CSB362: Looksmaxxers Shot On Sight, This House is Chock Full of Femboys
245 min
•Mar 4, 20263 months agoSummary
Castle Super Beast discusses the collapse of live service games (High Guard shutdown), Resident Evil 9's ambitious fan service approach to franchise closure, and the broader industry pattern of chasing trends without understanding what makes games succeed. The hosts explore why accessibility features are being pitched as AI solutions, debate gatekeeping in gaming, and cover news on Bloodborne remake rejection and God of War's potential protagonist shift.
Insights
- Live service games fail because the market is saturated with mediocre entries chasing proven winners (Fortnite, Overwatch) without the brand recognition or unique hooks needed to break through
- RE9 succeeds by treating itself as a 30-year franchise capstone, rewarding deep lore knowledge while remaining accessible to newcomers through layered storytelling and callbacks
- Accessibility features should be implemented by developers as core design choices, not bolted on via external AI systems that risk becoming cheating vectors
- Sony's PC port strategy (releasing old games before sequels) assumes players are impatient, contradicting data showing 70% of players engage with 6+ year old games
- The gaming industry's obsession with AI solutions reflects a disconnect between what players want (better games) and what executives think they want (automation and cost reduction)
Trends
Live service consolidation: Only games with massive IP recognition or unique hooks survive; mid-tier originals are unsustainableFranchise retrospectives as business model: Anniversary editions and callbacks drive engagement more reliably than new mechanicsAccessibility theater: AI-powered game-playing features marketed as accessibility while actual accessibility (colorblind modes, remapping) remains underfundedPlatform holder gatekeeping: Sony and Microsoft restricting PC ports to drive hardware sales despite evidence players prefer patience over exclusivityMiyazaki-led creative control: From Software's refusal to let others remake their IP is becoming a competitive advantage in an era of corporate homogenizationMultiplayer-first audience segmentation: Players who exclusively play live service games may not be gaming enthusiasts but social platform usersRetcon-driven narrative revival: Sequels that recontextualize earlier entries (Control/Alan Wake) outperform direct continuationsRegional aesthetic differentiation: East Asian game design (Rivals, Zenless Zone Zero) gaining market share through character design and visual polishDifficulty as accessibility: Defensive mechanics and varied difficulty options prove more inclusive than AI assistance systemsData-driven creative decisions: Lack of player behavior tracking (PlayStation Network sign-in resistance) leaves publishers making decisions on vibes rather than metrics
Topics
Live Service Game Economics and Market SaturationResident Evil 9 as Franchise Retrospective and Narrative ClosureAI-Powered Accessibility vs. Developer-Implemented Accessibility FeaturesBloodborne Remake Rejection and Creative Control in LicensingSony's PC Port Strategy and Player Retention DataFrom Software's Influence on Industry Creative DirectionGatekeeping in Gaming Communities and Competitive SpacesRetcon Storytelling: When Sequels Improve Earlier EntriesCharacter Design as Live Service DifferentiationMultiplayer Gaming as Social Platform vs. Game GenreAccessibility in Fighting Games (Avatar Legends)Beat-Em-Up Evolution and Roguelike IntegrationNarrative Manipulation and Player Emotional InvestmentRegional Game Design Aesthetics and Market DominancePublisher Data Collection and Creative Decision-Making
Companies
Capcom
Resident Evil 9 publisher; discussed as example of successful franchise retrospective and fan service implementation
From Software
Bloodborne creator; reportedly rejecting remake pitches and maintaining creative control over the IP despite Sony own...
Sony Interactive Entertainment
Bloodborne IP owner; allegedly respecting From Software's wishes not to remake the game; pursuing PC port strategy
Microsoft
Filed patent for AI game-playing assistant alongside Sony; competing in live service market with Game Pass
Respawn Entertainment
Developed High Guard, a failed live service shooter that shut down after poor launch and player retention
Tencent
Funded High Guard development; example of capital-heavy live service investment that failed to achieve market traction
NetEase
Developer of Marvel Rivals; praised for character design and visual polish as differentiator in live service market
miHoYo
Mobile game publisher dominating phones with Genshin Impact and Zenless Zone Zero; example of successful live service...
Blizzard Entertainment
Overwatch 2 discussed as live service game that improved after competition from Marvel Rivals emerged
Epic Games
Fortnite cited as dominant live service game with 60-70% of all live service players; benchmark for market success
Valve
Steam platform discussed regarding live service game discoverability and store saturation issues
Blue Point Games
Shut down by Sony after Bloodborne remake pitch rejected; previously developed Demon's Souls remake
Santa Monica Studio
God of War developer; rumored to be shifting protagonist away from Kratos in next installment
Radical Fish Games
Developed Crosscode and Alabaster Dawn; example of indie studio creating polished action RPGs
Raw Fury
Publisher of Esoteric Ebb; sent multiple codes to hosts for demo coverage
People
Hideki Kamiya
Reportedly loves Bloodborne and wants to remake it himself but is too busy with other projects
Shoji Yoshida
Theorized that From Software's Miyazaki rejected Bloodborne remake pitches due to creative control concerns
Lance McDonald
Created 60fps Bloodborne mod; disputed Sony's claims about From Software rejecting remake, suggesting Sony lied to Bl...
Kenny Omega
Performed motion capture for Alex character in Street Fighter 6; originally asked to contribute one move, ended up do...
Brandon Sheffield
Stated that multiple companies have pitched Bloodborne remakes but From Software won't allow it unless they develop it
Eiichiro Oda
One Piece creator; wrote the secret of One Piece treasure on paper, sealed it in box, dropped it in ocean for fans to...
Quotes
"Video games are so strange, because when you have to pivot on really short notice, your only options are what can we remove that makes it better right now? You can't add anything on a reasonable time scale."
Woolie•Early in episode discussing High Guard shutdown
"If live service beatings continue, right? Morale will improve. Will there be a shift away from this, or is the cash out potential so high that we got to keep trying back again?"
Pat•Live service discussion
"My theory is because I remember Miyazaki-san really loved Bloodborne, what he created, I think he's interested in remaking the game, but he's so successful and so busy that he cannot do it himself, but he doesn't want anyone else to touch it."
Shoji Yoshida•Bloodborne remake discussion
"Gatekeeping rules actually. So we should gatekeep more."
Pat•Gatekeeping discussion
"RE9 is a good game. Our nine is an excellent game. It is a great reasonable game. It is the best one in a while."
Woolie•RE9 review conclusion
Full Transcript
! Yeah, exactly 10 minutes ago. High guard shutting down. No, high guard. As we were loading up. The secretly funded 10 cent game. Our beloved indie game from 10 cent high guard. No. Yeah, that just broke like right now. Damn, okay. So, they did try multiple things to fix it, slash make it more fun. I heard about besides the 5v5, I also heard that there was another mode that was no looting phase, just straight into combat that they put out as well. So, kudos for the attempts, right? They tried running a couple of remixes on the gameplay to see if that would have done it. Of course, first impressions are lasting impressions, so you can't really fight a pill against that. Video games are so strange, because when you have to pivot on really short notice, your only options are what can we remove that makes it better right now? You can't add anything on a reasonable time scale. Well, that applies to movies as well, right? You're on the cutting room floor. They just delay the movie and reshoot it, but the game's out! If it's out live, again, there's edits or easier things to do, but as with anything, creating new assets, creating new things is harder and takes more effort for sure. But with video games too, you can, I guess, look at other things that are similar in genre and go, maybe people would rather this, maybe they'd rather that, but at this point, it was already too late. To actually click on the story, because it was literally just this exact second. Just sitting here, shit talking, blah, blah, blah, and you're a pre-podcast band. Yeah, shutting down this month, funding is stopping, and another 20 people got let go. So that's pretty much a wrap on wildlife. So it has less than 500 current players, and that is definitely like a death number of... Because there's a certain magic number that if I go to hit match, and it doesn't get me a match in five minutes, the game is functionally off, right? It has been turned off against my will. Yeah. Okay, here we go, out of touch, the thoughts time. Let's hear it. Bro, I love your out of touch thoughts. I'm on the moon. I love them. I'm beyond the moon, I'm somewhere beyond the moon. If live service beatings continue, right? Morale will improve. Will there be a shift away from this, or is the cash out potential so high, because the slot machine number on when you cash out on live service, the amount you make is so tempting, that we got to keep trying back again. And furthermore, if there is no pullback, is a pullback something that people listening to this would want, or is it like, no, we like live service stuff enough that we want that to continue to be the focus, right? I think live service games should exist, but as far as everyone trying to make one, because of the cash out ability, I think that's a fucking huge mistake, and I hate that shit. And hearing about God of War live service shit is like, what are we doing? So are there people in generally in a place now where they're like, no, I like live service enough that I want this to be a focus? So are you talking about the people making it, or the people deciding to make it, or the people who want to play it? I'm asking, because I think industry behaviors are very... Those are different. Those are very different answers. I think company and industry behaviors are very predictable. They're crazy predictable. It is unbelievable. Yeah, no, it is a pathing monster on the map, and you can see every turn which left and right it's going to make, and it's going to move towards the money on the board. If you throw money... My favorite one is when Dark Souls came out and blew up, and you saw like 100 bad Dark Souls clones, and they all failed until Liza P came out. And that was like way later, way later, right? And everybody just said, we don't know how to make them... Now, from Soft, the only people who know how to make them give up. Like they're going to move towards... Oh, and Neo, and Neo, yeah. Neo's great, Neo's great. They're going to move towards the money on the board, and there is a 5% chance it'll work, and a 95% chance it won't, but whatever. That 5% is like a shit to bedillion double, but to bottom. And I guess what I'm asking is, is when I have this feeling of like, this just seems to be a bad decision generally. But for people that are playing great live service games that they're enjoying, or live service games that they're enjoying begrudgingly, like Overwatch, right? People are enjoying Overwatch again, but there's a bit of a lot. People are enjoying Overwatch a lot again. And there's definitely a feeling of like, God damn it, I'm having fun, right? And I'm kind of wondering, for those and for the ones... I wish she bad for me, man, but... She's a good eater, though. Listen, I'm trying to ask for people, for the ones, for any, because like, you know, Rivals is a fun game, and there's other fun live service games that people are into, people are hitting up their siege and so on. So for those existing, and I'm someone who fucking loves Titanfall, obviously, is there a part of this where it's like, a movement away from that would be caught as a negative, you know, as a player? Or is it... As a player? As a player. Oh, players already are all... Functionally, every live service player has already locked in. Yeah. We talked about this at like, at long length when Rivals was coming out, and it was, it, it, you need some crazy fucking hook to pull people off of Fortnite and Overwatch and etc, right? And for Rivals, it was, do you want to fucking have a video game where you can play as the fantasy of like, literally 100 fucking Marvel characters, right? Like that, ooh, wow! Right? But like, if you don't have that, you need the name. Yeah. And so like, if some software said, we're coming out with a fucking live service game, which like, like Night Rain is like a tiny little toe dip into that. Yep, yep, little toe dip. And like, those plugs might be like, a second toe in. Yeah, you can carry your name. But there's only so many names, and there's only so many hooks, and the big fucking spots are picked. Like the big, big, big fucking spots are picked. Like Fortnite and FIFA by themselves represent like 60, 70% of like all live service players at any given day. Because I think that it's easy to look and say, like something that's original and well planned out that is live service should exist and there should be options, you know, as a genre that people can get into that don't feel like cash out, you know, like soulless fucking spin-offs, right? And then there's the brand recognition part of this that you're just describing. But we also go like every IP that, you know, we're just talking last week about how IPs to try to spin off into this shit because of the cash grab option of it. It feels like no one is asking for a live service, God of War. If you're holding an IP and you're like, oh, live service fallout, live service fucking, I'm sure there's a million IPs that would love to have a massive ongoing live service thing, right? And if it works out like a GTA situation, then okay, cool. But for all, for whenever it doesn't, it just feels like, why'd you even try this to begin with when that... Because we wanted infinite money and we believed. So here, let me, let me... When you could have done something that was spending this time and effort on a not live service thing that could... Let me give you a wildly kind example that is overly kind to everyone involved in everything. You know how you have a child? Yep. And your child is the smartest and cutest. And all other children are shit and dumb. This is actually true. Okay. That's how every single person feels about their game slash their property. Right. Slash their IP. Slash their shot at the golden ticket. This is the one that'll do it. This will work out. With the sole exception of, you know, you see like, you'll be like scrolling social media and you see like that fucking three and a half year old men's kid that's doing like high school classes and speaks like four languages. And you're like, fuck, that's Grand Theft Auto. Okay. Right. And you go, that's not fucking fair. That kid's a freak. Right. Well, I can't... Put everybody in the house. But I asked the question, but I'm also like, because it doesn't even apply here where like high guard's not a spin-off, it's an original new thing. Now completely original. And that's why they're trying to cash in on from the people who brought you Titanfall on Apex. But it just didn't fucking do it, you know. So anyway, anyway, I have a chart of industry trends for you that will add some data to this conversation. It is the percentage of time played per year per player on games by age of release. So just, just all the way at the bottom. Like, yeah, I can, I can, I can imagine. Excluding annual releases such as FIFA or Call of Duty, 70% of people are playing exclusively games over six years old. Yeah. 15% are two to five year old games. 6% are prior year and 7% are new releases. So you're coming out with your live service. Your lives, because this is, this is like a directly analogous to the MMO industry, right? You can use every lesson learned from the MMO business and apply it to the live service industry in general. Wow, was the fucking king of the goddamn earth for like a decade. There was absolutely no competition. And the reason why there was no competition is bringing out a new Warhammer MMO. Okay, is your new Warhammer MMO better than World of Warcraft? No. Is it better than World of Warcraft when WoW came out in 2000 and fucking four? No. Will it maybe one day? I don't know. Do you have a almost decade of social relationships and bought in time and expertise? No. What fucking chance do you have? The only reason Final Fantasy got to crawl out of hell is because it says Final Fantasy on the box. No one else could have ever done that. Side question, side asterisk. Is your game on a phone that people are staring at every day while taking a dump? Randomly anyways. No, all right. We're on the train. Because you do, there is a, if you're on my phone, it's a just, it's a sheer, it's in my face convenience, yaddyadda thing, right? Which for live service, like anyway, whatever. This, uh, yeah, but even then, miHoYo and WoW have like fucking snapped that shit up. Yeah, they, yeah, is like, we're gonna, we're gonna dominate phones with the fucking adventure game, the RPG and the action game. Now, now miHoYo just needs to put out a fucking card game and they just own your fucking phone. Yeah, but, and these are, and the thing is that you look at a game like ZenList and you're like, oh, that is a very comparable to like PS5 game budget release. Like that is, there's a, there's the cash that went into the card game. Jesus Christ. Whatever it costs to make ZenList is comparable to big releases on consoles. Absolutely. You know, that is a proper thing. And it's free. You're not, we're not looking at fucking homescapes type shit anymore. You know, anyways, well, yeah, they're the market is full. You know what? I have a better one. Has anyone asked you, hey, Willie, how do I become a YouTuber slash podcaster slash influencer? And you say to them, start 15 years ago. Right. Or get the luckiest break in the fucking world. Right. It's like that. Or rivals got to be grandfathered in because it has Tony man and, and, and the spider boy on it. Or you could just start hammering your, your face with that hammer and then like you'll skyrocket to fame out of nowhere. You could start, you could start breaking your job bones and that'll do it. You never know. Yeah. Yeah. But like in an era in which good games get canceled for no reason, what chance does your mediocre expensive game have? I want, I want to put, I want to put the sign on the board to tap and I want that to just be a copy of high fire rush. Like I just want to tap a copy of high fire rush forever to be like, yeah, hey, don't forget sold well, low cost, every award, prestige title lauded by its own publisher acts for spreadsheet, nothing error reasons. Great word of mouth, great gameplay, just everything about it all solid cylinder to on every metric possible canceled, canceled dead killed, couldn't possibly be considered more of a success for what it was and doesn't matter. So you tap that and you're like, yeah. This conversation couldn't be more perfect timing. I just fucking booted steam up. And do you know what I see? I see a live service game that's not doing that well going, look, look, snake is in and see right now you know, hey, snake and Sam Fisher finally met and they went, hey, you're cool, kept you waiting. We're doing it. Snake is right. Like, yeah, in order to compete with the big boys, you need to bring your own big boys. You need that so many big boys to go around. Remember, remember Xbox Ari. Remember, remember this. This is premium Xbox Ari marketing. Xbox Ari and PlayStation Sam. This this is the peak of like, are you a gamer capital G ancient gamer? Right? Did you play your Xbox original release? Are you born in the early 80s? You're popping off for solid snake. Sam Fisher. I remember talking to those guys and be like, we're in our 20s. You're talking like a 10 year old. Ridiculous. Ridiculous. I am. I yeah, I think though, just. If you're looking to come out of the gate with a brand new release and your first attempt is a live service massive thing. Like just reject the 10 cent money and make a smaller project and establish yourself. You know, we don't know how that happens. We don't. We don't. We don't. But I would hope I would hope that a that a former respawn team would make a sick type. Good feeling FPS that would just be like, let's just get ourselves on the board before you. That's how that happened at all. You think I think they put out the call. We want another fucking shot at the app. They put out the call. Who can we get and then they went around and grab people. That's a very, very likely. And the answer was, do you want a job or not? And people generally go, yeah, I would like a job and money to feed myself because yeah, no, everybody's. Every once in a while, our creators happens, right? Yeah. Or the hell divers or whatever, you know, like, sure, like something comes along and goes, oh, no, that one, that one would that one worked. That one broke through. You got you got the attention going. What's what's extra funny is that like games have games like quality sales, etc. There are no guarantee. Even now, games are the only media. They're the only like popular medium between television, music, film, books, games, etc. That has any positive correlation between critical reception and sales. Like in what with video games only making a better video game does translate to sell more. To some degree with movies and with books and with TV. No, critical reception has no correlation at all. Some to sales. I feel like word of mouth will with movies will break out sometimes and used to music used to in a, you know, pre streamers world, you know, people would be like, yo, go see this fucking thing. It's pretty world. Yeah, in the pre world, but even and even during and made after there's like there's a couple of exceptions, right? Everything everywhere all at once word of mouth spread on that. That movie is great. Go check it out. Right. But with games, there is a there is a very clear line where like because and I think too as well, it's like because games continue to like be active, you know, like the the the the zeitgeist around an active population playing a thing or whatever persists a lot longer than it will for like other mediums right now. So that that makes sense. Well, all right. So yeah, so the problem is is that in order in order for the live service rush to happen. The golden goose has to like get some frayed feathers, right? Like the gold like like basically how like people chased after call of duty for like 15 straight years and battlefield never stopped and only in the last second after decades did battlefield go. Yeah. And that was a particularly good year for battlefield and a particularly bad year for call of duty. FIFA and fortnight are just like exploding like crazy all the time and like trying to tell some non human CEO can't eat a McDonald's burger entity. You know, like people only have so many hours in the day and he's like, well, what do you mean? I have like 22 hours in a day because of my blood transfusions and the orphans that I eat. You can't explain to those people that like there's only so much fucking room in your life and money. I noticed that you said food. I did say you should have said product. I should have said product. Can't consume the product. This is some delicious product right here. It just like it's crack. It's air with your your divorced your divorced from the flesh. You are you are a fucking lizard person that is for anyway. Listen, when you have non humans make decisions for humans that will be constantly baffled by human responses that that yeah, they're put that on the board as well. Tap that side and I'm including formerly human non humans as well as originally non original non human. Yes, original non human entity. Such as a robot. Yes. Um, no anyway, it just does feel like you're jumping on this track and you're running the they're running the race because you know the champ gets like the greatest fucking cash out of all