Companies

Supergiant Games

Mentioned in 28 analyzed podcast episodes across 10 shows

Episode Mentions

Castle Super Beast

Castle Super Beast · May 20, 2026

CSB373: Never Reheat 2 Year Old Beef

“Developed Hades, referenced as gold standard for deck-builder and roguelike design compared to Death's Howl”

Console Pricing Strategy and Hardware AttachmentAI in Game Development EconomicsNarrative Spoiler Mechanics in Story Games
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Castle Super Beast

Castle Super Beast · May 13, 2026

CSB372: Clean Meth Will Pave The Roads

“Released Hades 2 with community mod support including full Hades 1 integration”

Montreal pothole vigilante and civic infrastructure failureSafe supply drug programs and harm reduction policy failuresStar Fox 64 remake design and character redesigns
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Get Played

Get Played · May 4, 2026

Our Favorite Video Game Performances

“Disco Elysium praised for Lenval Brown's exceptional narrator performance and emotional depth”

Video Game Voice Acting and Performance CaptureCinematic Storytelling in GamesJapanese vs English Voice Acting
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Triple Click

Triple Click · Apr 30, 2026

Why Do Players Like Crimson Desert More Than Critics Do? [Mailbag]

“Chants of Sennaar language-puzzle game discussed as exemplary use of constructed languages in game design”

Gaming Convention Strategy for Solo AttendeesCritical Reception vs Player Reception DivergenceCrimson Desert Game Design and Narrative Weakness
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Castle Super Beast

Castle Super Beast · Apr 15, 2026

CSB368: Your Child Is Updating With New Content As We Speak

“Developing Hades 2 with new story content updates; mentioned for ongoing content updates to live-service game”

Fighting Game Balance and AccessibilityLicensed Game Development ChallengesIndie Game Design Innovation
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Apr 3, 2026

The Best PS5 Games of All Time - Kinda Funny Gamescast

“Hades and Hades 2 discussed regarding roguelike design evolution and PS5 availability”

PS5 Game Library CurationExclusive vs. Third-Party GamesLive Service Game Success Metrics
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Apr 3, 2026

The Best PS5 Games of All Time - Kinda Funny Gamescast

“Developed Hades, roguelike game on PS5 best list with strong iterative design”

PlayStation 5 game library curation and critical consensusThird-party vs exclusive games in platform recommendationsLive service game design and monetization strategy
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Into the Aether - A Low Key Video Game Podcast

Into the Aether - A Low Key Video Game Podcast · Apr 1, 2026

That's Fire Emblem: Three Houses (feat. Fire Emblem: Three Houses... and Mega Man Star Force)

“Developer of Hades, discussed as landmark narrative-driven roguelike that influenced genre direction”

Roguelike Game Design EvolutionFire Emblem: Three Houses Narrative DesignGame Preservation and Legacy Collections
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 31, 2026

Every Game Coming Out in April 2026 - Kinda Funny Gamescast

“Hades 2 coming to PlayStation 5 and Xbox Series X on April 14 after Early Access period on PC/Switch”

April 2026 Game Releases CalendarPragmata Gameplay and Story ExpectationsStarfield PlayStation 5 Port Impact
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 31, 2026

Every Game Coming Out in April 2026 - Kinda Funny Gamescast

“Hades 2 coming to PlayStation 5 and Xbox Series X on April 14 after PC and Switch releases”

April 2026 game releases calendar and schedulingPragmata gameplay mechanics and story expectationsStarfield PlayStation 5 port and Game of the Year edition
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 26, 2026

Xbox Partner Preview Live Reaction (March 2026)

“Developer of Hades 2, announced for Xbox Game Pass and multi-platform release”

Xbox Partner Preview March 2026 announcementsStranger Than Heaven (RGG Studio game)S.T.A.L.K.E.R. 2: Heart of Chernobyl expansion/DLC
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 26, 2026

Xbox Partner Preview Review (March 2026) - Kinda Funny Games Daily 03.26.26

“Developer of Hades II, announced for Xbox console port arriving April 14, 2026”

Xbox Partner Preview showcase production quality and presentation formatGame Pass and Xbox Play Anywhere as value propositionsStranger Than Heaven (RGG Studios) announcement and delayed deep dive
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 11, 2026

Deciding The Greatest Video Game Sequel of ALL TIME - Kinda Funny Gamescast

“Hades 2 reached semi-finals; praised for visual, audio, and gameplay improvements over Hades 1”

Video Game Sequel Design PhilosophyMetacritic Scoring vs. Player PreferenceOnline Multiplayer Infrastructure Evolution
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 5, 2026

We Played Mouse: P.I. For Hire! - Kinda Funny Gamecast

“Developers of Hades, referenced as comparison point for roguelike progression systems”

Mouse P.I. for Hire gameplay mechanics and boss designFirst-person shooter design in indie games1930s cartoon aesthetic and visual design
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 2, 2026

