Get Played

40 Years of The Legend of Zelda

99 min
Feb 2, 20264 months ago
Listen to Episode
Summary

The Get Played team celebrates 40 years of The Legend of Zelda franchise, discussing its cultural impact, design evolution from the original 1986 NES game through Breath of the Wild, and its influence on open-world game design. The episode features personal gaming experiences, a deep dive into the series' timeline and characters, and a segment guessing whether anime titles or video game descriptions are real.

Insights
  • Shigeru Miyamoto's design philosophy of capturing childhood exploration experiences fundamentally shaped open-world game design across the industry
  • The Legend of Zelda's non-linear design was revolutionary but the franchise progressively became more linear until Breath of the Wild course-corrected back to the original vision
  • Game design influences operate cyclically—Shadow of the Colossus was inspired by Zelda but then influenced Breath of the Wild's design philosophy
  • Gamification of activities (tracking, achievements, metrics) can diminish the intrinsic value and enjoyment of those activities, even in games themselves
  • Art direction and aesthetic choices have greater longevity than technical specifications—Wind Waker remains visually relevant 20 years later
Trends
Retro game accessibility through modern platforms (Switch Online) enabling new audiences to experience foundational titlesCyclical influence patterns in game design where inspired works later influence their inspirationsNon-linear, player-agency-focused game design gaining dominance over linear narrative-driven experiencesGamification as a double-edged sword—metrics and tracking systems can undermine intrinsic motivationCross-media character recognition (Zelda characters in Smash Bros, merchandise) extending franchise relevance beyond core gamersMotion control implementation as a failed experiment in console gaming (Wii, Wii U)Handheld gaming as equal platform for major franchise entries rather than secondary releasesGame design as intellectual art form worthy of academic analysis and philosophyFranchise longevity through design innovation rather than iterative sequelsNon-gamer audience adoption of specific flagship titles (Breath of the Wild) as gateway gaming experiences
Topics
The Legend of Zelda franchise history and evolutionOpen-world game design and non-linear gameplay mechanicsShigeru Miyamoto's design philosophy and influenceGame design as art form and intellectual pursuitGamification and its psychological effects on player motivationWind Waker art direction and aesthetic longevityBreath of the Wild as franchise course correctionMotion control implementation in gamingGame character design and ancillary charactersZelda timeline and canonical sequelsNintendo console history and exclusive titlesGame accessibility through modern platformsInfluence cycles in game designNarrative-driven vs. player-agency-focused designVideo game music composition and cultural impact
Companies
Nintendo
Creator and publisher of The Legend of Zelda franchise and all discussed games; central to episode's focus
Crunchyroll
Streaming platform where Isekai anime titles discussed in the segment can be watched
Spotify
Hosts the Get Played podcast; mentioned as restricting music playback due to copyright issues
YouTube
Platform where Ryan's short films are published; mentioned for content distribution
McFarlane Toys
Manufacturer of the Verrong action figure discussed and unboxed during the episode
People
Shigeru Miyamoto
Creator of The Legend of Zelda, Mario, Donkey Kong, and Pikmin franchises; central figure discussed
Heather Ann Campbell
Co-host of Get Played podcast; leads discussion and shares gaming experiences
Nick Weiger
Co-host of Get Played; recently got a Verrong tattoo and discusses Bellacho card game strategy
Matt Apodaca
Co-host of Get Played; completed original Legend of Zelda for first time in preparation for episode
Rachelle Chen
Producer of Get Played podcast; mentioned for handling show production
Ryan
Intern on Get Played; participates in Isekai segment and creates short films
C.T. Wynn
Author of 'The Score' book about gamification's effects on brain and society; discussed by Nick
Jarrett Allen
Professional basketball player and Legend of Zelda fan; wrote Player's Tribune piece about Wind Waker
James Cameron
Director of Avatar films; mentioned in context of Verrong character and tattoo appreciation
Ben Pretty
Composer of Get Played podcast music; credited in episode outro
Quotes
"There's never been a time when you were on Earth when Zelda was not there for you."
Heather Ann CampbellEarly in episode
"The structure of this is yeah, you can kind of go wherever and you can do things in any order."
Matt ApodacaDiscussing original Zelda design
"I really like reading anything that's about how our devices and the internet has broken our brains."
Nick WeigerDiscussing 'The Score' book
"Wind Waker, very underrated masterpiece, by the way."
Jarrett Allen (quoted)From Player's Tribune piece
"It's dangerous to go alone. Take this."
Original Legend of ZeldaClassic game dialogue referenced
Full Transcript
This is a headgum podcast. Hey team, so the big news, we got nominated for an iHeart podcast award for Best Overall Ensemble. How about that? Yeah, that's pretty good. Pretty good of us. I mean, I think it couldn't have gone, that nomination could have gone to a better trio plus ranch. Plus ranch, and we were much as part of the ensemble. Yeah. I mean, it's all of our nomination and I don't want to put the pressure on anybody. I don't want to put anyone in their heads, but we're probably getting some new listeners who are joining the show to check in on our famous award-worthy chemistry. So let's bring it today. Okay, okay. Yeah, it could be new listeners checking out the show based on the nomination or it could be a voting body of some kind of actor. It could be a voting body. But this is who knows. These are important episodes. It's important for us to think of this as an onboarding, a sample. You're in the cafe of intellectual delights and you got to sit down at a couple of tables. The salon, if you will. What else? Sorry, you go. No, no, no. I had diarrhea. I was just going to say I need to go to the bathroom. Okay. Well, see this is kind of what they're talking about. I mean, I don't have it now. It'd be so in sync. I guess, yeah, I guess kind of yes and no. I mean, I had it this week earlier. I had it this week too. Okay. Look, we all had diarrhea. It's not interesting. No. Okay, no. No, yeah, do that now. That's good. Um. Okay. What was your name? My name. Hold on. Hang on. Hold on. Oh, shit. Hold on. Hold on. My name. You know this. You know this. I think it's Nick. Wait. If you're Nick, then that makes me Heather. And am I Mario? Is that who I am? Mario. Yeah. That's your Mario. Mario. Mario, Heather and Nick. That's right. Okay. Yeah. Yeah. Okay. Great. Do you think we should put the award on like the shelf behind the couch? Yeah. Yeah. Right next to the signal award? For sure, we're going to get it. So I think we should probably pick a spot for it now. Okay. Yeah. I mean, we could put it in the bathroom since we're all there so often. Well, yeah, we all had diarrhea all the time. We should put it in the bathroom because of our diarrhea. I hit a guy on the way over. With your car? Yeah, I just kept driving. I know. I said, you're about to hit me. Are you fucking hit me? All right. We throw boomerangs at Octoroxid except the slow decay of time as we look back on 40 years of Zelda. 40 years. Oh, fucking God. Because we couldn't get played. Welcome to Get Played. It's a one-stop show for good games, bad games, and every game in between. It's time to get played. I'm your host, Heather Ann Campbell, along with my fellow host, Tiger Weiger. That's me, Nick Tiger Weiger, along with our third host, Mr. Games Maddabadaka. Hello, everyone. Hello, everyone, and welcome back to the premiere video game podcast where this week we are talking about our graves. Yeah. I mean, this is the thing. There's something about a 40th anniversary that really hits. Makes me feel pretty good if I'm being honest. You're younger than Zelda. You're younger than the Zelda franchise. 35. Just shy of it. Well, it's not all great. Yeah, you're right. There's never been a time when you were on Earth when Zelda was not there for you. That is true. That's amazing. Is that also true of the Simpsons, your beloved Simpsons? Simpsons was right before me. I feel like the first one is 1989, right? Such formative pieces of media for you. And they've been with you the whole way, although Pokemon came out in your lifetime. Pokemon came out in my lifetime. Tony Hawk's Pro Skater came out in your lifetime. Tony Hawk was born in my lifetime. Man, Tony Hawk's so cool. Avatar Fire and Ash came out in your lifetime. Sort of the biggest one so far, I think. Avatar Fire and Ash sure did come out in our lifetime. And here's the thing. You've seen it a third time? I've seen it a third time. I was just in Chicago, and if I was a more thoughtful person like everyone else in this room, I would have brought back gifts for everyone, but I'm not. You did bring us back half eaten hot dogs. Yeah. I made that back. But honestly, if he had, I would have eaten hot dogs. I would have been like, oh my God, from Chicago? Here I got this out of the fucking trash. No, but I do have something I got for me that I think is relevant, which is... What the hell? Oh, yeah. My Barraes. My Barraes. My Barraes. Wow. This is a... I think this is a McFarlane Toys, and I think this is a nine-incher. It's a big boy. Wow, you can fuck this if you wanted to. As befitting Barraes' towering stature, it is a towering action figure, and I think the craftsmanship is really good. Look at that, Motherfucker. I think I have to buy this. I can't wait to hold this in my hands. There you go. Oh my God. If you want, we can unbox it. I wasn't sure if I was going to keep it in the box. We've done that on the show before. Absolutely not. It doesn't go well. I have my knife. I don't want... Also, alarming. We should have never given you that. I like that she's got two faces, one's angry and one's sad. Yeah, it's really good. I like that she's got a sad face. Also her feet are straight. I guess I've never... We don't comment on feet on the show. That's for the behind the paywall. Don't talk about the feet. I've never looked at a navi feet. I guess I never have either. There's too much else going on. They've got a hook in them. Yeah, they're a little different than the human foot. Here you go. Yeah, I'll take another look at this real quick. Look at those weird feet. Yeah, it looks like... She's got like a thumb gap. It's because the foot is the same shape as a human foot, but like their hands, they only have four digits. So the toes, there's only four toes per foot down there, so there's like an empty space where a toe would be. Yeah. That was worth all saying, right? No, yeah, 100%. Again, we gotta cinch up that numb. This is really good. It's really cool. I'm so happy about it. Congratulations. It is 22 moving parts. I'm gonna pass this to the producer's desk. Please watch your drink. Please watch your drink. I hand it off to Rachelle. And also our intern Ryan is back. Hi, Ryan. Hi, I'm good. Have you seen any Avatar movies? I've seen all of them. I love them. Nice. What do you think? What's your ranking? Way of Water, one Fire and Ash. Wow, okay. But they're all like nine and above. Fire and Ash is third in your ranking? I just felt like it was a little derivative of Way of Water, honestly. I think it's third in my ranking too, but I love all three of them. The first two hours, I thought were like some of the best stuff I've seen, what with the interplay of Courage and Verrong. But the last hour, I just felt was kind of a repeat of Way of Water's finale. I agree. I was expecting like, okay, this climactic set piece is not going to be another ocean battle with Cocoon. A fire battle. Yeah, I thought we're going to get something else. But I'd still overall love the movie. Still better than every other movie that came out in the last 10 years. Yes, it's still a masterpiece. Except Way of Water. Rach, I don't like this. Rach, since last week, have you happened to see all three Avatar movies yet? I have not. Ryan, we're going to have to have a talk privately about