time. But everyone behind second place, not even third second place just gets ran into a meat grinder and an immediate like the door slam shut behind second place and everyone else behind it just turns into mulch. It's it's the video game industry can just be proper properly analogized by Mike Tyson's punch out a bunch of fuck ass losers going I bet I could beat Mike Tyson. Fuck you. You can't and then one little guy who's like yeah, I can. Wow, crazy. And that leads to generations and generations and generations of people going man, I bet I could beat Mike Tyson. You can't. Well, um, you know, that's one of the things you think about as you get older. Well, you're you're you're about my age. We're like very close in age. You're you've become mature. You have a baby and I have this moment. I had this moment where I realized I had really genuinely matured because I saw someone do a cool thing in a tick tock or whatever in my brain instead of going, I bet I could do that if I wanted. What I can't fucking do that. No, no, bro. Yeah, yeah, yeah, no, my back. And you know, not to I mean, you've got there's different versions of that. Certainly there's there's there's you know, there's an age you go through where you're just like, look at these stupid fucking kids at the mall. Right. If someone started some shut out, stop them out. Fuck you. And then now you're just looking at you're like, yo, these YNs would have my number in a minute. I bet these 15 year olds could just get my fucking ass if they wanted to. I got nothing. Anyways, anyways, how's your week? My week was great. I played a bunch of cool stuff. I have a baby story. A new a new level of sass has has arrived from my boy. Okay, I got one too. Let's go. All right, so we're walking down the street. Right. Got Paige on one side got me on the other side. We're all holding hands. Very wholesome. Very good time. We're walking on sidewalk. Right. And he's he's starting to go like, I don't want to hold hands. You know, because he gets he gets a little on or he wants to run around. And mom says to him, she says, Hey, man. Hey, bro. I think it was actually a hey bro. Hey, bro. It's really important to hold mommy and daddy's hands when you're near the road or when you're in a parking lot because their cars is dangerous. Right. And you go, that's right. And I say, that's right. And he goes, no, no, mommy, it is not important to hold hands near the road. It is only important for mommy. And we just both got like stunned and like kind of like, like the sass level is so high that you kind of react like, like the parent falls off. You know, no, it is important. This is you don't get you don't get to tell us what's important. We're adults. And he goes, no, it is not important. Only important for mommy and daddy. And like, no, this is the natural evolution of the previous stories you've been telling. Absolutely. And the key here is that the exact phrasing of the instruction is being repeated back to you. Yeah, no. And it's like, but also I'm also like a little proud. I'm like, oh, you are correctly internalizing the different things matter to different people at different amounts. And you're basically telling me in your child frame, I don't give a fuck about that. I don't care about that shit. You give a shit. I don't give a fuck. I don't care. I don't care. No fucks about none of that shit. Yeah. Yeah, correct. You know, again, like, dude, it's so strange. And I'm really happy about this because like, like I'll get like annoyed. I'll like raise my voice. That kid has no fear of me at all. It's no fear of his mother at all. Like, like, no, like the only time I've ever raised my voice ever, like for real is when I'm doing the dishes. And he picked up like a big knife out of the fucking dishwasher. I go, ah, put that right. Right. Fuck. Yeah. So he'll be like, dad, don't say that to me. I'm like, I'll get defensive. I'll say what I want. I'm an adult. Yeah. I'm your dad. You don't tell me what to do. He goes, I do tell you what to do. No, you don't. You don't tell me what to. No, no fear at all. That whole discussion is very interesting because I was given a framework where there is a tool in your equipment that you have to reinforce that lack of fear that, you know, you know, and we're learning now through various studies that that is a horrendous idea that you should never ever do. However, that was the only framework I knew. So so now you're like, well, now what am I supposed to do with this gun? And the answer is use your fucking words, idiot, be an adult. Right. But but it is it is interesting because like as you say that it's just kind of like, yeah, I all I I just immediately go back to, oh, yeah, well, that's the part where, you know, if you can't hear you're going to feel is what I would hear from, you know, a parent and then it would be like, yeah, we like and. I wouldn't be surprised if at some point one of the grandparents on all sides, right, both maternal and paternal on all sides. If some at some point someone goes, oh, why don't you just solve that problem? You know, why? Why I don't like the tone of your voice, sir. What so what so for us, if it escalates the point where I know I don't want to do that. Oh, and he starts to freak out and he he likes to like dramatically throw himself to the ground like he'll go from a standing position to go. Ah, and then like look back up and I hate it. Yeah, cool, man. Like I'm okay. I'm going to go do dad show stuff on the computer. I have to upload thumbnails. Are you good? No, I'm sad. Okay, that's fine. Are you are you you're good? No, I want to be sad. That's a phrase. Oh, you want you want a milk? Oh, the human condition. Okay, I don't like doesn't affect me at all. I turn this part of my brain right off the honesty of the human condition. I want to be sad. I get it. Like I want to be upset. Man, this is bullshit. I can't believe I can't have a third cup of Cheerios. I don't I don't think that's too many Cheerios. It's really interesting. So on this side, baby's baby's got a little little bit of sniffles. Maybe he's got a little bit of, you know, that that that that first one. And as a result, you know, kind of little some little little coughs and extensive clinginess, you know, being like, I just want to more. Yeah, that's so that's cool. But I did not expect that we would see literally the happiest she has ever been in her entire life so far happened this week when we got a high chair. And we're looking at that like, OK, time to start experimenting with the solids. Right. Start to start looking at that stuff. And she's in. I put it together and we put her in the high chair. And for the first time, she's sitting up with us at eye level. Yeah, yeah. And like that. Oh my God, that moment like is just like. Like just a solid like five, ten minutes of just like. Yeah, just she's so pumped to just be sitting there and like she'll be like she go back to normal for a second and then like just look around and be like. I'm so hot. There's fucking rules. But no one's holding me. Yes, yes, independent uppies were all eye level together. And I'm also exactly and I'm and I'm upright and I feel like I belong and you know, I'm here with everybody and it was like, wow, that feeling is really baked in there. You know. So I like that. Yeah, yeah, it's the most joy we've seen at all. We had a. Which then I guess means that before you even really know things or know the world, you know, the fact that you're always standing over a baby means it must bother them to some degree. You know, they just want to be up high. They want to be up high. Yeah, yeah, you see more stuff. Yeah, I wonder if that so we had a means anything as people get older. We had a moment where I'm over here. I'm streaming and I'm getting I get a blot. Your phone just explodes with tech text messages. Yeah, my burn was too subtle. Something's happening. Right. And so I looked down at the text and so. Page had just given the man a cup with no lid. Because we're trying to do that, right, instead of just sippy cups and straws. And she goes to fix something and comes back and he's drinking out of it one handed. And she's like. What? Since when can you do that? And then he looks at her and goes, I want a lid and a straw and she's like, no, no. Yeah. Yeah. I know you know you don't need that. Thus began a few days of intense battles. Oh, because that's funny. You said that just like intense because I just battles of will, dude. We were just talking about like how we heard that it's like if you see signs that like you don't need a sippy cup. Then like you don't need a sippy cup, you know, but here's the problem. Here's the problem. Yeah. Yeah. Need and want are different to us. All right. Uh-huh. Uh-huh. That's the battle. There was one afternoon where it's just me versus him and I'm like, do you want your milk? Yeah. But here it is. No, there's no lid. Yeah. There's no lid. I don't care. It's just I know you can do it. No, I know I can't do it. It's too tricky. Yeah. No, it's not. I seen it. I seen you do it. Can can the sippy cup get tired? You know, no, that's not. No, okay. No, man, I just saw one. I mean, so there's a there's a reddit called kids are fucking stupid and it's exactly what it sounds like. And it's just it's that and they're new. Yeah, yeah, yeah, they are, but they are fucking stupid, you know, you know, and I'm looking at the there's one word like they're like, hey, you like kids like I don't want this burger. And it's like you said you wanted a burger. That's why we went and got a burger. I don't want to talk about this. I don't want to talk about this. Yeah. Yeah. Okay. Yeah. Yeah. I'm going through it over here. Oh, man. And I'm watching it going. You said you wanted a hamburger. So it's and now you're holding a hamburger and it's the biggest problem on planet Earth. It's it's it's customer service for like the rudest patron that's ever been in the dark. Just like, like, I made him his plate and he had his chicken nuggies and he had his berries and he had his his peas and cereal and he had yogurt and you're sitting there going, I don't want to. I don't want this. And I'm like, you asked me for the nuggies. You asked me for the people. You asked for these. And like we have like a stair down for like a good couple of minutes to battle the will. And he's like, I want some dip dip data. And I'm like, are you kidding me? So I get him his ketchup. And I go, oh, no, no, no, no, no, no, no, no, no. You forgot the dip dip data. You forgot the dip dip data. You fucking bitch. You fucking bitch made. Is it truly is it truly the whims changing with the wind or is it I'm making you do some shit just to see if you'll do it. It's tough. It's tough to see. It's tough to understand. Exact and control wherever you can. Yeah, either way, big, big, big high chair fucking like hype. That's awesome. Absolute like that. That's a good phase. I like that phase. The phase where they're excited to go in the high chair. That's really awesome. And like, and like even like playtime and stuff was like, you know, simplified by just having like, OK, well, you're up here. We get your toys up here and we can practice clapping and doing all that stuff. And it's like, yeah, there's just a, a, a, I guess, I get the feeling of I'm doing it myself, you know. Yeah. I'm a big kid now. I am a big kid. Me too. I'm a big kid. I can do it. I can do all of my myself. I can take all the groceries in in one trip. Even if it cuts into my fingers. Especially. And it means nothing to walk back outside for 20 seconds. But no, no, I can you see the trick is you puncture a hole in the top of the toilet paper and you grab the plastic, right? So that's hanging off the claws and then you got free armpits and extra digits. The toilet paper is not heavy enough to tear its own packaging. That's it. And you know, and you're not getting the paper bags. You're getting the fucking the recyclables. So you're cutting the fucking to those fingers, but you're doing this great. This is great. And then your wife always gives you the same look and you're like, I did it all in one trip. And they're like, I don't care. Oh, she's still, she's still looking. It's like, it's like, or I got like a sigh and they're like, you didn't have to do that. And like, yeah, but I took it all in one trip. And she's like, yeah, you just got to, you just got to make sure that when you drop it off, you give a nice big like, you know, my favorite is, you know, my favorite is it's the stupidest fucking thing ever. Okay. I took in every grocery bag in one trip. I'm a big man, but I couldn't actually close the trunk because I had so many groceries. So I got to go back out anyway and close the trunk. You fool. All right. So besides that, besides that, I played a couple of games. Steam's next fest was still happening while, so we talked about a little bit last time. I can't believe there is more than one item on your docket. That's fucking there is multiple order items on my docket. That's crazy dude. It is, isn't it? I played a game called 1348 X Voto, which is another game featuring Jennifer English. It takes place in 1348 and you play a bowl cut lady pretending to be a knight. Oh. It sucks. Oh. It does not have good controls. It runs very bad. The story is there. There are so many video games. Not impressive showing at all. Okay. I see RE4 camera with swordplay. It's so what was the bulls the fucking Xbox one game there? Rise of Rome. Yeah. Are we doing that? I wish. Okay. That game had some juice on it. This game has no juice or sauce. Nothing. Also ran really bad. Like I have a 4090 and I turned it on and was like, you want to run this at 33% resolution, right? No. Jesus Christ. Okay. So all that's got is the Jean Dark vibes on the main character. Yeah. That's it. I played parasite mutant. Yeah. Fine. I'll do it myself. It is the most fucking fine. I'll do it. I like unapologetic levels of fuck you. I'm making parasite Eve without you. It's crazy. You're playing as a blonde woman whose name I didn't get by the end of the demo. I didn't play it all that much. She is wearing a trench coat with the thighs cut out so you can see the absolute territory, which I'm going to say. Yeah, sure. Is that Tairo Yoki? You have an ATP par fill up one or two bars and then you hit the button and then the fucking dome appears and you fight a mutant with it. And it is literally one system just like 100% of her in the dress that fucking. Now granted. A-aware. I'm so terrified in that dress. Yeah, but she wears a little bit of some some like Photoshop like hourglass figure shit going on. A is opera dress. She's literally wearing the exact same thing. Like they're not even remotely pretending. And you know what? It is. Fuck them. I had pretty decent music. It had a really excellent CRT filter. Mm-hmm. I did not play that much of it. But it was it was like, yes, this is doing exactly what it says on the box. I assume this will be pretty good when it comes out in the near future. Like good, good controls and all and slavish devotion. The only thing is I didn't get to hear much of the music and the music in Parasite Eve was crazy. This was Yoko Shimomura. Yeah. So it seems so from what I've heard, it seems like multiple people have taken up the mantle to be like, fuck it. I'm going to do my own Parasite Eve. And the only difference is there's different levels of gooning that are, you know, some people are like, I want tasteful gooning. And some others are like, I'm making a game called Wicked Seed. Oh, yeah. I remember. Yeah. Hold on. Let me double check. Are you literally calling it that? I think Wicked Seed is really crazy because it's literally Claire Redfield on the fucking on the fucking art. That is that. That is a brunette girl. It is Claire Redfield and her costume in the very first beginning of the the the gameplay trailer is her outfit from Revelations 2. Like it's it's it's very. Oh, it's you. I can tell where this is. It's coming from. Oh, there's an outfit selector, including jammies. Oh, this one's for this one's for the this one's for the Goon Maxers. Dead right games presents evil come. Satanic semen. Yeah, I mean, look, look, different audiences, you know, some people just want the mitochondria parts. Some people want the rest. You know, overwhelmingly positive. It's up. And then I will say 45 power Bellam bloodhound being the other one. Which one that is that's a that's another that's another 45 Eve like 45 parabolic bloodhound. All right. Let's see what it looks like. More anime. Jesus Christ. More anime. That is. Yeah, it's another anime. What if it was signalis? Yes. Sure. Also. So there are multiple levels. The last next fest game that I played during the demo thing was called it was called alabaster dawn. Cool name. It is made by radical fish games who are the people who made crosscode. Okay. Familiar with crosscode. Yeah, yeah, yeah, yeah, yeah. Okay. The faked MMO video game of all time. Probably the most fully realized fake MMO of all time. Crosscode is actually a long action RPG that takes place inside the fictional setting of an MMO. Okay, so I mean, well, there's the dot strange. Well, there's the dot hat games, right? Where like you're in a fake MMO, but that's the setting. Alabaster dawn takes place in what looks like to be a standard fantasy world. You got gods and spirits and shit that gets just like blasted from space by what appears to be the thing slash Genova and just takes over the whole god damn planet. And you are doing a top down Legend of Mana second and sense who kind of action game that looks incredible. Like the sprite art and the animation and it looks incredible plays incredible has a pretty unique hook has great music just top to bottom like super, super solid like could be really, really, really great. And it is coming soon to early access where it will stay for a minimum of two fucking years. I mean, what you're describing is pretty much exactly like crosscode. Yeah, but but it's the second one. Okay, my brain had to filter out that you weren't talking about chaos code for a second. No, no, that's a different one. Yeah, there's too many. There's too many games that have the same title almost. It's forget there was somebody something called like Valor born that got fucking announced and everybody was clowning on it being like, why do Western game? Yeah, I mean, it's the we're doing the bit again to be fair. No, and yeah, it's still relevant. It's 2026. The bit still relevant Valor doesn't come up as often, you know, but yes, we're still rolling through the fucking slot machine is ridiculous. Born Valor guard. Hi Valor Valor face. The last game that I played as a demo was a game that came out today and raw fury was so excited to send me a code two different guys sent me three codes for it. It's called esoteric ebb. You yeah, I can tell by the look on your face. Yes, yes, yes, yes, yes, yes. So look, I'm gonna I'm gonna just start off by saying I'm pretty sure that so the lead developer is Chris Christopher Bodegaard. I'm pretty sure he does not have the rights to Dungeons and Dragons. However, boy, getting real standing right on that line. So esoteric ebb disco and dragons is a disco like disco Elysium like a CRPG where almost all of what you're doing is talking and running skill checks and failing in a Dungeons and Dragons style environment. You play as the cleric and the disco the disco vibes are omnipresent. Right. The very first thing that happens is you're being asked questions by an unknown source as you're falling through a black void and it's very like an ancient lizard brain kind of reptilian brain. Yeah, the text on the side scrolling is this almost the same. It has the same sound effect. Yeah, when the thoughts pop. It's the isometric view of the it's like they're they're very clearly going like. Yeah, no, it's disco and dragons. Yeah, yeah, it's also very, very. It's also very, very attached to planescape torment. Okay, you wake up in the same place in like a mortuary. Okay. And there's a lot of planescape like vibe and feel to it. So unlike zero parades, which I played last week, and I think it was really interesting because I described myself playing zero parades as 4045 minutes. I saw some folks annoyed because I actually only played it for 20. And that that means I didn't give it a fair shot. But what I actually means is that it felt like I fucking played it for 45. Even though I only pay it for 20. Esoteric ebb feels more like the like successor of, hey, I'm doing something really interesting like disco Elysium. Like the first one of those genuinely. Okay. You start the game and the first thing it asks you is what kind of cleric are you and you choose your stats just like you would in disco Elysium. But instead of the 30 or 40 stats in disco that were conceptualization and logic and encyclopedia and motorics and and hand-eye coordination and you know all these very, very like interesting unique ones. You have the six classics. You have strength, decks, constitution, intelligence, wisdom and charisma. Like the oldest stats in video games, the best known six stats spread that's ever been. And do those classic stats talk to you? They talk to you a lot. That's great. A lot, a lot, a lot, a lot, a lot, a lot. So one of the things that showed up is that I rolled a strength wisdom cleric because that's what I would roll in D&D. And the opening sequence that includes, you know, the types of things ancient reptilian brain asks you. Other people who had played the demo and were like this entire sequence is completely different based off of the fact that you put wisdom high. Okay. Okay. Like it is, it is more variability than what disco has going on. It included little lines about what, what I should value in myself that was like color coded according to my stat, which was wisdom. That was the highest one. It included calling me the dumbest cleric that ever lived because my lowest stat was six intelligence. What's the voice acting situation? None. Okay. Yeah. No, I literally was talking to somebody from Marofuri and I was like, you should give them more money to do voice acting. And they went, ah, that was the official response. Cool. Cool. Right. Press card for this. Ah. I can't say anything. Yeah. Okay. Gotcha. Right. Gotcha. Um, so you start of your, your little cleric is you wake up at the morgue because you got blown up in a tea shop and you're not investigating a murder. You're investigating a terror attack. You're investigating the bombing of a tea shop. Right. You wake up. Can't remember your name. You wake up and your helmet is attached and you go to pull it off and you get a DC 20 strength check that you fail. Dex check that you fail. Con check that you fail. In check that you fail. Wisdom check that you fail. And a, and a charisma check that you guarantee succeed. The ghost can't wait till it's off. And so it's different, but it is the expression. It's clearly a send up to the expression. Okay. Okay. Um, and very, very, very, very, very early in the very beginning, uh, what I discovered was, uh, the, the, the stats have a secondary layer. So, you know, strength is all about macho showing off your strength and dexterity is all about being sneaky and fast and quick witted, right? That you would think these things. Constitution is about toughing it out. Like it's, it's very natural. The background of the story is that the fantasy setting that you're in is having the first election ever. So it's about politics metaphor. And each of the stats has a political party that they like. Ah, that's cool. So, okay. Macho dick head strength loves fascist party. Hell yeah. You know, uh, dexterity loves the free republics. Uh, the constitution likes, uh, the, the agrarian farmers party. Wisdom likes the workers party and charisma writes in your own name on the voting box. Okay. Okay. Interesting. Um, and on top of that, within the first five minutes, I learned dancing lights and cure light wounds. And you can rest at any given shrine and in your encounters instead of using items or drugs, you're casting classic spells to heal yourself or mitigate damage or do damage. And I also got into a fight like a real ass dungeons and dragons fight with a zombie. Okay. So there, there is combat. The combat is still dialogue based. So like it is the zombie did this and it was a unique line. What do you do? And it's the two stats and then pass or fail. And instead of rolling boxcars, you're rolling a d20. Okay. Because of four fucking. Yeah. Yeah. Yeah. Um, and yeah, I ended up knocking a zombie out and getting to a different part of the room. Um, it