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Companies

Wizards of the Coast

Mentioned in 32 analyzed podcast episodes across 9 shows

Episode Mentions

The Command Zone

The Command Zone · May 15, 2026

We Roast Each Other's Decks w/ Tomer (MTGGoldfish) | 742

Referenced as the publisher of Magic: The Gathering; Tomer and Rachel serve on the Commander format advisory panel

Commander deck construction and optimizationSynergy-focused brewing vs. staple-heavy optimizationBudget deck building and accessibility
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Limited Resources

Limited Resources · May 15, 2026

Limited Resources 853 - Q&A + Storytime + Nonsense

Magic publisher; discussed regarding set design philosophy, complexity creep, and tournament organization in Las Vegas

Magic card collecting philosophy and monetary valuationVintage cube draft strategy and archetype developmentBeta draft event logistics and rare card handling
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The 404 Media Podcast

The 404 Media Podcast · May 13, 2026

The Chinese Deepfake Software Powering Scams

Magic the Gathering publisher that employed Pinkerton detectives to recover unreleased expansion boxes from YouTuber

Real-time deepfake software and video call impersonationScam infrastructure and technical support servicesRomance scams and financial fraud using AI
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Limited Resources

Limited Resources · May 6, 2026

Limited Resources 852 - Secrets of Strixhaven Silverquill, Lorehold, and Sealed Strategy!

Publisher of Magic: The Gathering and host of Pro Tour events; YouTube channel hosts draft coverage

Sealed deck building strategy and mana base constructionSilverquill archetype draft and sealed optimizationLorehold archetype draft and sealed optimization
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Limited Resources

Limited Resources · May 1, 2026

Limited Resources 851 - Secrets of Strixhaven Format Overview (and Prismari Converge Deep Dive)

Publisher of Magic: The Gathering and designer of Strixhaven set being analyzed

Strixhaven Limited Format OverviewPrismari Spells Archetype Deep DiveConverge Mechanic Strategic Applications
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The Command Zone

The Command Zone · Apr 24, 2026

“Silverquill Influence” Precon Upgrade | Secrets of Strixhaven | 738

Publisher of Magic: The Gathering and creator of Secrets of Strixhaven set discussed throughout episode

Silverquill Influence precon deck upgrade strategyAura-based commander deck construction and optimizationKillian, Decisive Mentor commander analysis and synergies
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Limited Resources

Limited Resources · Apr 21, 2026

Limited Resources 850 - Secrets of Strixhaven Set Review: Rare and Mythic Rare

Publisher of Magic: The Gathering and designer of Strixhaven set being reviewed

Strixhaven Set Review - Rare and Mythic Rare CardsLimited Format Evaluation and Card Grading SystemsParadigm Mechanic and Repeatable Effects
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Limited Resources

Limited Resources · Apr 11, 2026

Limited Resources 848 - Cube Draft Walkthrough and Secrets of Strixhaven Preview Cards!

Publisher of Magic: The Gathering and creator of Strixhaven set being previewed; hosts Pro Tour coverage

Cube Draft Strategy and Archetype TheoryAggro Deck Construction and EvolutionMidrange Viability and Threat Quality
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Magic: The Gathering Drive to Work Podcast

Magic: The Gathering Drive to Work Podcast · Apr 10, 2026

#1330: Charms

Publisher of Magic: The Gathering; Mark Rosewater is Lead Designer at the company

Modal spell design and mechanicsColor pie theory and color-pie bendingMagic: The Gathering set design philosophy
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Magic: The Gathering Drive to Work Podcast

Magic: The Gathering Drive to Work Podcast · Apr 10, 2026

#1329: Secrets of Strixhaven Design

Publisher and developer of Magic: The Gathering; Mark Rosewater is Lead Designer at the company

Set Design Philosophy and Return Set StrategyInstant and Sorcery Mechanics and As-Fan ManagementPrepared Spells and Embedded Card Mechanics
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The Command Zone

The Command Zone · Apr 9, 2026

“Lorehold Spirit” Precon Upgrade | Secrets of Strixhaven | 735

Publisher of Magic: The Gathering and creator of the Lorehold precon and Secrets of Strixhaven set being analyzed

