Mentioned On
Episode Mentions
Triple Click · May 14, 2026
What It's Like When Your Game Flops
“Co-funder of Firewatch production alongside Campo Santo; shared revenue from game sales”
Game Development Economics and FundingEarly Access Strategy and Player ConversionIndie Game Marketing in 2026
View AnalysisAccidental Tech Podcast · Apr 1, 2026
685: The Ability to Be Hotter
“Software company; Status Board app (discontinued) discussed as example of iPad app useful on Mac”
MacBook Neo design, pricing, and market positioningApple Silicon architecture limitations and scaling challengesMac Pro discontinuation and lack of high-end Mac successor
View AnalysisAccidental Tech Podcast · Feb 16, 2026
679: An Adversarial Relationship With Myself
“Status Board application mentioned as inspiration for Casey's home automation status indicator project”
iOS App Friction Design and Behavioral ModificationWater Damage Prevention and IoT Sensor NetworksApple Silicon M5 Chip Architecture and SKU Strategy
View AnalysisThe Besties · Jan 9, 2026
The Most Anticipated Games of 2026
“Publishing Perfect Tides: Station to Station, a point-and-click adventure game launching January 22, 2026”
Resident Evil franchise management and horror game design evolutionJRPG remake strategy and narrative innovation in remakesPokémon Pokkopia and creature-collection game design
View Analysis