Oh, yeah. Are they romance? No, no, no. I think so. Not really. Unfortunately. They're not a main character, right? Well, are they a main character? Yes. They are. But they're not someone's favorite, probably. No, they have their audience. They have their audience for sure. Are they from a triple A game? What? Maybe triple AAA game? Triple A. I don't think so. No, I wouldn't classify it as a triple A game. Yeah. No. Oh, OK. Would not classify as a triple A. Um, can I ask what developer they're from? You could ask, is it from? OK, OK, OK. Is it from? That's hard if I'm not doing triple A. It's like double. Oh, God. But the developers can do non-specific guns. They got guns. They got guns. They got their audience. You know, she's got her audience. Yep. Not romanceable, but not a lot of people probably would like to. A lot of people would like to. Well, who has magic powers and guns? A lot of guns. Who could it possibly be? Oh, no, I feel like really dumb now. See, it's hard in front of a live audience. Are they are they wearing pants? Yeah. Yeah. Pants. Your pants. Are they pants? Not really. OK. Yeah, fair, fair. I mean, no, pants, pants are like ankle, ankle length. OK, thank you. Thank you. Yeah, it's like, no, not tight. I'm not talking about tights. No, tights are different. Are they wearing a bodysuit? Yes. Yes. Bodysuit. Yes. They're wearing a bodysuit. They have magical powers. They can shoot things. If this is on body. OK. Oh, do they have a high ponytail? High ponytail? Yes. Yes. Are they very popular on? Wait, do they? Can they wear a swimsuit? Can they wear lingerie in their game? I don't know. Can she wear lingerie? I would say. I would say one of her is one of her. Does she have many outfits? Yes, she has many outfits. That's correct. And. Is she from Stellarblade? No. No. OK. As she has stuff. You just got to get on Eve. I was like, yeah, yeah, yeah. Well, dang. That's maybe a ballpark. Yeah, ballpark. Yeah, it's very much of the same ilk of character. OK. Yeah. Because I was like, well, if you want to date her, she has her fans. She's not wearing a dress technically. You're on the cusp of it. Bodysuit. I can feel it. I'm like next door, and I don't know which door to look on. Oh, um, does she have glasses? Yes. Yes. Glasses. Is she Bayonetta? Yes. Oh, my God. I can't believe I got that. Well done. Well done. Thank you for identifying that those are not pants. Those are not pants. This is not pants. Like if I answered any other way, it might trip you up. So I was like, oh, she needs to be a little more specific with her ass. Yeah. Don't worry. I'm a fashion girl. I know. Perfect. But also, isn't it really her hair? It is her hair. When it really comes down to it, isn't it her hair? Correct. So that's why I said bodysuit. It's an actual clothing. A literal bodysuit. OK. Nicely done. Nicely done. You got there. Thank you, guys. Very well done. Yes. Claps all around. OK, Nick. Oh, man. This is too much. All right. I'm covered. My bad. If I can do it, you can do it. Let's find out who you are. Oh, OK. No, I don't like this at all. All right. Everybody good? Everyone's good? OK. OK. OK. All right, Nick. Let the questioning begin. Am I an obscure character? Oh, great. You gave me the hard one. Let's see. Am I a humanoid character? Humanoid. Not humanoid. Nope. No. Not really, no. Am I a gendered character? No. Well, well, wait a minute. Wait a minute. Wait a minute. Wait a minute. Yeah. OK. Yeah. OK. What's that? Due to the name. Yeah. That's a good. The name gives us gender specific. The name gives us a hint. Due to the name, it is gender specific. The name is a big hint. But appearance is not. OK. OK. Yes. Am I like a blob? OK. Am I an enemy? Yes. OK. I am an enemy. Am I from an RPG? Everybody gets. Yes. But that's not what you would be known for. OK. And that's a hint in itself. Yeah. I like the question. I'm sweating, man. I can't do this. This is too much pressure. Everyone's looking at me. You can do it. OK. OK. You got it. Am I in a good game? Yes. Great. OK. I'm a good game. That's a good question. I'm a bad guy. I'm non-gender. Well, I might be gender based on my name. He's a bad guy. Bad guy. Bad guy. OK. Let me see. Think of a question. Let's see. Let's see. Do I have a game that came out recently? No. Really? Oh, no. Audience says yes. I can't think of it. I'm out in the fields, man. I don't know what I'm doing now. Yeah. I mean, yeah. OK. I need to narrow this down. I need to narrow this down. Yeah. Do I have? Do. Does my character wear a hat? Do I wear a hat? No. No. That was like what I would have helped me. Try to get into a franchise. Yeah. I try to think about like that. Narrowing game. OK. Am I in a Nintendo game? Yes. OK. Am I from a well-known Nintendo franchise? Yes. OK. Am