maybe a new position that's opening up. Ryan, you can leave. Wait, no, he has the Verrong toy. He sees him. What a long con this was. To get you to bring that and give it to Ryan. So he can have a figure from his third favorite Avatar movie. Had gum establishes a fake internship. I did. I did when I was at Disneyland Park the other day, had my eye open, searching high and low for Avatar Fire and Ash merch. And they had a double-sided pin, one side Jake Sully. And I was like, what's going to be on the other side of this pin? Flip it over. It's Verrong, baby. And guess what? That pin, never getting flipped back over. Never. So it's a pin, it's like a button, like a can badge that you put on your shirt and it faces out Verrong? Yes. And like it has like a... Why are you wearing it? I should actually have it on me at all times, yeah. What I want to know is why did they decide to put Jake Sully, Majaek, on one side instead of Natiri? Because there's such a clear Natiri Verrong rivalry. It should be... Two powerful women I admire and support. And mostly for their strength. But I agree. It should be Natiri and Verrong and then maybe Quaritch and Jake Sully. Yes, as its own pins. But there should be more pins, there should be more avatar stuff in the park in general. There's a pretty good Verrong t-shirt here. I need you to send me that link. Fuck, that's sick. It's like a Verrong wrap shirt. I will buy us all that shirt if you send me that link. I'm not joking. That's like if Verrong was like a WCW wrestler in 2000. Jesus, that's pretty good. I had my eye on a similar shirt that has Carmelo Soprano on it. I have one of those for Bobby Bacala. I like that you can just get a stupid shirt of whatever the hell you want. Yeah, honestly the present kind of rules. And that way only. And that way only? Because you could get a t-shirt with whatever you want on it. And that is nice. Good news, boys. These shirts are $5 each. I'll spring for one that's maybe a little nicer. That's probably on a gildan. I would like it on a comfort colors at the very least. The really shitty print on a man quality is one downside. Comfort colors. Oh. $5.49 on comfort colors. Send me the link. I'll take it. I'll invest it. Put it in the group chat. Okay, great. We'll all get each other one each. Then we'll all have three apiece. I will put it in our group chat labeled Verrong. Yes. We really took over our entire brain space to the point where we're talking about it on the show every single week. And to the point where I didn't stop at a Verrong figure, I took it several steps further. No way. No! Yes! Yes! I got Verrong ink on my shoulder. Oh my God! Oh my fucking God! It's in full color. Holy shit! It's just black and red, but it does look very vibrant. Oh my God, dude! You have to flip it for the cam. You are my fucking hero! It's still healing. It's pretty fresh. Nick Weigr is my fucking hero. I need it. I need it. I need it. I mean, I gotta take a photo of this. This explains so much about how you were behaving when you walked into that. You were excited. Yeah. Holy fucking shit. We were all very suspect of Nick when he was... I'm wearing his taken pictures of my shoulder tattoo. We were a suspect of Nick's, I'll say, uncharacteristically giddy move when he walked into that. I mean, honestly, part of me feels like we gotta redo the intro to the show where it's like we play good games in the premiere Verrong podcast. Honestly? Let's do a Verrong tier list real quick. Let's re-rank all the moments that Verrong has. They're all S tier. L S tier. Okay, great. Put it up on. That's so great. So this is... Did you get this before or after your recent trip? I got this before Chicago. Wow. So you brought it to us actually in pretty nice state. Yeah, it's pretty... If you had gotten it after you got back, it'd still be all wrapped up. Fucking coolest tattoo I've ever seen in my life. It is fucking awesome. It made me really jealous. It's like comforting tattoos. Yeah, I have a bunch of stupid ones. I want that. Holy shit. Well, thank you. I'm glad it was well received. I mean, fucking end the show. Where we go from here? That was peak. That was awesome. Where we're going from here is to talk about video games on our video game slash Verrong podcast. I feel like I just won a million dollars. I'm starstruck. Yeah. Of the guy on our show. Yeah, yeah, yeah. You just... You got to show James Cameron. I would love to, man, the dream. JC, if you're listening, hit me up. And we're not talking about Jesus Christ. Well, him too. If you're listening, let us know. I'll be showing him this at the pearly gates and you know what he should be saying? Come on in. Verrong's here for you. Wow. Verrong for every person in heaven. Welcome to my kingdom. It's also extremely brave because there are two movies left to come. She, as a character, could transform. She's still on her journey. So she could either... It could be that in the next film, and I don't know that this would make you get rid of the tattoo, but she could establish that she's a pedophile. And you'd be like, oh no. No, I'm ready to get this covered up if it's revealed like Verrong is a Zionist. I have to show you, I recently learned of a man named Mr. Avatar. Okay, I'm listening. I know of Mr. Avatar. And he's covered head to toe. Fuck, this guy rules. Oh my God. He's kind of a king. Yeah. We salute Mr. Avatar. What an alpha. It's good stuff. Yeah, it was the sort of thing where I told Nellie I was going to get a Verrong tattoo and she was like... And then I got back from seeing the tattoo artist and she was like, it does look cool. Did she follow that with let me out? That's great. That is so great. That made my week, man. Thank you so much. Wow. That made my month. This was all worth it. I was truly, I will say, in a bad mood when I walked in. Me too. Now I feel like I could do anything. Yeah, I texted my wife earlier, I'm going to cry. And now I just can't wait because you would tease the idea that maybe this was going to be something you did. Yes. And I told my wife who then told me, do not get a Verrong tattoo. So I can't wait to show her and have her be proud of you. And then let you get one? And then maybe let me get one. Be as sick as hell. I will all get them. I ran into you. God, what a nightmare with that baby. We all have the same Verrong tattoo. I don't know about you, but I like keeping my money where I can see it. Unfortunately, traditional big wireless carriers also seem to like keeping my money too. Those greedy sons of you know what? After years of overpaying for wireless, I finally got fed up with crazy high wireless bills, bogus fees and free perks that actually cost more in the long run. And I switched to Mint Mobile. Look, the writing's on the wall. Okay. These wireless companies, they got us over a freaking barrel. And soon you're going to have to be wearing it because you'll be spending all your money. You won't be able to buy clothes. You'll have to affix straps to a barrel and wear that to work so you could pay off the debt to these GD big wireless companies. And it was going to be like nice barrel and you know they won't mean it. No barrel is nice to wear. They're not form fitting. 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You thought the rent was too damn high? Look at your phone bill and then come talk to me. I'm going to switch. I'm tired of this. They can't do this anymore. They can't do that. The quality of the service is great. And look, who doesn't like saving money? You'd be a fool not to. If you like your money, Mint Mobile is for you. Shop plans at mintmobile.com slash get played. That's mintmobile.com slash get played. Upfront payment of $45 for 3 month 5 gigabyte plan required, equivalent to $15 per month. New customer offer for first 3 months only. Then full price plan options available. Taxes and fees extra. See Mint Mobile for details. We've all had those nights. The ones where you laugh until the sun comes up. Where conversations go places they've never gone before. And you walk away feeling closer to the people around you than you have in years. That's psilocybin. It doesn't just open doors in your mind. It opens them between people. 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I didn't mean like I like it. I can get a full Nick. Do you actually look like you? I do look like me. Or are you wearing a Nick Waker tattoo? No, not well, even if I was, then that would still be me. Unless you're saying I'm some sort of doppelganger and the real Nick Waker is somewhere else. Is this like Scrabble Rules? I can't follow. I can't follow either to be frank, a resident of your merchant, but I will say that. What do you mean by Scrabble Rules? You never heard of Scrabble? No, I know the game, but like as far as I know, the rules are you have to spell a word. No, no, no. No, no, no, no. You got, all right, so there's a board. I like you. I like you too. Hey, I like you too. That's nice. I like you guys. I get tattoos of each of my friends. I get Heather on my belly, Nick on my arm with his arm with Varang. Okay. And Madda Badaka on his arm with his tattoo of his Simpson tattoo on my other arm. There you go. Okay, so you're saying you would get like not a full body representation. You would get like a portrait of us on your body. Okay, so now because now this idea is in there in your head, you want the full body one. I was going to tell you it's not going to work. It's not going to work. To toe and head. So you want like, you know how performers will do that like half thing where they'll be like, there'll be one person on this half and half and then they'll sort of switch back and forth. That's really fun. I think you're going too hard on this. I want like a character sheet. Like in Dungeons and Dragons? No, no, no, like an animation. Okay. Okay, I see. And then like pose. Yeah, you can't do like a GIF as a tattoo. You can't get any emotion. You guys are making this so hard on me. I just want tattoos of my friends. I feel like we have to drop it because if we're such murky territory, if you're confused by us. I like it. I don't like it. It's my no week learning Scrabble. And now I'm being confused by my friends. Scrabble's a really hard game. Resident Evil Merchant. Look, we love you. And I will say you mentioned Verong in the context of my new ink, but as a towering figure from the world of science fiction yourself, do you have an opinion on Verong or the Avatar franchise? I don't like short ladies. She's not short. She is quite tall. She's like nine feet. She might be taller than you. I don't like them when they're tiny. Okay, well. I'm afraid I'll hurt them. She's bigger than what you see here. That's an action figure. That's not one-to-one scale. Well, that's an action figure of Verong. Okay. Again, I feel like we're playing a hard ball here, guys. Like a hard ball? Isn't that Who's on Your Arms? Yes, but that is an action figure representation of a character that in reality or in canon is nine feet tall. Okay, yeah. So I'm 10-1. Just say 10. 