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Companies

The Pokemon Company

Mentioned in 30 analyzed podcast episodes across 10 shows

# The Pokemon Company Operates the world's highest-grossing media franchise worth $150 billion in lifetime revenue, managing Pokemon across games, trading cards, anime, and merchandise. Currently celebrating the franchise's 30th anniversary with new releases including Pokemon Pocopia, Pokemon Champions (a free-to-play competitive battling game), and remakes, while organizing the Pokemon World Championships in San Francisco. Podcasts discuss the company's franchise direction, game design philosophy, licensing decisions, and dominance in both the video game and trading card markets.

Episode Mentions

Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Apr 10, 2026

Metal Gear Solid Movie is Finally Happening - Kinda Funny Games Daily 04.10.26

Released Pokemon Champions competitive platform with technical issues and incomplete feature set at launch

Metal Gear Solid Film AdaptationAAA Game Development Budget InflationLive Service Game Launch Strategy
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Apr 8, 2026

Pokemon Champions - Gamescast Plays

Developer and publisher of Pokemon Champions, the free-to-play competitive battler being reviewed and played

Pokemon Champions free-to-play model and monetization strategyCompetitive Pokemon battling mechanics and doubles formatPokemon Home integration and cross-game Pokemon transfers
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Apr 8, 2026

Pokemon Champions - Gamescast Plays

Developer and publisher of Pokemon Champions, the free-to-play competitive battling application being reviewed

Pokemon Champions free-to-play monetization modelCompetitive doubles vs. singles battle mechanicsPokemon Home cross-game integration system
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Apr 8, 2026

Fans ANGRY Over Pokemon Champions Messy Launch - Kinda Funny Games Daily 04.08.26

Pokemon Champions launched with bugs, missing features, and false advertising, disappointing competitive community

Pokemon Champions Launch IssuesLive Service Game Quality ControlNintendo Switch 2 Port Optimization
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Apr 2, 2026

Last of Us Online was 80% Complete?! - Kinda Funny Games Daily 04.02.26

Opened Pocketopia themed immersive space in London and collaborating with Ikea for Pokemon Pocketopia themed events

The Last of Us Online cancellation and live service strategyNaughty Dog resource allocation and Neil Druckmann prioritizationLive service game development ROI and sunk costs
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 31, 2026

Every Game Coming Out in April 2026 - Kinda Funny Gamescast

Releasing Pokemon Champions, a free-to-play battle-focused game on April 8 for Switch with mobile version planned

April 2026 game releases calendar and schedulingPragmata gameplay mechanics and story expectationsStarfield PlayStation 5 port and Game of the Year edition
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 31, 2026

Every Game Coming Out in April 2026 - Kinda Funny Gamescast

Releasing Pokemon Champions on April 8, a free-to-play competitive battling game focused on ranked battles

April 2026 Game Releases CalendarPragmata Gameplay and Story ExpectationsStarfield PlayStation 5 Port Impact
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 31, 2026

Disney Wants To Buy Fortnite & Epic Games?! - Kinda Funny Games Daily 03.31.26

Launching Pokemon Pocopia with Ikea collaboration; creating official islands and cross-retail experiences in Japan

Disney Acquisition of Epic GamesUnreal Engine Strategic ValueVideo Game Industry Crash
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Collector Nation

Collector Nation · Mar 27, 2026

The Hobby Is Changing Fast: TCG Boom, New Releases & Card Shop Grand Openings

Continues to dominate TCG market with frequent releases; 60% of store sales are Pokemon despite growth in One Piece and Yu-Gi-Oh

Trading Card Game Market GrowthOne Piece Card Grading SurgePSA Grading Company Monopoly
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Nintendo Voice Chat

Nintendo Voice Chat · Mar 26, 2026

Mario Wonder’s Bellabel Park Is the First Great Nintendo Switch 2 Expansion - NVC 805

Developing Pokemon Champions with controversial free-to-play monetization model and competitive restrictions on unevolved Pokemon

Mario Wonder Bellabel Park expansion design and mechanicsPokemon Champions free-to-play monetization model and competitive impactNintendo Switch 2 digital vs physical pricing strategy
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 25, 2026

We Played Pokemon Champions - Kinda Funny Gamescast!

Developer of Pokemon Champions, managing competitive ecosystem and world championships in San Francisco

Pokemon Champions game mechanics and accessibilityCompetitive Pokemon barrier to entry (IV/EV grinding)Pokemon VGC (Video Game Championships) 2026 format
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Nintendo Voice Chat

Nintendo Voice Chat · Mar 20, 2026

Judging YOUR Nintendo Hot Takes! - NVC 804

Discussed regarding Pokemon battle gimmicks, roster management, and franchise direction across generations

Nintendo Switch 2 handheld mode boost backwards compatibilityMario Kart Double Dash design and mechanics debateSuper Mario Sunshine world-building and level design
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Nintendo Voice Chat

Nintendo Voice Chat · Mar 13, 2026

Our Nintendo Hot Takes! - NVC 803

Publisher of Pokemon Pokopia; discussed in context of game sales performance and franchise direction

Pokemon Pokopia gameplay mechanics and design philosophyNintendo Switch 2 exclusive game library strategyMario movie franchise impact on Nintendo brand perception
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 6, 2026

The 100 Best Pokemon RANKED - Kinda Funny Gamescast

Franchise management entity; discussed in context of Pokemon's 30-year legacy and generational design decisions.