I from a Mario game? Yes. OK. There's a goomba. There's goombas. There's Koopa Troopas. There's Bowser. Bowser Jr. Am I like, am I in the Mario movie? Yes. Oh, man. OK. Not that obscure, I don't think. Kamek. Am I Kamek? OK. Am I one of Bowser's minions? Yes. OK. How many guesses did you get? Until I get it right and I feel good about myself, all right? You can do it. You can do it. Am I a dead character? No. OK. That's a good question. I'm not like no dry bones. Chain Chomp. What's a gendered name Mario? It's Chain Chomp Dead. Yeah, what is? No, dry bones. I was going to say what? Dry bones is what I was thinking. We regret to inform you that Chain Chomp has passed away. Holy Chomp! Gendered name character. Yes. Yes. Yes. OK, use the hack. What? Have you ever asked the question? Have I named the character yet? Have I named the character yet? No. So there. Knowing that, where do you go from there? You can do it. Let's see. There's Birdo. Am I Birdo? Am I? The name. That's a part that's tripping me up. I'm like, who has. Ask more about genderistics. Is boy in my name? No. Is something masculine in my name? Yes. OK, so it's a. Perceived. Perceived male. Usually. Character. Oh my gosh, I'm blanking on every Mario. I thought I could get this. All right, we're so close. We're so close. I had a game recently too. Oh yeah, Mario Wonder just came out. Shoot. You can do it. You're so close. You're so close. Bowser Minion. I'm a bad guy. Guy. Shy guy. Yeah. It took me forever. I appreciate all of your patience with me on that one. It's a hard one. The guy, you say it a couple of times, like say that again. He's a bad guy. Say that again. Thank you all for your help. I really needed that. It's like, I call everyone guys. Yeah, yeah, yeah. Like guys technically masculine. Yeah, this guy, yeah. Well, nicely done. Thank you very much. You did it. Thank you very much. Thank you all for the help. Immers yourself in Herbal Essences new Moroccan argan oil elixir infused with pure argan oil. Just one drop delivers up to 100 hours of hair nourishment with the indulgent scent of a Moroccan garden. Herbal Essences new Moroccan argan oil elixir spa quality hair repair without the price tag. Try it now. Herbal Essences. Service repair to smoothness nourishment with the regimen use versus non-conditioning shampoo. Does it ever feel like you're a marketing professional just speaking into the void? But with LinkedIn ads, you can know you're reaching the right decision makers, a network of 130 million of them in fact. You can even target buyers by job title, industry, company, role, seniority, skills, company revenue. And did I say job title yet? Get started today and see how you can avoid the void and reach the right buyers with LinkedIn ads. Spend 200 pounds on your first campaign and get a 200 pound credit for the next one. Go to linkedin.com slash lead to claim your offer. Terms and conditions apply. Oh my gosh, let's see. What is next on the agenda? You know, we've got the Nintendo booth over there. They're showing off Super Mario Brothers Wonder, Nintendo Switch 2 Edition meetup at Bella Belle Park. It rolls off the tongue. It rolls off the tongue. So in honor of that game coming out and in honor of the new Mario Galaxy movie, we're gonna do some Mario trivia. Well, I thought I was gonna do okay at this, but turns out I don't know Mario. All right, we've got three rounds and each round has three questions for each of you here. So we'll see how long this all take. Okay, so round one, Nick, you're gonna go first. Okay, let's do this. First question, Mario trivia. In the original Super Mario Brothers, Mario needs to save the princess because only she can, what? What the heck? Only she can save the kingdom. Yeah, yes, but what has happened? What is, why does the kingdom need saving? Because Bowser has taken it over. No, Bowser has turned everyone into coin blocks. And only she can turn them back. Yes, yes, yeah. Okay. Okay, I'll count it, I'll count it. I know that you're killing things when you hit stuff with your head and Mario. What? Yeah, all of the citizens of the kingdom. Those are all toads, yeah. I've been to your kingdom. They're smashing. What? Mario is ruthlessly killing everyone. You guys, so I never got to play those because I was quite young when, well, I was not born when they were out. And then also I was quite young and my parents just never got those. I did not know that. That is insane. The instruction manual tells us this stuff. That's gonna be the end of credit scene of Mario, of the Mario movie. You can say, you've killed everyone. What have I done? RIP instruction manual says that's critical information. Okay, Miranda. Yeah. What we know is Super Mario Brothers 2 was not a Mario game in Japan. I