is incredibly impressive. It is super well written. There was a screenshot somebody put up on the subreddit where they were talking to a tiefling and this tiefling lady was like, yeah, you know, the boys go crazy because I got that demon blood and charisma is like, you know what you should say? You should say a bussy. You should just say a bussy. Okay. That abyss a bussy. Okay. So it's got a sense of humor as well. It's, it's, it's got, it's got that juice. That's good. That's good. Because we were talking super impressive when, when, uh, we were talking about zero parades earlier and I was kind of, you know, saying like, okay, so expectation is you're going to see the mechanics, but maybe not the, the, the, the writing quality. Right. And I think that, um, disco is going to farm in a whole new crop of games that are mechanically going to be following in its likeness. Now, disco is not, it's not the only, it's not the first RPG of its kind, but it's the first that I can think of where it had like the talking stats, for example, you know, Absolutely. And like the thought cabinet in that way. So disco is in its core, fundamentally unique from like a gameplay. Just, just mechanical. Exactly. And I think you're going to see a lot of people emulating that because it's easier to emulate that than it is to emulate the fucking raw Estonian, you know, like hyper political, like messaging in the world that Curvitz was fucking crafting. Right. So I'm expecting that like a number of games will come in to play. That'll be like pretty fun to play mechanically that are like disco because everything we're describing here is like, that sounds cool. I'm not expecting a D&D setting necessarily to hit like the same emotional notes. But if you're saying it does some good shit, then I'm like, okay. Okay. I only played the demo for half an hour an hour. It's very impressive. I'm probably going to go back to it either on camera or off, but it's definitely worth checking out. It's really, really, really cool. Okay. Yeah, it's doing it's doing zany things. Also, it controls better than disco. Elysium, which is kind of a weird thing to say. That's something you would focus on. Okay. Like it just has better button placement and better ability to like select things in the environment. Like disco likes or Elysium likes. I like that. Oh, it's definitely disco. Yeah. Are we getting the tone or are we getting the gameplay? That's cool. We're getting, I would say a somewhat similar tone, honestly. Tone as well. It's not as abjectly miserable because it's fantasy. Yeah. But your character is an idiot and they are bad at their job. Choosing to go comedic inherently makes that pathway easier than going. See a nice on ramp to a bunch of stuff. Yes. Failing into fun. But writing comedy is hard. So it's, yeah. If you're playing it dead serious and doing that then, and you know, and we'll have to see how the other games treat it as well. Are the other games going to be like whims, not whimsical, but like dark comedy as well or are they going to treat it super serious? So it's a really interesting thing because one of the biggest questions I see from a lot of people is how's the voice acting, right? And there's no voice acting. So not available out of 10. And then I compare that to zero parades, which is fully voice acted and I didn't like it. Interesting. Yeah. So I don't know if you saw, but triple X night shift is now called tangerine Antarctic. I did not know that. So it that has renamed itself as well. I'm sure they'll change their names many, many, many, many times. Probably for many times. Probably for marketing purposes, you know, triple X night shift might not. Yeah, it reads like fucking poor. Might not sit on the shelf as nicely as something else. However, wouldn't be a disco game from the disco people if they didn't have to change the name. I still think them changing no truce with the furies is one of the funniest stories in video games. It's it's also the context for the phrase no truce with the furies is from sacred and terrible air. And the context it's used in fucking rules. It's an awesome title draw. Every single person who saw the title of that game went no truce with the furries. What the hell is this game about? Right, right, right. It's awesome. That'd been cool, man. It's great. So that is super cool. I cannot wait to dig my toes more into it. It's funny because even in this like disco like way, something like a name like Tangerine Antarctic, it follows the same style of two seemingly unrelated nouns slapped together. Yeah, I bet they won't feel that unrelated when you get to the end. Perhaps not, perhaps not. But if you grab whatever, you know, anything and anything. And you slap them together. Yeah. That was it for my wait. No, I played RE9. RE9 came out. I have since beaten RE9 two and a half times. You've done it to ice. Two and a half. Okay. Two of those have been on stream. Okay. The first was, by the way, it's people saying no spoilers. Don't worry about it. Like genuinely don't worry about it. Not a spoiler cast. I have my thoughts all good up into my brain. So I beat it on classic, which is the hardest difficulty you can pick from the beginning. And classic is basically it's a little, it's a little tougher. Like enemies are a little more resilient. Ammo is a little more scarce. But the main thing is that you have to use increments to save. You don't get a real auto save for most sections and you have to use a consumable item to save. Back to that. The first time through the game took me 21 hours to stream, but the in-game clock said 11, which is fun. Cut scenes don't count. Cut scenes don't count. Restarts don't count. Loads don't count. Okay. Right. That kind of thing. So if you are, have been living under a rock, Resident Evil 9 takes place in 2020. I think it's 2026. Maybe it's 2027, but it's modern day. And you are playing, you are ping ponging between one Grace Ashford, the Ash, is it Ash? Is it Ashford? No, that's wrong. Ashcroft, Grace Ashcroft and one Leon Kennedy. Grace is the daughter of Alyssa Ashcroft, the reporter from Resident Evil Outbreak. And Leon, I don't need to fucking tell anybody listening to this fucking podcast who the fucking Leon Kennedy is. And you are basically ping ponging between very, very, very classic limited inventory, survival horror, limited ammunition, limited inventory, limited health, going all over an environment, solving puzzles that are obtuse as shit and have the dumbest architecture known to man. And then Leon fucking walks in and goes, who wants to play a fucking action game? Grr, grr, yeah. All the memes, etc. She's running from the monster. The monster is running from Leon. Yeah, 100%. So the game has a really interesting structure in that regards. And that is that the game is like very lopsided in who you actually control. And I don't mean you play as Leon Moore. I'm just saying like the, the, the, you flip back and forth like four or five times, but you definitely get a lot more classic survival horror in the first half. Did you play a lot more? Did you play her sections in first person? Yes, I did. Okay. I played her sections in first person and on my first playthrough and Leon's in third, in third person on my first playthrough. And then I switched to her on third person on the second playthrough. Okay. I would say it's actually fairly important to play the, the for your first run through in first person. Grace's sections are clearly designed for you to be peeking around corners and have certain sight lines and certain really, really, really up close personal moments. And it also helps really, really strongly separate how the sections feel when, oh, it's all claustrophobic and I'm really in here. And then you switch to Leon and you can fucking see Leon and Leon's like, I'm going to shoot these fuckers and do brand house kicks and all sorts of crazy nonsense. What's weird is that I switched to third person on the second playthrough and Grace gets a lighter for her light source in the beginning and the visual effect of the light from the lighter going through her hair is like the best looking hair I have ever seen in a game. And it's only if you change the fucking camera off default. Interesting. And it's like, wow, you guys spent, oh, you tried really hard to make this part that's optional look really, really, really, really good. Reach for the move. It's very, very silly. Grace's sections are fucking great. Grace's sections are like pitch perfect. It's not the mansion and it's not the RPD. It's the care center. It looks suspiciously like the Resident Evil one mansion. It has a similar baffling nonsense layout with too many rooms and too many hallways and stupid places and not a bathrooms. You are going around and doing just nonsense puzzles. Fucking stupid nonsense. Hey man, you need the orthogonal red gem to get into the parlor. Of course you fucking do. Jamming shit into shit. You know, I need to, oh, you need to figure out the sun and moon puzzle. What's the combination to the sun and moon statue so I can get the quartz to open up the space. Is there always a sun and moon statue or am I just thinking of like other games? I feel like that's a common thing. It's not every single time, but it's pretty common. The story takes place in current year and deals with the fallout from Raccoon City. Again, because Raccoon City being annihilated by not a nuclear attack. A lot of people forget that it was retconned about 10 years ago into a thermobaric attack. There's a crater. Aka fire bomb. Oh, okay. So it's not, it's not like radiated. A moab. Yeah, something like that. A retcon bomb. Somebody says in RE3 Nemesis, no in RE3 remake. So no fallout. No fallout. Yeah. So it takes place in two main sections, both of which were shown in the trailer. One is the care center, which is your mansion equivalent. And the other is a return to Raccoon City, which looks like shit. It's fucked up over there. Grace has a really interesting gimmick to her gameplay in which she has, she starts with a pistol and a magnum. Like she starts off with a dinky ass little pea shooter. And the strongest thing. That is really only good for stunning a zombie and then pushing them over. And the biggest fucking magnum ever called the Requiem. And when are you going to use that? Yes, because the ammo for the Requiem is extraordinarily scarce. And is hidden behind a bunch of, you know, oh, did you find a locked drawer? What? That was the materials you could use to make one magnum bullet. Right. Right. And the reason why this matters is because if Grace or Leon kills a regular zombie and leaves them alone for a really, really long time, there is a fairly significant chance that when you pass them by, they will turn into a much uglier, much stronger, much faster zombie. Like Crimson Heads from Resident Evil Remake. So putting enemies down becomes a factor of it's not just, hey, I'm going to be using this hallway all the time. I need to clear it. It's like, well, if I clear it in a certain way, then am I going to have a bigger problem later? As such, Grace gets a fairly complicated crafting system. She's picking up scrap. She's sucking a blood off the ground. And she's making things like Molotov cocktails. She's making something called a hemolytic agent, which is basically a free stealth kill. Like if you, if you spread the resources to make a little purple vile and sneak up on a zombie and jam it into them, they won't just die. They'll literally burst. Like, like 100% vaporized burst. And it's like, you will not have to worry about that fucking guy ever again. They will not get back up. They are goo. Um, is the, I don't know how much overlap in sections there are with the characters where like you're creating a problem for one or the other, but I'm assuming Leon is not strapped for ammo at any point. So Grace has to deal with ammo like an old Resident Evil game. Ammo exists in places and that's where it lives. You could also craft some ammo, but blood is used to blood and scrap the two materials that used to make almost everything are used to make bullets, Magnum bullets, hemolytic injectors, which is the, the, the instant kills as well as like health upgrades and aim upgrades. So like, and then if you're playing on classic, you also use them to make increments to save the game. So, um, that's how she gets her ammo. She finds it or she has to make it enemies literally drop fucking ammo when Leon shoots them. Okay. Okay. Like, like Leon sections have the adaptive ammo system of, of Resident Evil four and Resident Evil four remake and RE five. Or it's like, you running low on handgun ammo, blow this dude's head off. Hey, guess what? He dropped 20 bullets. Crazy. Is it, is it representative of the fact that he's such a survivor that he's just automatically turning it into it in the process of taking someone out right away? Kind of. Like you can walk up to some of Grace's like puzzle items and he goes, I don't need to do this. And like instead of dealing with like locked doors, he just pulls out his hatchet and just busts it and just walks in. Nice. Leon's a freak. Nice. It definitely feels like playing like, like I'm a scared little baby versus I'm Jason Voorhees out to kill all these motherfuckers. And I think it ping pongs fairly well. Grace's sections are more in the first half and Leon's sections are more in the back half. And the reason for that is because it's easier to have a big fucking cool bombastic boss fight with Leon Kennedy doing action game shit that it is like slow limited weapon, like limited health, grace. That being said, the pathing in her sections is really excellent. The item placement in her sections is really excellent. I did a speed run on the easier difficulty. That was my second run on camera and discovered, wow, you can just fucking skip like 99% of this fucking game. Like the only thing you need is this item, this item, and this item. If you know where to go. And just you don't even need fucking ammo because all you need to do is shoot a zombie in the face and push them over and run past them. The zombie, your primary antagonist in this is your standard zombie, but they're T virus mutation zombies. So they're better than your average zombie. They retain some element of humanity, which means there's a lot of zombies that have fancy gimmicks. They're zombies that are obsessed with keeping the lights off. So if you go into a room and turn the light switch on, they'll go, oh, the lights and wander out of where they're placed to turn the lights off. Interesting. There's zombies that hate noise. There's zombies that hate mess, which is one of the more interesting ones. If there's blood somewhere, they'll freak out and clean it and they'll move around. That's cool because some of them, some of my favorite zombies are the ones from I am a hero. It's the manga where the virus in that game, in that setting makes people do the thing as a zombie that they were obsessed with in life. Yeah, that's kind of what's going on. Yeah. So like one of the biggest threats, one of the bosses of that is there's an athlete that became a zombie and he was a high jumper. He eventually becomes obsessed with just the zombies running around and high jumps up onto a roof where people are surviving. I like that idea of the obsession. So that, Grace's sections are uniformly excellent. Leon's section has one part that drags pretty long. It's by far the longest part of the whole game. It's one level that's like two hours. Okay. And it is, it is like exploring a huge wide open area. Like by far the largest wide open area that's ever been in a reasonable game for like a bunch of key items and just having a bunch of encounters along the way. And then you have a series of fucking crazy boss fights. Probably the most interesting thing about it is that I've seen some folks call it like, I saw somebody describe it as fan service slop, which is a really fucking weird way to describe a game that put things into the game because people would like them. So, well, it's actually my fucking strange complaint. So my impression from the outside looking at the trailer and everything was that this is your Metal Gear Solid 4 of RE or your DMC 5 or your, you know, it is your big all together now, like send up, right? It is. That is exactly it. The DS4 is by far the most adequate appraisal. So one of the things that they showed off in one of the trailers was that some of the survivors of Raccoon City have developed something called Raccoon City Syndrome, which is basically very, very, very long term latent exposure to the T virus means that Leon is sick. Leon is extremely sick. He is quite ill during the events of this game. And who knows what's going to happen? Someone in the chat says he has Geostigma. Honestly, honestly, man. Honestly, cloud. Might as well. Is the titular Requiem truly the gun? It is the gun. Okay. Is there a nine in the spelling on it? Yeah. Nice. Um, so the, so that, that complaint feels very strange to me. So first of all, it's the 30th anniversary game. This, this is now 30 years of Resident Evil from 96 to 2006. And the story, which I will go into very little, definitely has, Hey, we've been doing this for a long time. There's a lot of people who have been doing this for a long time. And I'm sure you've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. I've heard of it. 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You're like, that is an insane idea that decades of this has been arc one of. Right. A cinematic universe. It's a cinematic universe. In season one. Yes. Avengers changed everything. The second half of the game gets the entire entire entire entire entire entire entire the game gets. So I mean, you're going back to like they showed off in the trailers, you're going back to the the record city, you're going back to the RPD. They buck in milk that shit for every drop they can. There is a shadow Moses. There is a there is a very, very definitive feel of you are net like first of all, there's a there's a there's a rotating cast of, hey, I know in some of the remakes or some of the recent games, you haven't seen this one for a while, or this one for a while. You know what we're going to do? We're going to give you all of the ones that you've been missing for a while and a couple of ones from shit, shit side games that you never thought would show up in a main game ever, ever, ever, ever, ever, and ends up being like one of the best moments of that whole thing. There's one particular boss fight in the last chapter of the game that I you know what, hold on. I'm assuming that like a lot of going through the police department is go playing with your memory and then using that against you. Fair amount. Yeah. Yeah. There's a puzzle regarding that fucking creepy photo of Rebecca that the Wesker keeps in its fucking desk. Right. Right. Right. You know, just stuff like that. They go they go like super, super nuts on the fan service in the RPD section, which is appropriate to the point where you like it goes so deep that you find out that the RPD in 1998 preferred playing Street Fighter on the Saturn. Wow. OK. As a as a as a franchise, does it feel weird though that like the big celebration celebration sort of send off is about the breakout famous sequel and not the mention that started it all. So this is this is a really good point. And it goes further into like my talking about like the, you know, the fan service aspect, because the second half gets pretty strong on it. Right. And it gets mainly risen evil to risen evil three, you know, fans. And I feel like like an asshole. And I also feel like a freak, because one of the things that I noticed playing through the game is that this is like actually like Final Fantasy nine levels of fan service throughout like every single section of the entire game. So it's something that people who aren't complete psycho freaks would not pick up on because they don't remember every single fucking room in Resident Evil. But for example, the very first level of the game, a hotel. Where you're you're investigating something about Alyssa Ashcroft. The reason why you're investigating a hotel is because in the pre released screenshots for Resident Evil outbreak, Alyssa Ashcroft was closely associated with the hotel because her red jacket looked good on the red background of the fire in the hotel room in outbreak. So the hotel is Alyssa's level. We're on this level of detail. I see. Okay. Right. We are there. There is Jesus Christ. The same fuck ass. First to second floor staircase rotating hallway that has a like a cubby hole in it that every single fucking building in Resident Evil has. There is a long hallway fairly early in the game with like a drape blowing that is the same layout and furniture placement of the RE one dog hallway to make you worried that dogs are going to jump through the fucking window. There is there are RE four sequences directly transplanted even though it doesn't make any fucking sense. There are like this room and that room and this puzzle and this puzzle is the architecture or the sound effect or the the scenario. Like there's there's like a you know what you would call like a pass through area that only exists for drama or like the characters literally just run through a series of little little little little corner. Yeah. There was a section about middle of the game where me and like 10 guys in the chat were like this is literally a room from Resident Evil Revelations to to those of you who aren't aware. It's an underground like sewer section with like a staircase where you run up and go left and it's like a sewer looks identical to a specific room from one game from like 10 years ago. So like it is an obsessive beloved love letter to every possible minor detail from multiple games sequences from bad games. Right. There's a boss fight that's a redo of an RE six boss fight in a chapel. Okay. It's the same fucking fight but it's better now. Okay. Because they're like no no no no we're going to do it again. There's enemies that were god awful in RE five that reappear and they're all right now. They're like they redesign the way that they work. Yeah. All right. So it doesn't feel like the police station is getting too lifted away from things because everything is getting its flowers. Yeah. No. And the main thing is that the flowers in the RPD are like a full bouquet just jammed in your fucking face. Yeah. Yeah. To the point where characters are even remarking about how they remember the way that things used to be. Like I'll out. Okay. But the whole game cohesively is like like little bits and pieces and ideas and themes and and and background details and like this detail from one of the outbreak epilogues made it in and then here's a photo on the wall of the special forces enacting the quarantine outside Raccoon City that was referenced in fucking orc and hit like just fucking just it's an anniversary game anniversary game. Yes. Yes. Absolutely. And I and it's great. Yeah. I love those. I really like even in even the stupidity of like talking about MGS four after the fact I talk about Jojo about any like the big celebration parts are so enjoyable in many cases when they do it when they do it well. So that's that's very cool. I the level you're describing of like fucking granularity as well. I'm like I am not a Resident Evil fan. So I don't think anyone thinks I am or would expect me to call myself that or I don't keep up or play the games. I am however an enjoyer of your explanations of Resident Evil. I think I think I'm an enjoyer of it in the way that we discuss Kojima shit where that is my that is where I'm at on this franchise is what you're describing sounds ridiculous and amazing. There are multiple parts of this game story that read like hack shit. Do you know what I mean like what the fuck who the fuck is this this is nonsense. But if you know enough you actually discover that it's even hacker shit than you thought it was. Like there's a good element of who the fuck is this guy that's stupid. And then underneath is I know who that guy is. That's really fucking stupid. Okay. And there's there's at least two of those story elements where you're like what the fuck this is bullshit. You're like no no this is bullshit. You don't understand. This is fucking dumb. Um I caught a clip of a cameo of a character running by the background. Yeah. That's not even any like unreality at all. Is there and that's just there and that's canon's playthrough story. Sound effects and everything. There's there's no moment to stop and explain. Absolutely not. Okay. Yeah. Right. Right. That