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Critical Role & Sagas of Sundry

Podcasts · Games

Critical Role & Sagas of Sundry

273 episodes · 20 with AI analysis

Welcome to Geek & Sundry’s hub for all things RPG! Each week, our collection of deeply nerdy storytellers take you on epic journeys across the multiverse in our critically acclaimed actual play podcasts that use tabletop role-playing games to tell ever-evolving, improvised stories, including the complete collection of Critical Role’s Campaign 1. Current Season: Ten Candles: Eclipse 40 players, one game master, zero survivors. Welcome to Ten Candles: Eclipse, a captivating series based on a game of tragic horror. Join storyteller Ivan Van Norman and a rotating cast of doomed souls as they rage, rage against the dyling of the light. And then get prepared to meet some of the coolest people from around the gaming world in Quests N’ Answers, our deep dive interview series! Craving even more adventures? Past seasons include: Critical Role Campaign 1 | Vox Machina (C1E1-C115): A band of eight unlikely heroes, find themselves on a quest to save the realm of Exandria from dark magical forces in this epic saga starring Matthew Mercer, Travis Willingham, Laura Bailey, Liam O’Brien, Ashley Johnson, Marisha Ray, and Sam Riegel. The show that inspired Prime Video’s The Legend of Vox Machina animated series. Critical Role Campaign 2 | Mighty Nein (C2E1-C2E19): Set 20 years after the events of Campaign One, a group of seven adventurers coalesce on the continent of Wildemount where they discover ancient evils, sinister plots, and far more than they bargained for. Experience the rest of the story on CriticalRole.com. Sagas of Sundry: Goblin Mode: Three monstrous minions find themselves in charge for once when the evil necromancer they serve mysteriously disappears. Will they remain in the dungeon or venture into the light to tell their own tale? Find out on Sagas of Sundry: Goblin Mode with gamemaster Amy Vorpahl and cast members Jason Nguyen, Danielle Radford, and Dan Casey. Relics & Rarities: Created by Deborah Ann Woll (Daredevil, True Blood), this bold episodic fantasy story transports you to a world of magic, murder, and monsters. In a story guided by Woll, using Dungeons & Dragons as a core narrative mechanic, a crew of bold players embark on a quest to stop an unholy prophecy from coming to fruition. Special guests include Matthew Lillard, Kevin Smith, Charlie Cox, and more. Plus, we have a plethora of one-shot adventures under our CelebriD&D banner, with guest stars like Vin Diesel, Joe Manganiello, and many more! Video versions and more information available on https://www.geekandsundry.com

AI Intelligence · across all analyzed episodes

Topics · top 10

Accessibility in tabletop gaming×2Immersive tabletop RPG narrative designPsychological horror storytelling techniquesSupernatural mystery plot structuresCharacter-driven ensemble narrativesSurveillance and data collection as horror premiseArchitectural horror and environmental antagonismPuzzle-solving mechanics in narrative gamesTrauma bonding and group dynamicsPortal/dimensional rift worldbuilding

Analyzed Episodes

Apr 13, 2026

Chapter Three: Open the Door | Sagas of Sundry: Madness

Immersive tabletop RPG narrative designPsychological horror storytelling techniquesSupernatural mystery plot structures
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Mar 30, 2026

Chapter One: Madness Prologue | Sagas of Sundry: Madness

Dread game mechanics and tower-pulling systemsCharacter development through one-on-one roleplayPsychological horror narrative design
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Dec 1, 2025

Part 5: Descent to Danger | Starter Kit - Advanced D&D

Magical body modification and organ runesExtraplanar language translation and identificationShapeshifting transformation mechanics and control
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Dec 8, 2025

Part 6: Sewers Run with Blood | Starter Kit - Advanced D&D

D&D Fifth Edition Combat MechanicsEncounter Design and BalancingDungeon Master Adjudication
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Dec 15, 2025

Part 1: The Ninth World | Starter Kit - Numenera

Tabletop RPG character creation mechanicsGame master role and responsibilitiesNarrative-driven game design philosophy
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Dec 22, 2025

Part 2: Ascent to Yesterday | Starter Kit - Numenera

Numenera game mechanics and rules systemTabletop RPG difficulty scaling and challenge designCharacter skill systems and effort mechanics
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Mar 23, 2026

Game Mechanics Affecting Story | Roundtable

Game mechanics and narrative design integrationD&D edition comparison (3.5, 4th edition, 5th edition mechanics)Player agency and narrative control mechanics
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Dec 29, 2025

Part 3: The Broken | Starter Kit - Numenera

Numenera Combat MechanicsDifficulty Levels and Target NumbersEffort Point Resource Management
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Jan 5, 2026

Part 4: The Kindness of Strangers | Starter Kit - Numenera

Numenera RPG system mechanicsCharacter recovery and rest systemsExperience point allocation and re-roll mechanics
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Jan 12, 2026

Part 5: Toward the Whispering Peak | Starter Kit - Numenera

Numenera RPG system mechanics and gameplayCharacter skill customization and player agencyCombat encounter design and difficulty scaling
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Mar 16, 2026

Past, Present, and Future with Mark Hulmes, Jasmine Bhullar, and David Nett | Roundtable

Dungeon Master best practices and mentorship for new GMsStreaming RPGs on Twitch and audience engagement strategiesCharacter alignment and roleplay authenticity in streamed games
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Jan 19, 2026

Part 6: Ghost of Metal | Starter Kit - Numenera

Numenera RPG System DesignTabletop Game Mechanics and Difficulty ScalingNarrative Consequence and Player Agency
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Jan 26, 2026

Part 1: Into the Flame | Starter Kit: Phoenix Dawn Command

Card-based RPG mechanics and designCharacter creation and narrative backstory integrationDeath and resurrection mechanics in games
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Feb 2, 2026

Part 2: A Scourge of Bones | Starter Kit: Phoenix Dawn Command

Card-based combat mechanicsResource management in tabletop RPGsCharacter trait systems
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Feb 9, 2026

Part 3: The Ancient Price | Starter Kit: Phoenix Dawn Command

Phoenix Dawn Command RPG system mechanicsSkill spread resolution system with card-based gameplayTrait application and special abilities in tabletop RPGs
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Mar 9, 2026

Non-Fantasy Tropes with Jackson Lanzing, Eric Campbell, and Matt Colville | Roundtable

Science Fiction vs Fantasy RPG DesignStar Trek RPG Systems and Decipher LegacyNon-Fantasy Tabletop RPG Settings
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Feb 16, 2026

Part 4: A Phoenix Rises | Starter Kit: Phoenix Dawn Command

Character resurrection mechanics in tabletop RPGsAbility tree and skill specialization systemsCompanion management and buddy system mechanics
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Feb 23, 2026

Part 5: Dread in the Deep | Starter Kit: Phoenix Dawn Command

Phoenix Dawn Command game mechanics and resource managementTabletop RPG encounter design and difficulty scalingCharacter-driven narrative in structured gameplay
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Mar 2, 2026

Part 6: Phoenix Ascendant | Starter Kit: Phoenix Dawn Command

Phoenix Dawn Command Game SystemTabletop RPG Combat MechanicsCharacter Resource Management
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Feb 26, 2026

Introducing: The Glass Cannon Podcast Shadowdark E1 | Probably the Moon

Shadow Dark RPG system mechanics and design philosophyOld-school RPG (OSR) design principles and player agencyDungeon Master preparation and improvisation techniques
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