knew you were gonna ask this. What was its original Japanese name? I actually know this, but I don't remember what it is. This is terrible. I know. It's something about a heartbeat. Yeah, doki-doki panic? Yes, yes, yes. Oh my gosh, I can't believe I knew that. I legit, Tio, the producer, I was like, I bet you he's gonna ask the doki-doki panic question. This is like one of those times when I'm like, oh yeah, you actually are smarter than you think you are. See, you got this. You know stuff. All right, Nick. This is a great host, so, you know. Moving right along, Nick, in what game was Bowser Jr. first introduced? Super Mario Sunshine. Yes, that is correct. Boom. That is correct. And he's wearing like a cool bandana over his mouth. He's awesome. He looks cool in the movie too. Yeah, he does. All right, Miranda, Super Mario. Oh, I should have told you, the whole theme to this first round is Super Mario games. Just so you know. Oh, okay. It's all gonna be about Super Mario games. Oh no. Miranda, Super Mario Brothers 3 was released in North America in 1990, but those of us who were there, we got our first look at gameplay a year earlier in what movie? I do not know this. I was not alive. That featured the Power Glove. It's so bad. Featured the Power Glove? The Super Mario Bros movie? You would think so. Yeah, you would think so. No, it was in the Fred Savage vehicle and Christian Slater was in it too. The Wizards. They showed it in The Wizards. Not a good movie. It's all about a road trip to a video game tournament and they played Super Mario Bros 3 and a full year before it came out here. Oh, wow. They played on like a Play Choice 10, don't they? I think so, yeah. Yeah, yeah, yeah. That's sick. Okay. I'm gonna watch that now. Some more questions in round one. Nick, where is Yoshi from? Island? In Island? Yoshi's Island? He's from a named place that's in the instruction manual. Aw, man. I don't know. These are deep cuts. It's where Mario and Luigi go in Super Mario World. I genuinely don't know any proper nouns like of locations other than the Mushroom Kingdom. It describes, it's based on what Yoshi is. Dinoland. It's Dinoland. Yes, because the opening crawl has like, you're in Dinoland, Mario, something like that. Wow. Thank you guys, thank you guys. And finally, Miranda. In Mario 64, what does Nintendo call the levels? They don't call them levels. Whoa, I didn't know that. Oh, that's a good question. So this is when I did play. I played a lot of Mario 64. Not worlds. Not worlds. That's what I would have said. Not levels. But because it's not, it wouldn't call them the paintings. Do they call them paintings? No, it's not the paintings. That's what you don't bend to. I don't know this, but yeah. I have no idea. Courses. Courses. Each level, they call them courses. That's like the kid who grew up calling them like, oh, you got extra mans. I was like, what? Oh, yeah. It's a life, bro. What are you doing? Okay, everybody's doing great. Round true now. Now this is about games that are based on Mario's extracurricular activities. So not Super Mario games. Okay. That's the stuff that he's up to. Okay. And we're gonna increase the points. You've got your questions four, five and six, and that's what these questions are worth now. So you can jump back in the game, Miranda, if you could describe. Nick. Before Mario Brothers, the original Mario Brothers game, Mario starred in two arcade games before that. Can you name them? Can you name them both? Donkey Kong. And? Oh, shoot. Not Jump Man, cause that's his name in Donkey Kong. Is it just Mario Bros? No, the question is before Mario Brothers. Before Mario Bros, okay. It was in two arcade games. One was Donkey Kong and the other was... Is it like, I don't know. Early NES, what is it again? Gyromite? Arcade games, this is before the NES. Arcade game. Miranda seems like she knows it. I don't know. I'm curious about the answer cause I think I might know what it is, but maybe not. I could be completely off base. Honestly, I'm too on the spot and I don't want to keep the show up. So what is it? What do you think it is, Miranda? Is it like Plumber Man? No, it's Donkey Kong Jr. Donkey Kong Jr. Oh, I thought there was something. If you had a Donkey Kong and Donkey Kong Jr. before Mario Bros. Donkey Kong had a son before Mario got his own game? What the heck? I actually didn't know that, that's crazy. That's cute. All right, Miranda, after Super Mario Brothers 3, Mario took a job at a surprising location. Where? After 3. There's more questions. Oh my gosh. Cause it's like I know he was a doctor, but Dr. Mario at a hospital? The Mushroom Kingdom Hospital is where it took it. So that's worth 4 points. I love Dr. Mario. That puts Miranda ahead. Miranda has 5 points. I got one