Podcasts · Games
Limited Resources
275 episodes · 18 with AI analysis
A weekly podcast dedicated to improving your play at Magic: The Gathering with an emphasis on Limited play.
AI Intelligence · across all analyzed episodes
People · top 20
Companies · top 17
Topics · top 10
Planeswalker Evaluation in Limited×2Tribal Synergy in Limited MagicHybrid Mana Card EvaluationBlight Mechanic as Cost vs. RemovalFive-Color Vivid Deck ConstructionConvoke and Tap-Based SynergiesChangeling as Format GlueCreature Type Critical Mass ThresholdsGraveyard-Based Elf StrategiesToken Generation and Go-Wide Strategies
Analyzed Episodes
Jan 15, 2026
Limited Resources 836 - Lorwyn Eclipsed Set Review: Commons and Uncommons
Tribal Synergy in Limited MagicHybrid Mana Card EvaluationBlight Mechanic as Cost vs. Removal
View AnalysisJan 22, 2026
Limited Resources 837 - Lorwyn Eclipsed Set Review: Rare and Mythic Rare
Limited Format Card Evaluation MethodologyCreature Type Synergy and Deck ConstructionHybrid Mana Cost Design and Color Fixing
View AnalysisJan 28, 2026
Limited Resources 838 - Lorwyn Eclipsed Format Overview
Lorwyn Eclipsed Limited Format OverviewElves Archetype Strategy and Card SynergiesMerfolk Convoke Deck Building
View AnalysisFeb 6, 2026
Limited Resources 839 - Paul Cheon on Lorwyn Eclipsed
Cabs Theory application and limitations in kindred-focused formatsSealed format variance and critical mass requirements for creature typesCard draw spell evaluation and mana efficiency in limited
View AnalysisFeb 15, 2026
Limited Resources 840 - Sierkovitz Answers: Black Lotus or Sol Ring? And Off-Color Archetypes in ECL
Limited format design philosophy and accessibility vs. depth tradeoffsDraft strategy in constrained archetype environmentsCard evaluation methodology and grading scale calibration
View AnalysisFeb 20, 2026
Limited Resources 841 - LSV Returns and of Course Talks About Cube!
Cube format strategy and card evaluationArena Cube metagame analysisLimited format color balance and power distribution
View AnalysisFeb 27, 2026
Limited Resources 842 - Teenage Mutant Ninja Turtles Set Primer
Teenage Mutant Ninja Turtles set design and limited format mechanicsSneak mechanic (ninjutsu variant) in black-white archetypeDisappear mechanic (void/revolt variant) in black-green archetype
View AnalysisMar 7, 2026
Limited Resources 843 - TMNT Drop-In and Lorwyn Eclipsed Sunset Show
Limited format design constraints and five-archetype structuresUncommon slot density and power level distributionCreature-type-matters set mechanics and draft diversity
View AnalysisMar 13, 2026
Limited Resources 844 - The Best Deck in TMNT and Irreplaceable Cube Cards!
TMNT Limited Format AnalysisBlack-White Sneak Archetype StrategySmall Set Design Constraints
View AnalysisMay 1, 2026
Limited Resources 851 - Secrets of Strixhaven Format Overview (and Prismari Converge Deep Dive)
Strixhaven Limited Format OverviewPrismari Spells Archetype Deep DiveConverge Mechanic Strategic Applications
View AnalysisMay 6, 2026
Limited Resources 852 - Secrets of Strixhaven Silverquill, Lorehold, and Sealed Strategy!
Sealed deck building strategy and mana base constructionSilverquill archetype draft and sealed optimizationLorehold archetype draft and sealed optimization
View AnalysisMay 15, 2026
Limited Resources 853 - Q&A + Storytime + Nonsense
Magic card collecting philosophy and monetary valuationVintage cube draft strategy and archetype developmentBeta draft event logistics and rare card handling
View AnalysisApr 21, 2026
Limited Resources 850 - Secrets of Strixhaven Set Review: Rare and Mythic Rare
Strixhaven Set Review - Rare and Mythic Rare CardsLimited Format Evaluation and Card Grading SystemsParadigm Mechanic and Repeatable Effects
View AnalysisMar 20, 2026
Limited Resources 845 - Q&A For Spring 2026!
Limited format evaluation and card gradingDeck construction principles and card cutting disciplineBlocking strategy and combat decision-making
View AnalysisMar 27, 2026
Limited Resources 846 - A Conversation with Zach Barash, Wizards of the Coast Designer of the Arena Powered Cube
Powered Cube card implementation on Magic: The Gathering ArenaGame design trade-offs and resource allocation in digital card gamesData-driven vs. anecdotal feedback in live game balance
View AnalysisApr 15, 2026
Limited Resources 849 - Secrets of Strixhaven Set Review: Commons and Uncommons
Prepared Mechanic Design and Recast PotentialFive-Color Archetype Balance and Mana FixingConverge Mechanic Inflection Points and Viability
View AnalysisApr 11, 2026
Limited Resources 848 - Cube Draft Walkthrough and Secrets of Strixhaven Preview Cards!
Cube Draft Strategy and Archetype TheoryAggro Deck Construction and EvolutionMidrange Viability and Threat Quality
View AnalysisApr 2, 2026
Limited Resources 847 - Teenage Mutant Ninja Turtles Sunset Show
Small set limited format design and viabilityArchetype balance in constrained card poolsMechanical complexity in limited formats
View Analysis