Bluepoint ALMOST Remade Bloodborne - Kinda Funny Games Daily 03.02.26

“Mentioned in context of Hades crossover speculation with God of War franchise”

Game Studio Closures and LayoffsLive Service Game Development FailuresBluepoint Games Shutdown
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Get Played

Get Played · Feb 23, 2026

Roguelite RPGs with Sam Richardson

“Developer of Hades and Hades 2, extensively discussed as exemplary roguelite RPG design”

Roguelike vs. Roguelite game design mechanics and definitionsProcedural generation in game level designMeta-progression and upgrade systems in roguelites
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Castle Super Beast

Castle Super Beast · Feb 18, 2026

CSB360: Parasite Eve The 3rd Birthday is in the Epstein Files

“Hades 2 compared as benchmark for indie game success and player engagement”

Castlevania: Curse of Belmont (Dead Cells studio revival)Silent Hill: Townfall (first-person horror design)Metal Gear Solid Master Collection Volume 2
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Castle Super Beast

Castle Super Beast · Feb 11, 2026

CSB359: Shadow The Hedgehog Loves This Podcast: Return To Steam Community Forums

“Mentioned for orchestral concert featuring Final Fantasy music; distant worlds touring model discussed”

2X KO staff layoffs and development sustainabilityFighting game design philosophy (low-floor/high-ceiling mechanics)Free-to-play monetization and cosmetic pricing strategies
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Game Scoop!

Game Scoop! · Jan 9, 2026

Game Scoop! 839: This Is Why We Can’t Have Nice Games

“Hades 2 discussed as standout roguelike with strong voice acting and narrative design”

PlayStation 5 most-played games analysis and live-service dominanceNintendo Switch 2 holiday sales performance vs. Switch 1 launchThird-party Western game availability on Nintendo platforms
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The Besties

The Besties · Dec 26, 2025

The Besties Best Game Bracket: 2025 Edition, Part 2

“Developed Hades 2, a roguelike sequel that made the top five despite mixed personal preferences among hosts”

Game of the Year Selection MethodologyJRPG Design and Narrative InnovationDifficulty Balancing in Action Games
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The Besties

The Besties · Dec 19, 2025

The Besties Best Game Bracket: 2025 Edition, Part 1

“Developer of Hades 2, discussed as example of iterative sequel design vs. genre innovation”

Game of the Year selection methodology and biasRoguelike progression systems and meta-progression designAccessibility standards in game design (colorblind modes, difficulty options)
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Triple Click

Triple Click · Dec 18, 2025

The Good And Bad Of The Game Awards 2025

“Developed Hades, referenced in discussion of indie game success and award category confusion”

Game Awards 2025 category design and award redundancyClaire Obscura Expedition 33 critical reception and indie game definitionTurn-based RPG design and narrative branching systems
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Game Scoop!

Game Scoop! · Dec 12, 2025

Game Scoop! 835: You Picked the Games of the Century - Did You Choose Poorly or Wisely?

“Hades (#21) praised for reactive writing, gameplay perfection, and indie game cultural significance”

Game of the Century RankingsOpen-World Game Design EvolutionPlayer Agency and Emergent Gameplay
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The Besties

The Besties · Nov 21, 2025

Reflecting on 2025’s Best Games Ahead of GOTY

“Hades 2 discussed extensively regarding early access evaluation challenges and iterative design improvements”

Game of the Year Selection MethodologyAccessibility in Video GamesEarly Access Game Evaluation
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The Besties

The Besties · Nov 14, 2025

Fortnite's Humongous Simpsons Update Raises an Awkward Question

“Developer of Hades II; mentioned in context of early access gameplay and save file considerations”

Fortnite Simpsons crossover update and map designLive-service seasonal content expiration and preservationIP licensing and legal complexity in game collaborations
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The Daily

The Daily · Nov 2, 2025

Sunday Special: The Year in Gaming

“Developer of Hades and Hades 2; praised for innovative narrative design and extensive voice acting investment”

AAA Game Development Economics and Budget SustainabilityIndie Game Market Growth and Commercial ViabilityGame Difficulty Design and Player Accessibility
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The Besties

The Besties · Oct 31, 2025

There’s Always a Lighthouse, a Pokémon, a City

“Developer of Hades 2, discussed regarding systems complexity, early access evolution, and player onboarding challenges”

Pokémon Legends Z-A gameplay mechanics and design philosophyAction-based vs turn-based Pokémon game design comparisonGame accessibility and design for younger audiences
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The Besties

The Besties · Oct 10, 2025

Silent Hill and the Heir to Castle Crashers' Crown

“Hades developer whose roguelike design patterns are cited as major influence on Absalom's progression system”

Roguelike game design and progression systemsBeat-em-up combat mechanics and animation qualityHorror game atmosphere versus gameplay tension
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