shit's just real. Don't worry about it. Keep moving. Yeah. No. Like it's it's it's uh there's also a completely genuinely new enemy type in this game that I never would have thought I would ever see in a Resident Evil game that was so good I restarted the encounter like 10 times because I wanted to do it again. Nice. Oh wow. Okay. A genuinely brand new type of enemy. Everything else is remixes and or familiar. I mean there's a lot of fucking monsters you could put in this game right. You got old monsters. You got some new guys. You got some new bosses. You got some old bosses. You know. Um re nine is a good game. Our nine is an excellent game. It also runs really well. It has a great set of bonuses and it has a fucked up difficulty for freaks. Once you've beaten the game. So I beat the game on classic and you unlock like the bonus shot. Right. The bonus shop. Sorry. Where you can be like, ah, get more costumes or get bonus weapons like a sub machine gun stuff like that. Right. That you unlock with achievement points. Right. Um and then one of those is infinite ammo. You're like, that'd be pretty fucking good. And one of that is like infinite hatchet durability because Leon's traded in his knife for cool ass hatchet. Shit. They'll break. Okay. Still does lots of parries and stuff like that. Um and then you unlock a mode called insanity. And I started to play insanity after beating the game on a speed run. So I did a speed run on easy where I did no crafting, no healing items and under four hours. I beat the game in three hours. And that only allows you to get enough points to buy all the sub weapons and infinite ammo. So like fucking killer. Awesome. Great. Great. Started insanity died immediately with infinite ammo with your shit. Your new game plus stuff. Yes. Oh, wow. Like the second enemy in the game. And the loading screen tip says, Hey, insanity mode is pretty crazy. You might want to replay the game on a different difficulty and unlock some of the bonus weapons to beat it. It's balanced against the craziest with the strongest weapons in the game. It is. It is intentional to like, no, you want to come in with this with infinite ammo and every fucking sub weapon. Because it's fucking crazy. It's fucking nuts. Sick. So I'm gonna, I'm going through it on my own time and I'm going to get all the files and I'm going to go all the collectibles. And then I'm going to hit an insane run and I fully expect it to be fucking ridiculous. Did it answer every question remaining? No, no. No, no, no, it's not one of those. Okay. So because it has its own questions. Okay. So what it does is it answers questions again. Which is if you, if you, like there are, there are parts of that game that you're like, I know what happened. And the game's like, no, you didn't. Actually, this is what happened. That earlier thing, lie. That was a lie. Okay. Um, and it, it, it opens up a couple of questions that aren't fully 100% answered that, um, I bet you mean Susie and Jean have figured out, but, um, but like it's never stated in the game. Okay. There's a very, there's a, there's a very mysterious character in the game that has absolutely no details about them at all. But I could ballpark it. Okay. Yeah. There's like, like, I mean, when we talk about like another Capcom franchise, DMC, like there's stuff where you're like, oh, if you're following this, you know the deal off camera, but it's making it more overt on camera. Yeah. Yeah. Okay. Um, game ends with a stinger for future, future shenanigans, probably DLC. It also ends once you beat the game, you earn a report called the truth about the raccoon city incident, which is a 60 page document. Jesus Christ. That's a fucking heavy title, which is more than anything proof that this is the end of the umbrella of Resident Evil because, um, Grace just goes, okay, here's my official report. Here's the timeline of events. Here's who was involved. Here's who did what, etc. That okay. In the scrolling down that fucking MGS timeline was so satisfying back in the day. So that was feel pretty good. And, uh, basically it ends with there being like two big questions, one of which is, Hey, whatever happened to that mind transfer shit from Revelations to where the villain totally got away and transplanted their brain into a little girl. That doesn't come out even once in this game. And yes, that is real. Don't don't make that fucking face. Don't make that fucking face. No, I'm just, I'm going like, did I already hear about this six years ago? Probably, probably. But yes, one of the villains totally got away with it and transferred their their mind into a psychic, a little girl. Yeah. Okay. Um, and, uh, that has not come up since. So they're still out there. Okay. And then the second, if I don't actually play it for myself, guys, it's not going to lock in. Why would it? The second one is what is the nature of the new problem going forward? Who could, you know, yeah, yeah, yeah. Um, uh, it, it provides a lot of emotional closure for like Leon, uh, and, uh, characters that didn't deserve it in the old series. Okay. It provides a fairly significant amount of closure for characters that did not deserve it in the old series, including one, which is fake. So there are people who are going to play RE nine and have an emotional reaction to one of the characters within without the knowledge that that emotional manipulation is actually in universe fake. Because RE nine presents it as real, but I know for a fact that it's, it's fake. Wait, what? There is a face turn in this game that is presented as sincere. Right. Okay. But previous knowledge. It's not. Okay. Okay. Okay. Okay. Okay. But it's not. And I know for a fact that it's not, I could send you documents describing that it is not. And this was planted in earlier games. Yes. Gotcha. Okay. Okay. Um, which is really funny. And it's the type of thing of like regular person playing the game. Oh, that's a cool story bit. Ari fanatic playing the game. That's fucking hilarious that they're trying to trick me. Okay. Like I don't know better, but I do know better. Mm hmm. Yeah. Games great. Also like Ari too has a fucking God awful scripted section dead ass in the center of the game that is going to be the worst thing to watch ever in speed runs. Oh, just like a set piece. 15 minute sequence that's like very cinematic that you just can't make it go any fucking faster. Okay. Okay. Um, and it sucks. And boy, it sucks on replay too. But yeah, Ari nine is a great game. It is a great reasonable game. It is the best one in a while. I put it right up there with Ari two and Ari two remake and Ari four and Ari four remake. It's one of the really, really great ones. And to answer your earlier question about how it feels like it kind of started with Ari two, which is the sequel, even though the mansion incident is where it really started in universe contextualization. The city becoming so nightmarishly infected that it has to be missile attacked to clean it up is a bigger deal story wise than this one mansion got good up by zombies. And there was a secret conspiracy, right? Like the Spencer estate Ari one is really just part one of the raccoon city like story. Yeah, no. Hey, look, Gekki is not in Street Fighter six. Yeah, we we know what it means to. Yeah, Street Fighter starts at two. Of course. Duh. Yes. But but I just I do like when it's when it's such a story heavy sort of moment, I kind of wonder I'm like, is there a feeling of like, I know in my heart that it begins with this. The second reason is because the timeline we're working on is the assumed the they the Ari nine exists on the assumption that players played Ari two remake Ari three remake Ari four remake nine. Yeah. Okay. All right. Raccoon City, Raccoon City, Leon Leon and Raccoon City. If I was guessing from yeah, if I was guessing from the outside without seeing the the what the game was about before it was announced, I would have I would have thought that this would have been like a the end of a first person trilogy, you know, of games. Yeah, I can see that. But instead, it's just the full thing you're saying the whole franchise up to this point. So there's somebody in the chat that says so Ari zero doesn't exist. Characters from Ari zero are mentioned in Resident Evil nines documents. And there is a a send up to a Resident Evil zero boss fight. There is a boss fight in this game that is just like, Hey, remember this cool boss fight from Ari zero? We're going to just redo it. Are they're fucking just completely redo it. Are there references to Caliban Cove? No, because that was written by sd perry and is non official. There are references to fucking umbrella core and Operation Raccoon City. Okay, games. So they go fucking deep games. Yeah. Yeah. All right. I mean, if it's a released video game, I'm going to assume so. But a book is fucking the CG movies are not explicitly referenced in any way other than the fact that there are sequences from this game that are highly reminiscent of some of those CG movies. Like, you know, thematically. Also, I haven't watched all of them. But I think the last one that came out with has Leon and Chris in it should be noted that the zombies in that movie can be cured. But Leon and Chris just mow down like hundreds of them like they're nothing like who gives a weight because they're in our way. Wait, what does cured mean? I mean, fully returned to humanity, not like normal person, even if they're dead back to being normal people. Yeah. But then. Yes. They're in my way. Leon, I gotta do John Wick stuff. That's horrifying cursed knowledge that should never exist. It really it's really interesting because if you that is franchise annihilating knowledge. If 99% of them are far gone or like that they get infected, right? Yeah. Mine is the like Plaguez type shit and so on. One of the things that stands out to me. I'm thinking about Leon and as I often do. And everybody's crazy for Leon. Leon is like the most popular fucking character that I think Kack on mind ever fucking made. Well, everybody loves him. Yeah, look at him. They want to kiss on him. They want to be his pal Leon sex Kennedy. And like you look at him in in in Resident Evil 9 and he's like damn near 50 years old. I think he's 51 years old. He's hot as shit. Yeah, super big. He's a John Wick fucking roundhouse kicking 80s fucking character one liner witty dude with pathos and all this shit. And like he has been grandfathered into that character spot. Like he gets to do that because he's had games since like 98. But like if you made like the same guy that's just newly on Kennedy, he'd be cringe as fuck. Sure. Yes. It's no it's all it's all grandfathered in and yes on his on existing that like yeah, no, we've seen it. We've been seeing it for decades. We saw how he went from sweet little cinnamon bun man in RE2 and R2 remake to this fucking old wisecrack in hot uncle. You can't like actual people in their fifties can't pull off Trunks hair. What are we fucking talking about? That's insanity. You're not allowed. You're not allowed to do Trunks hair in your fifties. Only Leon can do it. And on the flip side, Grace is fantastic. I don't know. Hold on. That's your grace Ashcroft voice actor. I don't know who her actor is. Angela Sant Albono. She's great. Okay. She has an incredible performance. She does. I am terrified for my fucking life. Like almost nobody else I've ever heard voice acting like the fear not stutter but stammer. You know that like I'm gonna fucking choke and die any second during my dialogue. She's really good. I agree with that. Asuna. She might be too good for resident evils voice acting. Okay, like this is a genuinely great performance for what is at the end of the day this total hack shit that I'm crazy about. Okay. It's interesting how on paper even the description of how the game splits up here it's like I don't know if it's too far to say it but like what are you for is Ashley sections like probably could have or should have been maybe like something where you could play and do a bit more or something a little more engaging. This has been a long standing thing going back to RE1. So like switching between characters has always been a thing. Even in RE1 in 96 when Chris gets poisoned in the snake boss fight you switch to Rebecca who kind of sucks and she goes and makes the anti-venom and that's a really short section. Same thing if Chris gets grabbed by the plant you switch to Rebecca and she makes VJolt. And then in RE2 you could play as little girl Sherry who is totally helpless right or badass Ada who's actually a better stronger character than Leon or Claire like she shoots her handgun faster. And so Lecarlos in three and then in Code Veronica you switch between Claire and Chris and then in four you switch between Leon and Ashley right. Like it's been a constant thing of like switching from your capable strong character to your last capable character. You can't do run-house kicks. So now we have the formula for first person Resident Evil and third person Resident Evil and now they exist within the same get it's basically half of Resident Evil 2 remake and half of RE4. Right. Right. Like and it works really really really well. Well the contrast between run-house kick mercenary and like barely surviving gameplay is strong enough that you can put the character who's struggling in that role. You know. Yeah so like there's a sequence in the game where Grace has to sneak and bottle throw and you know just really fucking like finesse her way through a sequence and then it cuts to Leon with his arsenal and he kills three times his enemies as Grace even saw her second. Right. Right. Right. Yeah. That's a different the switch between to a deep powered character as well is super difficult because like I feel like I can think of more examples of that failing than not you know where you take the fun away. I've obviously talked recently about the Onimusha situation but like I'm also thinking of even like Zero Suit Samus and stuff like that you know like there's times where you're like you did the the the the the hindrance should not be less fun. It should just be a different game loop a different thing a different way you have to overcome you know. Stealthing and sneaking can be fine in and of its own but what else can you do what else is going on with it. So Dust Golem has revealed Dust Golem is the guy who always knows everything about Resident Evil way before it comes out for like going on 20 years now. I don't know how where the fuck they are how old they are but anyway Dust Golem says Code Veronica is the next one and Code Veronica is interesting because it sucks. So one of the questions that people ask like what what are they going to remake bad games instead of all these good ones. You remember that email. Well guess what Code Veronica kind of sucks and they're going to do it and in that game you play as Claire and you play as Chris Redfield and Chris Redfield will be probably retrofit into his fucking freak creatine monster form that he was from five and eight where he's just the the Leon sections in third person where he's just punching motherfuckers and Claire is probably going to play more like a standard survival horror. I significantly expect that old style horror in maybe first person and let's do some roundhouse kicks and uppercuts in third person is going to be the the formula for this series for a while. Survival horror fans are eating good these days. It's it's pretty good. It's pretty good. Also I will say there are some moments in this game that are really confusing because sometimes they can't keep the voice actors the same between games. Oh oh like really okay. So there are moments that are meant to be like tense things where you're like who the fuck is talking. Yeah. Yeah. And there's other moments where voice actors have actually kept very consistent but because other voice actors haven't been kept consistent you're like who the fuck is that really who the fuck I think it is. I don't know. And last but not least Resident Evil 9 has been the focus of something called the final puzzle which is a achievement in the game just labeled the final puzzle which has an obtuse clue that says let the sweet pair hear the voice and no other details at all that people have been I'm going to say schizo posting about for a solid week doing all sorts of zany nonsense and what if I spin around in three times and recite the national anthem and into my microphone kind of like insanity. Gaster shit. Gaster. Yeah. And depending on who you ask this is either a relief or a massive bummer. Two things happened. Some gentleman who was streaming the game went to go take a shit on stream and left the game running for like 20 minutes and came back only to discover that letting the game run in a certain room for like 20 minutes is the first part of the puzzle. Was there some sort of confirmation of that. Yes. Okay. And after that the full solution was data mined out. I see. Okay. And I have looked at the solution. This is fucking stupid. Like like the leaps of logic and steps required completely solve this puzzle are for absolute. It's to cause like schizophrenic outbreaks in the resident evil population. It's impossible to solve on your own. However, community altogether did because this is the world we live in now. It would never be able to be solved on its own. Yeah. And this is this is a discussion. Right. We are beyond the level of games that you play in a cabin in the woods. You are now at Braids stars where it's like this has this is a community effort and we and we made it this way because that's absurd. And it was intended to be a community effort but like this this this if this had not been data mined and accidentally found I would have put this on like this will never be discovered it is like any any secret that requires you hey stand in this place for this amount of time. Yeah. Yeah. Yeah. Yeah. Yeah. With no external feedback that that's what you should do is fucking absurd. And it's all now and I'm going to do it all my play through because fine fuck it on the insanity play through got to get your plan. Yeah. R e nine very good. I fully expect two pieces of DLC. I expect a little bonus DLC coming in the next year that's like another scenario and I expect a mercenaries mode to be added for Leon and Grace. There are a lot of characters in this game that could have a really good time in a mercenaries mode. OK. OK. In particular I would like a dual mercenaries mode where you play as one and then switch to the other. The concept of end of act one is kind of crazy. End of act one dude. It's it's really it's really nice. Yeah. It's actually super nuts. Also apparently Dusk Golem confirmed today that R e one is getting another remake. That is not shocking at all. I mean how long do you before you getting how long before has it been. Are we further away from remake than we are from R e. Our remake was from R e one. OK. You want you want you want you want your mind blown at dev times. So Resident Evil one came out in nineteen ninety six. OK. Right. Resident Evil remake came out in fucking 2000 2002 2002. Oh wow. Yeah. OK. All right. All right. Yeah. Yeah. And for years you had been saying remake is a perfect R e one remake therefore you don't need to. Oh it's the gold standard that will never ever ever ever be topped. There is no game that was better changed modernized and improved than Resident Evil one the Resident Evil remake. Now Resident Evil one is an awesome game. If you can put your brain back into its nineteen ninety six and there's been nothing like this ever. Yes. However. However you still are R e one. R e one remake is like a perfect game. It's absolutely unbelievably immaculate. But there hits a certain time where OK. It still would be on the table simply because of time not because of flaws or corrections necessary. Yeah. So they said a long time ago when they were doing Resident Evil two remake when they did in the third person like we could do an R e one remake. It would be different enough because of this camera. And I interpreted that as that will eventually happen. And what will happen with the R e one remake is that there will be a fucking two lines of new dialogue there from a certain special character that actually has to do with the Resident Evil 10 plots. Right. Worst case scenario I think I can imagine would be like a remake that's worse than remake. You know. But if you're if you do anything to set up phase two phase two has been set up. Yeah. There's like there's a there's a goal. There's there's a there's a shot in the stands. There's even there's even a new name of like this is the name of a problem going forward. Time to watch time to watch Wanda vision and Captain America TV shows. You know. And quantum mania. So what that will be genuinely is they're going so if you want to use the Marvel analogy. Hey they're going to re-release. They're going to. Hey we've we've recut. Bucky in the way was it Falcon in the winter. Yeah. Yeah. And there's a scene at the end of it now that hanging out talking about Dr. Doom. Sure. Yeah. Right. Because that's what's going to happen with Code Veronica. Code Veronica is like a weird side bullshit that features a bunch of characters that never came back. And all you got to do is just so for so Resident Evil has this long history of you play Resident Evil 5 right and you find a document and the documents like we set up a lab in this other country. Oh wonder what happened to it. You're like oh that's going to be a later game. Right. Happens over and over and over. Right. And they will probably do that in the Code Veronica Remake. I would be like we actually sent a sample of T Veronica to Africa. Right. And then you'd be like oh no. Right. Right. Right. And now we get to engage in the really funny discussion for like five six years of like how what the fuck are they going to do with Resident Evil 5 man. I don't fucking know. It's going to be crazy. RE. RE 10 RE X. It's just Dino Crisis. We just we just there is a reasonable game that is Dino Crisis. We call Gun Survivor 3 Dino Crisis. Let's go. Sure. Yep. Just swerve right into it. RE 10. Yeah. It's a different franchise actually. It already existed. Would you believe me. Wally would you believe me if there is a Resident Evil boss fight that is literally against a dinosaur. No. Of course. Yeah. Were you there's a T-Rex monster. Sure man. Giant alligators like fucking whatever. Yeah. Snakes. Yaw. And it and it uses a Monster Hunter rig. That's fun. That's fun. That's pretty cool. Isn't that fun. Nice. Nice. Nice. Okay. It's like the worst fucking fight in the series. It's god awful. All right. But yeah. All right. That Resident Evil 9 is pretty good. Pretty good. That shit's an event. Like you know when you go you know when you go to like put a you know I am changing my game on Twitch such as it tells you how many people are playing it. I went to turn it the other day and I was like 230,000. Holy fucking shit. Wow. That's a popular game. Wow. Yeah. Okay. Hey I got to take a quick break. I'm being told by the rat behind me that it's time to eat. Okay. BRB. This week the podcast is sponsored by Raycon. This is your yeah. You got spring on the way. 