Companies

Square Enix

Mentioned in 49 analyzed podcast episodes across 10 shows

A major Japanese video game publisher best known for the Final Fantasy and Dragon Quest franchises, Square Enix is frequently discussed in gaming podcasts for its legacy JRPG revival strategy and upcoming Switch 2 releases including Final Fantasy VII Remake Integrate and Dragon Quest 7 Reimagined. The company is also recognized for film adaptations of its IP, collaborations like Kingdom Hearts with Disney, and its ability to maintain consistent annual releases across multiple franchises. Podcasters regularly debate the quality and pricing of its games while analyzing its approach to modernizing classic properties through HD-2D remakes and narrative-focused sequels.

Episode Mentions

The Vergecast

The Vergecast · Jul 15, 2026

Were we too nice to the Steam Machine?

“Game developer supporting Steam Deck with Final Fantasy titles; example of developer adoption”

Steam Machine hardware design and thermalsSteamOS reliability and feature completenessGaming PC build-vs-buy economics
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Castle Super Beast

Castle Super Beast · May 20, 2026

CSB373: Never Reheat 2 Year Old Beef

“Final Fantasy 14 praised for retroactive retcon design and narrative payoffs that justify early mystery-box storytelling”

Console Pricing Strategy and Hardware AttachmentAI in Game Development EconomicsNarrative Spoiler Mechanics in Story Games
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Castle Super Beast

Castle Super Beast · May 13, 2026

CSB372: Clean Meth Will Pave The Roads

“Continuing Final Fantasy XIV support with raid content and crossover events”

Montreal pothole vigilante and civic infrastructure failureSafe supply drug programs and harm reduction policy failuresStar Fox 64 remake design and character redesigns
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Triple Click

Triple Click · May 7, 2026

Triple Play: Saros

“Publisher of Final Fantasy VII Remake series; mentioned in discussion of naming conventions for upcoming Part 3”

Roguelike game design and difficulty balancingBullet-hell mechanics and third-person shooter hybridsDualSense haptic feedback and controller innovation
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Castle Super Beast

Castle Super Beast · May 6, 2026

CSB371: Quentin's Dilemma: Feet or N-word?

“Final Fantasy XIV generated 50%+ of company profits in fiscal 2025, demonstrating live service dominance”

GTA 6 Development Expectations and Industry SustainabilityDaigo vs Menna First-to-10 Event and Kimono Michi Cultural ContextStar Citizen Monetization Model and Cult-Like Spending Patterns
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Get Played

Get Played · May 4, 2026

Our Favorite Video Game Performances

“Final Fantasy 7 Remake and Final Fantasy 14 discussed for Japanese voice acting and Toshiyuki Morikawa's performance as Sephiroth”

Video Game Voice Acting and Performance CaptureCinematic Storytelling in GamesJapanese vs English Voice Acting
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Castle Super Beast

Castle Super Beast · Apr 29, 2026

CSB370: SILENCE BREEDER, The Bloodline Must Continue

“Final Fantasy XIV developer announcing massive 7.0 expansion overhaul with new battle system and content strategy”

Final Fantasy XIV 7.0 expansion battle system redesignTwo-minute meta elimination and buff system removalGame preservation and fan-made offline versions
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Castle Super Beast

Castle Super Beast · Apr 22, 2026

CSB369: FFXIV Liveleaks

“Operates Final Fantasy XIV; announced major systemic overhaul comparable to A Realm Reborn scope”

Infant Sleep Regression and Sleep Training MethodsChild Development Milestones and Parental ExpectationsPragmata Game Design and Devil May Cry Mechanics
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Castle Super Beast

Castle Super Beast · Apr 15, 2026

CSB368: Your Child Is Updating With New Content As We Speak

“Developed Kingdom Hearts 2, discussed for animation technology and game design; mentioned regarding Final Fantasy IX remake rumors”

Fighting Game Balance and AccessibilityLicensed Game Development ChallengesIndie Game Design Innovation
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Get Played

