Appears On
Episode Appearances
Get Played · Mar 9, 2026
Apple Vision Pro + Resident Evil Requiem First Impressions
“Composer of Get Played podcast music; credited at episode end”
Apple Vision Pro hardware specifications and user experienceSpatial computing vs traditional VR gaming paradigmsFirst-person horror game design and psychological immersion
View AnalysisGet Played · Feb 23, 2026
Roguelite RPGs with Sam Richardson
“Composer of Get Played podcast theme music”
Roguelike vs. Roguelite game design mechanics and definitionsProcedural generation in game level designMeta-progression and upgrade systems in roguelites
View Analysis