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S-H-O-P-I-F-Y.com slash SuperBeast. Thank you, Shopify. Thanks, Shopify. S-All right, so before I leave, there is one other thing that I played. I played about an hour of Marvel Rivals this week after not playing it for a year. S-Oh yeah, I jumped back in. S-Yeah, no, they paid me. S-Oh, okay. S-And I was like, yeah, I'll fucking play Marvel Rivals. S-Yeah, all right, let's do it. S-Tried any of the new characters? S-Oh, I tried a bunch of the new characters and let me tell you, I don't know when the last time you loaded up Marvel Rivals was, but you hit that main menu now and it's just like, every single- S-Couple weeks ago. S-And flashing light that could ever exist in the human visual spectrum just attacks you all at once. S-I pulled it up a couple of weeks ago to look at the costumes while we were talking about that. S-It's fucking not stupid. S-It's coming along. It's doing its thing. S-I have not seen a game hit me with that many. I did a match and I got so many pop-ups with so many icons. I'm like, I don't know what the fuck I'm doing. Oh man, this is great. Rogue's a lot of fun, so is Daredevil. S-So in the live service conversation we had earlier, man, Rivals has done everything it can do to be like, why would you play another game other than Marvel Rivals? S-And you know what? It really is just kind of, it'll always be there, well, it won't always be there. That's not true. It's a live service game. However, it- S-I mean they can be there for a while. S-It exists as a thing that can be pointed to to just say, art is everything. Recognition is important, but art is everything. People looking at those characters and being like, those are cool. I enjoy looking at them and playing as them and watching them do their taunts and rotating my toys. Like, it's such a huge deal. S-I gotta tell you, it like, East Asian Marvel aesthetic, be it Rivals or Tocan. S-Shit's hot. S-It's fucking so good. S-Shit's hot. Like, it's really, really simple in that you make cool characters that people enjoy playing as and looking at and the rest falls into place as long as it's not garbage. It's- S-Why'd you make a third person so you can stare at their asses? Yeah. S-We made an ass costume to show the ass off. Did you see it? S-Every character bigger. Every single one. S-I mean twerking Venom, man. S-Yeah, that's- S-And then, and then there's that special event where there was Giant Venom who was like 50 feet tall and then somebody got the biggest update, a size upgrade for the Ant-Man thing and then just made Giant Torquing Venom sit there and the lobby just stood underneath. S-So you know what the most nefarious thing Marvel Rivals has done? I'm playing Marvel Rivals and I'm like, man, this is a lot of fun. I could get back into this, but I messed out on those old battle passes, right? Because they come once and then they're gone and those costumes are gone forever. To which people say- S-Actually. S-Yeah, they came back. S-Sometimes they come back. S-They came back. S-And I'm like, oh, you dirty fuck. S-Oh, the carrot never leaves. S-Yeah, in fact, it's the FOMO system that everything should be doing. S-Yeah, which is, hey, it'll come back eventually. S-As opposed to the garbage we've gotten used to. S-You know what's a really good example for 2xKO? You know what, they- so they got to have one season of this where they're like, the only way you can ever get this arcane warwick costume is by buying this battle pass until it shows up in the store next season. S-It's rotating in the store. In fact- S-And I saw that and I'm like, oh, you, oh, you motherfuckers. S-Yeah, I didn't know. I had- I don't think- that's the first game I've ever played with a random store rotation thing like that. S-It sucks. S-Is it? It might not be. That might be a lie. But I can't remember caring. If I ever played a different game that had that, I didn't give a shit about it. No, Helldivers had it and maybe something- S-They took it out. S-Okay, okay. S-Helldivers took it out because they realized everybody hated that shit. S-Okay, Apex does it. Yeah, I just really hated fucking- S-So Helldivers was really funny because I- it's my understanding slash impression, which is a fancy way of saying I can't confirm this, that the reason they took it out is that the rotating shop is to, you know, foster urgency, but then the thing you would want would come back around and then people would be like, I don't know if it's worth it. And then it would leave before the decision was made to buy it. S-Right, right, right. Yeah, cool. Good stuff. S-This week on the show, on the patch show, Pat, I'm gonna be playing. What am I doing? I don't know. Also, I just want to say that the existence of rivals being healthy keeps Overwatch in line, and I think that's important. S-Yeah, and Overwatch is now better. S-It needs to- You need another to exist to fucking keep your shit straight. Can't let them do whatever they want with no competition. S-Also, I loaded into rivals and the first question I asked my chat is like, hey, is this game's ranked mode still the worst thing made by human? And the answer was absolutely. Something about though these hero shooters' ranked modes just is the most miserable experience known to man. S-Yeah, it's called solo queuing. S-Yeah. So then I ran a bunch of casual matches, and I had a good time doing cool moves with Daredevil. S-There you go. There you go. Hey, guess what? Every single video game ever made is better when you're playing with people you know, than with strangers. S-What? S-Single player included. S-What? Are you telling me that human connection is more important than boobs or graphics? S-Remember the special moves? Remember when the days when like Humble Bundle and stuff would be like, or not, no, it was like Steam Packs where it'd be like, here's a gift for a friend. Give a second copy to someone you know. S-I bought Borderlands 1 and I bought a 4-pack because it was like 50% off per copy. S-Go give it to friends to play with you. It's right there in the deal. S-You know. S-All right. S-Speaking of human connections, on Thursday I'm going to be playing, I don't know if I've ever even said this to you, but I'm going to be going back to my series, Premature Epatulation, with Slay the Spire 2 is out. S-Yes. S-And that has fucking 4-player co-op, which I don't understand. S-Interesting. S-I don't know how the fuck you can do 4-player co-op in a fucking card like rogue like game. S-Weird. S-You know what? I'll never find out. S-Your schedule this week is scratching up against a bunch of shit that I was looking at myself actually. S-Oh is it? S-This is a little bit different. S-Are you going to be taking a look at Slay the Spire? S-I'm thinking about it. There's a couple of things I wanted to, but I play- S-It seems more up your alley than mine. S-Yeah, I played a bunch of Slay the Spire Blagma for myself, off camera. And yeah, I'm super curious to see how the sequel goes. S-It'll be really interesting to me if all these years later I can finally internalize that more cards does not equal better. S-Nope. S-It's so hard to break that. S-Predictability is better. S-Yeah, but when I win a match and they go, here's a card, my brain goes, ooh, a card. S-Yay, reward. Yeah, you've earned the right to delete a card. Isn't that great? S-Yeah, one more card. S-And then on Friday, me and Paige are going to play Shadow of the Colossus, Blind and Leading the Blind. So that'll be fun. And then on Saturday and Sunday, I'm going to take a look at Pocopia. S-Yeah! S-The Pokemon Stardew game. S-So what, what, what, are you that confident to Shadow of the Colossus? S-No. S-Oh, okay. S-I was like, you know what, like, it has a laser beam. S-It has a laser beam. S-It does, it does, it does. S-I just need to, to saw Life Page is having a really hard time, I'll just scream, do it better. S-Okay. S-Yeah, so I think I said it when we first saw the trailer drop, but the moment it zoomed out and I was like, oh, you're building a town from like red and blue or blue and or golden silver. I was like, this is interesting. I'm super curious to try Pocopia. S-So what's interesting is to me, the, the cell wasn't, because this was pre-Stardew Pat, right? S-Yeah, yeah. S-I didn't know I liked this shit. To me, it was like, you are finally capitalizing on what a nightmare Ditto is. S-Okay. S-Like Ditto is a freak in Pokemon. S-Oh yeah. And- S-They are the creepiest ones. S-Absolutely. And, you know, the, the artists of our generation have explored that, most certainly. But I want to say that the idea of the Pokemon game that has a, a, the farming bit to it, but like, it, like, you, again, you just, you have the, the framework and the setup of building out a town that looks like one of the towns you would have visited, you know, back in the day. I find that super appealing and really cool and I want to try that. S-Yeah, and also Magikarp's going to come up to you and be like, I need a bigger pond and a Charmander's going to be like, it's too wet around here. Can you fix that shit? Managing their little animal crossing desires, but instead of some, some fucking stupid little cat boy with hipster glasses that everyone's goons shitting all over themselves for, it's Hitmonchan or Charmander. And I've already said as well, but Pokemon concierge is fucking 10 on 10, just excellent, excellent, short, sweet. Let's go hang out and take care of the Pokemon in the wild. That's it. We're just taking care of them. That's- S-It says a lot that I have been actively shitting on Pokemon games for like 10 to 15 years, like an angry old man, but I'll go, oh yeah, it's Squirtle and Bulbasaur. Oh, I love those guys. Like the, the brand power is so strong. It's unbelievable. S-Mhm. I mean, I sat there and I watched the Waves and Wind trailer reveal and it was- S-I was like, that looks pretty cool. S-Sure. Sure. Okay. You know, we're doing new things, stuff's going on, whatever. But yeah, no, give me that, give me that Gen 1 shit. Forever, forever and ever and ever. S-Yeah, don't you understand? S-Yeah, I had to explain to Reggie recently the concept of like Gen 1ers and that idea, you know, learning about that back during the Nuzlocke, where, you know, the longer Pokemon goes, the more anyone who's like, nah, just the 150 is like going to be depreciated and be like an asshole because they're like, there's so much more out there to the franchise, but you're fucking stuck in the first one. And it's, it's, it's a, it's the aspect of, of the, the group that you discovered first. And 150 is a perfect amount for you to remember all of them. And that's why each game's first decks is like 150 to 200. It's like, it's about that. But then when you open it up to like the much larger one, you know, it gets a little- S-So as a product and everything expanding, everyone starting at, you know, just also kids grow up and the first game that came out is not one, it's going to be like whatever, like Gen 5 or something. So that happens. S-Yeah, and then it gets confusing when it's actually brilliant diamond. S-But I have explained in that same moment that for me, the justification has nothing, it's not about any of that. It's real simple. There was a goal set from the beginning, there was a command and it was gotta catch them all. And I spent a lot of time and effort doing that in high school. I got together with my friends who had read and we traded and we all did our fucking plans and we got, we did, we collected and completed the decks. And when the time came, even for Mew, I did, it wasn't just a missing note like fake Game Shark Mew or whatever, they came to the mall near me, Nintendo did the setup and I went and waited in line and got a real Mew. I completed the Pokédex, I got 151 and I was like, well now I'm done, I did it. I did the thing you said, I've completed the collection, that feels good, I'm satisfied. And I didn't, and I'm like, like I get that there's more things to buy and do and whatever, but that collective collection completion feeling was all I needed at the time for a very long time. This is, this is so good because as soon as you start, so I've had the exact same conversation as you have had, like I, word for word. And what's funny is that as you started in, I kind of like, always opening up this can of worms because when I started talking about this, everybody hates it so much to the point where there was a guy in here that just went, oh, would you just shut up? And I'm like, no, you shut up. So he's gone now. But regardless, I don't care. I mean, if you people, I don't like, everyone do, you do your own, no, first of all, I did what the thing wanted me to do and I got my enjoyment and I really was happy with that collection. And I was like, yeah, I'm satisfied. And to double down on that, the second piece of Pokemon, anything that I purchased was stadium because stadium allowed me to play with my collection that I already had. It was a way to enjoy my existing completion that I did. So I was like, awesome. Thank you. I'm down for this. Of note is that it's like, they have not used that tagline in a long time. No, is the usual response. Yeah, they haven't used it in like a really, like really fucking long time. And what I think people who say that and are correct are missing is just how ridiculously hard they pushed got to catch them all in the 90s. It was a song every single piece of merch. Every day after school at 330, I heard the song. Like, what do you want me to say? You're depreciating the thing you baked in. Yeah. It's like, here's the thing, the marketing and the propagandizing of this ideology worked super hard. It's in my chest since I was a child. Collection. You can't pull that out of my heart. You can't do it. Like, dude, that even applied to Pokemon fucking Snap. And it was got to snap them all. Right, right. No, and I would say too that like anything that didn't limit it, like at the time they're, well, whatever, we're getting into the extension word like, you know, infinite magic cards, infinite Yu-Gi-Oh, et cetera, and so on. But I think that seeing an end, seeing a number, a completion really worked well on me. You know, that that was a big, big deal for being like, you can do this. It is possible. You're never going to get past the cultural cachet of a brand, brand statement so well known and so ever present that almost everyone I know at some point used it to make fun of somebody practicing unsafe sex. Right. I think everyone I've known in my life at one point went, oh, got a catch. Small. Yeah. But like, it is probably something to be studied in marketing where you go, that was a bad idea. It worked so long term because it was too good at making people feel satisfied with that. You know, yeah, it's got to be, you can't let them get the carrot. That's crazy. What are you doing? Yeah. And now people, I know, I have a friend of mine who's super in a Pokemon and he's got every Pokemon in the living bank and every couple of years, there's some kind of fuck ass nonsense about transferring them from this one to this one, and you can't transfer them back and then there's this bank and that bank and it's fucking ridiculous. It's fucking ridiculous. But yeah, so, Pocopia seems cool. Curious to try that out. Yo, if Ditto can just do everybody's moves, why isn't Ditto the strongest Pokemon? Why isn't it of the strongest Pokemon? Is it because Ditto's level still affects how strong the move is? Yeah, but you have jam 100 candies in that bitch. But the EVs and IVs are the worst thing never being in the series. But the midichlorians are not strong enough, Pat. The Pokey Chlorians. I will fight everyone forever about EVs and IVs. It's where the depth is. Is that the depth that causes everyone who competes to hack their Pokemon to the ideal stats? You know what's funny too is like I'm squinting at EVs and IVs in Mugenics right now. I'm looking and going like, do you have a natural seven in your base stats? No, into the trash it goes. So yeah, yeah. I would like it for Wind and Waves to be a good one. I've never streamed a Pokemon game that'd be fun. That'd be cool. I just worry I would like have to do a Nuzlocke because they're like a child's game for babies, for real actually. I suggest grabbing some 8-bit music and rapper names and you're good to go. I'll believe in that. Well, Pat. So what I did when I was playing Star 2 is I named my livestock around chat members. Oh yeah, I guess there's that. Which led to a lot of just really negative talk about certain people on my chat because they wouldn't lay eggs or allow me to milk them. Yeah, but then you can get rid of people and then that feels really satisfying. I did, I did. I got rid of what? Yeah, yeah, that's satisfying. I got rid of Stinsonati. I sold him. That's good. That's good. That's good. Didn't like it. I like that. Okay, over on my side, a couple of things. I have played through no, I'm not a human. Oh yeah. Yeah, so took a look at that and yeah, went through and beat it. So that's going to be an LP popping up on the channel. Full LP. When you were playing Quarantine Zone, we talked about the idea of letting people through. There are like three games that came out right next to each other. They're all the same basic idea. Right. And I was curious about the emotional weight of letting someone in if you're at a last of a style gate and you have to check for infections and like, uh-oh, it's a family that's together and what if someone's bit type of shit, you know? And you kind of went, oh, it's not that serious. It's kind of like goofy like quarantine zone is not that serious. It's goofy ragdolling. And I was like, oh, okay. Because yeah, I'm like the premise of what I thought of seemed seemed really interesting and heavier than that to which everyone said, oh, what you're looking for is a game called no, I'm not human. The one that has much better art also. So I went, so I went and popped that in and step one, the first thing you need to know this game is Russian as fuck. Steam is so cooked, dude. Is it? Steam is so cooked. What's happening? I'm like, hey, I want to go I want to go check out the steam page of no, I'm not a human. And then the fucking search bar. It's not working. Oh, it's working real well. It's working real well. Ah, okay. So there's multiple products for sale here. No, I'm not a human is the top of your search results. But no, I'm not a femboy might also be a confusing click if you that that game among the steam page, right? That's the same game. Okay, it's like it's the same fucking like mechanics. Gotcha. Gotcha. Okay. Yeah, yeah. Right, right. So you want to you want to there's multiple. This is a franchise that has multiple entries. mixed reviews. I see, I see. Okay, I see. Well, it's an AI slop game and that the game has no way of discerning if you let in a femboy or not. Okay. Well, I can see how the mechanics would apply themselves. You know, sure. If you want to extrapolate that. Steam. I mean, holy shit, man. It's either that or the workshop gets busy, right? It's the community workshop or someone just puts out another thing on sale for 64 cents. Jesus Christ. Well, anyways, I can't speak to the to know I'm not a femboy, but no, I'm not a human is a Russian ass game. And I feel like you can tell that from the vibe, the vibe, the art, all that stuff. And like, I didn't know it. I didn't know until I didn't get it confirmed until like, yeah, after we were done, but it's like developer is trust us. It makes perfect sense afterwards. Yeah. So the the deal is you are the hermit and you are in your house and you don't like leaving your house. And that's fine, because it turns out leaving the house is becoming more and more of a problem. Because of the femboys. Not because of the femboys, but actually course not because of the sun. The femboys are a great reason to leave the house, actually. The problem really the only reason to get up in the morning. It's all that keeps you going. Really? The problem is the sun is something's wrong with it. And it's it's fucked. And so you're reading your checking out the TV news reports, and there's some sort of condition that's making it essentially like it's a death sentence to go outside during the day. You will be cooked to a crisp. It's just ridiculous. It's impossible. Everybody stay the fucking doors until nighttime, right? Nighttime, however, when it is safe, quote unquote, to go out starts getting real sketch because there is some sort of outbreak going on. There's weirdness happening. And there are people that are getting disappeared. And it turns out there's these things called visitors, which are from God knows where, but they're coming up through the dirt and they're spreading whatever they are to other people. And you have no idea long story short, who is human and who has been taken and replaced with a visitor. You know what I love about the art in this game? Every single fucking person in this world looks nonhumans. Everyone, everyone that shows up looks fucked up and you have no idea. So you're the hermit, you're in your house. And the deal is, is that there are nonhumans and every and like people that have what I'm going to call attack on Titan proportions, right? Yeah, their faces and the deformities and the weirdness going on with them look just as off as Titans do. You know, just a little too much teeth, a little too weird in the eyebrow. You're kind of melting a little bit. You're like one of those mutants from Lisa the Painful, you know? No, I'm fine. And so you have your neighbor who you can look out your window at nighttime to see too bright during the day, but you can look outside and see the whole thing. You're in like farm country and your neighbor's got his own farm and then down the street you can see the apartment complexes where the city is and everything. And FEMA is getting involved and starting to like help with the with the efforts and everything. But the humans and the nonhumans, the deal is this, if you are alone in your house, the nonhumans can just fucking come get you. But they will not attack if you are not alone. So you need to be. You have to have people. You have to have people to get with you. You need survival and strength in numbers. So you are someone that has a safe house and people are stranded without a place to go. The city's burning, the apocalypse is happening. People are trying to get in and your place seems like a stop on the road that might be safe. So people are knocking on your door every night asking to be let in and you have to let them in. No, no, that's not true. You have to let some in or you're fucking dead, right? But you don't like people very much. So you have to pick and choose who you're letting in based on the vibes. And all you have to go off of is the people through your door and a conversation at the people. So every night a couple of people knock and you go, yeah, you're OK. Get in or nah, I don't know. And everyone shows up with questionable to rancid vibes. Every single person. The feeling is again, rife with just doom. Bad vibes. And as you're in an apocalypse type situation, you're not expecting someone clean cut and normal to show up. People are getting more and more fucked up out there. When you let someone into your house, however, it's not just the past fail of like, uh oh, they got in because they stay in the house and simply having one person in does not mean the game is over necessarily if they're a visitor. What happens is over time, people start getting killed. Other humans that you have in the house start fucking getting took. So they would take people out one there alone in any given room. Or if so, there are metrics around how and why kills killings happen that you have to kind of figure out. But for different for reasons that you may or may not figure out or whatever, you let people in and sometimes someone that you let in is a visitor or not. And if you go to sleep at night, you might find yourself with one person dead in the morning, you know. Oh no. Well, they were cool, I guess. What you do is during the day, you go around, you can talk to everybody who's a survivor that you've let in and you have enough energy to examine a couple of symptoms. And then based on whether or not those symptoms seem suspicious to you, you can pull out your fucking shotgun and deal with the problem right here right now. Or you can be like, hmm, I'm not convinced yet and let them chill. But it takes energy and you only have a couple of energy pips per day, a couple of actions per day to do the full replicate test. So I'm looking down into the chat and what I'm discovering is from based on your LP, mistakes will be made. It's impossible to not make a mistake. I was not making mistakes for a very long time until I did. And it and it turns out that like part of what makes this this really, really great as a game is as you're questioning, you're getting different symptoms to check, you're not sure what they mean outright. Excuse me. And you don't know how reliable they are. But you look at you look at different things like let's check your eyes, let's check your your teeth, let's see what's going on at different parts of you. And if you see something that seems off or suspicious, again, you make a call or you don't. But you can you can order a couple items from from like a kind of like a delivery service, right? So you can get more energy, for example, that can give you more time to go check and investigate things. But the stuff that you're looking for, for example, one of them, one symptom might be really red eyes, right? Yeah. So you can go take a look and see how people's eyes are doing. And if you're not sure, well, it's no problem, just go drink a coffee or order an energy drink and drink that. And you'll have the ability to go investigate and see if that person has red eyes. And the more coffee you drink or caffeine you drink and hey, guess what, your eyes are red fucker. Right. And there are things where it's like, Oh, is that