10 is already so crazy. Just say 10 feet tall. 10-1. Who gives a shit? I like the extra inch. Why not? It's like a bull sim and says he's six and a half, half inch tall. Six feet and a half inch or six foot one and a half. That's just the funniest way somebody could say their five 10. I'm six foot and a half. Okay, little guy. I feel like I got to ask you guys a question. That's right. I'm out of my dog a hundred and ten percent. Oh my God. I'm 110 percent. You're 110 percent? Yeah, give it 110 percent. I see, okay. We do admire your commitment. Look, I'm playing Octopath Traveler quite a bit. I love this for you so much. I said this last week, Nick, when you weren't here. I started Octopath Traveler. I don't have five members possible for my party. So I've been like, you know, figuring out who I want in the in the core crew. Yeah. As it were. And look, I just think it's all interesting. This game for me, I feel like is maybe it must be how people feel when they were like watching Game of Thrones, having like read the books or something. Because I was like, to me, this is kind of like a book. There's like so much, there's so much words in this game. Right. And there's so and the dialogue is all really interesting. And there's a lot of like sort of like, there's a, I mean, it's, there's like a religious aspect to it as well. All that is like very colorful and very, I don't know, just handled very nicely. I just like, I'm just really, really enjoying it. The last week I pray is the voice acting. And there's just like, there's so much of it. There's more in it than I had thought. How do you feel about the combat? I, you know, I will say that like the, I love turn base stuff. Yeah, sure. And I like, I was saying last week, I like figuring out how to break the shields and stuff like that. And I started with Cyrus, who is a scholar and he has the ability to analyze enemies and stuff. So when you have, there's like, you'll have like a, there's a small row of, you know, question marks and some of them will be revealed if you've battled these types of characters before or something. But otherwise they'll be filled in, you can analyze them and then every time you see them, you can know how to take down their shield and break them. And I just have a lot of fun like figuring out everybody's little, little combos, like not combos, like they're, they're different abilities and how to knock them down. It is like, that stuff is a little slow. And it is a little, like, I feel like the game itself is slow. Yeah. Right. Cause like you're, you're walking from place to place. I'm, I'm underleveled for continuing character stories at the moment. So what I'm doing is I'm just kind of like going around and like trying to level up as much as I can and then also collect the new, I think I only have like three characters left to get, I think. And I'm just like enjoying, I'm always, you get, you get things. You get the option to either have them join your party immediately or go back and play their beginning of the story. And I'm just doing that every time cause I think it's all just like interesting stuff. So I think if I'm to finish this game, it's going to be, it's going to be a meaty one cause I'm not in chapter two yet of anybody's story. And I think I'm like something like probably like 20 hours in or something. Just doing a lot of stuff. But I'm just, I'm really, really enjoying it. And I want, I want to balance that with like a fun sort of like actiony kind of experience. I'm playing this on switch to Dragon Quest sevens coming out. So I can only imagine this getting bumped maybe for that cause I can't wait to play that. I can't wait. It looks rad. I can't wait to play it. That new resident evil is supposed to be really, really good. I'm hearing and I. Is that out? No, not yet. It's coming out this month. Okay. And I'm really looking forward to that. Too many games already. Games are back. Games? I'm breaking news. They're handing me a piece of paper from over. Games are back. Wow. Wow. It's crazy. It's a crazy time. But that's, that's what I've been playing. Octopath Traveler. Okay. For, for, you know, our listeners run a video podcast. Matt did a full act out there. Yeah. Put his hand to, to, to, to, to, like he added an earpiece. Yeah. And then grabbed a piece of paper, handed from an unseen person. I thought it was pretty good. I liked it. I liked it a lot. That's an improv training. Yeah. I would have been thousands of dollars. Well, I'm sure I'll be famous any day. Improvise your way to fame. Oh my God. Hey, you know what? It's happened to people. That's true. That's, that's what I've been playing. Heather, what have you been playing? Well, a couple of quick updates. The Pokemon card game pocket season just ended. It felt like a very short season. I only made it to ultra four. Didn't, didn't crack master ball again this season. Where'd Gale get? What? Where'd Gale get? Oh, she, ultra one. She had a full, she had a full collapse this, this season. And, and could not break into a good pace with her cards. Wow. Even though you can now give cards to people and trade cards. So I gave her the cards that she needed in order to complete the deck that I was using, which I was shooting up the ranks with. I just didn't have a ton of time to play Pokemon card game pocket. So finished at ultra four, new expansion pack drops at five p.m. recording day time. Wow. Which might be, you know, literally right now. 12 minutes ago. 12 minutes ago. Drop the new, what are you looking for? Are you reading a book? This is for my, this is for my, I was, I wasn't trying to get it to comment it on. This was going to be for my, I'm just getting ready for my, what do you think? I'm just getting ready for my, what are you playing? I thought you were, I thought you were just like, fuck this. I'm going to start reading. Put some aggressive with that, babe. Hmm. Fuck. That's what you got backwards. Fuck it sucks. The finger lick to turn the page is good. Also, we went backwards with the page turn. Like, I better, I better go back and read this again. I heard talking is ruining my reading. I clearly just don't even know how to read. So playing that, playing the South Park season of Fortnite, which has been, first off, can we talk, I don't think I've talked Fortnite a few weeks, so I think I can drop in with a couple of updates. The biggest update is that South Park is the season. So like the South Park characters are in the game, Cartman Land is in the game. I respect my thought about that. There is, for the first time since I've been playing a medallion, a coin that you can get, called the Kenny coin, which automatically reboots you because you can't be killed. That's pretty good. Which is a great power up. But simultaneous to that are these hyper realistic The Office skins that have just hit the game of the boss and the guy. Oh my God. You work in television. The blank spots you have for certain aspects of pop culture is staggering. So funny to me. I've never seen The Office. I've seen the entire original British office. The British office is great. The British office is really, really great. I think that the, I'm going to be the first person on earth to say this. The American office is pretty funny. That's what I've heard. That's what I've heard. Michael Scott and Dwight Frute. Yeah, those guys. So they are in Fortnite currently. Yeah. And so is Ed from Ed, Ed and Eddie. Wow. And those are like the three simultaneous big drops. Ed is the little pink one. I don't know which one he is. Maybe it's maybe it's not Ed, Ed and Eddie. I don't know who the fuck the guy is. He's got squiggly lines for his line with. Could be any of them. The line with adjusts constantly. It's really a fantastic skin. But it's the joke that used to be like, oh, everybody's in Fortnite is becoming so alarmingly true. Like to have these near photo realistic office and kill bill and pulp fiction skins running around simultaneous with Cartman and Kenny and Kyle from South Park. It's a really strange menu to be to be engaging with right now. But also extremely fun. I think there is this like the spectrum, right? Yeah. Where the hyper realistic characters of like LeBron James or like Ariana Grande. Like for some reason, Shohio Tani, like that stuff is funny. Yeah. Movie. Some movie characters share like kill Bill and Pulp Fiction. Like sure, why not? Yeah. I mean, why not the office guys? It's the on the other end of it where I'm like, that's actually not good for some reason. Like there's something about it to me that doesn't ring correct for some reason. It's kind of like this weird uncanny valley threshold where it's like, wait, you're not like a, you know, you're not like John McClain. You're not like an action hero. You know, you're I don't know. You're just like a guy. It's like for some reason, it's funnier to me that normal human man LeBron James running around shotgunning like Bugs Bunny or something. But like something about Michael Scott. With a gun is scary to me and I don't like it. Yeah, it's it's it's weird because it also is like it feels to me like I don't know. I don't know for a fact this is true, but I'm willing to say I think it has to be the first straight sitcom skins in the game. Yeah, I think so. Right, because there's not like big bang theory guys in the game or any of the friends. Right. It's just right. Bazinga. The friend should be in there. The honestly, Joey, how you do it and he fucking take you out. God, be good. That'd be awesome. It'd be great. It'd be great. But I that's part of the smelly cat emo. Oh my God, that's Matt. Where I don't know. Ross saying pivot. I know that one. That's so funny. We talked about that one last time. I know that one. Last week. Yeah, I know. I explained to the episode where he couldn't get his leather pants up because the legs were all sweaty. Yeah. I think perhaps the single greatest clown performance I've ever seen. So funny. Him just I'll show you the clip. You'll lose it. I can't wait. I can't wait. But anyway, so those are the those are the updates on the games that are my sort of forever games that I'm playing. Nick, what are you playing? Heather, thank you so much for asking as you mentioned. I apologize for my absence on last week's episode. I was out of town. I was in Chicago doing some Doughboyz live shows. I did see the Sonic Cafe in person and we did not dine there because the rest of my party said it smelled too bad. So. But you were if you had your druthers, yeah, you would have gone in and you would have ate something. I could have gone solo. I could have gone. But I just, you know, I decided I'll stay with the group. And if we decide to come back here, great, but it didn't end up happening. What do you think of the bean? I didn't see the bean. I've seen the bean in the past. It was so fucking cold on our day. Yeah. That we that we were like, we were going to go to the bean and then we were like, I feel like we're going to freeze to death. Yeah, to become vanilla bean ice cream. Oh, sounds like having to me. Vanilla is a flavor. But but so I didn't. But here's what I'll say about my Chicago trip. And also, of course, I should mention that I met a lot of Get Played fans. So I want to get played listeners who came to our Doughboys live shows. Thank you for listening. Thank you so much for listening. Chicago. And yeah, yeah. Great to see you all out there. Thanks for thanks for showing up. The wrong podcast. Well, I think I think I think I think the only game in town. It's on the option you got. So I'm glad you got to show mix and love by having your presence. I really wonder it must have happened at this point that a Get Played listener has come to a Doughboys show not knowing who doesn't listen to Doughboys. It's possible. Oh, it's like, I can see one of the Get Played hosts in person. I'm pretty sure all the people at your shows don't have don't listen to them. They did. They wouldn't be there. Anyway, to the point of the episode, two weeks ago, I didn't even consider bringing my switch to there wasn't even a moment where I was like, you're going to get in trouble. No, there was no like it. We say stuff like that. There was even a moment when I was like, you didn't want to say, Nick, can I just help you out real quick? Say you didn't want to bring it because you didn't want anything bad to happen to it. Yeah. There were too many games to choose from. Right. I was worried that if I brought it, I'd be so disappointed with the selection of software that would flush it down the airport lavatory. They're going to blame me. And the way that thing sucks, it would go all the way down. That thing is I'm always so scared. I'm going to get sucked down in it. Yeah, it really is really is powerful. I know I didn't think about bringing my switch to I like, which again, you know, speaks to I'll just say my own personal lack of connection to switch to as it currently stands beyond loving Donkey Kong Bonanza. A feeling that is sure to shift in the next few weeks as unreleased virtual boy games finally come to the switch. That's what we're all waiting for. By the way, you're halfway to winning this bet again, because your bet was Grand Theft Auto 6, I think doesn't come out on time or it comes out on time and new virtual boy games. Really? That was my bet. So you have half of it down. If Holy shit. Six comes out on time. Wait, I thought it was that it was going to be postponed. Oh, maybe that's what it was. I thought it was new virtual game, new virtual boy games and the postponement of GTA six. Okay. Yes. And yours was that it's getting postponed and there will not be new virtual boys. Mine was the split where it was GTA six is coming out on time and there will be no. So yes, so which are all three different