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Rachelle Chen

Mentioned in 6 analyzed podcast episodes across 1 show

Appears On

Episode Appearances

Get Played

Get Played · May 18, 2026

The Year of Yoshi

Regular producer absent at Headgum corporate retreat in Miami; texted about Jolly Bee chicken

Yoshi character history and evolutionSuper Mario World 2: Yoshi's Island game designStar Fox 64 remaster character redesigns
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Get Played

Get Played · Apr 13, 2026

Get Played in Japan + Devon Torrey Bryant Returns

Show producer; hosts expressed wish she had attended Japan trip

Japan travel experiences and cultural observationsNintendo Museum and Super Mario Galaxy press eventKojima Productions office visit and Hideo Kojima meeting
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Get Played

Get Played · Mar 16, 2026

Scott Pilgrim EX & Movie Tie In Games with Chris Plante

Producer of Get Played podcast

Movie tie-in game design and development challengesScott Pilgrim EX gameplay mechanics and difficultyRiver City Ransom influence on modern beat-em-ups
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Get Played

Get Played · Mar 9, 2026

Apple Vision Pro + Resident Evil Requiem First Impressions

Producer participating in Dude Ranch segment and Vision Pro demo; streams Resident Evil Requiem on Twitch

Apple Vision Pro hardware specifications and user experienceSpatial computing vs traditional VR gaming paradigmsFirst-person horror game design and psychological immersion
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Get Played

Get Played · Feb 23, 2026

Roguelite RPGs with Sam Richardson

Producer streaming Silent Hill F; mentioned as streaming content creator

Roguelike vs. Roguelite game design mechanics and definitionsProcedural generation in game level designMeta-progression and upgrade systems in roguelites
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Get Played

Get Played · Feb 16, 2026

High on Life 2 with Alec Robbins and Julian Shine

Podcast producer; streams Silent Hill F on Twitch at yard__start

Comedy Writing for Interactive MediaVoice Acting and Performance Direction in GamesNarrative Design with Branching Dialogue
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