person just red eyed because they're a fucking visitor? Or is that a child who's crying because they just lost their parent and they've been sobbing uncontrollably all day. So of course, their eyes are red with you. Right. So you have a lot of things like that, where you're basically judging the the symptom based on the situation the person's in. Is this somebody who'd have fucked up teeth? Or would they have clean teeth? And what does it mean if they have one or the other? What would you expect and what call should you make? And all that's great. There's another fastback to it where you can make a hard save by drinking kombucha. And even after the game ends, that save persists. Right. And when you load up your save and go back and play and visitors come visit you, the same visitor might not be a human or not a human based on reloading. There is an RNG aspect to things that makes it so that you never know what is happening. If they were decided at the door. It is like there are there are some hard guaranteed predetermined humans and some predetermined visitors, but a vast majority of people coming through are completely RNG. And you just have to do your best investigation and guess into what. And based on how you proceed over the course of a number of days, there's 10 different endings you can get according to how you handle, you know, like who you let in, who you don't let in, etc. Right. And if you and here's the thing, there's these little wrinkles and things that that happen where letting people in is like, OK, you're doing a good job of discerning who's human and who's not or whatever. Fine. You can't no problem. But every once in a while, like something like FEMA will show up at your door and be like, hey, we got to take a few people into quarantine for testing. So we're just grabbing some of those people behind you and you fucking have no say in the matter. So you pony up some people or too fucking bad. And now you're like, oh, those were people that I knew I could trust. So now what do I do? Because you need again, you can't be alone. And you can't you know, so you're in a desperate situation. Now you got to let in more people and you let in the extra sketchy people. And it's great. So you're balancing all of these together. Like, oh, I'm feeling pretty good about this group. I could ride it out with this group. Oh, they're gone. And it does a fantastic job of again, you look through the people and the vibes are rancid immediately. And you go, all right, fuck it, let's find out what your deal is. I'll have a minute to figure it out, right? But that first night, you can't talk to them. It's only the morning after. So if something happens overnight, too fucking bad. And so many examples of that person that showed up with the corpse on their shoulder actually was a reasonable person in a fucked situation. And I just needed to talk to them and figure out what was going on. So like, you really just don't know what the deal is, you know, great game, great game, really enjoyed it. How long is it? It's very short. It's like two hours? So playing through and talking out, voice acting all the lines, it took us two sessions. Okay. So yeah, you know, five hours healthy. If you're not reading everything out loud and just reading in your head and going through text speed, four hours quick, I'm sure, you know. But I just scrolled past your video paint, magging these Nevron goons. What the hell? I mean, it's important to keep up with World War Mog, Pat. It's important to keep up with World War Mog. If you don't know where you're at on the chat listings, then who the fuck are you? You know, and the last thing you need is to get your wig snatched because wig snatching was originally reserved for, you know, for serving and for burlesque and for fucking drag. But now you can get your wig snatched while your gesture gooning and then you're dropping down those chat rankings and who the fuck knows where you are after that. I just want to hold on my hand for a second. All the gesture variations by far the worst out of all the new slang, gesture maxing and gesture gooning. God awful. Some of the worst I've ever heard. Well, the problem, you see, the problem right now is that your cortisol is spiking and you shouldn't let your cortisol spike. You need, you got to avoid that. My cortisol is actually not spiking. Okay. And you know, you get your wig snatched. I would say it's actually decreasing. Okay. It says a depressive effect on my nervous system. I'm slowing down. Okay. Okay. Okay. Well, look, you know, if you're not gesture gooning for the foids, then I don't know what else you're up to. But like, that's pretty much how you stay up on those chat rankings. And if you just, if you get so depressed that you drop the fuck off, then wait, you're gesture gooning for the foids? You're just, yeah, you gesture, you gesture at the foids. Yeah, yeah, yeah, you're just gesturing, you know, that's that's it. It's important to, you know, to do that. Because it's gesturing is all you can do when you get frame mugged. If you get frame mugged, then you're cooked, right? Like, if the frat leader frame mobs you, then you just got a resort to gesturing because your, your SMV is just going to drop way too low. So you got to use, you know, your words, because you're, you're clearly not going to do it physically. You should be arrested for this. You asked, you asked, I didn't volunteer. You know what? You're right. Don't care. Take him away, boys. This is, this is some criminal shit. This is an affront to society. You don't give a fuck about the outside world. You got to, you got to stay on top of it, baby. You got to know what's going on out there. So I actually disagree very strongly. You can't let these people that shit on us for not watching Bionicle, you can't let these fucking kids talk their shit. All right. You got to stay up on the, you got to stay on the up and up that even beyond what they know. So that when they come with their shit, you go, yeah, I don't know anything about Ben 10, but I know what the fuck is going on with the ASU frat leader. So I'll tell you what, Willie, I actually disagree. My, my form of resistance against the kids is not to actually understand or internalize even a single word so that when I do repeat it back to them, they all just take like horrible damage from my old man vibe. Oh yeah. No, no, if you fucking, if you boomer six, seven, you know, on somebody like they'll just melt. I mean, that works. You sure for sure. No doubt. But we've already, yeah, dude, we were at the Costco. We're moving beyond at this point. We were at the Costco and our bill ended in six, seven. And the lady was there went, haha, six, seven. And you want to bet what fucking happened? Um, the baby. Yeah, yeah, said six, seven. Yeah. And then I looked at him and I couldn't help it. Yeah. And I did this. There you go. There you go. The baby. Yeah, six, seven. Yeah, I'd like this. Yeah. And then Paige turned and saw it. It was too late. Yep. And she went, stop it. And the baby goes six, seven. And she was like, no. And then, and then, and then the hammer of dawn just struck the supermarket. Here's the fun thing about six. Here's the thing that I do understand the kids at their core level, right? Because in that moment when I was doing six, seven with my toddler and my wife hated it, I was like, this is what six, seven is. It's I'm doing it. Yeah. You're doing it. And the person next to us fucking hates it. Yes. And before that's an emotion I can understand. Absolutely. Before six, seven, you were, you were flossing to, to make people die. I was not. Don't. Well, you could, you could put that on me. You could floss to make someone die, you know, that's a, that's a, that was an easy one. Anyways, anyways, all this to say, don't ask if you don't want to know. All right. It's real simple. What was it? I had a teacher that said this. It was play stupid games win stupid prizes. Win stupid prizes. That was my shop teacher. And you can imagine why he would say that. Yeah. Every, every single, did he have all, did he have all his limbs? Did he have all his dead, all his toes and fingers? Yeah. Okay. And every single year he would always give the same speech and he would always say the same things and it always boiled down to don't touch that when it's on. And every single year I was at my high school, the first week of class, there'd be some kind of fucking emergency because Jimmy or Billy thought, well, the soldering iron can't be that hot or whatever the fuck. No man. It's like when your chemistry teacher tells you, hey, don't drink from the beakers. I don't care that you just rinsed it out. Don't drink from the beakers. Yeah. Or just, oh my God, the amount of fucking chemistry labs with like insane substandard chemical treatment because schools that have that shit sitting there for years are not up to standards. You know, my favorite, my favorite ever. You know, gallium, the metal that melts in your hand? No, but sure. Okay. So gallium is a metal that melts at room temperature. So at body temp at like 98 degrees. So it's like a solid and then you put it in your hand and it melts into a liquid and then the instant it falls off your hand, it turns back into a solid, right? It's cool little party trick. Hey, look, you're holding it. It's fucking toxic. Right. Right. Right. Right. Like playing with fucking mercury back in the day. Exactly. Yeah. Yeah. Well, not, not, not as much as mercury, but it's bad for you. You're not supposed to touch it. Yeah. No, you just, it's just anyways, anyways, you gotta, you gotta know what's going on so that when you, when you discover that, you know, you're like, what are them there kids up to? Oh, they're doing meth and going sterile because the steroids are, are helping them become chads, but they're now fucking completely shriveled up and have like no ability to procreate as of teenage years. Okay, cool. Good. Now I know how it kind of solves itself. I mean, you just, you gotta know what's going on. You gotta be aware, you know? All right. Where was I? So yeah, the game is fucking cool, man. Check out, check it out. Really, really high recommend for a short suite. You know, I just imagine opening up the door and you're there, but like, bro, you gotta let me in. I'm just her maxing out here. Oh, was he a visitor? What? You say with a house full of fem boys. We have no room, no vacancy. Yeah, right. Good game. Very strong. And the other thing we did real quick was I swerved back around to check out a little more of app solemn. And they just had a big update, right? They did. There's a big patch for a bunch of stuff that is content we haven't gotten to. So who the fuck knows? There's like tweaked this and updated that and fixed this and we're like, we're like, I love it when you read through a patch note and you're like, I don't know any of this. This fucking thing you've never heard of. Yeah. Okay. Yeah. And so by playing a little bit more, we got a good run going and we're able to make it like past that, that first big boss, the under King. And then you get your, you get your fourth character, you get Broome, you know, that's I got to him when I did my sponsor stream and I was like this, dude fucking Kirk's bro is so cool. Just a mage beat him up character. Yeah, like awesome floats around does this thing. And once you have those four and like the game is like opened up and running, you get the four and then you get the next thing you get is a combination boons. Right. And I'm like, Oh, now we're doing co op Hades, like real serious synergy shit going. You have the ability to make builds and you're doing it together and, you know, picking your specials according to what works best with your, your, your, you know, your build. And it's like, okay, the one I leave behind, you know, that'll work for your for Reggie or whatever the case is, you choose accordingly. And even going down to an area where it's like spent some money to like get a trinket for sure to then like aim your build in a specific direction if you're willing to spend it. And it's like, yeah, this game is really well done. I think beat them ups, you know, we've talked about many times about they have to evolve and they have to do things beyond just like the old final fight days. And we've seen a couple different variants of what that might mean, but having it be roguelike with like the co op elements and play and the fact that you could have super drastically different builds from each other, but like still like have the fun of a beat them up and defensive mechanics and all that are playing well off of each other. But this time around, every time you dodge, you're leaving fire, which is igniting. And then every time you strike, you're building up static, which is then shocking. And it's fucking cool, man, really, really fun game. And then juggling the bodies builds up meter so that your next encounter is better off as well. Like, yeah, I love it. It's a great beat them up. Um, might it might enjoy that another time every now and then might pop that back in and just take a crack at it. It's it's an easy one for, you know, a random, a random weekday. And then, yeah, the only other thing, the Avatar legends, playable alpha, the second round was this weekend as well. So Toff was playable in that. And from the initial peek I saw and then that trailer releasing, I was like, Yup, this is an incredibly interesting fighting game character. And now in hand, she's awesome, really fun, really well designed, super unique and exactly what it seems like. The game is all about movement, speed and using fire bending, air bending and water bending to fly around the screen and, and, you know, fight and do combo, et cetera. But earth bending is I'm fucking sitting right here and I'm using armor to bring you to me. You know, her one of her moves baby Aghanos. Yeah, like she puts the wall down behind you because fuck you, you're in the corner because I said so, you know, and like, again, I'm not dashing to you. I'm pulling you and the wall to me. The ability to launch that platform up and extend your ground combos and shit. She's really fun, really well designed, great, great. Just wait to imagine earth bending as a, you know, if for a fighting game and like, what's fun about that? Arboring through things, big hard hits. And if you set things up by putting the wall behind them and trapping them with your pillar, you do a big combo, you hit them into the wall, they pop up and then you can extend that into other shit. As a big armored heavy hitter, Tov has a command grab level three. The metal bending special that she does is like a, it's a grab and if it whiffs, she punches a door at you that still does decent damage so you can combo with it too for utility. You know, yeah, a lot, a lot of fun and just a great feel for her. The references and everything are on point. Her round one, I am the millen lord. And she grabs the belt and starts vibrating the screen and everything. Like she talks so much shit and mechanically some part of her part of her shit. I told you about like the redemption meter with Zuko and the hubris and like being hot headed with Korra are like part of her kit. So something you can do with Tov is you can hold down the flow button to taunt and talk shit. And she has a custom insult for everyone on the cast. You know, perfect. Yeah. She's fighting Zuko like you want to see what real bending is like, sad boy. You know, she has a custom insult for everyone on the cast. And when you pull and when she completes it, she strips away their chi. She takes two pips of chi away from them. And it's very difficult to stand there in a fighting game and do a taunt because what the fuck you have to run. Unless I put a wall in between us and stand and talk shit from behind the wall and you're busy breaking the wall down to come at me. Right. So it's actually potentially practical for some situations. That's pretty good. Yeah. And I can just say that to reiterate a previous thing I've said, I love defensive mechanics. I love all that. And there's a big reason why besides the fact that it feels cool is that when you're having fun on defense, you don't have this when is it my turn feeling that a lot of people struggle with because I didn't pay $60 to block, right? Getting hit and then having to watch a movie, etc. As much as like I use that to talk shit, a lot of people are like, this sucks. I hate this feeling. I want to I don't like being put in a hit stun or I don't like having to just sit here and block all day or whatever. Right. Even though it's a crucial part of the game, it's not the funnest part of the game. So if you make defense fun by having it be like, no, you dodge and evade and move and you can do stuff. And while you're getting swung at, you can pick how to move and evade and then counter. That makes it so much fun because the action movie that we're having a sequence for, I'm dodging and getting ready to put to swing back at you, you know. So yeah, defense is fun in this game. And in this case with Toff, she's not just dodging, but she's also armoring through and it's great. It's great. So good stuff so far. And yeah, I hope that we get an open beta with maybe one or two more characters next. You know, I'm sure there's some of the total roster list. I think I don't know who's confer. I don't know what the total number is or I'm not sure if that's confirmed to say yet. But what I can say is publicly, I believe they have confirmed we know that Azula and Sokka are both coming. So oh, they said it's gotta be there. Gotta be there. Okay. If they said 12 publicly, then yes, it's 12. Yeah. 12 is all right. 12 is fine. And the game's great. The game's preferred the way it plays out as a one view one. It's pretty solid. Yes. So you can imagine what they're about. And yeah, Sokka coming in with his boomerang shit. We'll see in a minute. So good stuff on that. Yeah, this week we're going to be continuing. So finished off. No, I'm not a human yesterday. Tomorrow. Again, the closing parts of Expedition 33. And I'm going to take a look and see. I might do a couple of multi streams, because there's multiple things I want to check out. I mentioned I want to check out Slay the Spire 2, want to check out Pokopia. I'm interested in taking a peek at Neo3. That game's great. It's also fucking huge. That's why I'm saying like wildly intimidatingly gigantic. That's why I'm saying just a peek, you know, I don't know that I'm going to have the time to fully do some of those demos that came out during Next Fest or the. Oh, that shit's over. Oh, no, no, I know. But I'm just just the I was talking about like I was thinking about doing the the Zaum thing or so. I'm still, you know, I'm not sure. And then there's one thing that I probably going to throw on the list called Space Warlord Baby Trading Simulator. Oh, dude, I feel like that that name hit my brain. But I didn't actually look at it. I'm definitely going to at least be checking that out later this week. Oh, Stonks go up for babies. Sucked into a tornado. Got it. Short that baby. Short that baby. Short that fucking baby. Short it. Make money. Trade baby. Yeah. Short it. Short the baby for cash. So we are going to be doing that. That's Willy versus on Twitch and YouTube. So I'm going to buy it. Check it out. Okay. While you're not kidding, it's just a gigantic text on the screen just to short that baby. Short the fucking baby. Short it. Buy high. Sell low. Alien warlords together strong. I don't know. All right. All right. Look, you got to choose which nomenclature to keep up on and your choices are either fucking Wall Street bats or fucking mogging. Short that baby. Short that baby now. Buy the dip. Buy the baby. Buy the dip. Buy the dip. Okay. So I'm Kramer minimizing. Thank you. Oh, good, good, good. Good. Deep fucking value even out here in space. We have a couple of new stories. We already touched on High Guard as we walked in. More like buy guard. Yeah, suck it. Pour one out. It was there. It was low hanging fruit. It was there. Yeah, you picked it. All right. So we got one here that just says the Pope urged priests to not write sermons using chat GPT. That that just feels God, that is fucking terrible during a meeting with clergy of the diocese of Rome, Pope Leo warned about the temptation to entrust homilies to artificial intelligence. According to him, if one does not train one's mind, it will atrophy. AI will never be able to preach the faith. He stressed the pontiff added that Christianity is not about formal recitation of prayers, but about a living relationship with God. Okay, hold on, hold on, motherfucker. The Catholic Pope saying that Christianity is not about the formal recitation of prayers is fucking hilarious, man. Well, yeah, that's funny as shit. Well, it's also about the indulgences that you can pick up on the way, certainly. Now go do 15 Hail Marys. That being said, that's got to be like an idolatry thing or something. I don't like that's that's got that's against the rules. Well, the problem is the problem is that like while the Pope is saying that, you know, Peter over here is saying that actually that is the new rules, right? As far as Peter is concerned, you're building God through AI. And therefore, if you remember the anti Christ speeches, we're saying that anyone who fights against AI being the are the new overlord is the anti Christ because we're building God. So if the Pope says nah, make me back up the Pope on this. You I come on. I'm sorry. I'm sorry, Pat, but you're on the Pope's side on this one. Broken clocks, etc. You are officially on the side of the Vatican. Don't because it's that it's that or Skynet, you know. Oh, man. Yeah. Yeah. Choose how Dune happened. Ironically, how do it happened? Kind of it just insane that it's at that point where it's enough of a problem that he has to reach out and not like a cardinal or somewhere like an official memorandum like the dude, the vicar himself with the hat on the throne has to go, guys, stop using chat, GPT, stop it. It's fucking weird. And you have to imagine if it was your job to come up with a speech every seven days that you just fucking crank that shit in and check the fuck out to come up with a speech every seven days. And that was like 99% of my job. I think I could manage it. Yeah. What if it was your job to talk? What if it was your job to come up with a speech every 24 hours? Oh, absolute bitch made shit, man. You know. And plus and on top of that, right? If you're not, if you're just using chat GPT to write your sermons, that means that you're not taking confessionals and using the things that the people tell you in the confessional to weaponize the back at them. You're right. To deepen their faith. Some people may think that's inappropriate, but I think talking to Jimmy Cheats on his wife and then having an hour long sermon about adult treat on your wife. Yeah. A plus shit that that is a valuable service. That is the whole point of confession. You just got to scan the room evenly. You can't linger too long or else it gets a little suspicious. Definitely. But you got to get enough dirt on everybody so that they can feel like when they open up, when you opened up the Bible, it was talking to them. They're also not allowed to read it themselves, of course. So it works extra effects effectively because it's like, nah, I just opened to a random page and it happened to be about being a huge fucking cheater. You know, now I don't know who amongst the congregation, you know, would know anything about that, but I just happened to turn to a random page. It says, don't do it. Unless, you know, I urge everyone in this congregation that if you are living with sin and hiding your credit card receipts from your wife because there's porno tapes on it, to stop doing that and definitely wives, trust your husbands, don't look up their credit card receipts to see if the femboy game is on their steam profile. I mean, they're very, the, the, the, I'm pretty sure the, the, the letter to the Corinthians was quite explicit about how to handle only fan subscriptions. We've been over this. It's all new test. Probably in there. It's all new testament. Come on. Okay. And alongside this, both PlayStation and Microsoft have now filed patents for an AI helper that'll play games for you. This is the craziest thing ever. This is the most pathetic fucking loser shit. Okay. So, so, so, so check this out, right? Check this out. Glass half full, woolly. Here we go. All right. Let me steal man it. Okay. I want a world where accessibility for people that are, as they're for players that