question wrong. Yeah. Who's it on? 5 to 3. I was like, man. Like I was like, he's gonna go for the deep cuts. I didn't play the early ones. I only played the new ones. Okay, Nick. It's working out. What was Mario's first sports game? Ooh. Tennis. No, it's not tennis. Wah! It was NES Open Tournament Golf. Oh, you're right. I literally knew that one too. Really? Oh my gosh, you never know. I'm struggling. Dude, I got people, someone who's listening to the podcast is screaming in their car right now. Okay, Miranda, Mario put his name on a puzzle game for Game Boy. What was it? Oh. I don't know this one. Oh, thank God. That one was Mario's Pick Cross. Pick Cross! I didn't realize it was all the way back there. Yep, that's true. Wow. All right, Nick. You could get six points here if you get this. All right, all right. Mario put his name on two virtual boy games. Oh, God. Oh, wow. It's like weird, because it's like new is old, or old is new again. But also. Mario Tennis. Yes. That's one of them. Yep, and? Ah. Mario. I mean, it's gotta be like an existing game still to this day, right? So it's like, Mario Golf? No, it was Mario Clash. I never would have got that. I never would have got that, yes. All right, Miranda, how many Mario parties were released on Nintendo 64? Oh my God. What? The first three, the first three were all on Nintendo 64. One or three. Dang it. Close. Round three, Miranda's five points, Nick has three. All right, time to make a comeback. Now, these questions all have multiple correct answers. I know when you'll get a point for each correct answer. Oh, okay, okay. Okay, okay. So Nick, how many Super Mario Advanced games can you name with their full titles? Shoot. Super Mario Advanced 4. That's one of them, correct? But what's the subtitle? Oh no. Super Mario Advanced 4, Super Mario World. No. Can you call it something from the audience? Like a one? Is there one from the audience we can grab, maybe? What do you mean grab one from the audience? How close was it? Can we get a freebie? Let me get a freebie, man. Okay, does anyone know? I need to call a lifeline. All right, what is it? Yes. Wait, hold on, hold on. He's showing you, he's showing you. I'm gonna call, I'm phoning a friend. Give you baseball signs. Who are you and introduce yourself? My name is Dan, nice to meet you. Hi Dan, nice to meet you. What's the answer to this one? The answer to this one is Super Mario Advanced 4, Super Mario Bros. 3. That's correct. Oh my God. Bro. That's incredible. I was like, wait, someone knows this. We gotta get this. He's like, oh, only someone asked me about Mario Game Boy Advanced games. Well done, but Nick, you have to be able to get at least one point here. What would the first one be? What would the first one be? Super Mario Advanced. Super Mario Advanced. Yes. Super Mario, or also there's Mario Kart Advanced. Does that count? That's not no. Super Mario Brothers Advanced. Got you, got you. Nice. Any others you can get? Super Mario Advanced 2. The, the, the lost level. All right, I'm holding this up too much now. We'll give you one point for that one. What I got, I thought I called a friend. That's two, that's two. All right, okay. Thank you, Dan. You guys are tied in five. Super Mario Advanced. Super Mario Advanced 2, Super Mario World. Super Mario Advanced 3, Yoshi's Island. Super Mario Advanced 4, Super Mario Brothers 3. I don't know why that's confusing. Mario also has dialogue. Like he's, he has like a speaking role in those games. They added that to the GBA games and it is the most annoying sound on Game Boy Advanced. It's horrible. Okay. Miranda. Yes. Name the Mario part is released on GameCube. Dude. Can you know the first three run in 64? Oh, that's like extra points. That's easy. Mario Party 4. Mario Party 5. Mario Party 6. Is that it? Is it? She just has to keep naming them. She's getting points. What the heck? Yep. Mario Party 8. No, just 4 through 7. Okay, anyway, I'm on the gates there. You just got to name numbers. That's not fair. What the heck? Hey, hey. I'm the guest. All right, all right. Fair enough, fair enough. Oh, and you got a free point, Nick. Yeah, yeah, I worked hard for you to get that free point. Dan traveled the packs just to give me that answer. Yay, thanks, Dan. Okay, Nick. Mario had three sports games on GameCube. Mario. Super Mario Strikers. Yes. Mario. It's not basketball. I'm sorry, I'm sorry. My own notes are wrong. He had four sports games on GameCube. There's a basketball game, but I don't remember the full name. It's like, it's not Mario Hoops. That's not one of them. Oh, that's a 3DS game then. Mario Tennis. Yeah. Sports game. So I got soccer. I got tennis. Mario Baseball. Yep. Now I'm just naming sports. Mario. There's one more. There's a relevant sports. I