Get Played · Apr 13, 2026

Get Played in Japan + Devon Torrey Bryant Returns

“Specialty store in Harajuku visited; hosts purchased Chrono Trigger merchandise and soundtrack”

Japan travel experiences and cultural observationsNintendo Museum and Super Mario Galaxy press eventKojima Productions office visit and Hideo Kojima meeting
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Into the Aether - A Low Key Video Game Podcast

Into the Aether - A Low Key Video Game Podcast · Apr 8, 2026

Daruni-O's: They Rock! (feat. Zelda: Ocarina of Time, Fire Emblem, Advance Wars, and Cairn)

“Discussed for Final Fantasy X Vita remake as example of successful legacy remake; Bravely Default 3DS port example”

Legend of Zelda: Ocarina of Time Remake Rumors and Design PhilosophyNintendo Hardware Legitimization Through Flagship RemakesOpen World Fatigue and Player Desire for Authored Dungeons
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Castle Super Beast

Castle Super Beast · Apr 8, 2026

CSB367: Fire Emblemcest: ONE House

“Developed Kingdom Hearts Re:Chain of Memories, criticized for poor pacing and broken combat system despite narrative importance”

Kingdom Hearts narrative structure and character writing qualityCombat system balance and difficulty scaling in action RPGsNarrative themes in Expedition 33: mortality, hypocrisy, free will
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Get Played

Get Played · Apr 6, 2026

People of Note with Jason Wishnov

“Publisher of Final Fantasy series; influenced People of Note's JRPG design philosophy”

Musical game design and battle system integrationTurn-based JRPG mechanics and modern innovationsGame development funding and studio formation
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Apr 3, 2026

The Best PS5 Games of All Time - Kinda Funny Gamescast

“Final Fantasy XIV and Final Fantasy VII Rebirth discussed; VII Rebirth notably absent from list”

PS5 Game Library CurationExclusive vs. Third-Party GamesLive Service Game Success Metrics
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Apr 3, 2026

The Best PS5 Games of All Time - Kinda Funny Gamescast

“Developed Final Fantasy VII Rebirth (omitted) and Final Fantasy XIV (included)”

PlayStation 5 game library curation and critical consensusThird-party vs exclusive games in platform recommendationsLive service game design and monetization strategy
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Game Scoop!

Game Scoop! · Apr 3, 2026

Game Scoop! 851: Sony's Surprising Slump

“Ranked #1 on 2025 Metacritic publisher rankings with 100% of games scoring 75+; published Final Fantasy VII Rebirth and Power Wash Simulator”

Video game publisher rankings and critical reception analysisPlayStation 5 pricing strategy and market sustainabilityConsole generation lifecycle and hardware cost inflation
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Castle Super Beast

Castle Super Beast · Apr 2, 2026

CSB366: Bourgeois-Z: I Take Off Homestuck Makeup Next To My Undertale Cosplay To Wear My Pomni Outfit

“Kingdom Hearts developer; discussed release schedule issues and Final Fantasy pricing affecting younger players' ability to engage”

Kingdom Hearts series quality inconsistency and accessibility across platformsGame rental elimination and its impact on player onboardingStreet Fighter 6 Alex character story retcon and community response
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Into the Aether - A Low Key Video Game Podcast

Into the Aether - A Low Key Video Game Podcast · Apr 1, 2026

That's Fire Emblem: Three Houses (feat. Fire Emblem: Three Houses... and Mega Man Star Force)

“Final Fantasy XIV had gigantic event booth at PAX East 2025”

Roguelike Game Design EvolutionFire Emblem: Three Houses Narrative DesignGame Preservation and Legacy Collections
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 31, 2026

Disney Wants To Buy Fortnite & Epic Games?! - Kinda Funny Games Daily 03.31.26

“Former owner of Eidos Montreal before selling to Embracer Group”

Disney Acquisition of Epic GamesUnreal Engine Strategic ValueVideo Game Industry Crash
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Castle Super Beast

Castle Super Beast · Mar 25, 2026

CSB365: The Quadruple-A Mind Prison is Doo-dah

“Final Fantasy franchise struggling with younger audience engagement; 77% of FF7 Rebirth players over age 30”

Epic Games layoffs and financial unsustainabilityQuadruple-A game development bloat and cost structureAI-generated content in commercial games and disclosure
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Game Scoop!