Precon deck upgrade strategy and card selection methodologyGraveyard recursion mechanics and synergy designMana curve optimization for commander decks
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Magic: The Gathering Drive to Work Podcast

Magic: The Gathering Drive to Work Podcast · Apr 3, 2026

#1327: More Blogatog

Employer of Mark Rosewater; Magic: The Gathering publisher and primary context for all design decisions discussed

Community engagement strategy and player feedback mechanismsGame design philosophy and decision-making transparencyContent creation at scale (150,000+ responses)
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Limited Resources

Limited Resources · Apr 2, 2026

Limited Resources 847 - Teenage Mutant Ninja Turtles Sunset Show

Publisher of Magic: The Gathering and designer of Teenage Mutant Ninja Turtles limited set

Small set limited format design and viabilityArchetype balance in constrained card poolsMechanical complexity in limited formats
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The Command Zone

The Command Zone · Apr 1, 2026

Why Overlap Is The Key To Good Deck Building | 733

Publisher of Magic: The Gathering; discussed for card design philosophy and overlap mechanics in recent sets

Modal Double-Faced Cards (MDFCs) in deck constructionModal spells and choose-one mechanicsSplit spells and adventure cards
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Limited Resources

Limited Resources · Mar 27, 2026

Limited Resources 846 - A Conversation with Zach Barash, Wizards of the Coast Designer of the Arena Powered Cube

Zach Barash's employer; develops and maintains Magic: The Gathering and Arena powered cube

Powered Cube card implementation on Magic: The Gathering ArenaGame design trade-offs and resource allocation in digital card gamesData-driven vs. anecdotal feedback in live game balance
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The Command Zone

The Command Zone · Mar 23, 2026

Trade Power for Joy with Bracket 1 Commander | 732

Magic card publisher whose set design and IP partnerships (Universes Beyond) influence Bracket 1 deck-building opportunities

Bracket 1 Commander deck-building philosophy and design principlesThematic restrictions as self-imposed deck-building handicapsCommander format identity and social vs. competitive play
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Critical Role & Sagas of Sundry

Critical Role & Sagas of Sundry · Mar 23, 2026

Game Mechanics Affecting Story | Roundtable

Publisher of Dungeons & Dragons across multiple editions discussed (3.5, 4th, 5th)

Game mechanics and narrative design integrationD&D edition comparison (3.5, 4th edition, 5th edition mechanics)Player agency and narrative control mechanics
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Nintendo Voice Chat

Nintendo Voice Chat · Mar 20, 2026

Judging YOUR Nintendo Hot Takes! - NVC 804

Magic: The Gathering publisher; discussed regarding card game complexity and roster management

Nintendo Switch 2 handheld mode boost backwards compatibilityMario Kart Double Dash design and mechanics debateSuper Mario Sunshine world-building and level design
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Limited Resources

Limited Resources · Mar 20, 2026

Limited Resources 845 - Q&A For Spring 2026!

Publisher of Magic: The Gathering; discussed regarding set design philosophy, reserve list policy, and product strategy

Limited format evaluation and card gradingDeck construction principles and card cutting disciplineBlocking strategy and combat decision-making
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Limited Resources

Limited Resources · Mar 13, 2026

Limited Resources 844 - The Best Deck in TMNT and Irreplaceable Cube Cards!

Publisher of Magic: The Gathering; discussed set design philosophy and cube format management

TMNT Limited Format AnalysisBlack-White Sneak Archetype StrategySmall Set Design Constraints
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Critical Role & Sagas of Sundry

Critical Role & Sagas of Sundry · Mar 9, 2026

Non-Fantasy Tropes with Jackson Lanzing, Eric Campbell, and Matt Colville | Roundtable

Implied publisher of D&D and Spelljammer products discussed throughout the episode

Science Fiction vs Fantasy RPG DesignStar Trek RPG Systems and Decipher LegacyNon-Fantasy Tabletop RPG Settings
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Limited Resources