options. Yeah. But anyway, anyway, anyway, I didn't think about bringing my switch to because I didn't need it. Unbelievable. And you hate it. And I don't like it. Which is my fault. Yes. Heather told me not to like it. I was more than going to come to my house. I was more than occupied with Bellacho on my iPad, which I love. I don't really like playing on my phone Bellacho on my phone, even though I will do it on the train. I think it's a great iPad experience and just, you know, a little bit more screen real estate. I mean, it's it's it's a little bit easier to discern the cards and to, you know, just just just appreciate its its aesthetic. I have really improved my Bellacho win rate. And part of that is because I've been consuming more content from from YouTubers, from streamers. I've been watching more raffle. I've been watching more Bellacho University. And it's interesting because Bellacho University had one video that was fairly recent that really did inform my strategy as I'm trying to go go for the gold stakes, which I have achieved on multiple decks at this point. The basically it's funny because it's like it's algorithmically slash click made, like titled by necessity. Like Bellacho has a huge balance problem, but it's actually not that like it's more just talking about the reality that and it might not be Bellacho University. It may be a different creator. I apologize. Anyway, it's just basically talking about how in the end game, in the late game, as you get to the highest difficulty levels, it just narrows the number of options that you can that are viable. And you're much more likely to win with a pairs build because you have fewer fewer hands, you have fewer discards, you just have fewer opportunities to draw like a multi like a like a five card flush or a five card straight or something like that. These more five card full house, these more elaborate, higher value hands. And so it's better just to go for pairs. So I've been sort of like going more towards that strategy in general, case by case basis, every every run is different. But that has really that has really improved my success, right? And I feel like I'm like, OK, I played a lot. I play this game for seven days as at this point. Yeah. That, you know, it's nice that I can I still feel like I can I can improve at it. But I thought I'd talk about a book that I picked up that I've been reading on the plane and I will have a more a fuller. Fuller discussion of this when I finished it. But it's called The Score. It's by C.T. Wynn, who's a philosophy professor at the University of Utah. Previously, we wrote a book called Games Agency is Art, which I'm now curious about reading, but I really like. And Heather, I think you're you're in this this headspace, too. I really like reading anything that's about how our devices and the internet has broken our brains has just basically like irreparably damaged us as individuals and as a society. And this one is so much about how gamification is just kind of like fucking up our brains, but also diminishing the inherent value of activities. Because like now, oh, I'm like, like, even with like, I was reading a different piece about this, about like how American sauna versus how other how, you know, European sauna and just for Americans, there's like kind of like this fitness influencer culture behind it about like like seeing how long you can sauna and tracking it and everything when it's really just supposed to be a social activity that's just about rejuvenating yourself. You know what I mean? Yeah. And so and we see the same thing where I mean, like three out of the four of us are wearing or rings. I plan to get one. You know, but it's like we're tracking absolutely everything, our fitness and our sleep. And and and it's used as as well to track our working, you know, in office culture. And it's just like, I don't know, it's fucking everything up. But also the other thing, the point, the other thing the book starts to do is talk about how that diminishes the value of games themselves, because games have their inherent like sort of purpose and it does spend some time dissecting that. So I really like it. It's it's an intellectual sort of. I don't know. I just anything that's kind of like intellectually trying to understand gaming as an art form. It feels to me kind of like the thing I think you've articulated before about how Nintendo doesn't have achievements. And there's like a there's like a feeling of like, well, if I'm going to play this game and have it count, then I want to play it on a different platform. And that's gamification of games. Right, right, right. And so like the idea of playing a game for a game's sake is eliminated when there is an additional metric that you can collect in order to make that game real in similar ways. Like if I'm eating food, recently I've started tracking my food. And the moment I started doing that, I wanted to be like, oh, I got to max out this stat. Yes, like I and the food became secondary to the idea that I could level up my my dining experience instead of just engaging with flavors. That being said, if you could gamify flavors, then I'd be back in. Yeah, I'd be in. Well, yeah, Nick would be at the top of the leaderboard. Anyway, the book is the score. I'm not going to play anything else. Somebody else's game. I also wanted to talk about a game adjacent thing. Natalie and I started watching Taskmaster, the British show. Matt, you've seen Taskmaster. I love Taskmaster. I had not seen Taskmaster before. It is we started with our buddy, Jason Menzooka, this is on a season. We started with that season. So we had to buy that season. But I think a lot of the earlier seasons are on to be or Pluto or something. They're free somewhere. Anyway, it's so entertaining. It's great. It's it's five comedians and, you know, largely British comedians that form that to me as an American, like I don't. I'm not familiar with them, but they are all super talented, at least on this this particular season. They're super funny. And they are basically given a series of tasks by the Taskmaster, by the host, where they have to do things like, you know, just various games. And they're one there are some like, you know, for instance, they're straightforward tasks like putting a wetsuit on a mannequin or improv style games that are like, you know, tell a ghost story about a barbecue and fewer than a hundred words or lateral thinking puzzles, like sit in this lab and figure out what makes this light bulb turn on. And it's just it's just fun to see people like think through these things and out loud and physicalize these activities. But also they're all just like cracking jokes and ripping on the host and ripping on the show the whole time, which is really, really funny. And in Jason's particular case, trying to destroy the game from within. Yeah, that's the other thing that's great is that that sometimes the format is like loose enough and low stakes enough where they were rewards, sometimes like circumventing the rules and coming up with a creative solution. Yes. Kind of like if you're at a Zelda shrine and you're supposed to roll a ball down something, you figure out a skip progression entirely. Yeah. It's just like it's it's like it's cool to see that those work around. Yeah. No, Jason was like sequence breaking the entire game. It's great. It's it's so funny, though. Yeah, I was like, I like I like we're laughing out loud repeatedly multiple times per episode, which like I'm so jaded about comedy now and I consume so little of it. Yeah. That I just like it's like, holy shit, this is like a genuinely very, very funny show, a really great premise that's really well executed. I was thinking about that when I was watching it because I was similarly don't like I find things funny, but I'm like, I don't know. It's tough for me to be like, oh, this thing is so fun. I don't know. It's like tough. So like, I just watch more dramas and stuff in general and then find funny stuff in that like it's a prano is like one of the funniest shows I've ever seen. But with this, I think it's just because it's so outside of our it's a different different rhythm. Yeah, it's like it's just so outside of like what I'm used to seeing in comedy and like what I'm used to like even like doing. So it's just it's just fully entertaining like from from the jump. It's great. The comedic energy is is really the energy that's conveyed by the editing is what I was trying to say. It's it's really, really sharp and also just it's an interesting game like like show from a game design perspective. I think all the game is like, oh, that's a really thoughtful, creative idea for, you know, for some sort of contest and they tend to have some sort of silly layer like, oh, you have to you have to pause and every 20 seconds or something like that. Yeah. Or like, there was the one where they had to like where they throw a P as far as you can. Yes, right. They have to go find the P. Yeah, like in the scene, it's like, fuck, why did I throw it so far? Yeah, because they'll reveal like steps of it. So like a first how far can you throw this P and they're figuring out how to throw the P the farthest away. You know, like Jason like carves into something else and and puts the puts the P inside of it and then throws that object. But then they find out the next step is they have to go find it. And whoever finds the P the fastest is the winner. So it's like they find ways to like fuck with you, which is great. It's really, really fun. Yeah, it's awesome. Sounds like a great show. It is a great show. I'd recommend it to anyone. Ola, buddy. One in five Americans have learned a new language on their bucket list. If that's you make 20 25 the year you finally check it off with Babel, the language app that makes grammar fun is actually worth your. Precious. Time. Learning in the language with Babel is all about small steps, big wins and progress you can actually track and feel their bite sized lessons fit easily into your daily routine and are also easy to remember. Just 10 minutes a day is enough to start seeing real results. How many minutes of podcast ads did you listen to today? My guess is more than 10. Imagine if those 10 minutes were spent, not just listening to ads about Babel and other fine products and services, but using Babel to finally learn that new language and check it off your bucket list. You can die satisfied. Babel lets you practice real life conversation step by step without the stress. 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For your IP address, protecting your privacy online and leaving no digital footprint, especially when you're traveling and using public Wi-Fi as I often am. I'm often on public Wi-Fi. NordVPN protects you wherever you are in the world. It's super fast. No buffering will streaming and it stops your ISP bandwidth throttling. And you can use one account on up to 10 devices. I don't even have 10 devices. Premium cybersecurity for the price of a cup of coffee per month. To get the best discount off your NordVPN plan, go to NordVPN.com. Slash get played. Our link will also give you four extra months on the two year plan. There's no risk with Nord's 30 day money back guarantee. The link is in the podcast episode description box. Let's talk about 40 years of Zelda. Wow. Wow. Let's all go back. Let's all go back in time. I'm just but a sperm. All right. Do you think you were the sperm? Yeah, there's no way. No, but this is what I was going to say. Like it's like is like is your sentience. I don't think the sentience of the sperm transfers into the ovum. And then that it becomes a big no sentience. I agree. I don't think there's any sort of like I think that's why when you jack off, you should actually go to jail. It shouldn't be OK. You're actually killing babies when you do that. No, I think it's of course I feel like portrayed in that way, like in movies or something like the sperm swimming to the egg and like the sperm is the one with life. But it's like such a, you know, it's inherently like patriarchal. Yes, of course. Like the man did this. Right. You can do this without the fucking sperm. Right. Shut up. Sperm sucks. Who gives a shit? You don't need it. Yeah, I don't need it. What the fuck is happening? Matt walked out of Marty Supreme one minute. Get the shit out of here. What an opening for Marty Supreme for anyone who hasn't