Game Scoop! · Mar 24, 2026

Game Scoop! 850: Konami's Own Antiques Roadshow

“Discussed regarding Final Fantasy franchise development cycles and generational appeal challenges with younger players”

Final Fantasy franchise generational appeal and development cycle impactGame length optimization for modern RPG designKonami IP licensing and Picross puzzle game integration
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Get Played

Get Played · Mar 23, 2026

30 Years of Resident Evil

“Mentioned in comparison of franchise release cadence versus Final Fantasy's slower mainline schedule”

Resident Evil franchise history and evolutionSurvival horror genre development and mainstream adoptionVideo game character design and player identification
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Game Scoop!

Game Scoop! · Mar 13, 2026

Game Scoop! 848: A Marathon and a Sprint

“Major PlayStation publisher discussed in context of exclusive game releases and franchise strategy”

Extraction Shooter Game DesignRoguelike Deck-Builder MechanicsVoxel-Based Destruction Systems
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Kinda Funny Games Daily: Video Games News Podcast

Kinda Funny Games Daily: Video Games News Podcast · Mar 11, 2026

Pokemon Pokopia's Success SURGES Nintendo's Share Price - Kinda Funny Games Daily 03.11.26

“Parent company of Omega Force, developer of Dragon Quest Builders which influenced Power World's design”

Pokemon Pocopia Commercial Success and Stock ImpactLive Service Game Content Sustainability and Bloat ManagementPhysical Game Distribution and Publisher Accountability
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Get Played

Get Played · Mar 9, 2026

Apple Vision Pro + Resident Evil Requiem First Impressions

“Developer of Dragon Quest 7 Remake, mentioned as cozy game being played alongside other titles”

Apple Vision Pro hardware specifications and user experienceSpatial computing vs traditional VR gaming paradigmsFirst-person horror game design and psychological immersion
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Mar 5, 2026

Pokemon Pokopia Is a MUST BUY - Gamescast Plays

“Referenced for Dragon Quest Builders series as comparable building-focused game on Nintendo platforms”

Pokemon Pokopia gameplay mechanics and systemsHabitat building and environmental customizationPokemon collection and Pokedex completion
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Kinda Funny Gamescast: Video Game Podcast

Kinda Funny Gamescast: Video Game Podcast · Feb 27, 2026

What’s the Worst Mario Game? - Kinda Feudy

“Publisher of Final Fantasy series, ranked second for best-looking video game food”

Video Game Nostalgia and RankingMario Franchise Reception and CriticismJapanese Game Design Aesthetics
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Castle Super Beast

Castle Super Beast · Feb 25, 2026

CSB361: MILF Claire Redfield Is a Franchise Extinction Event

“Developing Evangelion anime project with director Yoko Taro and composer Hiroyuki Sawano announced at 30th anniversary event”

Xbox Strategic Collapse and AI Leadership TransitionMicrosoft's Game Pass and Cloud Gaming PivotEVO Fighting Game Tournament Global Expansion Strategy
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Nintendo Voice Chat

Nintendo Voice Chat · Feb 13, 2026

Mario Tennis Fever Is Good… But Not $70 Good - NVC 799

“Publisher of Dragon Quest VII Reimagined, praised for HD-2D remake quality and comfort gaming appeal”

Mario Tennis Fever Review and Pricing StrategyPokemon Pocopia Life Simulation MechanicsNintendo Switch 2 Financial Performance and Regional Analysis
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Game Scoop!

Game Scoop! · Feb 6, 2026

Game Scoop! 843: Did an Extra $10 Kill a Franchise?