are impaired is an option. That's not accessibility. Why? We, we, we want more accessibility for people, right? This is a good thing. Yeah. Why would you not leave that up to the developer of the game through the game's own options to offer that? Because that, because no, because the, because the, the accessibility is part of the main reasons why this is being brought up, right? The whole like AI studying the game and then playing it for you, et cetera. It's being pitched as an accessibility thing, right? Now, is that going to be the actual use case when reality fuck when it comes down to it? No, but, but to, to, to use that, that discussion point, right? I think that like anything that increases accessibility for impaired gamers or whatever over time is, is good. And we should be, you know, leaning into that, but let the developer choose how to implement those systems themselves, whether they want difficulty via sliders, different options. We've seen a bunch of different situations that, that games handle. Sometimes they go as far as making it temporary God mode to deal with whatever, you know, like you can do a lot of different things to handle it. But the, the people making the game should be putting those features in and that should be up to how the game wants to handle it. What it looks like we're heading for, of course, is a generation that is like infested with this shit. Like it's going to be top to bottom. Every game you're going to play has these things and probably while they're at it, making trained profiles that auto set settings and difficulty modes and preferences and maybe even create a character for you when you first put the game up or whatever the case is. Like I bet you next gen is going to be just like top to bottom unavoidable. All of this stuff. But if you're focusing on accessibility, put them, give the developer the, the, the power to do that the way they want to not a hit the button and then it just plays on the hardware side. So every time this comes up every, every couple of, it feels like every couple of months, there are two forms of accessibility conversations in the gaming space. One is legitimate and the other is wildly condescending and is not headed up by disabled people or anybody who knows disabled people. So the legitimate one is discussions about color blindness, low visual aptitude, color blocking, black and white modes, button tapping versus button holding, control options, remapping controls. In some cases, slowing down game term, game like speed, certain phobias, the rack, flashing brightness, support for non standard controllers with, it also goes into controller remapping. But like number one with the bullet is, is like color blindness followed by like POV, it's our FOV followed by like tap to hold versus just hold. Like those are like right off the bat, right? Mashing in general. Dyslexia, appropriate texts, text size options, just a huge variety of these things, right? Trigger poles. Yeah, that's like, there is a physical impediment, be it usually it's eyesight, sometimes it's hearing, sometimes it's physical, physicality, control, et cetera, that is just, just creating a hard stop on ability. Just like I, you know, I'm color blind. There's a million fucking puzzles in a million games that somebody with even red, green, just they're fucked on. You can't do it, right? And then there's the second discussion about accessibility and accessibility, right? Where it's every time a fucking from software game comes out. I'm not disabled, but this game's so hard, they should have an easy mode made for disabled people because disabled people can't beat hard games. And every time that happens, people with motor control difficulties or visual difficulties or hearing difficulties come out and just start screaming, fuck you, you bitches. Like Paige has like wrist problems and brain damage and memory problems and she fucking blasted through dark souls and bloodborne. That's just hard as fuck. Bitch, rest in peace. Broly legs. Rest in peace. Broly legs. Run the fucking set against him and see if you can fucking stand a chance. See if you get around. Absolutely. Absolutely. My wife is disabled. She fucking loses her mind when this shit comes up. She goes crazy. And this is a discussion of the second type where it's like, oh, poor poor little wheelchair babies need the game to play itself. Like it's fucking awful. It's just I want to put the AI in the thing. I want to sneak it in there. And you know what? Get the leg disabled in here and we'll use them as the excuse to put the robot that kills your brain in here. Well, what always happens, of course, is just that like, yeah, it just becomes a thing that like you if there's any if there's any looseness to this, it'll be like, OK, cool, you've allowed me to use the hardware to create an aimbot. You know what I mean? You've allowed me to find ways to cheat multiplayer to whatever degree I would like to because you made that possible. It's definitely not the use case that that's being pitched there of 100%. And again, I think that the developer of the game reserves the right to put the features to for that for the experience they'd like to offer in what in the ways that they'd like to. Well, I mean, they don't reserve the right if they're putting it out on like on the platform. Sure. And you know what? There's things like sometimes there's things that that are beyond the game like game defaults, for example, back in the days with Xbox, you could like, permanently replace buttons placements on and switch them to different things or whatever. Steam control settings also do things like that or so. But there's a difference obviously between that and the what we're describing here, which is we'll analyze gameplay and then potentially take control of the game and play it or give tips or text, etc. Describing what to do or what's going on or what's happening, etc. And so on and so forth. Like there's different layers of it being being more or less pitched. But what's funny? But it's going to be a baked in feature on whatever Sony and Microsoft do next either way. I was doing a no heel run on Resident Evil 9, right? And R1 in that game heals you. It automatically jabs you with a fucking healing item. And what I see in my mind is, oh man, I really can't beat this part in Resident Evil 9. Hey, Siri, can you do that shit? Yeah. And Siri's like, got it. And then just goes, you need to heal up and then uses every healing item in your inventory back to back. And then yeah, no fucking walks forward and waits to sell your ammo when the boss is is is fucking invincible. I mean, it's the quote. Well, I mean, it's just like turn the button on and let it play itself or whatever. Or you just like, it's level skip without skipping the level, you know, I gotta be honest. I think video games in general are way complicated to actually manage a lot of those inputs. And a robot is going to have a hard time intuiting how to do it. You think you think the AI is going to roll is not going to get roll catch by markets overheads? Yeah, I I am more than anything, whatever, whatever the whatever the case ends up being, I just I fucking this fucking AI can't get over the fucking jump in the tutorial for Cuphead. I don't train this thing. I don't I don't like the solution being outside of the developers, you know, design, like I don't I don't think that's that's that's good. Also, I'll take I'll take a step forward on this where it's even further where it's like, you know, you cheated the game, you cheated single player multiplayer, whatever, we've done this. This isn't like the a this isn't like the robot I need the robot to like jerk me off. This is like, I want the robot to jerk me off and also come for me. Like the cheats are whatever the fucking a single player game versus multiplayer, we've talked about this many times is a different thing. You're not ruining someone else's experience, but regardless, like, yeah, if you're if you're doing this in the name of accessibility, it's like, I'm not buying that. What I think we're going to end up seeing likely, I would not be surprised. You know, I don't know if I'm strong enough on this to say mark my words. But what if we end up in a situation where the fucking game front, the store you look at is different from my store, because it's been algorithmic and the algorithm. I mean, I'm sorry. I'm pretty sure we're there right now. You want my Nintendo switch recommendations. The box art for the game might be different based on you and your tastes and my tastes and that Netflix stuff. I'm kind of shocked we're not there already after we had all those years of like, you can't put a girl in a fucking box. Exactly. Exactly. Right. Now, Netflix does that with its thumbnails for the shows you watch. And, you know, the A B testing on thumbnails on YouTube is already a thing. I'm not going to be surprised if we go into the next generation of game store where the products showing up and the art for said products are all based on shit you've clicked on before and not and not actually what the game's official anything is, you know. In addition to what I just said about trained profiles and auto settings and, you know, going in and creating a character for you, etc. And so on. So, you know, who knows? I don't see a lot of value in this. And I don't even mean like I'm I'm an anti AI hater, yada, yada. I actually just genuinely don't see a lot of value in it for nearly anyone. I can see I can see fucking, you know, Call of Duty bro just being like whatever, just do the thing. I don't care. Run the game for me. Call of Duty bro doesn't play anything but multiplayer play FIFA for me. Siri play FIFA for me. I can see that notes turn off. Fuck off. Stop it. Shut up. I think that I think you can there's a there's a there's a there's a there's a gun and ball gamer out there that's like yeah just do it. You know, so recently came on somebody talking about gun and ball gamers. Snoop Dogg. Yeah, you're right. Yeah, Snoop Dogg. Yeah, you're right. And basically they were putting forth this idea that like people who exclusively play multiplayer games don't actually like video games at all. They just happen to be the most convenient social output that they can get a hold of. Oh, that's the latest gatekeepery shit. It's not right for me to agree with this. Basically the idea is that if you allow, if you offered up these people a way to have like, like a sports league in their uh that was just as convenient that they would probably rather do that because it's the inverse of any game is better with friends. It's like because the friends is the appeal and I'm specifically talking about the people who exclusively play multiplayer games that are essentially sports be they shooters or sports. God. Also, you know what? Gatekeeping fucking kicks ass. Gatekeeping should be done more. Controversial brave. I just um that's that is the problem with gatekeeping has always been that we kept the wrong people out. Like, oh, we got to make sure there's no blacks or women. No, you need to keep out people who fucking smell. That's the gate. That's what it's for. Uh, my preferred method of gatekeeping is gatekeeping the the the companies out of buying their way into the things I like. So a one good crushing force will be unmarketable, unpurchasable, ununcooptable. Trying to get in contact with you to change the thumbnail because it's showing up unlike his work computer. We're crushing force and I saw that and I was like, he's never going to change that thumbnail bro. Never a million fucking year. Oh, you're I'm sorry, but welcome to woolly versus my friends. I you're here. You're here. You're here now. And and and and full full credit to solidus on that pick because that's a perfect encapsulation. Right. With the with the with the centaur with the skunk tour. Yeah. Um, no, gatekeeping rules actually. So we should gatekeep more. I again, if I think if we if we gate kept like the the the the the Saudis out of the FGC with games like crushing force, not gatekeeping. That is that is not money. Gatekeeping is not the fucking pushing out the rent the rent lowering shots. The rent lowering shots. You're the government. You don't have the ability to gatekeep the Saudis out money. In fact, one person who owned Evo. I mean a couple of different companies and then RTS. Okay. It was there. Pokey main originally. I mean the cannons. Okay. They was their job to gatekeep and then double perfect or triple perfect or now to be fair before pokey main. I'm going to assume they were given a big old bag of money. Yeah. So they open the gate a little bit and you know what? I would have probably made the same decision. I'd like a big bag of money for Evo. I mean everybody who does anything is is you know, you get the big bag of money and then you and then you leave it and you go like, I don't see what happens. But anyways, anyways, anyways. So that is one of the things that came up this week. Something else that got interesting. So last week we're talking about Sony shutting down Blue Point and how that spells pretty much the death of a bloodborne remake. And well, there's more. There is more. Right. So follow up interview. Where we go. Bloomberg went, had an article where they broke it down a little bit more and speaking to Yoshida, he says, though I'm, he's not in directly involved, he doesn't know for sure he has a theory quote unquote. And the exact wording is my theory is because I remember Miyazaki-san really loved Bloodborne, what he created, I think he's interested in remaking the game, but he's so successful, but he's so successful and so busy that he cannot do it himself, but he doesn't want anyone else to touch it. So that's my theory and PlayStation would respect his wishes. Right. So that is from someone who was originally in a position in the no, not currently there, but putting that out there as a, it's specifically from Soft saying they don't want Blue Point to remake Bloodborne because it's something that they want to do themselves. Right. Believable as a thought, if you're like, yeah, this is a property they love and care enough about. And maybe there's even the thing that they did, maybe you can even go like they didn't like the Blue Point remake of Demon's Souls for various reasons. Maybe they didn't like the artwork, the art changes or some of the other things because there was a, there was a couple of things that they took liberties on that were not one, one to one, right? But the problem is from Soft is not in charge of what happens to that license. Sony is. That's true. So it might just be a matter of like, okay, well, PlayStation is just simply deferring to the wishes of Miyazaki and Frightsoft. I mean, if I was doing Sony stuff, I wouldn't want Game of the Year hitmaker from software to be mad at me for remaking a game against their wishes. But this is the question because some people are challenging the statement and saying that I think that might not be true because it's not up to from soft. But the question is, is it is up to Sony? We know that they own Bloodborne, but is Sony simply going, we could force a Bloodborne remake and at from soft's ire. And we are choosing not to do so so that we don't piss them off. And thus we're leaving all that money on the table. That I feel like I haven't seen anyone bring up. But like this statement by Yoshida like reads weird to me because it's not being contextualized properly, because it's like former PlayStation head, Yoshi P says this, but what it actually should say is guy who tried to kill demon souls has idea as to why no Bloodborne remake. It reads the way we talk about things that we might have heard at the water cooler. Yeah. Spang, I have a theory about something is us sitting here going, Oh, no. That's that's that's what I'm hearing. Oh, you have a theory. Do you? You know what I bet they should do? You know what they should do, Willie? They should do something about 90% similar to what I'm about to say, but just different enough so it doesn't look like I knew beforehand. I just look really smart. That's what they should do. That's what they should do. It's but look, it is believable if you some people were putting trying to put together like string and cork boards to talk about there's evidence that the Demon Souls remake was disliked by from soft and that they they've talked around about in a roundabout way about it or I forgot what the exact examples were, you know, but there was like two or three things with it like, Oh, here in the promotion here, it seems like whatever the case is, you know, but I don't think there's any smoking gun there to push that theory 100%. I do know that that that Demon Souls diehards are not upset. We're not happy with some of the changes that seem to point a needless. And it is believable that as Bloodborne is such a fucking special incredible game in the Souls series that I can believe that you're like, no, we want to do it ourselves and make sure that nothing changes. We want to change things that we believe should get updated, but not let someone else take that effort away. And we're so busy right now with all our projects that it's just not on the table, right? But I just don't know at what point Sony doesn't strong arm or goes like, you have to confirm this within this time window, or we're going to try to make money on this, you know, because I gotta be blunt. This entire discussion is so weird because like literally all anyone actually wants is a fucking patch that makes the frame timing better. Yeah. Yeah. I mean, we've enough time has passed that it's become more than that at this point. Yeah. Right. It's like, yeah, no, literally just, just fucking fix the frame timing so it doesn't like judder like shit when you turn the camera. That's it. And then the last little bit here and again, this is come, this is all speculative in the, in the, in the, the fucking weeds here. But Lance McDonald who did the 60 frame per second mod and has, and has talked about a bunch of stuff with this said that yeah, he basically he's like, it's not, he doesn't believe it. It's not from software that rejected blue, blue points pitch for a bloodborne remake. It's placed. It's the PlayStation told blue point that from software rejected the pitch, which is extremely unlikely to have actually been true considering how many other things PlayStation lied to blue point about. There wasn't a point here where he describes them like basically like Sony reps kind of making shit up while taught while he was speaking to them. Oh yeah. I've had PlayStation Studio staff literally tell me we are working on bloodborne to quote unquote before sometimes these people just say shit because they take random words of their colleagues as gospel when they're actually just morons. So they're just back that up. They're like people who should know better will, will say crazy nonsense. So people just working at Sony or just lying about shit. And in that, in this case, this could straight up be like blue point was lied to as a convenient excuse for why this is getting turned down. Right. Um, I mean, I will say that like if you had to apply Occam's razor, right, you have a property that would make a lot of money that if you put it out would be humongous, one of the biggest generational releases. And you're not putting it out, right? It is easier to believe that the creator of its wishes are being respected than it is to be like they just don't want the money that would be free. You know, I can't think of a reason why they would be so against what is such a slam dunk. So there is a, there's like a, this is like a logical fallacy that I've run into many times in the games business, which is, ah, they, that would make so much money. They should do it. And like that assumes that everyone has our expected perspective. We're in a bubble. We're in a bubble. Make no mistake. We're in this weird resident evil capcom fucking fighting game devil may cry survival horror best friend. That's bubble kicks ass, by the way. We are locked into this fucking best friends bubble. Like that's, that's where we're super smart about it though. It's a psychotic echo chamber that is, sometimes reflective of the industry at large and other times the most alien batshit crazy things ever. You know, I saw something that I saw a clip about where max was talking about the ending of of bio shock infinite. And it was like, Oh yeah, no, we're here. We're in a place. And then the rest of the world at large is a different space. But, but, but I feel like bloodborne being a thing everybody wants. You can have these moments where just looking at the fucking chat spam at a random fucking Keely award show and to be the amount like that is general gaming audience going crazy for it. That that's not just this little fucking echo chamber, you know, I believe that even though other souls games sold better. I don't know how those stacked up. Did they? Yeah, yeah, exclusive versus non exclusive. Yeah. So, so even though other games, soul games sold better, that of the things that Sony would want to fucking like again cash in on of the of recent generations, last of us, Spider-Man fucking pushing God of War, pushing Horizon, all these things, like it feels like if they had the ability to do so and maximize on it, they would throw blood blood on that list. It's again, like it feels like it's a free fucking cash out. Maybe that's not an accurate assessment. Maybe there are things going on behind the scenes we don't know about. But I feel like there is. It's actually kind of strange. The game hasn't received any patch whatsoever, not even like a tweak or like it unlocks the ability to use PS5's extra resources, like nothing. But it's like, yeah, but it's like it's not like we're talking about gravity rush. Oh, yeah. Hey, there's others. Do you have the Sony news about the PC ports? No. So there's there's rumblings that Sony is not happy with their PC port strategy. Oh, and that the like Ghost of Yote may, for example, never come to PC. It's not stopping that going forward. It's not promoting the new release enough. So Sony. So here's the thing. I love the Sony games releasing on my personal computer. I played Ghost of Tsushima on my PC and I thought that was awesome. I think that there's they actually came out and said, this is why we're doing this. And it might be the stupidest fucking plan I've ever heard. Their idea is basically when Spider-Man 2 comes out, we'll put Spider-Man 1 on the PC and it'll be so fucking hyped up. Exactly. Exactly. You'll go out and buy a PS5 to play Spider-Man 2. But Pat with what? But Pat fucking money. But Pat, but Pat, what if I'm patient? As we established earlier, most people like 80 percent of people are playing games from last year to six plus years ago. What if I'm down to weight? Knowing also be that it might come releases have been staggered according to their original releases. So they're releasing at the same rate. Yeah. Yeah. On PC. It's it's not the the lag is not a so many years lag. It is a when the sequel is about to drop lag, right? But that yeah, I guess that I'm waiting on Yote for PC. I'm happy to wait. I don't like there's not literally I like 40 games installed on my computer right now. And I'm just rerunning RE9 at night. Like like I'm not fucking hurting for choice here. I'd be curious to know I'd be curious to know, yo, yo, weight maxing, weight maxing, weight maxing. Let's go. It's all about weight maxing. I would be curious to know like if there's a way to track adoption rates for like how many people that bought Horizon Zero Dawn on PC then immediately went, oh my God, I must go get Forbidden West right now. Woolly, there used to be a way to do that to Sony. And that was to force you to sign in with your PlayStation network account. True, true, true, true. But PC gamers have like violently resisted that, which means they no longer have the ability to find out who actually went from PC to PlayStation. So without that information, they're based off of Vibes and Vibes don't play at the shareholder meeting. That data is not getting shared. Yeah, it's so weird too, because like I originally made my Steam account by logging in with my PlayStation data. Yeah, that's actually super nuts that it actually has like done a full loop to loop. It allowed me to do that a million years ago and it actually worked, you know, bro. Do you know why I made my Steam account? It's the stupidest thing. I was playing Day of Defeat on the WON system through Half Life 1 and it came a day where they're like, no, it has to be through Steam. You have to move it to