seen this is such not a spoiler. It's like very, very early on in the movie. It's like starts with like a baby being conceived down to like, it's like, look who's talking. You're seeing the sperm swimming towards an egg. It's insane. It's insane choice, but it's awesome. But also weird because it's been done specifically in look who's talking. Yeah, but in look who's talking, they're all cracking jokes. That's a good point. And Marty, they didn't do that. Yeah. No, it's played straight. I actually, as part of the when you're in like the entertainment unions, though, you'll get said ancillary materials for awards voting. So I was looking at the Marty Supreme script because like, was that is that in there? And it is like page one. It's like, we see sperm. Towards the same, but I love it. I like a movie that is like, oops, all swings. So so many big choices. So so fun. Anyway, but we're not talking about Marty Supreme, although we could. We did. Here's the thing we could. But that's I feel like it's primarily a Verrong podcast. Maybe secondarily, I'm already Supreme podcast. Right. But right now it is a Zelda podcast. What a franchise. I mean, Shikara Miyamoto conceives and creates it. And it's just one of those things where it's like, you already made Mario, you already made Donkey Kong, and he makes Zelda. It's like. And Pikmin is like also a successful franchise, but it's not the titan that those three are. Those are three of the most iconic franchises in video game history, and they are primarily the brainchild of one man. It's equivalent to that Jim Carrey run in the 90s or like the Rob Reiner decade of just straight banger. Matt, I don't want to diminish Jim Carrey starring in Ace Venture, a pet detective, Dumb and Dumber and the Mask all in the same year. But I think Shikara Miyamoto's accomplishments perhaps eclipse even that that that year of cinema from from old Carrey. Here's the thing. I don't disagree with. For some reason, I feel like Miyamoto had a game before Donkey Kong. Was it was Popeye? One of his. I'll look it up real quick. But he did it. It's just again, this is early career achievements are so, so staggering. And the Legend of Zelda, I am old enough to have as a small child experience that game and then be fuddled by it. Which I believe, Matt, you played this game for the first time and through to completion, I should say. I finished this game this week in preparation for this episode. Alpha as hell, you are the finisher. I will say, look, but you that must I think that I believe that paralleled your experience, like not really knowing what to do with this thing. I didn't really know what to do. Because the game doesn't on board you in any sort of no in any way at all. No, actually, you'll throughout the game. Encounter rooms in dungeons that have sort of obtuse like clues, like there was one or it's like there's like a secret in the point of the nose or something like that. And then you later realize that there's a secret room in the like the maps, the dungeon maps have specific shapes, one bad. But the there's one room where it's shaped. If you sort of look at it like a face, there's a nose and that has a hidden room in it. So it has stuff like that in it. But there's no, you know, there's no dialogue in the game. There's no you do find out it's dangerous to go alone. Well, yeah, that's like there's a few lines. There's few lines of dialogue. There's the there's the monster who says grumble, grumble, and you got to hand him a piece of meat. Yeah, and I was like, you're just like me for real. But it is like I had to I did follow a guide for some of it. Because I was just like, I don't I wouldn't know directionally how to get around. You know what I mean? Like to even just to the next dungeon. But then there was like and also I was playing in a switch too. So there are like a lot of modern conveniences. I was able to like rewind and be like, oh, fuck, this was going bad. Sure, or something like that. So like, you know, maybe there's an asterisk on me finishing it. But I did you do I will say you do still have to do it. Like you like you you can read exactly how to do something and still fuck it up pretty bad. Or like I got to by the time I got to the end, which I guess, you know, we'll get to this. I had been out of potions and I had gone so far where I couldn't go back and like even, you know, redo that. I had no potions left. I had to start my fight with Ganon with three hearts. Wow. And like had to rewind a lot. Spent a lot of time just doing that. Wow. Because I was like, I have to sort of be like pixel perfect in this fight because I cannot afford to lose any health in this at all. Right. And finish the fight with half a heart. Wow. Basically. And well, it was extremely fun. That's something that I wouldn't have realized, I think, because having started it a million times as a kid and just being like, what am I doing with this? There's there's a lot in there. Yeah, there's a lot to do. It's a so and I overheard Ryan saying some of this as I was I was coming in the studio of just that was the era, the RT FM era of game design, where you're expected to read the manual before you play it. There was no tutorial. You had to spend, you know, read 30 pages of text to understand what you're supposed to be doing. I have a very distinct memory of very early memory of me. My brother, my alpha brother, older brother, Nate, was at it was had a music camp that he was at. And I we went to like his performance and I brought the Legend of Zelda manual, which was a new game I'd just gotten and had not played yet, that we'd just gotten me and my brother. And I so I brought the manual just to read like as an activity. And I remember just being like like like what like like P pot. Like I was just so confused by all the language. And then when I actually played the game, which I was very excited to do, I was just like I was baffled because every game I played prior to then there was fully linear. Every every game I played was like Mario Brothers was just like, hey, we're progressing from point A to point B. And so I just walked around this map. I got the sword. I like I battled some enemies and I got to a fountain where a fairy healed me and I thought I'd finish the level and I didn't understand why nothing happened. And it wasn't until like watching my brother play and coming to understand like, oh, the structure of this is yeah, you can kind of go wherever and you can do things in any order. And then once I internalize that, of course, I was obsessed with it and played the shit out of it. What was interesting about going back and playing the original one, having played some Zelda games in my life, so much has persisted from the original. That in that's just so cool. Like just even like just like finding things like just the tune of that, like doodoo, doodoo, doodoo, doodoo or the Koji Kondo score. Yeah, it's all it's all still there. And that's so so cool to me. Yeah, yeah. My first experience with Zelda was probably Zelda 2, which I think my parents rented for me or something so that I could play it. And I didn't then play another Zelda until Ocarina of Time. Wow. Wow. And Ocarina of Time, I played at a friend's house. Like I wasn't I wasn't like, oh, I got to play the new Zelda game. I played the Ocarina of Time that somebody else owned because I was like, I don't have any emotional connection to Zelda. And they didn't have it for the Sega CD. No, they didn't. What a catastrophe. So one of the big failures of the game not for available for the Sega CD. But then when I lived in Amsterdam, we had a Gamecube and Wind Waker came out and Wind Waker consumed us. Like I know that people look at Wind Waker as like a half finished or a broken broken Zelda or whatever. I still, because it was my first true, like emulsified Zelda experience, I was like, oh, this is incredible. It looks like nothing else that exists. And just the act of sailing around on the sea is contemplative and relaxing and fun. Like I I loved it. So like when I think Zelda, I don't think Wind Waker. Yeah. I mean, I don't think. Ocarina of Time. No, no, no. The new one. Tears or like Breath of the Wild. Breath of the Wild, which I do think is for so many people, like the way you think of Zelda now is Breath of the Wild. Yeah. When I think of it, I think Wind Waker. And so whenever that guy shows up, whenever Toon Link shows up somewhere, I'm so happy to see him. Yeah, you're like, that's my guy. That's my guy. Yeah, I mean, like we've talked about it at length of the podcast previously, but we should touch on it when they announced Wind Waker, a game I also love. And I think is is is is awesome. And yes, is a little clunky as is the GameCube Mario at times. But is just like so it looks like nothing else. Yeah. And I just it's it's such a cool experience. When that was announced, a lot of people were like, they ruined Zelda. What is what's up with this kiddie Chibi's link? What the fuck is this? This isn't what what's out with the what the game should look like. And then, of course, ultimately when it releases, just because of its art direction and animation, it's kind of undeniable. It's also one of those games from so long. It's 20 years old at this point, like Wind Waker is like basically the halfway point between the legend of Zelda and today. And the game has aged so little because of the art direction. When that game shows up on the Switch to interactive GameCube fucking throwback library. And you can like adjust the controls. Then it's just a full blown modern game. Like it's not lacking in anything. Yeah. My very first Zelda was the Phantom Hourglass for the Nintendo DS, which is also tune link. Yeah, to link. And canonically is to link. Yes. And what I loved about that was my first one. I had never played one. I ever had something that could have Zelda on it. I guess I had a game, Game Boy Advance and a game would. But there wasn't like I wasn't interested in Zelda then. So by the time DS comes around and people are talking about this new Zelda, I was like, I got to see what's going on. As everybody's interested in this and it simultaneously. One made me love these types of games and also made me love my DS even more because it did things that I just had never seen in the video game before. There's like a puzzle that you have to solve by closing the DS. Wow. And it like stamps like the other page of the book or something. And when you do that, like it when you open it up, the thing that you were trying to do is on the other one. And I was just like, this is. Devil's technology. This shouldn't work. This is impossible. Just very, very cool. And then after that, I played a little bit of Ocarina time 3D on 3DS and have still never finished it. It is a game that I would really like to to finish, I think. But my Zeldas are Breath of the Wild and Tears of the Kingdom. I loved. I loved Tears of the Kingdom so much. Yeah, we did our Ti, E, R, S of the Kingdom for the Zelda franchise previously, and I'm trying to remember what ended up in S tier. But for me, it's Link to the Past, it's Majora's Mask and it's Breath of the Wild. Those are to me like my like my three favorite Zeldas, and I think those are the best examples of what the franchise is capable of. I should go back now that I've done the original one, I feel like Link to the Past probably would be fun for me to do because if I've experienced the original one, that one seems to be everybody's favorite. That jump from from NES to Super Nintendo, from Famicom to Super Famicom in terms of, you know, technology and and where how game design advanced over that that those years is as big as it going from like a PS one game to a PS two game. It's just like it's it's it's so big and and and Link to the Past is like oh, it feels like Legend of Zelda was a prototype for what this game ultimately ended up being. I really liked that Link's Awakening Switch remake, too. That was really, really fun. I really like Link Between Worlds, which is kind of like the sequel to a Link to the Past. And that, you know, that's that's a really well executed, has some really fun new mechanics. I'll bring this up. I was going to talk about this later because of. But because we mentioned Wind Waker, I'll throw it out there. One thing I one reason I love the NBA is that there's a lot of athletes who are basically only playing the game because they