“Releasing Adventures of Elliot and other HD-2D games on Switch 2; criticized for poor game naming strategy”

AAA Game Underperformance and Financial RiskDevelopment Timeline Optimization and Cost ReductionAI-Generated Content in Gaming and Voice Acting
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AppleInsider Podcast

AppleInsider Podcast · Feb 6, 2026

Apple Vision Pro anniversary, Gemini confusion, and iPhone Flip on the AppleInsider Podcast

“Referenced for Final Fantasy film adaptations; example of successful IP-to-film conversions with high production values”

Apple Vision Pro Developer Support StrategyApple-Google Gemini Partnership Privacy ArchitecturePrivate Cloud Compute Security Implementation
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The Besties

The Besties · Feb 6, 2026

Is Dragon Quest VII Too Easy? Is Nioh 3 Too Hard?

“Publisher of Dragon Quest franchise; mentioned in context of comparing Dragon Quest to Final Fantasy series”

Dragon Quest VII Reimagined - Remake Quality and AccessibilityJRPG Streamlining and Quality-of-Life FeaturesTurn-Based Combat Design and Auto-Battle Systems
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Nintendo Voice Chat

Nintendo Voice Chat · Feb 5, 2026

Nintendo Direct Reactions + We Played a Bunch of Switch 2’s 2026 Lineup - NVC 798

“Developing Adventures of Elliot, HD 2D Zelda-like game launching June 18 on Switch 2”

Nintendo Switch 2 Edition pricing and value propositionThird-party AAA game ports to Nintendo Switch 2Virtual Boy accessory launch and game library
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Castle Super Beast

Castle Super Beast · Feb 3, 2026

CSB358: Jeff Epstein The NY Financier That Invented Microtransactions? What Happened?

“Maintains Final Fantasy XI with GM-led bug fixes for notorious monster respawn issues affecting loot economy”

Video Game Industry Layoffs and Economic ContractionGenerative AI Adoption and Developer SentimentCrowdfunded Game Development Failures
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Game Scoop!

Game Scoop! · Jan 30, 2026

Game Scoop 842: Nintendo Is Censoring One of Last Year's Best Games

“Adding god mode to Final Fantasy VII Remake across all platforms to incentivize replays and franchise engagement”

Nintendo Content Moderation PolicyBaldur's Gate 3 Xbox Performance IssuesCross-Platform Cloud Save Systems
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Game Scoop!

Game Scoop! · Jan 23, 2026

Game Scoop! 841: Xbox Invites PlayStation to its Playground

“Referenced as Japanese publisher maintaining multiple annual releases while Western publishers struggle”

Xbox Developer Direct 2025 showcaseFable open-world RPG design and developmentForza Horizon 6 Japan setting and arcade racing
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Nintendo Voice Chat

Nintendo Voice Chat · Jan 23, 2026

When Is the Next 3D Mario Coming Out? - NVC 796

“Developing Final Fantasy VII Remake Integrate; committed to bringing entire trilogy to Switch 2 platform”

3D Mario franchise release timing and development cyclesFinal Fantasy VII Remake Integrate Switch 2 port performance and featuresDonkey Kong Country Returns HD update and speedrunning implications
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Nintendo Voice Chat

Nintendo Voice Chat · Jan 9, 2026

Our Nintendo 2026 Predictions Spectacular - NVC 794

“Releasing Final Fantasy VII Remake Integrate and Dragon Quest 7 Reimagined on Switch 2”

Animal Crossing: New Horizons Switch 2 UpdateMario Tennis Fever Release StrategyVirtual Boy Nintendo Classics Peripheral
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The Besties

The Besties · Jan 9, 2026

The Most Anticipated Games of 2026

“Developing Dragon Quest 7 Remake with streamlined gameplay and updated aesthetics for 2026 release”

Resident Evil franchise management and horror game design evolutionJRPG remake strategy and narrative innovation in remakesPokémon Pokkopia and creature-collection game design
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Triple Click