think there's a football game, but I don't know the name of it. Wait, really? I think so. No, there's no way. Mario Football? Mario Golf was on. Mario Golf, oh duh. He always has a golf game. Yeah. Fair enough. Wait, does he have football? I don't think he has a football game. Is that the only sport Mario's never played in football? I don't think there's a Mario football game. No football, right? I think I would know that. Mario, they probably do rugby or something. Okay, so nine to eight, Miranda. Great close game. Miranda, there are four Nintendo DS games that start with Mario and... How many can you name? Oh man. This is, oh, I know this one. You know this one? I actually don't know this one. None of them? Mario and Luigi. Yup. Is that one? Yeah, we'll count it. What about Mario and Yoshi? Nope, not that one. I don't know any of these. I don't know any of these. Mario and Luigi, Partners in Time. Partners in Time. Mario and Sonic at the Olympic Games. Mario and Luigi Bowser's Inside Story. Mario and Luigi Bowser's Inside Story. Mario and Sonic at the Winter Olympic Games. Oh my gosh. We'll give you one for that. I'll take the one. I'll take it. Ten to eight, last two questions. Final two questions. Oh my gosh. Nick, Mario starred in 2007 alone, that one year. Mario starred in a whopping five games for the Nintendo Wii. Ah, you're named then. Yeah, I don't know how many can you name. 2007. And one we talked about. Super Mario Galaxy. That's one. Super Paper Mario. Yes. Wow. Mario and Sonic at the Olympics. Winter Olympics? At the Olympics? Yes. Wow. I think that was like the Brazil one, right? Yeah. I forgot those games existed. Remember one is on every. Mario Golf? No, no, I'm sorry. I won't count it. Mario Tennis. Is it? No, no. No. Did I? You got three. Does that put me in the lead? Yeah, it's right now. Okay, I will just end there. I might come back on the next game. Yeah, exactly. I want the drama, you know? Okay, well, I have admitted to having limited Mario knowledge. That is somewhere. Because that's all I genuinely. He touched randomly, but also not. I also genuinely don't know anymore. So what were the other ones? Sorry. Mario Party. Mario Party. Mario Party 8 and Mario Strikers Charged. So close. Okay, so the final question. For all the marbles. The current score is 11 to 10. Nick, is one point ahead. Branda, how many new Super Mario Brothers games can you name? New Super Mario Bros. Oh no. Not my advance. That's gonna give her two points. New Super Mario Bros. New Super Mario Bros. Wait, Wonder was not new, right? No. That's not one of them. Gosh, I have one. I can see it. I don't remember its called. I know, I'm sorry. I'm so sorry. These are the ones I hate saying it. These are the ones I ignore. I just want the oddities of the world. Same. You're not wrong for that. I can see it. I can see it. I can't say it. There should be at least one you can name. Cause it's not Wonder, obviously. But New Super Mario Bros. I'm sorry, I can't do it. Okay, that is one. And one, you guys can't do it. You can't do it by your brothers. And yes, that's one of them. That'll tie you 11 to 11. Oh, just Super Mario Brothers. Okay, check. 11 to 11. Thanks, David. David's the best. The others could be New Super Mario Bros. Wii, New Super Mario Bros. 2 on 3DS, New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe is all those. Stay. What? I was sweating. Yeah, cause Wonder is just Super Mario Bros. Yeah. Yeah. Super Mario Wonder. Let's do this the way. Nice job, both of you. Tie game, 11 to 11. Yes, yeah, give it up. Give it up for them. Thank you, thank you. That's hard to do. That's a lot of them. Well done. Doing who am I in Mario trivia back to back? That's a lot of the fun. That was stressful. Everything's done now. Good stress though. That pretty much wraps us up, Nick, for the end of our PAX East Gamescoop here at the Charlie Sauer House. What else is there on the agenda? What do we need to wrap up with? Well, good news. If you are still here at PAX tomorrow, I know IGN Gamescoop is the only podcast. However, we do have podcasts on lock shooting tomorrow with Miranda, Michael Hyam, and Seth Macy, who will be here at 1PM. We plan on shooting. So if you are at PAX, if you're here, come on back. We'd love to have. It's not that hard. Gamescoop is the only podcast and we have other podcasts. That's always. There you go. Guys, thank you so much for hanging out with us today. Always good to see you. Thank you all so much. Thank you, guys, so much for hanging out. Thank you to Charlie for having us. Thank you, Nick. Thank you, Miranda. Thank you. Oh, God, Sarah, Taiyo, everyone from IGN here working behind the scenes to make this episode possible. My name is Damon. This is IGN Gamescoop. And we're out.