happen to genetically be very tall. And one of those is Cleveland Cavaliers, All-Star Center, Jared Allen, who just by all accounts is just an absolutely awesome dude. And he's also a huge Legend of Zelda fan. Every time he hits a free throw, they play the doodoo, doodoo, doodoo, doodoo. And so he wrote a player's Tribune piece that was talking about, you know, his experience of coming into basketball. I'll just read an excerpt from this. I wasn't one of those kids who had a basketball in his crib or was dunking on a plastic hoop at age two or whatever. I wasn't a prodigy. As a little kid, I barely even played hoops. I was more into Pokemon and Zelda. Wind Waker, very underrated masterpiece, by the way. Oh, wow. I love that. I love to hear it. He rocks. He's so cool. I saw a clip of I can't remember who it was. Some kid asked an athlete who their favorite Pokemon was and he thought about it for a second. And he goes, Diaga, I think. And I was like, that's insane. I was like, OK, this guy knows ball because one, not one of the big ones. It's such a specific choice. Yeah. So funny. I don't know if you guys know that part of my enjoyment of Wind Waker was that if you had the accessory that connected your Game Boy Advance to the GameCube, you unlocked a special tingle mode that would allow you to track treasure on the Game Boy Advance that was hooked up to your GameCube. Wow. And any time there is an unnecessarily complicated accessory to a game, you know, that's my game. Particularly if tingles involved. Well, this guy is a strange man. He was a little weird guy. He's a little weird guy. I think there was also maybe I'm misremembering a four player. Maybe it was through the GameCube, or maybe it was just four players on the Game Boy Advance, four swords adventures. Yes, there was. You could use four Game Boy Advance is connected to play. Yeah, I never knew that many people. So I never got to play that one, but I really like the art style on it, which, again, was to Link inspired. One of those really dumb things that Nintendo would do of just like this is so cumbersome to set up. I need four Game Boy Advance is and a GameCube, but also it's awesome that you made this. And I think it also meant at the time, four copies of the game. The game. Yes. And the thing that we're really forgetting here, three friends. You mentioned adventure of Link. I haven't even stronger memory because I was a my kid. Brain was had a little bit more developed of the adventure of Link because your head state the same size, but your brain was getting. Yeah. The look like Mega Mind. Anyway. My brother and I and I looked, I just looked up the release date. And yes, it did come out in December 1st, 1988 in North America. My brother and I were both eagerly anticipating adventure of Link for as a Christmas gift. And it was one of those things where there was a there was some sort of cart shortage or memory shortage or maybe it was his false scarcity, but it was a hot it was a hot ticket item at that particular Christmas. It was hard to find my dad who was working two jobs, making dinner every night, was went like went all around to a bunch of different game stores, a bunch of different malls to track it down. And his telling and ultimately found it at the time. I believe that game was retailing for $80, which is one of those things where in 1988 dollars, you know, today, it's like whatever, $400 or something. It's like it was insanely expensive. Think of how much money to spend on one game that was the me and my brother played and we're like, yeah, it's kind of disappointing. It's so brutal. Yeah, just do that sort of calculus because like two things are sort of at play. Obviously the the the inflation of it is like is tough to think about. But then just to just remember how like you didn't even give a shit that much. Like sucks so much. So much work for my dad in terms of like labor he's doing and actually hours tracking it down the inflation. The inflation calculator is $219. She's in 80 bucks. Yeah. Do you think do you think he actually went to a bunch of stores and did he just want to get out of the house for a little bit? I entirely possible. No, I fucking kids. I believe him, of course. Also, as long as I'm asking the Internet for different things, I did look up. Mimoto was not involved in Popeye because they couldn't get the rights to Popeye, but had designed the love triangle between a gorilla, carpenter and a woman based on the IP that they could not get ahold of with Bluto, Popeye and Olive Oil. Wow. Popeye game did ultimately release. Yes, it did. But yeah, it was at this chronology chronologically after Donkey Kong, which I had I had flipped in my memory. I think Link probably one of the all time great characters, right? Yeah, I mean, he's he's one of the all time greats. I would also say Zelda by virtue of the introduction of Sheik later on. Yeah. Ends up being like a really rich heroine and also like one of the coolest Smash Brothers characters ever that you've got. You've got both existing in the same character and you can you can transform between them mid-match. That is really cool. These there's a bunch of. I mean, the unfortunately, Zelda Echoes of Wisdom didn't love that game. That game was so annoying. It was annoying. I sort of do think, though, if the menu management was better, we would be saying it would just be a completely different experience. The UX is pretty cumbersome, because like I like the art style and I liked I liked the idea of doing that. The main mechanic of that game, which was like making things. I was like, yeah, I can make a guy. It's kind of fun for this to kind of be this like like puzzle platform. Yeah, game. But to have to then have one of the things you want to make. And it's like all the way at the end of the menu, you're going to scroll all the way to the end of it. I'm like, let's let me favorite a couple of things. I was just so annoyed by the sections like the boss battles where you have to like channel link and it's like, OK, so Zelda doesn't even get to be the hero in a room game. You can, I guess, fuck shit up as Zelda in those Hyrule Warriors games. But I'm just kind of not really interested. Yeah, yeah. Completely different things. Yeah. So so Legend of Zelda adventure of link, those are the two Famicom NES games. A link to the past comes out for Game Boy. I never played on Game Boy. Did you play it on Game Boy back in the day? No, no, no, no, no. I'm sorry. Yes. Yes. No, yeah. Yeah. Right. No, Link's Awakening. I did the past of Super Nintendo. I did Link's Awakening as a switch one. Yeah. Yeah. Link to the past is is for Super Nintendo, which I should know. It's one of my all time favorite Zelda's. Link's Awakening is for Game Boy. And yes, I did not play that at the time. I did not play that until the remake comes out, the Switch remake, which I really enjoyed. And then we have a little bit of a stretch where there's no Zelda for pretty much five years. And so if you think of it in console terms, you think of it at home releases Link the Past is 1991, no Zelda until 1998, a full seven years between entries. And that's when we get Ocarina of Time, which is just such an amazing, influential three D duration. I would love to read a little bit about the inspiration according to Wikipedia, which is just a summary of other news sources about how the Legend of Zelda was conceived. And I think this is well known, but for listeners who maybe weren't around for the the lore to be sort of shared amongst everyone, the games were inspired by Mimodos running around as a kid. Yeah. And he wanted to capture that sensibility in a game. And that's why the first Legend of Zelda has this sort of like like nonlinear gameplay is because he was trying to get to the idea of, oh, remember when you were a kid and you'd run around with a stick and it would be a sword and you could go anywhere and do anything. And I don't know. It's not like certainly it's not the first open world game, but it did popularize that sort of shape to a game for, I think, a huge number of games that followed. One hundred percent. We don't get Skyrim or Elden Ring without the Legend of Zelda, right? And which we probably don't get without adventure. But like it's it's it's so yeah, it was so, of course, influential in terms of its its scope. And I will also say that the series kind of got away from that original design progressively by making the game more narrative driven, and and a little bit more linear in terms of how you could progress all the way through until they swing all the way back with Breath of the Wild, which is kind of a course correction that to me feels the most like the original The Legend of Zelda. Yeah, I also think it's interesting that you'll get this this original Legend of Zelda feeling this open world idea that then becomes more and more linear as time goes on until you're like, oh, I've got to do this and go there and do this and go there. And then Shadow of the Colossus comes out and Shadow of the Colossus, inspired by Zelda, is like, oh, go anywhere. Yes, right. Do anything. And then Breath of the or yeah, Breath of the Wild. Why are you smiling? No, just go everywhere, do anything. And also you're a monster. Go ahead, do whatever you want. It'd be really bad if you did it, but go ahead. But then when Breath of the Wild comes out, even though Breath of the Wild is sort of like a tip to the hat of the original game, there is a I think a pivotal moment in Shadow of the Colossus creation and execution that then influence like when Breath of the Wild comes out, people are like, oh, it's like Zelda meets Shadow of the Colossus. 100 percent. I love when it should have. I love when it circles back on itself and it starts influencing the influencer. The oroboros of influence is so so fucking fascinating that cycle. It's like how it's like how Resident Evil ended up influencing the 28 days later franchise. That's right. It's like it rocks. Wild. And we also have that bone temple, right? The bone temple fucking. Love the bone temple. That's some extremely good shit. Ryan, you visit the bone temple. Yeah, I mean, Rachele saw it first and then and she was like, you got to see this. It's so bony. It was nasty. I mean, I was going to see it anyways, because I loved years. Yeah. So good. Yeah, rocks. This is a franchise delivers on the bone temple. Yeah. It 100 percent delivers on the bone temple. You sort of think the premise. There better be some fucking bone temple in this. When you hear it, because also I do think I was saying this to some other friends. I think bone temple is the tightest title I've ever heard in my life. Yeah, you kind of really good. You kind of wish it didn't even need the 28 years later prefix, although you get you get it. Yes, the bone temple, unbelievable title. Awesome. This is a franchise that I mean, Legend of Zelda, of course, not the 28. Yes, length of time franchise. That I wish I had sort of more experience with. And it's like something I can go do, because weirdly, you could you you can play a lot of the games. You can play all of them on on Switch two or on I guess you actually you can play a good chunk of them. I think the only ones you can actually play. I think the only one is probably Twilight Princess, I think. That you can't play that you can't play on on on Switch currently. But I would imagine that that gets corrected. I'm going to I'm going to say that's probably not going to be true this year. I bet you it comes to Switch two at some point this year. Well, the Legend of Zelda story chronology, let's see how many of these we can we can play on modern hardware. Yeah, Skyward Sword. Yes, the Minish Cap. I think that's in the Switch two online, I think. Four swords. Yes. Ocarina of Time. And then Heroes Defeated. We get these games. Link to the Past. Link's Awakening. Oracle of Seasons and Ages. Yeah, a link between worlds. I don't think that one's on there because that one is 3DS. Yeah. So the DS ones definitely not. Try Force Heroes. Echoes of Wisdom. The Legend of Zelda, the Adventure of Link. Really find it always interesting that the Legend of Zelda is so late in its own timeline. Yes. If the Hero is Victorious, then you get your child era. Majora's Mask, Twilight Princess, Four Swords Adventures. If the Hero is Victorious, Adult Era, you get Wind Waker, Phantom Hourglass and Spirit Tracks. Phantom Hourglass