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Remedy Entertainment

Mentioned in 11 analyzed podcast episodes across 5 shows

Episode Mentions

Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Apr 3, 2026

The Best PS5 Games of All Time - Kinda Funny Gamescast

Developed Alan Wake 2, praised for consistent quality and delivering on long-awaited sequel

PS5 Game Library CurationExclusive vs. Third-Party GamesLive Service Game Success Metrics
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Apr 3, 2026

The Best PS5 Games of All Time - Kinda Funny Gamescast

Developed Alan Wake 2, praised for consistent quality and narrative innovation

PlayStation 5 game library curation and critical consensusThird-party vs exclusive games in platform recommendationsLive service game design and monetization strategy
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 20, 2026

Life After Crimson Desert (Your Voicemails) - Kinda Funny Gamescast

Control 2 developer; making significant gameplay pivot from original with melee-focused combat system

Day-One Patch Impact on Game ReviewsCritical vs. Player Reception DivergenceCrimson Desert Launch Issues and Reception
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 18, 2026

NVIDIA CEO on Haters: ‘They’re completely wrong’ - Kinda Funny Games Daily LIVE 03.18.26

Firebreak developer received permanent price drop to $19.99 due to low player engagement

DLSS 5 Generative AI TechnologyGame Developer Communication and TransparencyAI-Generated Visual Content in Games
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 10, 2026

Resident Evil Requiem Story DLC Announced! - Kinda Funny Games Daily 03.10.26

Integrating NVIDIA Mega Geometry into Control Resonant; collaborating on path tracing implementation

Resident Evil Requiem DLC StrategyEA Layoffs and Live Service EconomicsPlayStation Store Dynamic Pricing
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Game Scoop!

Game Scoop! · Feb 27, 2026

Game Scoop! 846: Requiem Is a Dream

Mentioned in context of Alan Wake and Control franchises; independent studio model discussion

Resident Evil Requiem gameplay mechanics and designXbox leadership transition and strategic directionGame Pass sustainability and profitability
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Game Scoop!

Game Scoop! · Jan 9, 2026

Game Scoop! 839: This Is Why We Can’t Have Nice Games

Control/Dispatch narrative game discussed; praised for voice acting and telltale formula innovation

PlayStation 5 most-played games analysis and live-service dominanceNintendo Switch 2 holiday sales performance vs. Switch 1 launchThird-party Western game availability on Nintendo platforms
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The Besties

The Besties · Jan 9, 2026

The Most Anticipated Games of 2026

Developing Control 2 with faster action-focused gameplay and melee-centric combat system

Resident Evil franchise management and horror game design evolutionJRPG remake strategy and narrative innovation in remakesPokémon Pokkopia and creature-collection game design
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Game Scoop!

Game Scoop! · Dec 31, 2025

Game Scoop! 838: Our Most Anticipated Games of 2026

Developing Control 2 and other projects, discussed in context of licensed game partnerships

2026 Video Game Release Calendar and Scheduling StrategyLicensed Game Development and Studio PartnershipsMetroidvania Genre Evolution and Design Trends
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Game Scoop!

Game Scoop! · Dec 14, 2025

Game Scoop! 836: No Fate of the Old Republic

Developing Control 2 and expanding the remedy-verse with Alan Wake and Control universe integration

Star Wars Knights of the Old Republic revival and new studio formationResident Evil 9 dual-protagonist structure and remake strategyTomb Raider franchise split between remake and new entry
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The Besties

The Besties · Dec 5, 2025

Dispatch's Second Chance (and The Game Awards Predictions)

Developing Max Payne remake; expected to announce at Game Awards based on previous VGA appearances

Narrative game design and interactive television format evolutionCharacter-driven storytelling in video gamesGame Awards prediction and voting patterns
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