Pokemon generational design philosophy evolutionNostalgia bias in gaming 'best of' rankingsCriteria transparency in subjective list-making
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 6, 2026

Next-Gen Xbox ‘Project Helix’ Announced - Kinda Funny Games Daily 03.06.26

Issued statement distancing Pokemon IP from White House MAGA imagery created without permission

Project Helix Next-Gen Console StrategyXbox Hardware Pricing and Market PositioningPC-Console Hybrid Gaming Devices
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Nintendo Voice Chat

Nintendo Voice Chat · Mar 6, 2026

Pokemon Pokopia Is the Best Pokemon Game in Years - NVC 802

Pokemon franchise rights holder; coordinating releases of Pocopia, Winds and Waves, and FireRed/LeafGreen remakes on Switch platforms

Pokemon Pocopia Game Design and ReceptionPokemon Winds and Waves Generation 10 AnnouncementSwitch 2 Third-Party Developer Support
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 5, 2026

Pokemon Pokopia Is a MUST BUY - Gamescast Plays

IP rights holder; manages Pokemon franchise licensing and brand integration across games

Pokemon Pokopia gameplay mechanics and systemsHabitat building and environmental customizationPokemon collection and Pokedex completion
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 5, 2026

Pokemon Pokopia Made Greg Cry - Kinda Funny Games Daily 03.05.26

Pokemon Pocopia spinoff game released on Switch 2; Pokemon Wind and Waves teaser found in-game; limited-time event mechanics

Pokemon Pocopia gameplay mechanics and emotional narrative impactWWE 2K26 Ringside Pass battle pass system and monetization modelLive service game design and seasonal content strategy
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 3, 2026

Highguard SHUTTING DOWN on March 12th - Kinda Funny Games Daily 03.03.26

Publisher of Pokemon Pocopia; praised for commitment to innovation and fun over pure profit-driven design

Live-Service Game Economics and Player RetentionFree-to-Play vs. Premium Pricing ModelsHero Shooter Market Saturation
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Economist Podcasts

Economist Podcasts · Mar 3, 2026

Escalation: Middle East war widens

Operates highest-grossing media franchise worth $150 billion in lifetime revenue

Middle East military escalationAI ethics in warfareMilitary AI contracts
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Morning Brew Daily

Morning Brew Daily · Mar 2, 2026

Anthropic Blacklisted By US Government? & US-Iran War Disrupts Gulf Travel

Celebrated 30th anniversary with $150B lifetime revenue, highest-grossing media franchise surpassing Star Wars and Marvel.

US-Iran Military Conflict and Regional EscalationStrait of Hormuz Maritime DisruptionOil Price Volatility and Energy Market Impact
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NPR News Now

NPR News Now · Feb 28, 2026

NPR News: 02-27-2026 7PM EST

Celebrating 30th anniversary of Pokemon franchise with new games, merchandise, and World Championships in San Francisco

Iran Nuclear Negotiations and Military ThreatsICE Protest Prosecutions and Civil RightsVeterans Benefits Policy Changes
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Nintendo Voice Chat

Nintendo Voice Chat · Feb 27, 2026

Pokemon Winds and Waves First Reactions - NVC 801

Organizer of Pokemon World Championships 2026 in San Francisco and Pokemon XP fan event

Pokemon Generation 10 Announcement and Visual DesignSwitch 2 Hardware Optimization and PerformanceFireRed and LeafGreen Remake Pricing Strategy
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Feb 27, 2026

Pokemon Presents 2026 Live Reaction & Review - Kinda Funny Gamescast

Publisher hosting Pokemon Presents event; manages franchise across games, cards, anime, and merchandise

Pokemon Gen 10 (Winds and Waves) - Starters and FeaturesNintendo Switch 2 Hardware Exclusivity StrategyPokemon Voice Acting Implementation Gap
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Global News Podcast

Global News Podcast · Feb 27, 2026

Pakistan strikes Afghan capital

Franchise celebrating 30th anniversary with $110B+ lifetime revenue, theme park opening, and continued merchandise expansion

Pakistan-Afghanistan Border ConflictTaliban Military OperationsCross-Border Militant Groups
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Nintendo Voice Chat

Nintendo Voice Chat · Feb 20, 2026

It’s Time for Zelda to Say Goodbye to the Breath of the Wild Era - NVC 800

Licensor of Pokemon Pinball machine to Stern; manages Pokemon franchise licensing and anniversary celebrations

Legend of Zelda franchise direction and art style evolutionVirtual Boy hardware recreation and emulation technologyOpen-world game design limitations and puzzle design precision
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Nintendo Voice Chat

Nintendo Voice Chat · Nov 19, 2025

Why Kirby Air Riders Is Great - NVC 789

Co-publisher of Pokemon Pokopia with Nintendo; leads publishing decisions for Pokemon titles

Kirby Air Riders control scheme and learning curveCity Trial multiplayer mode design and randomizationSakurai game design philosophy and content density
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The Besties

The Besties · Nov 14, 2025

Fortnite's Humongous Simpsons Update Raises an Awkward Question

Mentioned in context of IP licensing complexity and character customization restrictions in crossover games

Fortnite Simpsons crossover update and map designLive-service seasonal content expiration and preservationIP licensing and legal complexity in game collaborations
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The Daily

The Daily · Nov 2, 2025

Sunday Special: The Year in Gaming

Released Pokémon Legends Z-A to critical disappointment; criticized for low development investment despite massive brand value

AAA Game Development Economics and Budget SustainabilityIndie Game Market Growth and Commercial ViabilityGame Difficulty Design and Player Accessibility
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The Besties

The Besties · Oct 31, 2025

There’s Always a Lighthouse, a Pokémon, a City

Publisher of Pokémon Legends Z-A, discussed as example of action-based franchise evolution and design philosophy

Pokémon Legends Z-A gameplay mechanics and design philosophyAction-based vs turn-based Pokémon game design comparisonGame accessibility and design for younger audiences
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