and Spirit Tracks are the only canonical, like actual sequels, right? I guess would you say Majora's Mask is a sequel to Ocarina of Time? I feel like Majora's Mask, I mean, it kind of qualifies. I don't know. I mean, Tears of the Kingdom, certainly is a proper sequel. And then A Link Between Worlds is a sequel to A Link to the Past. Right. But yeah, it's one of those. It's like it's sporadic. It's rare when they do that. It's like Final Fantasy XII. Well, it's the same shit with the Metroid too, right? Yeah. Where they're like, here's a 2D Metroid that's a sequel to this one. Right, sure. From 20 years ago. And now here's Metroid Prime 4, also 20 like 20 year gap or something. It's like the Halloween franchise. Yeah. One franchise with like three different timelines, although Zelda has like 14 different timelines. Yeah. Anyway, like I did what I was going to say, that's not exactly true. Like, don't correct me. Get off my back. We're just talking. Heather told me to say that. Anyway, so. What the fuck? Here's I just want to go back to what you were saying, Matt. Yeah, I can speak with some authority because I have played and and mostly finished every Zelda since the Legend of Zelda for console. I can't speak to all the handheld games. Yeah. The one exception is Skyward Sword, but. And tears. Did you finish tears? I guess tears of the kingdom, too. I got to say, now I got to finish tears of the king. Here's the thing. You can do the switch to one. Yeah, I guess I could play it on switch to and it's nicer on the switch, too. I'll get it out of the airplane laboratory. So. Oh, no, somebody shit on it. Going through the list of games, it's like you see kind of that that that Breath of the Wild, as I mentioned, was a kind of course correction that regresses it back to the original Zelda regresses. But in a in a in a modern context, it kind of needed that because in the the Wii era, Wii U era, it kind of like lost what was cool about Zelda. I remember because I. Hold on a second. OK. Breath of the Wild is a Wii U game. OK, yes. I accept to end the end of the Wii U's lifespan. Heather, thank you so much for that. You would have gotten in big trouble. The Sheikah Slate is the Wii U controller. Yes. That what if they had just held on? What if they had just been like tears of the kingdom? Wii U exclusive. Yeah, what if they had just been like, OK, we're going to release, we're going to save the Wii U and they bring out Breath of the Wild as a Wii U game. Where were we? We needed to be doing the podcast, save the Wii U episode. Obviously, the reports are coming out now. The Nintendo Switch 2 somehow the fastest and highest selling console of all time. Yeah, here's here's what I was going to say to that, Heather. They didn't make it a Wii U exclusive because they're Nintendo, not Sega. I was pointing like a bully. I was going to say we also were a beta max household. Yeah. I don't have time to deal with that. Who wants to churn through bits? As I guess, we don't have to. I remember seeing like the like first images and maybe, you know, commercial for Twilight Princess. And even somebody who at that point hadn't really played in these Zelda was kind of like, this doesn't seem right. This kind of seems really different. I don't know if this is going to do it. So there was the kind of the the the sequencing is there was the Gamecube launch trailer, which featured a rendering of a game that never happened. A Twilight Princess looking Zelda and a Twilight Princess looking Link and Ganondorf in a battle. Yeah. And it looked awesome. And everyone's expectations are like, that's going to be the Gamecube Zelda. That's going to be the next gen Zelda. Of course, they come out with. You know, Wind Waker, which has a completely different aesthetic. So when Twilight Princess comes out, people are like, holy shit, we're getting that thing we were promised a long time ago. And there was a lot of hype for that game. And then it comes out and it's kind of like. And I don't know. I feel like Twilight Princess is kind of a shrug. Yeah, it seems like it never seemed that interesting. I'm sure people have it, you know, people have their affection for it. But I'm just not. I don't have any nostalgia for it. I just remember it being kind of like this doesn't this seems a little too dark. Yeah, yeah. And also just like the the ugly. It's I don't like the aesthetic. And then the I was like a Netflix movie. You know, it has that sort of that sort of like washed out. Yeah, like, why did they make it like this? Too smooth. Yeah. The Russo Brothers are at this. It cost two hundred fifty million dollars. It has two really big stars and then a bunch of people that just like didn't get paid. Yeah. There's a Chris Pine, Kristen Stewart movie that came out in 2019. What the fuck? Called Aegis. It's the most viewed movie on Netflix. There is a pocket of people are like, that's my favorite movie. And I've seen it a hundred times. Before K-pop Demon Hunters, I think like the most viewed movies on Netflix were like Red Notice and like the great. I know. The Red Notice has seen those. Yeah. The great man talking about the color is for Netflix movies. They also had that they they they put in some like we waggle controls. Yeah, which didn't really. And then Skyward Sword has more of the you know, one to one sword play. But it's just like, I don't know, I don't want to be doing this. I I tried playing it on switch like that. Yeah. I don't want to do that ever. I don't like motion controls. That maybe is an episode. I don't I don't I think motion controls were a big mistake. Motion controls are good in two instances. We sports. Yes. And connect Star Wars. Yeah. Because you get to dance as Han Solo is time crisis. Would you count that? That's gone. No, I think like gun is a different thing. Like I can also you have to step on a thing. Yeah. So it's not motion control. It's like on off, right? Yeah, you're right. OK, never mind. I think there's another game that cabinet so bad. What? I would love to have a time crisis cabinet with the paddle. We've got. I also think we fit was a successful fucking just what? Teeth, throwing the barrel. Like Nick, that's not going to work. Jesus Christ. He keeps pulling that trigger in his eyes are lighting up. He's just stomping as hard as he can. Yeah. Namco gun con is like as thick as a bazooka. That thing in my mouth. Well, you're in the top one percent percent. I am in the top one percent of mouth sizes. I got the top, the top percent of the one percent of. People's mouths are getting too smaller and his mouth's getting bigger and bigger. Look, look, look, there's going to be another one of these at some point. Zelda. I think so. Yeah. And it's good. But right now they're at a certain they're at, I think, a critical point. Yes. In the franchise, right? Because they've had success in the past with sticking with the thing. And then they always make a change of some kind. Yeah. Breath of the Wild, Tears of the Kingdom are the last two. And they're not making they they I think have said the next Zelda won't be like that. Yeah. So the next version of it is going to be completely different than what we know. Or now controls only. More than that. First person. Don't. First person. You're the. But instead, it's like, yeah. You're in the head. I think some of them. But like, I just think I'm excited to see whatever it is yeah that they, you know, whatever they whatever they come up with, that they go back to a design of some kind or if they come up with like a new design and, you know, are telling a story within the same thing. You know, I'm just I'm always looking forward to whatever the next thing is. Tingle was mentioned. Do we have any other favorite Anselary Zelda characters? Of course. Horse is great. Ipona good. Love Ipona. I do. Obviously. I think Ganondorf is really fucking cool. Ganondorf's awesome. And it's I mean, he's a bad dude. He's bad. Yeah. But he loved Ganondorf. He has great ideas for Hyrule. He turns into Calamity Ganon. And in the beginning and in the beginning, they they made it look like a little pig and that wasn't very nice, was it? He's not a pig. He's a big, strong man. Anyway. Ganondorf's awesome. Character design is great. He looks fucking cool. I don't think he's of I don't remember if he's if he's viable and smashed, brother, but he's very fun to play. I think I remember hearing you say this recently. Yeah, that he's surprisingly low on the tier list. I think he's like the D's or something. Yeah, might just be too big. Hmm. Yeah, it might be. Might be too. It might be too big. He just has Captain Falcon's moveset, which is a little bit less. Engaging. Anyway, the he's awesome. I was going to say that I have a lot of affection for the guy who is a an Addison stand in in Tears of the Kingdom. Yes, that he's always at every location, wanting you wanting help putting up his sign to, you know, elect Addison. Right. I do like him too. He's sort of the Chadley of those games. Yeah. Just a little weasel. Fucking Chadley's become shorthand for a kind of guy. Kind of guy. He's like a little twerp that we help. I love Chadley. Chadley's great. I like him. I like the. I like the guys. I mean, they're not ancillary. I think I think they're like important to the story, but like the guys who you can get there like summon power in sure in Breath of the Wild. Mm hmm. Revali's Gale and the other three. I remember Revali. I like Revali. Yeah, Revali's pretty good. Well, of course, Impa is I had basically been around since the original, although I think was unnamed in Legend of Zelda. They never they never say Impa, do they? No, I don't think so. They say like old man and old woman, old woman. Yeah, old old old woman is basically the retconner is Impa. But yeah, what about face tree, deco tree? Deco tree is good. Navi is going to shout out. You would. All right. You got a tattooed on your body. That's too. Hell yeah. Beatles awesome. Love Beatles. And then, of course, just. You know, I candy a Prince Sidon. Fucking hot as hell. Yeah, he's the fish one. Yeah. Fish one with like muscles. Yeah, he's kind of the the Varong of Zelda. How about this boat? Boat is pretty good. King, King boat. Remember when the boat talks to you and he's like, pretty good. The boat is good. Look at this fucking guy. Prince Sidon. Yeah, an absolute adonis. Not for me. Although he does have denji teeth. He does have the denji teeth. And obviously the music in in these games are all so great. We've we've done music episodes on them in the past. Yeah, I mean, it's like, you know, because the show is on Spotify, we have issues playing music on it because we'll the episode will just get taken down. Yeah. I would love to share some some of our favorite Zelda tracks on here. But, you know, people can find the playlist. Yeah, yeah, we can't. And we just we want to and we just can't because we're being silenced by big Spotify. The Zelda music is so good that even though I didn't have a Nintendo, I knew the music from the cartoon and I learned to play it by ear on the piano. Wow, because I was like as a kid, I was like, wow, that song is so good. Yeah, it makes me feel like an adventure. I want to learn to play it. I feel like an early like Kazaa like track was there was a someone had done like a cover of or not a cover, someone had done original song to the Zelda theme that's about Link and that would sometimes but it would oftentimes get attributed to like sublime or something like that. The fuck was that song where that link who rescues a princess comes to get Zelda some shit like that. No song at all, dude. I remember the Bill Clinton fake fake phone call. I remember getting the phone call like the guy who's yelling at you for getting the pizza or something. I don't know what the fuck you guys are talking about. If you were hypothetically to download music illegally on the Internet, OK, parody fairies, sometimes there would be like a, you know, you type in weezer and you would get things that were like not attributed. And things mislabeled. It'd be like Rick rolling, but it would be like a prank. You would get like a fake like a prank call from Bill Clinton. OK, or you would get just something mislabeled and it would be like weed. It would be like Teenage Dirtbag by weed. But they would attribute it to Weezer. That happened to me. Right. Exactly. I thought Teenage Dirtbag was by Weezer