Limited Resources · Mar 7, 2026

Limited Resources 843 - TMNT Drop-In and Lorwyn Eclipsed Sunset Show

Publisher of Magic: The Gathering and designer of TMNT and Lorwyn Eclipse limited formats

Limited format design constraints and five-archetype structuresUncommon slot density and power level distributionCreature-type-matters set mechanics and draft diversity
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Get Played

Get Played · Mar 2, 2026

Mewgenics

Magic: The Gathering receiving Ninja Turtles crossover set, discussed fan reception and IP collaboration strategy

Mugenics game design and mechanicsRoguelite game design patternsIndie game development and production values
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Limited Resources

Limited Resources · Feb 27, 2026

Limited Resources 842 - Teenage Mutant Ninja Turtles Set Primer

Publisher of Magic: The Gathering; designed and released Teenage Mutant Ninja Turtles set with new limited format structure

Teenage Mutant Ninja Turtles set design and limited format mechanicsSneak mechanic (ninjutsu variant) in black-white archetypeDisappear mechanic (void/revolt variant) in black-green archetype
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Game Scoop!

Game Scoop! · Feb 20, 2026

Game Scoop! 845: What Was the Point?

Controls licensing decisions for Baldur's Gate 3; prevented Switch 2 port despite Larian's interest

Studio Acquisitions and Integration StrategyLive-Service Game Development FailuresRemaster and Remake Market Demand
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Limited Resources

Limited Resources · Feb 20, 2026

Limited Resources 841 - LSV Returns and of Course Talks About Cube!

Publisher of Magic: The Gathering and operator of Magic Arena platform hosting the Cube format

Cube format strategy and card evaluationArena Cube metagame analysisLimited format color balance and power distribution
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Limited Resources

Limited Resources · Feb 15, 2026

Limited Resources 840 - Sierkovitz Answers: Black Lotus or Sol Ring? And Off-Color Archetypes in ECL

Publisher of Magic: The Gathering and designer of Lorne Eclipse and Vintage Cube formats discussed throughout

Limited format design philosophy and accessibility vs. depth tradeoffsDraft strategy in constrained archetype environmentsCard evaluation methodology and grading scale calibration
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The Command Zone

The Command Zone · Feb 10, 2026

Are Commander Unbans the New Normal? | The Future of the Ban List | 726

Publisher of Magic: The Gathering; announced Commander format changes including unbans and Game Changers list updates

Commander Format Ban List ManagementHybrid Mana Rule Change ProposalGame Changers List Expansion
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Limited Resources

Limited Resources · Feb 6, 2026

Limited Resources 839 - Paul Cheon on Lorwyn Eclipsed

Publisher of Magic: The Gathering and designer of Lorwyn Eclipsed limited format being analyzed throughout episode

Cabs Theory application and limitations in kindred-focused formatsSealed format variance and critical mass requirements for creature typesCard draw spell evaluation and mana efficiency in limited
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The Command Zone

The Command Zone · Feb 4, 2026

The Best Leaked Cards from Teenage Mutant Ninja Turtles | 725

Publisher of Magic: The Gathering; accidentally leaked entire TMNT set in pre-release kits

Sneak mechanic design and comparison to ninjutsuSplinter as Esper ninja commander with ETB doublingDon and Leo as blink-focused Azorius commander
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Nintendo Voice Chat

Nintendo Voice Chat · Dec 25, 2025

The Nintendo Voice Chat 2025 Holiday Special - NVC ???

Publisher of Magic: The Gathering; discussed as hobby that hosts local tournaments and community events

Turn-based RPG Game DesignPuzzle Game Narrative IntegrationOpen-World Exploration Mechanics
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The Money Mondays

The Money Mondays · Oct 13, 2025

Building Billion-Dollar Brands in the AI Era | Zeta Global & Cameo Founders 🌍 EP143

Company that owns Magic: The Gathering; mentioned as unable to monetize viral moment for Caches Marsh

AI-powered marketing automation and conversational agentsEnterprise customer data platforms and loyalty programsCreator economy monetization models
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