Triple Click · Jan 8, 2026

Our Predictions for 2026

“Predictions about Final Fantasy VII Return announcement and Final Fantasy XIV major overhaul announcement”

2025 Video Game Industry Predictions Review2026 Video Game Industry PredictionsGrand Theft Auto 6 Feature Predictions
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Trash Taste Podcast

Trash Taste Podcast · Jan 2, 2026

What They Don't Tell You About Being a Father in Japan (ft. @PremierTwo⁩ ) | Trash Taste #289

“Final Fantasy franchise discussed extensively regarding game development cycles, nostalgia, and cultural impact on gaming”

Fatherhood and parenting in JapanStreaming income volatility and creator financial stressRetro gaming and physical media preservation
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Game Scoop!

Game Scoop! · Dec 31, 2025

Game Scoop! 838: Our Most Anticipated Games of 2026

“Publishing Dragon Quest 7 Reimagined and continuing legacy JRPG revival strategy”

2026 Video Game Release Calendar and Scheduling StrategyLicensed Game Development and Studio PartnershipsMetroidvania Genre Evolution and Design Trends
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Trash Taste Podcast

Trash Taste Podcast · Dec 19, 2025

Our Favorite Things of 2025 | Trash Taste #287

“Published Final Fantasy Tactics: Everlight Chronicles, praised for complex storytelling and refined job system mechanics”

Stoicism and Marcus Aurelius philosophyCozy JRPG game design and mechanicsManga-to-anime adaptation quality factors
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Game Scoop!

Game Scoop! · Dec 14, 2025

Game Scoop! 836: No Fate of the Old Republic

“Former Tomb Raider publisher; disappointed with sales despite millions of copies sold”

Star Wars Knights of the Old Republic revival and new studio formationResident Evil 9 dual-protagonist structure and remake strategyTomb Raider franchise split between remake and new entry
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Game Scoop!

Game Scoop! · Dec 12, 2025

Game Scoop! 835: You Picked the Games of the Century - Did You Choose Poorly or Wisely?

“Final Fantasy X (#19) ranked despite online criticism; discussed as last traditional turn-based Final Fantasy”

Game of the Century RankingsOpen-World Game Design EvolutionPlayer Agency and Emergent Gameplay
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Las Culturistas with Matt Rogers and Bowen Yang

Las Culturistas with Matt Rogers and Bowen Yang · Nov 19, 2025

“Drinkin' The Soda” (w/ Brittany Snow)

“Video game company that co-created Kingdom Hearts with Disney, featuring Snow's voice acting work”

Child Actor Career Trajectories and Burnout RecoveryAnxiety Management in High-Pressure Entertainment AuditionsEnsemble Cast Dynamics in Prestige Television
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Nintendo Voice Chat

Nintendo Voice Chat · Nov 14, 2025

IGN’s Top 25 Nintendo Games + Metroid Prime 4: Beyond Preview - NVC 788

“Mentioned regarding ports of classic RPGs (Chrono Trigger) to PC and mobile platforms”

Top 100 Nintendo games ranking methodology and debateMetroid Prime 4: Beyond companion character design and impact on gameplayOpen-world game design philosophy: player agency vs. guided experience
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Trash Taste Podcast

Trash Taste Podcast · Nov 7, 2025

Sitting Down With Final Fantasy Head Localizer (ft. Michael-Christopher Koji Fox) | Trash Taste #281

“Koji Fox's employer for 20+ years; discussed FF11, FF14, FF16 localization and company culture”

Game localization as creative writing disciplineEnglish-first voice recording production workflowsRegional accent casting and authenticity in games
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Trash Taste Podcast

Trash Taste Podcast · Oct 10, 2025

"We Were Born in the Wrong Generation" | Trash Taste #277

“Final Fantasy franchise discussed as example of extended development cycles; 10+ year gaps between mainline releases”

Enshittification and platform degradationLive service game monetization modelsAlgorithmic content curation and discovery
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