for a long time. It's it's look, people our age are getting tricked left and right. We're talking about how old people are falling for these scams. No one's really thinking about us back in the day on Lime Wire. The Link song Link, he come to town, come to save the princess Zelda. Ganon took her away. Now the children don't play. And it's all just to the two. Right. Now we've played it on the show and now the episodes coming down. Yeah, but they might have also attributed that one to Weezer. I don't know. Weezer was responsible for a lot of the biggest hits of the 90s and the 2000s. And today. Yeah. I'll just just just just in summation just to wrap things up. But it's all a great franchise. Zelda Good is Zelda Good. Top 10 franchise easy in video game history is a top five. Where does it go? Where does it land? It might be top five, but I think it's definitely top. It might be top two Nintendo. It's definitely top two Nintendo. I might might. I think Mario. I think it's going to be Mario's. Because like Pokemon, Pokemon's in the top five, but like from Nintendo specific IP. OK, I think they're in there. I think Pikachu or Pokemon is probably third or fourth. Probably. Yeah. But it's got to be Mario and Link. I think it's one of those things where it sounds like, yeah, of course, a Legend of Zelda top five in French as of all time. But then once you start actually making the list, you're like, that list gets cluttered real, real fast. Yeah. So as much as I love it, as as impactful as it been, as been over the course of my life and as much as it influenced my own personal taste. That's a good episode, by the way. Yeah. Top 10 franchises of all time. That is good. We'll write that down. All right. I do think it is like there's like a weird shorthand. We're like people who don't necessarily know games, no Mario, no Zelda. Right. And so like if you're playing a Zelda game now and people still don't know video games, they at least know what that is kind of non gamers. Also, like I know so many people who don't play any other games that got a switch just to play Breath of the Wild. One hundred percent. Yeah. No, yeah, it is. It is a game that non gamers latch on to. And yes, a lot of people, even if they think Link's name is Zelda, they know what the Zelda franchise is. Absolutely. Shall we do a segment? I would love a segment. All right, let's do a segment. It's the return of Isakai or is a guy. So we all know the Isakai anime. I was trying to remember what this was called the other day. It's Isakai or is a guy. I kind of write. I got someone stuck to write down. I mean, I got it written down. You need to track it. I just mean you remember what I just got to write down all the little things you say. Isakai. Don't do that. Isakai, the sub with a subgenre that means something like different world or another world and usually involves a protagonist who has been transported from a reality akin to our own into some sort of fantasy alternate reality. So the way this game will work is I will read a title. You tell me if it's the real title of an actual Isakai anime, you can watch on Crunchyroll or a fake title I made up to describe an existing video game. For instance, that time I got reincarnated as a slime. Isakai. Yes. Reborn as a plumber in a kingdom of mushrooms is a guy describing Mario from Super Mario Brothers. This this is really good. OK, so so everyone can guess. Ranching around, you're welcome to play as well. And so you get one point for getting correct. Isakai or is a guy and you get an additional point if you can forever buzzes in with their name and can name the game. OK, great. All right, awesome. First up, the wrong way to use healing magic. Isakai or is a guy? Heather, Isakai. I'm going to I'm going to say is a guy. Ranch, Ryan. Isakai. Ryan. Oh, yeah, I. Isakai. OK, so Isakai. It is an Isakai anime. Yes. So everyone gets a point except for Matt. Oh, no. Just fucking sucks. Oh, oh. Next up, in another world with my enchanted tablet. I'll go first. Yes. Isakai. Heather says, Isakai. I love the title. I think it might be Isakai. OK. In another world, my enchanted tablet. Isakai. I'm just copying. I also think Isakai. OK. Is a guy. What game is describing anyone can buzz in? Heather, that's Breath of the Wild. It is Breath of the Wild. Heather gets an additional point. Heather has three. Matt has one. Ranch and Ryan each have two. Next up, Uncle from another world. Isakai or Isakai. What's perfect about this game is that any of this could be from the twisted mind of Tiger Wilder. Uncle from another world. Uncle from another world. Oh, God. I'm going to say Isakai. I'm going to say Isakai. Isakai. I also think Isakai. Ranch is correct. It's an Isakai anime. Whoa. Next up. I was going to guess the ghosts of Sushi. They're not from different worlds, but they're sort of culturally from different worlds. You know, Uncle is my sworn enemy. Oh, Isakai. Isakai. Isakai. Isakai. Isakai. This is describing ghosts of Tsushima. There it is. And which I should have given you an opportunity to guess. I'll give you an extra point as a result. Hell, yeah. All right. Next up. My uncle is my enemy. We've talked about this before, though, but I think the Uncle Nephew dynamic is very funny to me. It's great that that's about an uncle and nephew. Yeah, it's great. I love it. It's an uncle myself, I felt seen. Next up. I'm in love with the villainess. Isakai or Isakai? Isakai. I'm going to say Isakai. Isakai. Isakai. It is an Isakai anime. Oh, fucking shit. Fuck. God damn it. Where are these points? How are we doing? Heather has five, Matt has three, Ranch and Ryan each have four. This is a fucking embarrassing. Wow. This is my show. What? Fucking ridiculous. Next up. I'm the villainess, so I'm taming the final boss. I'm the villainess, so I'm taming the final boss. I'm the villainess, so I'm taming the final boss. Isakai or Isakai? I'm going to swing first on Isakai. I'm going to say Isagai. Isagai. Isakai. Heather and Ranch take it. Huh? Wait, we have two different things. Didn't you both say Isakai? No, I said Isakai. Oh, I'm sorry, Heather and Ryan take it. I apologize. Yes. It is an Isakai anime. Wow, this is a tough game. This is really tough. This is sort of like one of my crazy ones. In part because the titles for these things are fucking insane. The titles are good. Yeah, yeah, yeah. I love the convention. Heather's in lead with six. Next up. The villainess trapped me in a maze with false promises. Isakai or Isagai? Trapped me in a maze. With false promises. Isagai. Heather says Isagai. I think... I have to say Isakai. Matt says Isakai. Isagai. Isagai. Isagai. Buzzing to guess the game. Heather. Portal. It is Portal. Holy shit. That's good. Heather's in lead with eight. Next up. Even though I'm losing, I'm still having fun. Yeah, it's still a game. It's still anyone's game. But it's better when you're winning. What the hell? Next up. I shall survive using potions. Isakai. Heather says Isakai. Yeah, I think that has to be an Isakai, I think. Isakai. Isakai. It is an Isakai anime. I thought it was Fortnite. It could honestly be so many games. That could be Diablo. Next up. Help. I lost my memory and I can't find my weapon. I lost my memory and I can't find... Isakai. You say Isakai? Isakai. Isakai. I lost my memory and I can't find my weapon. Is a guy. Matt confidently chimes in with Isakai. I'll go with Isakai. Isakai. Ryan. Whoa! I heard Ryan. Oh wait, but you didn't say if it was first. Sorry. I'll let you have it. Isakai. Breath of the Wild? It's not Breath of the Wild. Matt. Disco Elysium. It is Disco Elysium. Matt gets a bonus point. Oh, look. Three left. Damn it. Yes, who's back? That could get... He lost the master sword. He did. It's technically true, but the answer is incorrect. Breath of the Wild had already been used for another world. I know you're young and you're going to learn a lot of disciplines in your life. It was already used. I need a... But a valid argument. I need to listen to my... You never need to listen to this show. Next up, the magical revolution of the reincarnated princess and the genius young lady. The magical revolution of the... What? The magical revolution of the reincarnated princess and the genius young lady. Isakai or Isagai. What the fuck? This is... This is to me... And this is how I avoid being incorrect. Cause I'm like, this is what it is to me. Yeah, sure. I think it's an Isakai. Matt says Isakai. And the genius young... The magical revolution of the reincarnated princess and the genius young lady. Genius young lady. I'm going to go with Isakai just so I don't have to guess the game. Yeah. Well, you'll have to. Rancherion. Isakai. Isagai. It is an Isakai anime. What the hell? Here's the lead with 11. I don't know if Heather can be caught. There's two left, I guess maybe with enough bonus points. Next up, the world got destroyed and now I'm a delivery boy. Okay. Isakai. Isakai. Isakai. Isakai is all around. Everyone gets a point. A buzz in if you want to guess the... I'll let you have it, Matt. Death Stranding. There it is. Matt, it is Death Stranding. One left. It would have been funny if you were like, actually it's Death Stranding two on the beat. I would have accepted either. Finally, reborn as a teenager to race with my twin. Wait. Reborn as a teenager to race with my twin. Reborn as a teenager to race with my twin. Paradoxically, I'm having a hard time with this because your twin would also be a... It's like why I mentioned it. To race with my twin. To race with my twin. It... I can't imagine that as a game, so I'm going to say Isakai. Even though the title is insane. I do like it. I'm going to have to say is a guy, but I just don't know what it would be. Matt says is a guy. Rachelle, Ryan. Is a guy. Is a guy. Is a guy is correct. Anyone want to buzz in with a game? Say it again. Reborn as a teenager to race with my twin. F-zero? Or Ryan, F-zero. It's not F-zero. Good guess, though. I don't know what the plot of F-zero is, but no, it's a racing game. To race with my twin. Reincarnated? Reincarnated as a teenager. To race with my twin. No idea. Anyone? No, I don't got it. This is, of course, a reference to Ranch's favorite game. Mary-Kate and Ashley Sweet 16 licensed to Japan. I'm gonna go in. I'm calling the police. There's reincarnation in that? No, there's no reincarnation. That was Is a guy or is a guy, and that's this week's Get Played. Our producer is Rachelle Chen. Ranch, yard underscore underscore. Sorry, Ranch is streaming lately? Yeah, maybe. Silent hello. Silent hello. Thanks to Ryan our intern for helping out. Ryan, I watched your short, Small Cowboy. Thank you for watching it. People can find that on YouTube. Cool Ryan films on YouTube. Yeah, I make shorts, and Small Cowboy is one of them. Hey, Shirts. I said short, short film. I also make shorts guys that don't traumatize that. Thanks for watching it. Of course, our music is by BenPretty, BenPrettyMusic.com, our art by Duck Brigade Design, Duck Brigade.com, MerchantKinchipGoods.com, and over on our Patreon, we got Get Played DLC, a bonus episode every Wednesday. Get Animated, Has Been Sunset, Get Played DLC is rising. Matt, what's up this week? This week, I think, is the episode we did where Heather and I built an arcade. Wow. Yeah, Dream Arcade. Dream Arcade. Dreamcade. Yeah, had a lot of fun doing that. It was so fun. I thought about it all night. We had so much fun that we were sad that you weren't there. Yeah. Because we were like, Nick would have great pitches for the arcade. Wish I could have been there. Did anyone include time crisis? Yeah, but I think we're going to take it out. Patreon.com slash Get Played. And hey, Zelda, for 40 years, you have been played, and thank you. Thank you. Ha! That was a hate gum podcast. Hi, I am Mandy Moore. Sterling K. Brown. And I'm Chris Sullivan. And we host the podcast That Was Us Now on Head Gum. Each episode, we're going to go into a deep dive. Yeah. From our show This Is Us. That's right. We're going to go episode by episode. We're also going to pepper in episodes with different guest stars and writers and casting directors. Yeah. Are we going to cry? Yes. A little bit. Are we going to laugh? A lot. A whole lot. That's what I'm hoping, man. I hope you enjoyed this podcast. I'm going to go ahead and do a quick podcast app or watch full video episodes on YouTube or Spotify, new episodes every Tuesday.