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Companies

Activision

Mentioned in 10 analyzed podcast episodes across 9 shows

Episode Mentions

Fly on the Wall with Dana Carvey and David Spade

Fly on the Wall with Dana Carvey and David Spade · Apr 29, 2026

RE-RELEASE - Tony Hawk

Developed and published the Tony Hawk's Pro Skater video game franchise, which became Hawk's largest revenue source

Skateboarding technique and progression (kickflips, McTwist, 900, 1260)Video game industry and athlete IP licensingInjury recovery and orthopedic surgery (femur fracture, metal rod insertion)
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Almost Athletes with Dude Perfect

Almost Athletes with Dude Perfect · Apr 15, 2026

Tony Hawk on Skateboarding vs. Trick Shots + Sports Video Game Draft (with Dude Perfect)

Developed Tony Hawk's Pro Skater franchise; gave Hawk final approval on gameplay, music, skaters, and locations

Tony Hawk's Pro Skater video game franchise impact and legacySkateboarding evolution and trick progression across generationsMasters golf tournament traditions and Augusta National course management
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James Reed: all about business

James Reed: all about business · Apr 13, 2026

74. How to grow a business fast and exit successfully | Andrew Hulbert

Acquired Candy Crush/King.com; now owned by Microsoft

Facilities Management Business ModelStartup Customer Acquisition StrategyEntrepreneurial Personal Branding
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Ongoing History of New Music

Ongoing History of New Music · Apr 8, 2026

The 50 Biggest Alt-Rock One-Hit Wonders of All Time: Part 2 (40-31)

Call of Duty video game featured 'Obsession' by Animotion in its soundtrack

Alt-rock one-hit wonders definition and criteriaSpotify and YouTube streaming metrics as cultural impact measurementAlternative radio chart history and rankings (1976-2026)
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Get Played

Get Played · Mar 16, 2026

Scott Pilgrim EX & Movie Tie In Games with Chris Plante

Former employer of host Matt Rynio in QA and customer support roles

Movie tie-in game design and development challengesScott Pilgrim EX gameplay mechanics and difficultyRiver City Ransom influence on modern beat-em-ups
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Lex Fridman Podcast

Lex Fridman Podcast · Mar 11, 2026

#493 – Jeff Kaplan: World of Warcraft, Overwatch, Blizzard, and Future of Gaming

Parent company of Blizzard; executive pressure on Overwatch 2 revenue targets contributed to creative misalignment and Jeff's departure

World of Warcraft quest design and leveling systemsGame director leadership and creative decision-makingOverwatch hero design and team-based shooter mechanics
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Get Played

Get Played · Feb 9, 2026

Comic Book Games with Jordan Morris

Published Fantastic Four games that were constrained by competing studio notes from Fox and Activision licensing requirements

Superhero Power Fantasy in Game DesignLicensed Video Game Adaptations and IP ManagementComic Book Game History and Evolution
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Law and Chaos

Law and Chaos · Feb 6, 2026

Ep 202 — From Atari to NVIDIA: We Don’t Care, We Don’t Have To!

Modern mega-studio example of how video game copyright now protects complex storytelling and motion capture

Copyright Law and Software ProtectionAntitrust Enforcement and Monopoly RegulationGPU Market Consolidation and Competition
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The Besties

The Besties · Jan 9, 2026

The Most Anticipated Games of 2026

Referenced for annual Call of Duty release strategy as example of unsustainable franchise management model

Resident Evil franchise management and horror game design evolutionJRPG remake strategy and narrative innovation in remakesPokémon Pokkopia and creature-collection game design
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Version History

Version History · Oct 26, 2025

Guitar Hero: Everybody’s a rock star

Publisher that acquired Red Octane and Guitar Hero brand in 2006; published Guitar Hero sequels and attempted spin-offs like DJ Hero

Rhythm Game Design and MechanicsVideo Game Hardware Peripherals and ControllersMusic Licensing in Interactive Media
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