Steam. And I went, man, I'm gonna fuck about this fucking Steam services piece of shit. I just want to play my Day Defeat and I went, fuck whatever. I fucking made a Steam account and was like, fine, now I can get back. And now you can do it. There you go. That's it. Yeah, a mild inconvenience. At the time, that's all it was an afterthought. Yeah. Anyway, we'll see. We'll see what to make of this. And yeah, just one or two other things. I don't know if you saw, but we got some match footage and behind the scenes motion capture for Alex in Street Fighter 6 now with Kenny Omega doing all his moves and yucking it up and shit's dope as hell. He's fucking killing it. And he's doing all the little things that like wrestlers do in the ring, the little like lining up for the hands and oh, no, I know what I'm doing. Like little wrestler mannerisms that make him super legit and it's great. And all of that is a fucking fluke because apparently, according to Kenny Omega, he was talking to Capcom and they asked him, hey, would you be okay if we gave Alex like one of your moves as an homage like the one wing danger? I would be honored, man. And he's like, yeah, that sounds great. The only problem is my schedule is pretty busy, so I'm not sure when I can come in for the mo cap. And they're like, what? No, no, we just meant we were going to do it. You're down to do mo cap. And he's like, oh, you, you didn't mean you wanted me to come in. I thought that's what you meant. And so they're like, yeah, don't get the fuck in here. Do it. Please. Crossed wires for good. Yeah. And so he came in and then he did the mo cap for the one winged angel. And then he's like, yeah, I'm gonna just do this move set. And so he's doing all the suplexes and bombs and fucking all the taunts and the walkouts and the year and everything to add that extra flavor to make him like a real wrestler. But that was so he became the full mo cap performer for Alex, but he was originally just like saying yes to yeah, you can put my move in. Sure. You know, yeah, great stuff, man. I got a fucking quote that just came out. Oh, no, it's from February. It's from Brandon Sheffield. He's worked on some PlayStation games. I can find you 10 companies that have pitched a Bloodborne sequel, spin off or remake, including mine. It's just not going to happen unless from soft decides they want to do it. Okay. Okay. So there's credence to that side. Yeah. All right. Well, that's that then. Yeah. I like it's it's easy to be to believe that Miyazaki is like, no, no one's touching it but me. That's an easy answer. There was a quote I do remember where he's like, oh, man, I'd like to do it someday, but I'm just so busy. And it can also simultaneously be true that Sony can say, fuck you, we're doing it anyway and sour the relationship. Yeah. That's that's it. Okay. And let's see. Oh, I guess there's there's like rumors going on now that like the next God of War game is going to not be about Kratos. It will. There's a there's leaks about a different protagonist taking over any details about who that would be. She who that would be. Yeah. So Faye is likely and they also just had considering Blue Point just shut down for a canceled God of War game that was going to be a spin off starring Atreus. I guess it makes sense that that was going to be the deal. So mom of war. I don't know if I don't know like I'm sure that the Sony Santa Monica makes really good action and adventure games, but like Kratos' interest is that he's like the worst person in the world and Faye seems chill. So I little bits you get over. So I have and played Ragnarok so I have no idea what she's like or what any of you know. Okay. Well, well, the fact that there is any existing anything of her at all. There's a there's a moment in Ragnarok where you go to North Africa and you find like what is basically a new crater like this massive crater and you're like, wow, this is where Faye fought Thor to a stand still. She's such a badass and that's it. Okay. Well, clearly there's something more than nothing because the first game was just literally a spectral figure in the background, right? But yeah, the the the I don't know if there's any idea or value in what's possible with the switch up there. But if if they're like we're done with his story and there's something else to do over here, then like, yeah, sure, I guess I just you'd have to imagine the franchise becoming something completely different at that point again. Right. So um, but that's a basically like a leak from that trusted source. No, man, I want the character I play as in God of war to be a toxic piece of shit like on a on a redemption arc or just all in either on the way to needing redemption redemption like one or the other. I saw someone point out that after we were talking about the the fucked up scene with the with the doorstop lady, you know, in the original trilogy, they pointed out that by the way that scene happened right after you banged Persephone. Oh yeah, dude. You mean after daddy? Excuse me. Excuse me. After daddy. Yeah. So, you know, bros before hose. All right. And the one other thing is that trophy even mean I didn't do it, but I wish I did. Just let your brain wander. It's really fascinating watching Jaffy completely crash out like a giant man child about the live action about Kratos not being a giant man child about the live action screenshot. It's crazy. It's like he's taken a dump in the woods. Green shots actually like super bad. I actually think it looks terrible. I think I don't know who this Ryan Hurst guy is. And I think like build and and like body type wise, I think he's fine. I don't think they should have gotten a guy who refused to shave his fucking head. I think that's a really stupid idea. And I think the bald cap looks goddamn awful. I want to see it in motion, but this might be a live action Zelda, or or Silent Hill new movie. Porn porn remake. It should have been Chris judge and whiteface. Chris. That's fine. We can run that and he would have done it. Chris judge. He would have done it. Fucking huge. I Chris judge really like bodies a lot of Kratos. I bet you there's audition tapes. Kratos is in whiteface. He's like a really tan Greek guy. He has ash. It's ash face. It's ash face. Yeah, like it's canonically ash. No problem here. Yeah, we know that Kratos is, you know, he's got the he's got the olive skin. He's a lot more tend and that it's the ash on him that that that makes him look that pale. It's his actual skin tone. It's totally it's quite it's darker. Casting a white guy is like a waste. All right, now I'm pushing it. All right, you are. Or or we or we can keep going to see how far this goes. I'm good for the white. Wait, hold on. Hold on. Hold on. Hold on. Hold on. Hold on. Don't stop here. Hey, I'm good. No, no, no, no, no. Hold on. Hold on. Listen, hey, I see green lights all the way through. And I think you always see green lights. I think you're a toxic enabler. I think we should hit those green lights and see where they take us. So last little bit here. The one piece is real, literally, literally. Part of the celebration that they just had for for one piece involved Oda writing down what the actual secret of the one piece treasure is on a piece of paper. And then they put it in a little treasure box and they put that treasure box in the middle of the ocean and dropped it to the bottom and showed that, hey, if some psychos some psycho fucking fan is willing to risk their life, they can dive to the bottom of the ocean floor somewhere off the coast of Japan and pull up a treasure box that'll tell them the secret of what the one piece is. So there's one thing I really don't like about this. And I would like I'm sure someone can reach out to me or just tell us right now and chat. Did he confirm to anyone that he actually wrote something at all on that piece of paper? Like he could have just drawn fucking dick butt. LOL. The video shows him writing down a thing and then folding it up. It filmed him writing down the one piece is and then folding it and doing it. Oh, it should have been tick butt. Oh, man. Yeah. And it seems like it's in some sort of container that has like the ability to like, I guess GPS track it and like release it back to the surface whenever they want to. But that thing should be rigged with an explosive so that if anybody gets too close, it blows up. Like either that or some fucking submersibles are going to go down there and just coke can themselves. Titanic style like to fucking get to the one piece. There might be bodies. One piece might create a few bodies in the search to find out what it is. That's okay. You know, or you can just wait for chapter. Anybody? Someone. All right. 2000 2000. Okay. Yeah. Wild shit. The audacity of it. That's kind of crazy. Also, there's the part of me that also kind of hears about that and goes like to be this far in to this thing that is universally beloved and the titular thing. They don't even know what it is. What the fuck is this franchise dude? What are we talking about? That's insanity. That's the craziest shit I've ever heard. Oh yeah. We're going to get to see Smoker dude. Weren't we having conversations where people were going, oh, we start. We're starting to see the ending from here. Weren't people saying six years ago? Three, four years ago. A couple years pre-COVID people were starting to say, oh, I think we can see the ending from here. You don't even know what the one piece is. All right. All right. More importantly, we know that the one piece is not the friends we made along the way. There have been many interviews in which he describes it being anything but a tangible piece of treasure would be outrageous. It is an item. It is a thing. It is a photo of the full cast. All together with people that couldn't have possibly have been there at the time. So like Attack on Titan had like, could you imagine? Could you imagine? No, wait, and Attack on Titan completely nailed it, right? It fucking sucks. It's a piece of gold. It's a pack of cigarettes. I don't know. I mean, I'm satisfied with the basement, but a photo of the current cast of everybody that showed up, including people on the way to getting the treasure, would be some fucking wild shit. All right. Let's take some letters. Hey, if you want to send in a letter, send it to castlesuperbeastatgmail.com. That's castlesuperbeastatgmail.com. All right. We got one from Sam who says, hello, man to the left of my screen and man to the right. Greetings from Mexico. So you guys have talked about retcons and sequels that ruin a story by adding or explaining unnecessary things like the alien black goo. Wait, that's not the email? What did I say? Was it castlesuperbeast? Castlesuperbeastmailatgmail.com. What did you say? That's cast, that's a castlesuperbeast. No, just stop it. Castlesuperbeastmailatgmail.com. Okay. All right. You guys talked about the retcons and sequels that ruin a story by adding or explaining unnecessary things like alien black goo or the mass effect answers. But what about the opposite? What about the opposite? Recently, I played Alan Wake one control and I walked away with the best impression from Alan Wake one. It wasn't bad or anything. I didn't walk away with the best impression from Alan Wake one. It wasn't bad or anything, but other than some fun characters, I wasn't particularly captivated. Then I went 100% blind into control and immediately fell in love with everything about it. The introduction of oops and power utilitarians retroactively made Alan Wake one way cooler and in return made me more excited to play Alan Wake two. So do you have any examples of other media where the retcon actually improves or fixes the franchise? Alan Wake one control and Alan Wake two are the peak of this because each game recontextualizes earlier stuff and adds a lot. Alan Wake. So control adds a much wider scope to Alan Wake one. And then Alan Wake two adds a much smaller scope to control because it's unclear as to whether or not Alan writes the events of control or vice versa. So like which is what is feeding into what and whichever game you're playing. That's the one that spawns the surface level. Yeah. Yeah. Yeah. The top level game is the one you're currently playing and the other is a sub universe. Interesting. I like that idea and I've only played control there. But like the idea of the container thing is dope. But you that those are those are the types of things that can be done horribly wrong and ruin everything. C. midichlorians etc. We talked earlier today. I have mine and I've said quite a few times that you know however folks feel about it. I fucking love the ending of the phantom pain. I love the reveal with Venom Snake and I think it makes a lot of the shit in that franchise better to me because the stuff pertaining to Big Boss and his legend and his fuck assery in not only in multiple clations at this multiple locations at the same time but also how he's larger than life and such a fucking hypocrite. I adore how much the phantom pain breaks his legacy apart and go and and rips it open. It's great. I never expected that to be a thing. And after watching like his build up throughout the franchise and then you go see it in person and go oh it wasn't like that at all. But while they're breaking down his they're building up the boss and then you watch the turmoil from people trying to fucking follow that through. The best thing they could have done at the end of that story was go. Yeah that dude's an asshole fuck him. That was all that was bullshit. Like I love it. I felt that was a great cap off. You know I didn't care for it all. I thought I think phantom pain is like completely vestigial. It's like a mole. You just pop it off and not notice a difference at all. You can you can but I think that the the idea of the legend being real. Fuck that. I much more prefer the work because look how much of a work with people like Oslo and pay everything in the in the background. I much prefer the idea of like no no no this was crafted and everything that people believe in in the games later on is just kayfabe. It works so much better to me you know and you have venom being like fuck this piece of shit. You know and and of course the best part about why it's it's perfectly hypocritical is because the thing you just did to venom is exactly what happened to the boss and your whole raison d'être you are now a hypocrite doing it to another because you're you're above the game. You don't see the players in it because you're too high above it and you just did the same shit that sets you on your path. I love that. So this is kind of glazing it a lot because I recently played through Metal Gear one and two. And big boss's motivation is I love war war forever and that's it. Like. Like yeah just played those last year. Yeah yeah and and like all this build up to a guy who goes I love war soldiers forever. It's like yeah no. Yeah yeah you got to give Kojima some leeway to make that ghost hand actually be a mental gymnastics. You know you got to give leeway you got to give leeway for the sequels to fucking do some cartwheels and Kojima is running away from you going as you chase after him. I got enough out of the out of big boss to be like this is a guy who is completely fucking full of shit top to bottom and has been for like 50 fucking years like every single fucking thing he says is complete bullshit. Really really that's interesting because given what you because because what you've mentioned about like he believes it what you mentioned about re9 just now I remember having that thought literally with this is good isn't it like he believes it he's he believes it he's fucking wrong he's that's the problem but he's standing earnest in it and you're like oh this is mistake theory not malice right this is him doing what he thought was the right thing and here we go it's not actually a nefarious actor. Yeah but what an amoral person thinks the right thing is. And it's somebody who's again willing to look at human beings as disposable right that's ultimately the thing so no I just I think it's a great cap off you know as far as the retcon that makes it better I enjoyed that one. No no fuck MGS 5 we have ghosts don't realize you're facing the wrong person that's fucking stupid that's that's that's the line for me that's absolutely brain dead as fuck. Because the implication of big boss being a fuck with MGS 4 is not explicit in that way if you like you pulling that out of the ending is something that you can read but the ending intends for you to take or at the very least it frames it to take him sincerely in that moment cutting on cutting to black on this is good isn't it right and here you are left unambiguously forced to look at big boss as an asshole you cannot live in denial anymore. Because I burned him with the fucking lighter. I think I think what he was like mu ha ha ha I'm gonna get you snake. Yeah I think there's value I think there's value in forcing the player to look at him as an asshole. Yeah. All right it's just an interesting juxtaposition because like most people didn't play Metal Gear 1 and 2 right and most people start with Metal Gear Solid 1 and like all of its ancient history and big bosses just lionized but in 1 and 2 he's a fucking cartoon villain with Sean Connery's fucking face of course burned with a lighter like yeah and we're and we're literally just grabbing snake plisket and we're grabbing names and faces of characters from movies that he liked like what the fuck man it was he was like I like the greatest that was a yeah I'm that motherfucker with bug spray you piece of bitch. I like military jargon and you know action movies I'm gonna put them all together you know sure but then as time goes on it gets a little more sophisticated and he starts fucking spitting and then next thing you know he's predicting 9-11 and fast forward to death stranding and and and covid you know and and you just you let Kojima cook and it goes too far but here we are you know but here but here we are here we are and you you gotta you gotta go look back on it and go okay what the fuck was that actually about you know and I enjoyed the ride and I feel like that was one last stop that like like seeing that I was like mm okay now I'm good to put this down. I played a lot of Kojumbo I've played like multiple more than you have at this point and I'm gonna say like he's got some fucking misses in there. I mean the shit that we laugh at and fucking mock like and mercilessly for the last 20-30 years absolutely you know but yeah but yeah that's um that's that's that's my that's my my read on it you know that's what I enjoyed. Okay and I guess uh let's take one more over here uh hello dads Marcus here short and simple what is your favorite non-star wars glup shitto non-important nothing background characters that you have a soft spot for for me I love the orc middle manager who follows Saurman throughout the two towers an extended edition and argues with him about the realities of industrial expansion. Oh I do love that guy that guy's great. I don't remember. Saurman's like we gotta do it he's like where are we gonna get the wood man you need wood to build things. Is that the guy who looks out at the the army and has a tear drop? I don't think so. Like he has a lackey and I remember that like looks on the size of the full army and like cries and is it is it that it is that dude? No it's not that dude okay I don't know that's grima okay okay my mistake I'm not sure. Glup shitto huh um okay I'm not really a glup shitto guy in the same way that I'm not like an oc guy there's there's there's um there's not sorry the guy who the fucking farmer who shoots raddits with a gun okay yeah bbz sure sure I yeah yeah yeah he's I mean he's not around like a glup shitto but he's he's he's he's a he's a nothing background character that fucking that elevates it um I think if they're recurring is maybe that might be the uh part of it. That kind of comes back. Yes or I for me I feel like a glup shitto needs to be kind of recurring a bit. You know really? Because I mean even the person's own. No they said they said they said background character nothing that does that you have a soft spot for not important so that's a wide that's a wide net um I'm gonna say uh in fucking in Gurren Lagann every time shits popping off and you just cut over to Attenboro just going ah slamming the buttons and launching more missiles and fucking Joe got on barren bow just being like yeah yeah those guys are great um and especially to the point where they're glup shittowing the whole time and when it comes down to it they get their moments because everybody gets a moment uh that everybody's gotta get a moment even glup right so I appreciate Gurren Lagann for giving the glup shittos their own transformations and hype ass fucking uh uh special moves. I'm gonna look this up. Glup shitto. I'm gonna get an urban dictionary page for sure. No I don't. Glup shitto is a character if you know what I mean. Basically unpopular unnamed character. Basically that's it. Minor character. Yeah as minor as it gets. Okay sure. All right. It can be a nothing. Yeah. But yeah that's mine. That's somebody people in the chat are just like saying I have I must have a resident evil glup shitto. I'm like not really. Resident evil characters are named or dead. That's there's like almost no in between overlap. I just know like I was when I was dropping some tepid card names out like like you you you you fucking twisted your head upside out a few times. No but yeah. Yeah. Um all right. Isn't yeah. No I was I was I was gonna say um like any any single serving alien that people just go who the fuck is that. Yeah that's it right. That's all. Like I would have said like because they say non-star wars but like I actually like how IG 88 is just this weird fucking robot in the background of that one scene with Boba Fett but then they turn that bed they made him into a character. Yeah shadows of the empire. He's big. He's a huge part of that. No he's also in the Mandalorian. It's not him specifically but it's a similar robot. Oh it's season one. Yeah. But it's it's his model. Yeah. It's not actually IG. Yeah. Yeah. All right. All right. Yeah. Sure. Sure. Sure. Yeah. Anyway. You know what? Mm-hmm. Star Trek. You know you cut out say it again. Star Trek. Oh. There's too many. There's. There's way too many. Oh my like every one off nonsense episode. Yeah. Every every episode. Every single fucking episode. Is it is Star Trek not just Glup Shidow the series the adventures of Glup Shidow. It really is. It's all Star Trek is. I if it's minor character that nobody who is into the series would know about but who I really like I would go with Morn. Who is a cheers reference. Norm. No. Morn. Do they say it like that when he walks into do say it like that. Is it is it in is it in whatever the Frankies bar deep space nine. He's an alien with no lines. Oh my God. He is sitting at the bar damn near every single episode never speaks but whenever somebody refers to hanging out with more and they're like oh my God he never shuts up. Okay. Every time he's about to speak he gets cut off or something happens or an alarm goes off. That's pretty good. That's not bad. It's really good. It's a great fucking bit. At the buzzer even dies and then walks into his own funeral to sit at his spot. That's pretty good. That's great. Okay solid bit. One day you're going to watch Star Trek and it is it is it is the greatest writing exercise of all time. It's a setting in which what you could write any goddamn story you want with absolutely no limits on time budget or quality. Do you want to make the shittiest episode of TV you've ever seen in your fucking life. Go for it. We'll have a good one next week. Don't worry about it. And I would argue that the fact that you're talking about it 30 years later means it succeeded. It's it's pretty good. Me and me and Paige and Eli used to play a game which is this happened in Star Trek and she would go fuck no it didn't. Yeah. Yeah. Yeah. Yeah. Yeah. Fucking did. Yeah. At the buzzer I'm going to throw out Avatar foaming mouth guy and cabbages guy. Avatar foaming mouth guy. Who's it? What was that? So in Avatar there's the cabbages guy who has a cabbage cart and it keeps getting busted open. Who's foaming mouth guy foaming mouth guy like freaks out when Ang does his airbending tricks and he goes oh my God and falls over. Oh yeah. I remember him. He just literally foams out the mouth and freaks out and passes out on the ground. That's a good glove. Shit. Oh right there. All right. Have a good one everybody.