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Jason Schreier

Mentioned in 13 analyzed podcast episodes across 4 shows

Bloomberg journalist covering video game industry news and trends, notably reporting on PlayStation's strategic shifts regarding PC ports. Co-host of the Triple Click podcast, where he participates in gaming discussions, predictions, and analysis of game design evolution. Podcasts feature him for his expertise in both breaking gaming industry news and providing informed commentary on the medium.

Episode Appearances

Triple Click

Triple Click · May 14, 2026

What It's Like When Your Game Flops

Co-host and gaming journalist conducting interview; mentioned previous coverage of AI-written blog posts

Game Development Economics and FundingEarly Access Strategy and Player ConversionIndie Game Marketing in 2026
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Triple Click

Triple Click · May 7, 2026

Triple Play: Saros

Co-host analyzing Saros boss design patterns, story structure, and reviewing 'Like This But Funnier' novel

Roguelike game design and difficulty balancingBullet-hell mechanics and third-person shooter hybridsDualSense haptic feedback and controller innovation
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Castle Super Beast

Castle Super Beast · May 6, 2026

CSB371: Quentin's Dilemma: Feet or N-word?

Published in-depth reporting on GTA 6 development challenges and FF14's financial dominance

GTA 6 Development Expectations and Industry SustainabilityDaigo vs Menna First-to-10 Event and Kimono Michi Cultural ContextStar Citizen Monetization Model and Cult-Like Spending Patterns
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Triple Click

Triple Click · Apr 30, 2026

Why Do Players Like Crimson Desert More Than Critics Do? [Mailbag]

Co-host discussing Crimson Desert, book writing, and gaming industry trends

Gaming Convention Strategy for Solo AttendeesCritical Reception vs Player Reception DivergenceCrimson Desert Game Design and Narrative Weakness
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Triple Click

Triple Click · Apr 23, 2026

Triple Play: Pragmata

Co-host and producer discussing AI-generated content detection, Pragmata gameplay, and Titanium Court

AI-Generated Content Detection and AttributionHybrid Human-AI Writing WorkflowsThird-Person Shooter Mechanic Innovation
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 24, 2026

Epic Lays Off 1,000 People Amid Fortnite Downturn - Kinda Funny Games Daily 03.24.26

Covered Epic Games layoffs and provided analysis of Fortnite player engagement metrics showing 16-hour average playtime decline.

Epic Games Layoffs and Fortnite Engagement DeclineLive-Service Game Business Model SustainabilityNintendo Switch 2 Production Cuts and Sales Expectations
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 4, 2026

PlayStation ABANDONS PC?! - Kinda Funny Games Daily 03.04.26

Bloomberg reporter who broke PlayStation PC strategy reversal story with sources familiar with company plans

PlayStation PC Port Strategy ReversalConsole Exclusivity vs. Multi-Platform RevenueLive Service Game Post-Launch Roadmaps
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 3, 2026

Highguard SHUTTING DOWN on March 12th - Kinda Funny Games Daily 03.03.26

Bloomberg reporter; published detailed post-mortem of Highguard's failure citing Tencent funding withdrawal

Live-Service Game Economics and Player RetentionFree-to-Play vs. Premium Pricing ModelsHero Shooter Market Saturation
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 2, 2026

Bluepoint ALMOST Remade Bloodborne - Kinda Funny Games Daily 03.02.26

Bloomberg journalist broke Bluepoint closure story and detailed failed live-service game development

Game Studio Closures and LayoffsLive Service Game Development FailuresBluepoint Games Shutdown
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Feb 26, 2026

PlayStation Backing Away From Single-Player PC Exclusives? - Kinda Funny Games Daily 02.26.26

Bloomberg journalist reporting PlayStation backing away from PC ports for traditional single-player games; appeared on Triple Click podcast

PlayStation PC Port Strategy ReversalGaming Media Layoffs and ConsolidationLoot Box Regulation and Gambling Mechanics
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Triple Click

Triple Click · Jan 8, 2026

Our Predictions for 2026

Co-host of Triple Click; made 2025 predictions and 2026 predictions; won 1 point in 2025 prediction review

2025 Video Game Industry Predictions Review2026 Video Game Industry PredictionsGrand Theft Auto 6 Feature Predictions
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Triple Click

Triple Click · Jan 1, 2026

(BONUS) We Beat The Legend of Zelda: Ocarina of Time

Co-host of Triple Click who discussed game design evolution and FromSoftware influences

Dungeon Design in 3D GamesPuzzle-Solving Game MechanicsZ-Targeting and Camera Systems
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The Besties

The Besties · Nov 21, 2025

Reflecting on 2025’s Best Games Ahead of GOTY

Spoke with Blueprints developer about colorblind accessibility feature delays to 2026

Game of the Year Selection MethodologyAccessibility in Video GamesEarly Access Game Evaluation
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